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Yuri's Revenge: Red Alert 2 Expansion Compendium
================================================
Version *FINAL*
Written by Stephanus Rudiyanto N.
email: s_rudiyanton@mailcity.com (old, but still functioning)
s_rudiyanton@lycos.com
NOTES from Author:
* If you send an email to me, may be the reply is too late, this
happens because I check my mailbox not very frequently. I'm sorry for
this incovenience. But, if you send me some info or corrections, I
WILL reply the letter (even it may be take a few days, weeks, or
months) If I don't send the reply, just wait until it comes :)
(There is also another possibility: I have already sent it and it
doesn't reach your mailbox). Thanks just for reading this.
* If you want to find older data for Red Alert 2 Original (not
Yuri's Revenge data), please refer to my Red Alert 2 Compendium FAQ.
* To read this FAQ, use Fixed Width fonts like Courier, if not many of
the tables below will look terrible.
Use WordPad to read this FAQ, and maximize the window.
Table of Contents
-----------------
i) Introduction
ii) Version
iii) Future edition
iv) Credits
v) How to get this FAQ
I - General and Special Rules
1) Formulae
2) Shorcut Keys
3) Mind Control
4) Chronoshift
5) Invulnerability
6) Building
7) Veteran and Elite Units
8) Credits
9) Weather Storm
10) Battle Bunker and Urban Buildings
11) Crates
II - Units
1) Allied Infantry
2) Soviet Infantry
3) Yuri Infantry
4) Allied Vehicle and Aircraft
5) Soviet Vehicle and Aircraft
6) Yuri Vehicle and Aircraft
7) Allied Naval
8) Soviet Naval
9) Yuri Naval
10) Neutral Unit
III - Buildings
1) Allied Building
2) Soviet Building
3) Yuri Building
4) Allied Combat Building
5) Soviet Combat Building
6) Yuri Combat Building
7) Neutral Tech Building
IV - Tables and Data
1) Unit and Defensive Building Combat Ability
2) Scoring
3) Pip
4) Unit and Defensive Building Description
5) Unit and Building Comparison
6) Air Unit Speed
V - Miscellaneous
1) Records
2) Dangerous Unit
3) Do you know?
4) Special Section
5) Patches changes
-------------------------------------------------------------
i) Introduction
Command & Conquer: Red Alert 2 is a real time strategy game
from Westwood. This is the sequel of Command & Conquer: Red Alert.
The game story is based on the war between the Alliance and the
Soviet forces. This game is recommended for fans of real-time
strategy games. The FAQ I used here is based on it's expansion,
Yuri's Revenge version 1.001. It add one more side (Yuri's side),
and add tons of new features, units, and buildings. For original
Red Alert 2 player, please refer to my older FAQ (Red Alert 2
Compendium).
First, I apologize if my English is not good (Because it is not my
main language). Maybe some grammars and spells have some errors in
this FAQ. This is my third unpublished FAQ I wrote.
This FAQ is created for intermediate and expert players that have
played the game long enough to truly know the aspects of the game.
Although the beginners can also read this FAQ, it is not recommended
because of some complicated data and tables. In this FAQ, I hope you
have known the aspect of this game, because I don't include any
"how to play", basic strategies or others like those. There are so
many good FAQs to teach you to play in the internet so I don't need
to explain it again :)
A lot of info I acquired by checking the INI files (if you are often
costumizing any Westwood games (C&C and RA), you must know these
famous INI files), and also from searching, trying, and my other
hardwork by playing the game itself. Note that not all data I extract
pure from INI files (because some of them has many changes and can't
be 100% right), actually I almost check everything (even the
calculation procedure) to be sure it is right. So forgive me if there
are many errors I didn't notice. Email me at s_rudiyanton@lycos.com
for corrections and suggestions, and of course you will be credited
even for small fixes. I will update this FAQ when there is a mistake,
error, or any addition. I can also add an entirely new section if
I think it's important.
If you include any information below in any FAQ or Websites, please
ask my permission first (mostly I will answer yes) and give credits
for me. (It's extremely hard to collect information in this FAQ,
you know).
And lastly, I don't own Red Alert 2 and Yuri's Revenge CD.
I play the game by borrowing my cousin's CD. And so, I also
couldn't play it in the net until now. I am also not too good at
multiplayer games (because I rarely had chances to play it on
network games), but I'm also not that bad. This is just for info. :P
ii) Version
Numbers after the dot mean minor updates, while numbers before the dot
mean Major updates.
30 October 2001 - Version 1.0 (Initial release)
- All formats are based on my Red Alert 2 FAQ.
- There may be still some errors (because there are so many
stats in Yuri's Revenge that need to be double checked)
I'll try to fix all of them in the next version if I found
them, but I hope it's 100% error free :)
10 November 2001 - Version 1.1
- Add more website that host my FAQ.
- Fix errors in many sections.
20 November 2001 - Version 1.2
- Fix errors in some sections.
29 December 2001 - Version 1.3
- Updates FAQs based on Yuri's Revenge ver. 1.001.
16 February 2002 - Version 1.31
- Add a site that host my FAQ
3 March 2002 - Version 1.4
- Add some infos in many sections.
- Fixes some errors.
17 March 2002 - Version 1.41
- Add a site that host my FAQ
3 June 2002 - Version 1.5:
- Add Special section that contains many strategies and contribution
from Overmind.
3 July 2002 - Version 1.51:
- Add some tips in miscellaneous section.
25 August 2002 - Version 1.6:
- Add some info and corrections (thanks to Hecht)
29 Sept 2002 - Version 1.7:
- Add some info from Peter Grijpma.
- Correct some grammatical mistakes.
- Add some info (usually not quite important) such as including Siege
Chopper as a flying unit.
- Change information on mind controlled MCV/CY. Yuri (Clone/Prime)'s
Psychic Wave
- Add some notes on invulnerabling and chronoshifting air units,
especially Kirov Airship .
- Add Grinder info in Credit and Grinder sections.
- Add some minor info on Attack Dog, SEAL, Tanya, Chrono Legionnaire,
Sniper, Crazy Ivan, Slave Miner, Chaos Drone, Flint Westwood,
Arnie Frankenfurter, Bio Reactor, Pillbox, Prism Tower, Spy Sat
Uplink, Grand Cannon, Sentry Gun, Tesla Coil, and Tank Bunker.
- Add some info on Do You Know? section.
- Add more website that host my FAQ.
13 October 2002 - Final Version:
- Fix some credits.
- Add more website that host my FAQ.
iii) Future editions
* This is final version of this FAQ. So no more section changes.
I will update my FAQ only if there are some important changes and
error fixes. Also I will still update websites that hosts my FAQs.
iv) Credits
- Westwood, for making a great game for me to play.
- Jeff "CJayC" Veasey (GameFAQs webmaster), for hosting my FAQs,
GameFAQs is truly a good website for game guides and other
game-related info!
- My cousin, because I played RA2 with his CD and on his computer.
He also writes his own section (Points for this game) in this FAQ
by himself.
He checks almost everything in this FAQ.
- "W K"
For emailing me that Yuri's Revenge is out and making me create
this FAQ. Thanks.
- Alien Overmind , for many useful
information and suggestions.
Information: Weather Storm, Crates, Building Occupation, and
Survivors
Fixes: Genetic Mutators Range, Spy shut down power time.
He also sends me many useful and important informations and
strategies that I put them into a separate special sections.
- "Justin Mitchell" , for info about
Kirov and small notes.
- Kevin Leung , for info about Chronoshift and
Invulnerability.
- "cathy goudie"
For reminding me that you can't selling a unit from service depot
after version 1.001.
- Ian Tucker , for some info about
Chronoshift.
- Yonatan Indrajaya AKA losbolos , for some
info about Chrono Waypointing.
- "Hecht" , for many corrections and info.
- "Peter Grijpma" , for some info and tips.
v) How to get this FAQ
You can get this FAQ only in these sites:
- http://www.gamefaqs.com
- www.actiontrip.com
- www.cheatcc.com
- http://SPOnG.com
- www.gamespot.com
- http://www.PlanetCNC.com
- http://www.cnchq.com
If you want to check my newest FAQ, please check www.gamefaqs.com
first, because I will send my newest FAQs to GameFAQs before other
sites.
*****************************
I - General and Special Rules
*****************************
1) Formulae
* Cells
One cell in Red 2 Alert means a portion of small terrain that can
be occupied by one small vehicles (IFV, Flak Track, etc.) or 3
infantry.
* ROF: Rate of Fire
The longer the number, the longer the unit reloads its weapons.
15 are equal to 1 second at middle speed setting. So a weapon
with maximum speed with 150 ROF, will attack again after about 10
seconds after previous attack.
Yuri's Revenge: Red Alert 2 Expansion Compendium
================================================
Version *FINAL*
Written by Stephanus Rudiyanto N.
email: s_rudiyanton@mailcity.com (old, but still functioning)
s_rudiyanton@lycos.com
NOTES from Author:
* If you send an email to me, may be the reply is too late, this
happens because I check my mailbox not very frequently. I'm sorry for
this incovenience. But, if you send me some info or corrections, I
WILL reply the letter (even it may be take a few days, weeks, or
months) If I don't send the reply, just wait until it comes :)
(There is also another possibility: I have already sent it and it
doesn't reach your mailbox). Thanks just for reading this.
* If you want to find older data for Red Alert 2 Original (not
Yuri's Revenge data), please refer to my Red Alert 2 Compendium FAQ.
* To read this FAQ, use Fixed Width fonts like Courier, if not many of
the tables below will look terrible.
Use WordPad to read this FAQ, and maximize the window.
Table of Contents
-----------------
i) Introduction
ii) Version
iii) Future edition
iv) Credits
v) How to get this FAQ
I - General and Special Rules
1) Formulae
2) Shorcut Keys
3) Mind Control
4) Chronoshift
5) Invulnerability
6) Building
7) Veteran and Elite Units
8) Credits
9) Weather Storm
10) Battle Bunker and Urban Buildings
11) Crates
II - Units
1) Allied Infantry
2) Soviet Infantry
3) Yuri Infantry
4) Allied Vehicle and Aircraft
5) Soviet Vehicle and Aircraft
6) Yuri Vehicle and Aircraft
7) Allied Naval
8) Soviet Naval
9) Yuri Naval
10) Neutral Unit
III - Buildings
1) Allied Building
2) Soviet Building
3) Yuri Building
4) Allied Combat Building
5) Soviet Combat Building
6) Yuri Combat Building
7) Neutral Tech Building
IV - Tables and Data
1) Unit and Defensive Building Combat Ability
2) Scoring
3) Pip
4) Unit and Defensive Building Description
5) Unit and Building Comparison
6) Air Unit Speed
V - Miscellaneous
1) Records
2) Dangerous Unit
3) Do you know?
4) Special Section
5) Patches changes
-------------------------------------------------------------
i) Introduction
Command & Conquer: Red Alert 2 is a real time strategy game
from Westwood. This is the sequel of Command & Conquer: Red Alert.
The game story is based on the war between the Alliance and the
Soviet forces. This game is recommended for fans of real-time
strategy games. The FAQ I used here is based on it's expansion,
Yuri's Revenge version 1.001. It add one more side (Yuri's side),
and add tons of new features, units, and buildings. For original
Red Alert 2 player, please refer to my older FAQ (Red Alert 2
Compendium).
First, I apologize if my English is not good (Because it is not my
main language). Maybe some grammars and spells have some errors in
this FAQ. This is my third unpublished FAQ I wrote.
This FAQ is created for intermediate and expert players that have
played the game long enough to truly know the aspects of the game.
Although the beginners can also read this FAQ, it is not recommended
because of some complicated data and tables. In this FAQ, I hope you
have known the aspect of this game, because I don't include any
"how to play", basic strategies or others like those. There are so
many good FAQs to teach you to play in the internet so I don't need
to explain it again :)
A lot of info I acquired by checking the INI files (if you are often
costumizing any Westwood games (C&C and RA), you must know these
famous INI files), and also from searching, trying, and my other
hardwork by playing the game itself. Note that not all data I extract
pure from INI files (because some of them has many changes and can't
be 100% right), actually I almost check everything (even the
calculation procedure) to be sure it is right. So forgive me if there
are many errors I didn't notice. Email me at s_rudiyanton@lycos.com
for corrections and suggestions, and of course you will be credited
even for small fixes. I will update this FAQ when there is a mistake,
error, or any addition. I can also add an entirely new section if
I think it's important.
If you include any information below in any FAQ or Websites, please
ask my permission first (mostly I will answer yes) and give credits
for me. (It's extremely hard to collect information in this FAQ,
you know).
And lastly, I don't own Red Alert 2 and Yuri's Revenge CD.
I play the game by borrowing my cousin's CD. And so, I also
couldn't play it in the net until now. I am also not too good at
multiplayer games (because I rarely had chances to play it on
network games), but I'm also not that bad. This is just for info. :P
ii) Version
Numbers after the dot mean minor updates, while numbers before the dot
mean Major updates.
30 October 2001 - Version 1.0 (Initial release)
- All formats are based on my Red Alert 2 FAQ.
- There may be still some errors (because there are so many
stats in Yuri's Revenge that need to be double checked)
I'll try to fix all of them in the next version if I found
them, but I hope it's 100% error free :)
10 November 2001 - Version 1.1
- Add more website that host my FAQ.
- Fix errors in many sections.
20 November 2001 - Version 1.2
- Fix errors in some sections.
29 December 2001 - Version 1.3
- Updates FAQs based on Yuri's Revenge ver. 1.001.
16 February 2002 - Version 1.31
- Add a site that host my FAQ
3 March 2002 - Version 1.4
- Add some infos in many sections.
- Fixes some errors.
17 March 2002 - Version 1.41
- Add a site that host my FAQ
3 June 2002 - Version 1.5:
- Add Special section that contains many strategies and contribution
from Overmind.
3 July 2002 - Version 1.51:
- Add some tips in miscellaneous section.
25 August 2002 - Version 1.6:
- Add some info and corrections (thanks to Hecht)
29 Sept 2002 - Version 1.7:
- Add some info from Peter Grijpma.
- Correct some grammatical mistakes.
- Add some info (usually not quite important) such as including Siege
Chopper as a flying unit.
- Change information on mind controlled MCV/CY. Yuri (Clone/Prime)'s
Psychic Wave
- Add some notes on invulnerabling and chronoshifting air units,
especially Kirov Airship .
- Add Grinder info in Credit and Grinder sections.
- Add some minor info on Attack Dog, SEAL, Tanya, Chrono Legionnaire,
Sniper, Crazy Ivan, Slave Miner, Chaos Drone, Flint Westwood,
Arnie Frankenfurter, Bio Reactor, Pillbox, Prism Tower, Spy Sat
Uplink, Grand Cannon, Sentry Gun, Tesla Coil, and Tank Bunker.
- Add some info on Do You Know? section.
- Add more website that host my FAQ.
13 October 2002 - Final Version:
- Fix some credits.
- Add more website that host my FAQ.
iii) Future editions
* This is final version of this FAQ. So no more section changes.
I will update my FAQ only if there are some important changes and
error fixes. Also I will still update websites that hosts my FAQs.
iv) Credits
- Westwood, for making a great game for me to play.
- Jeff "CJayC" Veasey (GameFAQs webmaster), for hosting my FAQs,
GameFAQs is truly a good website for game guides and other
game-related info!
- My cousin, because I played RA2 with his CD and on his computer.
He also writes his own section (Points for this game) in this FAQ
by himself.
He checks almost everything in this FAQ.
- "W K"
For emailing me that Yuri's Revenge is out and making me create
this FAQ. Thanks.
- Alien Overmind , for many useful
information and suggestions.
Information: Weather Storm, Crates, Building Occupation, and
Survivors
Fixes: Genetic Mutators Range, Spy shut down power time.
He also sends me many useful and important informations and
strategies that I put them into a separate special sections.
- "Justin Mitchell" , for info about
Kirov and small notes.
- Kevin Leung , for info about Chronoshift and
Invulnerability.
- "cathy goudie"
For reminding me that you can't selling a unit from service depot
after version 1.001.
- Ian Tucker , for some info about
Chronoshift.
- Yonatan Indrajaya AKA losbolos , for some
info about Chrono Waypointing.
- "Hecht" , for many corrections and info.
- "Peter Grijpma" , for some info and tips.
v) How to get this FAQ
You can get this FAQ only in these sites:
- http://www.gamefaqs.com
- www.actiontrip.com
- www.cheatcc.com
- http://SPOnG.com
- www.gamespot.com
- http://www.PlanetCNC.com
- http://www.cnchq.com
If you want to check my newest FAQ, please check www.gamefaqs.com
first, because I will send my newest FAQs to GameFAQs before other
sites.
*****************************
I - General and Special Rules
*****************************
1) Formulae
* Cells
One cell in Red 2 Alert means a portion of small terrain that can
be occupied by one small vehicles (IFV, Flak Track, etc.) or 3
infantry.
* ROF: Rate of Fire
The longer the number, the longer the unit reloads its weapons.
15 are equal to 1 second at middle speed setting. So a weapon
with maximum speed with 150 ROF, will attack again after about 10
seconds after previous attack.
Jump to page:
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Rules.ini-Editing-FAQ






