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Worms Armageddon
Best Viewed in 800*600
May 09/2002
Final Version 1.4a
---------------
~!~Contents~!~
1) Intro
2) What's New
3) Controls
4) Rankings
5) Mission Guide
6) Training Guide
7) Weapons
A) Weapons
B) Special Weapons
D) Weapon buttons on KeyBoard
8) Cheats
9) Tips
~~~~~~~~~~
10) Contacts
11) Credits
12) Legal Stuff
~~~~~~~~~~
---------------
~!~Intro~!~
Hey there, this is my Faq to Worms Armageddon, one of the best games of the world. When I
first saw this game, I thought it sucked. But it took only one try to make this so addictive
and fun. Everyone should think of getting this game. This is like Worms 2 except with more
stuff. The new features are cool and you have to earn your cheats now. The cheats are worth
getting.
---------------
~!~What's New~!~
1.4a - My personnal site address and new email, 'napalmX@ignmail.com' is no longer
reliable so I have changed addresses.
Updated - Fixed several spelling and grammar mistakes, atleast as much as I could.
Added some last tips.
Email: Slaigar@hotmail.com
Site:
Fuel the Fire
http://www.fuelthefire.ca.tt
-------------
1.4 - This is more of a farewell than an update.
Yes I know it has been more than 2 years, but i would like to add closure to this faq since I
have been playing other games and also nothing really new for Worms Armageddon. This faq will
not update unless there is a big change. I am still open for emails of the game.
I will be checking my email less so it might take awhile to respond.
Also the notepad will not allow more text.
Keep on Gaming!
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
1.3 - New - I can't add stuff, its keeps giving me a "Not enough Memory
Message". Just,
wait til I fix it.
Updated - Little things around here, no breakthrough in science yet.
- Again, there are more tips.
- Fixed the DeathMatch Rank prob.(Thanx Dan!!!)
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
1.2 - New - Finished Special Weapons - Please tell me if the info there is wrong.
Updated - Fix some mistakes.
- 2 new stuff in cheats section.
- Added some more Tips.
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
1.1 - New - Added Controls section
- Added new section in Weapons
- Added Mission Guide
- Added Training Guide
- Added Rankings Section
Updated - More tips
- Fix 1 or 2 spelling mistakes =D
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
1.0 - New - Everything.
Updated - Nothing yet.
---------------
~!~Controls~!~
->, F12 -Select Weapons
Right Click -Select Weapons
1 -> 5 -Set time for grenades to blow up
- -> + -Set the bounce on grenades and such on Min. or Max.
* Tab -Select Other Worms
~Legend~
* -Only works if you have this option selected, some missions allow you do this on the
beginning of your turn.
** -You have to press this button twice.
---------------
~!~Rankings~!~
~Single-Player~
Gold - Beating the level 1st try.
Silver - Beating it 2nd try.
Bronze - 3rd try or more.
~DeathMatch~
You Win - Up 1 rank
You Lose - Down 1 rank
My Rank : Elite
0) Absolute Beginner
1) Beginner
2) Inexperienced
3) Rookie
4) Novice
5) Below Average
6) Average
7) Reasonable
8) Above Average
9) Fairly Competent
10) Competent
11) Highly Competent
12) Veteran
13) Distinguished
14) Highly Distinguished
15) General
16) Major
17) Field Marshall
18) Hero
19) Super Star
20) Elite
~WormNet~
Win - 5 Points
Lose - -3 Points
My Rank - Beginner
My Points - 0 ( Wooohoo )
Rank | Points Needed
1) Beginner - 0
2) Beginner - 5
3) Beginner - 15
4) Beginner - 20
5) Intermediate - 35
6) Intermediate - 55
7) Intermediate - 85
8) Intermediate - 110
9) Advanced - 140
10) Advanced - 180
11) Advanced - 215
12) Elite - 250
---------------
~!~Mission Guide~!~
(Thanks for Jon Skeet for letting me use this)
His site is http://www.yoda.arachsys.com/worms/wa/index.html
On each level, you get a gold medal if you finish first time, or on your first attempt since
you last tried for a medal. The next attempt or two (depending on the level) will get you a
silver medal, and thereafter it's worth bronze.
There is a reason for this: on attempts worth gold medals, you'll get hardly any help in
terms of crates. Silver will give you a bit more help, and bronze a bit more still. Thus
getting a gold medal really is harder than getting a silver or bronze, in many cases. When I
say below that you "get" something on a silver/bronze attempt, it means that
there'll be a
crate containing it.
1: Pumpkin Problems
Difficulty: 1
Go 1: Use the ninja rope to get to the right of the first barrel, then shoot the barrel with
the shotgun, standing well clear. Shoot the worm to your right onto the mines.
Go 2: If you're lucky and the mines got rid of the pumpkin stalk, you can just go and grab
the crate using the ninja rope. Otherwise, use the shotgun to make a hole in the stalk, then
go and get the crate next go.
2: Operation Market Garden
Difficulty: 1
Use girders to get your worms into positions where they can shoot straight at the enemy,
then just go for it.
3: All quiet in the library?
Difficulty: 2
Chances are you're going to be nuked in this level - you're unlikely to finish it
before then.
However, that in itself shouldn't be a problem. As suggested, try to get your worms away
from
the edge before the earthquake (which comes one go after the nuke). If you can (and you
don't
think the enemy will grab them), leave a health crate or two lying around so you can heal
yourself after the nuke strikes.
So long as you're not stupid (ie don't leave worms right near the edge of the
landscape, or
clustered together), this level should be reasonably easy.
4: Cool as ice
Difficulty: 5
Go 1: Use the jetpack. Go over to the right hand side of the landscape without getting the
crates that are on the "bridge" above the enemy worm. Get all the crates on the right
hand
side, and land just to the right of the tree. Now aim a homing missile at the middle of the
bridge, and fire almost straight up with maximum power. (The power is important - too little
and the missile will hit the sleight.) If you're lucky, the enemy will now slide into the
water due to the flames from the exploding crates.
If he doesn't fall in the water, go over to the bridge on your second go and attack him
with
your other weapons... this is harder, but remember that a draw counts as a victory, so you can
use the 25 points your worm can do by dying to your advantage.
5: Do the Locomotion
Difficulty: 5
Go 1: Walk and jump (using backflip) to the trunk of the tree, and blowtorch under it.
Go 2: Backflip onto the tree, collect the crate (which contains a girder), and use the girder
diagonally to build a bridge between the tree and the train.
Go 3: Go across the girder, and blow the mine up by walking near it then jumping away. You
should be able to do this without losing your go. Now continue to the right, dropping down
onto the back of the train. Use the bungee when you need to, and you should be able to get
the utility crate - you probably won't have enough time to use it though. Just get ready for
the next go by climbing towards the health crate as far as possible. (It is possible to
complete the mission on this go, if you're feeling dexterous.)
Go 4: (Assuming you haven't finished yet). Do or die time. Use the jetpack, and you should
just have enough time to get the crate on the far right, which will complete the mission.
6: Sand in your eye
Difficulty: 3
This one's pretty easy, really... just get to the top of the pyramid with one of your worms
Best Viewed in 800*600
May 09/2002
Final Version 1.4a
---------------
~!~Contents~!~
1) Intro
2) What's New
3) Controls
4) Rankings
5) Mission Guide
6) Training Guide
7) Weapons
A) Weapons
B) Special Weapons
D) Weapon buttons on KeyBoard
8) Cheats
9) Tips
~~~~~~~~~~
10) Contacts
11) Credits
12) Legal Stuff
~~~~~~~~~~
---------------
~!~Intro~!~
Hey there, this is my Faq to Worms Armageddon, one of the best games of the world. When I
first saw this game, I thought it sucked. But it took only one try to make this so addictive
and fun. Everyone should think of getting this game. This is like Worms 2 except with more
stuff. The new features are cool and you have to earn your cheats now. The cheats are worth
getting.
---------------
~!~What's New~!~
1.4a - My personnal site address and new email, 'napalmX@ignmail.com' is no longer
reliable so I have changed addresses.
Updated - Fixed several spelling and grammar mistakes, atleast as much as I could.
Added some last tips.
Email: Slaigar@hotmail.com
Site:
Fuel the Fire
http://www.fuelthefire.ca.tt
-------------
1.4 - This is more of a farewell than an update.
Yes I know it has been more than 2 years, but i would like to add closure to this faq since I
have been playing other games and also nothing really new for Worms Armageddon. This faq will
not update unless there is a big change. I am still open for emails of the game.
I will be checking my email less so it might take awhile to respond.
Also the notepad will not allow more text.
Keep on Gaming!
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
1.3 - New - I can't add stuff, its keeps giving me a "Not enough Memory
Message". Just,
wait til I fix it.
Updated - Little things around here, no breakthrough in science yet.
- Again, there are more tips.
- Fixed the DeathMatch Rank prob.(Thanx Dan!!!)
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
1.2 - New - Finished Special Weapons - Please tell me if the info there is wrong.
Updated - Fix some mistakes.
- 2 new stuff in cheats section.
- Added some more Tips.
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
1.1 - New - Added Controls section
- Added new section in Weapons
- Added Mission Guide
- Added Training Guide
- Added Rankings Section
Updated - More tips
- Fix 1 or 2 spelling mistakes =D
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
1.0 - New - Everything.
Updated - Nothing yet.
---------------
~!~Controls~!~
->, F12 -Select Weapons
Right Click -Select Weapons
1 -> 5 -Set time for grenades to blow up
- -> + -Set the bounce on grenades and such on Min. or Max.
* Tab -Select Other Worms
~Legend~
* -Only works if you have this option selected, some missions allow you do this on the
beginning of your turn.
** -You have to press this button twice.
---------------
~!~Rankings~!~
~Single-Player~
Gold - Beating the level 1st try.
Silver - Beating it 2nd try.
Bronze - 3rd try or more.
~DeathMatch~
You Win - Up 1 rank
You Lose - Down 1 rank
My Rank : Elite
0) Absolute Beginner
1) Beginner
2) Inexperienced
3) Rookie
4) Novice
5) Below Average
6) Average
7) Reasonable
8) Above Average
9) Fairly Competent
10) Competent
11) Highly Competent
12) Veteran
13) Distinguished
14) Highly Distinguished
15) General
16) Major
17) Field Marshall
18) Hero
19) Super Star
20) Elite
~WormNet~
Win - 5 Points
Lose - -3 Points
My Rank - Beginner
My Points - 0 ( Wooohoo )
Rank | Points Needed
1) Beginner - 0
2) Beginner - 5
3) Beginner - 15
4) Beginner - 20
5) Intermediate - 35
6) Intermediate - 55
7) Intermediate - 85
8) Intermediate - 110
9) Advanced - 140
10) Advanced - 180
11) Advanced - 215
12) Elite - 250
---------------
~!~Mission Guide~!~
(Thanks for Jon Skeet for letting me use this)
His site is http://www.yoda.arachsys.com/worms/wa/index.html
On each level, you get a gold medal if you finish first time, or on your first attempt since
you last tried for a medal. The next attempt or two (depending on the level) will get you a
silver medal, and thereafter it's worth bronze.
There is a reason for this: on attempts worth gold medals, you'll get hardly any help in
terms of crates. Silver will give you a bit more help, and bronze a bit more still. Thus
getting a gold medal really is harder than getting a silver or bronze, in many cases. When I
say below that you "get" something on a silver/bronze attempt, it means that
there'll be a
crate containing it.
1: Pumpkin Problems
Difficulty: 1
Go 1: Use the ninja rope to get to the right of the first barrel, then shoot the barrel with
the shotgun, standing well clear. Shoot the worm to your right onto the mines.
Go 2: If you're lucky and the mines got rid of the pumpkin stalk, you can just go and grab
the crate using the ninja rope. Otherwise, use the shotgun to make a hole in the stalk, then
go and get the crate next go.
2: Operation Market Garden
Difficulty: 1
Use girders to get your worms into positions where they can shoot straight at the enemy,
then just go for it.
3: All quiet in the library?
Difficulty: 2
Chances are you're going to be nuked in this level - you're unlikely to finish it
before then.
However, that in itself shouldn't be a problem. As suggested, try to get your worms away
from
the edge before the earthquake (which comes one go after the nuke). If you can (and you
don't
think the enemy will grab them), leave a health crate or two lying around so you can heal
yourself after the nuke strikes.
So long as you're not stupid (ie don't leave worms right near the edge of the
landscape, or
clustered together), this level should be reasonably easy.
4: Cool as ice
Difficulty: 5
Go 1: Use the jetpack. Go over to the right hand side of the landscape without getting the
crates that are on the "bridge" above the enemy worm. Get all the crates on the right
hand
side, and land just to the right of the tree. Now aim a homing missile at the middle of the
bridge, and fire almost straight up with maximum power. (The power is important - too little
and the missile will hit the sleight.) If you're lucky, the enemy will now slide into the
water due to the flames from the exploding crates.
If he doesn't fall in the water, go over to the bridge on your second go and attack him
with
your other weapons... this is harder, but remember that a draw counts as a victory, so you can
use the 25 points your worm can do by dying to your advantage.
5: Do the Locomotion
Difficulty: 5
Go 1: Walk and jump (using backflip) to the trunk of the tree, and blowtorch under it.
Go 2: Backflip onto the tree, collect the crate (which contains a girder), and use the girder
diagonally to build a bridge between the tree and the train.
Go 3: Go across the girder, and blow the mine up by walking near it then jumping away. You
should be able to do this without losing your go. Now continue to the right, dropping down
onto the back of the train. Use the bungee when you need to, and you should be able to get
the utility crate - you probably won't have enough time to use it though. Just get ready for
the next go by climbing towards the health crate as far as possible. (It is possible to
complete the mission on this go, if you're feeling dexterous.)
Go 4: (Assuming you haven't finished yet). Do or die time. Use the jetpack, and you should
just have enough time to get the crate on the far right, which will complete the mission.
6: Sand in your eye
Difficulty: 3
This one's pretty easy, really... just get to the top of the pyramid with one of your worms
Jump to page:
Sponsors:
Other files from this game:
- Worms Armageddon document by System on 14/03/2006, 06:30
Please read readme.txt for more information - Worms Armageddon document by System on 14/03/2006, 06:30
- Worms Armageddon FAQ by System on 09/03/2006, 09:50
Strategie Guide - Worms Armageddon FAQ by System on 09/03/2006, 09:50
- Worms Armageddon hints by System on 09/03/2006, 09:50
- Worms Armageddon cheats by System on 09/03/2006, 09:50
- Worms Armageddon FAQ by System on 09/03/2006, 09:50






