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using a cheat code.)
Boosters (3800 cr.)
Boosts your ship's top speed (and Afterburner top speed) by 25%.
EW Jamming (6500 cr.)
Helps prevent radar and missile lock-on.
Lock-on Defense (5650 cr.)
Drops a bundle of energy to try to confuse missiles. Hit C to use it. You
only get 30 usages per mission.
Lock-on Warning (3650 cr.)
According to the Read Me file, the in-game description is wrong and this
upgrade tells you when someone targets your ship.
Smart Shields (4650 cr.)
Automatically balances power between front and aft shields. Also decides
what percentage of energy should be diverted to the shields from the
engines. I'd like it better if all it did was balance the shields and
allowed me to decide about the energy.
Tracking Enhancements (3750 cr.)
Decreases missile lock-on time by 25%.
Burn-Off Device (4500 cr.)
Tries to fry sappers by firing an EMP stream at them. It's automatic.
Laser Reserves (3500 cr.)
Increases your laser energy by 25%.
Shield Reserves (2300 cr.)
Increases your shield energy by 25%.
Afterburner Reserve (2800 cr.)
Increases afterburner energy by 25%. Note: There is absolutely NO reason
not to take this upgrade: it has a reserved slot (no pun intended... for
once) that nothing else can use.
Ammo Hold (1200 cr.)
Wanna guess? Yep, you're right. Increases the number of missiles, rockets
etc. you can carry by 25%.
_________________________
*** Wingman Assessment ***
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As above, any wingmen who become available to you on either side are
marked with an asterisk. However, pilots available on only one side are
marked either G or B. For everyone except Mishka Shaw, I give my opinion
of them as compared to the other wingmen available at that time.
* Pixie Kerral
OK pilot, but you get what you pay for. Either defending you or capships,
she keeps enemies on the defensive, but she doesn't know how to attack.
Cost: 500 cr; 5%
Weapons: EMP Projector; Heavy Mining Laser.
Letzer: ??
Ship: Dart
* Mishka Shaw
In order to get her as a wingman, you have to save her life in the
"GalSpan Escort" mission. It's more than worth the trouble. She's got
the second-best attack (Next to Bernardo). The only thing that stops me
from keeping her until the end of the game is that she flies a lower class
ship, and her defense skills suck. (This is the only exception to the
comparison rule I gave above.)
Cost: 1350 cr; 7%
Weapons: Deimos Hvy. Laser, Hvy. Mining Laser, Tiger Missiles
Letzer: 79
Ship: Piranha
B Cathy Keels
Pretty good pilot overall. She has excellent weaponry, and she's available at
a good price.
Cost: 1100 cr; 7%
Weapons: Pulsar Laser, Spire Rockets, Railgun
Letzer: ??
Ship: Cutlass
* Dorwin Kincaid
He's not great for defense, because he's bad at maneuvering, but he's good
at destroying enemies. He's also funny.... of course, I might just think
that because his science and sci-fi trivia and puns remind me of me.
Cost: 2650 cr; 12%
Weapons: Boron Med. Laser, Heavy Mining Laser
Letzer: 73
Ship: Dart
* Jasper
A machine. The great thing about it is if its destroyed, its available for
hire again. Aside from that, I don't really like it.
Cost: 1100 cr; 10%
Weapons: Flare Med. Laser, Pulsar Laser, Spire Rockets
Letzer: 80
Ship: Piranha
G Lakita Ramos
She's a decent pilot, but she's horribly expensive. She also carries bad
weaponry.
Cost: 4675 cr; 17%
Weapons: Deimos Hvy. Laser, Tiger Missiles
Letzer: 89
Ship: Pegasus
G A.J. Freesh
Hire this guy and you'll get a hickey on your ass...teroid. Personally, I
think the only use for him is the Demeter mission where he butters up
Captain Martez, saving you from fighting a wing of Orions. To be honest, I
haven't used him much aside from that mission, so take that into account.
Cost: 1600 cr; 7%
Weapons: Deimos Hvy Laser x2, Swarm Missiles, Tiger Missiles
Letzer: 78
Ship: Poseidon
* Jasper 500
Much better than the original in every way. Good value for the price, and
like the original, replaceable.
Cost: 2200 cr; 10%
Weapons: Pulsar Laser, EMP Projector, Spire Rockets
Letzer: 92
Ship: Piranha
G Tora Embers
Pretty good at what she does, although a bit pricey. Lots of missiles.
Cost: 3125 cr; 15%
Weapons: Deimos Hvy. Laser, Swarm Missiles x2, Tesla EMP Missiles
Letzer: 86
Ship: Orion
B Nolt Lieber
You'd think all he's good for is the one mission, "Sour Colony", but he's
an excellent wingman. Fairly good weaponry, excellent attack and defense.
Cost: 3350 cr; 12%
Weapons: Pulsar Laser, Spire Rockets, Inertia Sappers, Phase Sappers
Letzer: ??
Ship: Mace
* Captain Jond Rand
His description has a lot of caveats, but I've never had a problem with
him. In fact, he's one of my favorite wingmen, and I'd say he's as good
as - if not better than - Bradford Brixx. Rand occasionally forgets orders
if you dont talk to him for 5 minutes, and goes and attacks whatever.
Cost: 3550 cr; 12%
Weapons: Pulsar Laser, Hunter Torpedo, Disruptor Torpedo, Spire Rockets
Letzer: ??
Ship: Gar
* Bradford Brixx
Good attack, good defense, average weapons, and good overall value.
Cost: 3750 cr; 15%
Weapons: Pulsar Laser, Hunter Torpedo, Spire Rockets x2
Letzer: ??
Ship: Gar
B Ryan Saril
I really don't like this guy. Weapons out the wazoo, excellent fighter, OK
defense.... but he's always hitting me with weapons because he doesn't
care if I die. I don't ever bother with him because The Demon is available
a couple missions later.
Cost: 4100 cr; 21%
Weapons: Pulsar Laser, Spire Rockets x2, Plasma Rockets, Helios Rockets
Letzer: 90
Ship: Claymore
* Jasper 1000
The last in the Jasper series. Good thing, in my opinion. They're starting to
get annoying. Decent weapons, (as compared to other wingmen now available)
average fighting and defensive skills, and yet again, replaceable. Good for
the pilot who cant keep wingmen alive, useless otherwise.
Cost: 4400 cr; 17%
Weapons: Pulsar Laser, Hunter Torpedo, Swarm Missiles, Spire Rockets
Letzer: ??
Ship: Gar
G Bernardo
In my opinion, simply The Best Wingman Available. His odd messages don't
interfere with his ability to be the best. Excellent attack and defense,
and value to the credit is amazing. The ONLY wingman I've NEVER seen die.
(I once killed him myself, just to be sure that he didn't have God mode,
but my ENEMIES have never killed him.)
Cost: 6125 cr; 20%
Weapons: Deimos Hvy. Laser x2, Hunter Torpedo, Solaris Torpedo,
Blast Torpedo
Letzer: 99
Ship: Phoenix
B The Demon
She's very good, but she is single-minded, and sometimes gets shot
because she's focusing on one target exclusively.
Cost: 6625 cr; 22%
Weapons: Pulsar Laser, Spire Rockets x2, Helios Rockets x2
Letzer: ??
Ship: Warhammer
______________
*** Cheats ***
îîîîîîîîîîîîîî
NovaLogic programmed a good selection of cheats into the game, but in
order to use them, you need to enable cheats. To do so, press NumPad 7.
Type in:
IM A CHEATER
and press enter. Cheats will be enabled. In order to use the cheats, again
press NumPad 7, enter the cheat of your choice, and press enter. Be warned,
Bruce Campbell starts insulting and ridiculing you if you use them.
(Oh, the pain! The pain of it all!)
These are the cheats that NovaLogic programmed in to the game:
Boosters (3800 cr.)
Boosts your ship's top speed (and Afterburner top speed) by 25%.
EW Jamming (6500 cr.)
Helps prevent radar and missile lock-on.
Lock-on Defense (5650 cr.)
Drops a bundle of energy to try to confuse missiles. Hit C to use it. You
only get 30 usages per mission.
Lock-on Warning (3650 cr.)
According to the Read Me file, the in-game description is wrong and this
upgrade tells you when someone targets your ship.
Smart Shields (4650 cr.)
Automatically balances power between front and aft shields. Also decides
what percentage of energy should be diverted to the shields from the
engines. I'd like it better if all it did was balance the shields and
allowed me to decide about the energy.
Tracking Enhancements (3750 cr.)
Decreases missile lock-on time by 25%.
Burn-Off Device (4500 cr.)
Tries to fry sappers by firing an EMP stream at them. It's automatic.
Laser Reserves (3500 cr.)
Increases your laser energy by 25%.
Shield Reserves (2300 cr.)
Increases your shield energy by 25%.
Afterburner Reserve (2800 cr.)
Increases afterburner energy by 25%. Note: There is absolutely NO reason
not to take this upgrade: it has a reserved slot (no pun intended... for
once) that nothing else can use.
Ammo Hold (1200 cr.)
Wanna guess? Yep, you're right. Increases the number of missiles, rockets
etc. you can carry by 25%.
_________________________
*** Wingman Assessment ***
îîîîîîîîîîîîîîîîîîîîîîîîî
As above, any wingmen who become available to you on either side are
marked with an asterisk. However, pilots available on only one side are
marked either G or B. For everyone except Mishka Shaw, I give my opinion
of them as compared to the other wingmen available at that time.
* Pixie Kerral
OK pilot, but you get what you pay for. Either defending you or capships,
she keeps enemies on the defensive, but she doesn't know how to attack.
Cost: 500 cr; 5%
Weapons: EMP Projector; Heavy Mining Laser.
Letzer: ??
Ship: Dart
* Mishka Shaw
In order to get her as a wingman, you have to save her life in the
"GalSpan Escort" mission. It's more than worth the trouble. She's got
the second-best attack (Next to Bernardo). The only thing that stops me
from keeping her until the end of the game is that she flies a lower class
ship, and her defense skills suck. (This is the only exception to the
comparison rule I gave above.)
Cost: 1350 cr; 7%
Weapons: Deimos Hvy. Laser, Hvy. Mining Laser, Tiger Missiles
Letzer: 79
Ship: Piranha
B Cathy Keels
Pretty good pilot overall. She has excellent weaponry, and she's available at
a good price.
Cost: 1100 cr; 7%
Weapons: Pulsar Laser, Spire Rockets, Railgun
Letzer: ??
Ship: Cutlass
* Dorwin Kincaid
He's not great for defense, because he's bad at maneuvering, but he's good
at destroying enemies. He's also funny.... of course, I might just think
that because his science and sci-fi trivia and puns remind me of me.
Cost: 2650 cr; 12%
Weapons: Boron Med. Laser, Heavy Mining Laser
Letzer: 73
Ship: Dart
* Jasper
A machine. The great thing about it is if its destroyed, its available for
hire again. Aside from that, I don't really like it.
Cost: 1100 cr; 10%
Weapons: Flare Med. Laser, Pulsar Laser, Spire Rockets
Letzer: 80
Ship: Piranha
G Lakita Ramos
She's a decent pilot, but she's horribly expensive. She also carries bad
weaponry.
Cost: 4675 cr; 17%
Weapons: Deimos Hvy. Laser, Tiger Missiles
Letzer: 89
Ship: Pegasus
G A.J. Freesh
Hire this guy and you'll get a hickey on your ass...teroid. Personally, I
think the only use for him is the Demeter mission where he butters up
Captain Martez, saving you from fighting a wing of Orions. To be honest, I
haven't used him much aside from that mission, so take that into account.
Cost: 1600 cr; 7%
Weapons: Deimos Hvy Laser x2, Swarm Missiles, Tiger Missiles
Letzer: 78
Ship: Poseidon
* Jasper 500
Much better than the original in every way. Good value for the price, and
like the original, replaceable.
Cost: 2200 cr; 10%
Weapons: Pulsar Laser, EMP Projector, Spire Rockets
Letzer: 92
Ship: Piranha
G Tora Embers
Pretty good at what she does, although a bit pricey. Lots of missiles.
Cost: 3125 cr; 15%
Weapons: Deimos Hvy. Laser, Swarm Missiles x2, Tesla EMP Missiles
Letzer: 86
Ship: Orion
B Nolt Lieber
You'd think all he's good for is the one mission, "Sour Colony", but he's
an excellent wingman. Fairly good weaponry, excellent attack and defense.
Cost: 3350 cr; 12%
Weapons: Pulsar Laser, Spire Rockets, Inertia Sappers, Phase Sappers
Letzer: ??
Ship: Mace
* Captain Jond Rand
His description has a lot of caveats, but I've never had a problem with
him. In fact, he's one of my favorite wingmen, and I'd say he's as good
as - if not better than - Bradford Brixx. Rand occasionally forgets orders
if you dont talk to him for 5 minutes, and goes and attacks whatever.
Cost: 3550 cr; 12%
Weapons: Pulsar Laser, Hunter Torpedo, Disruptor Torpedo, Spire Rockets
Letzer: ??
Ship: Gar
* Bradford Brixx
Good attack, good defense, average weapons, and good overall value.
Cost: 3750 cr; 15%
Weapons: Pulsar Laser, Hunter Torpedo, Spire Rockets x2
Letzer: ??
Ship: Gar
B Ryan Saril
I really don't like this guy. Weapons out the wazoo, excellent fighter, OK
defense.... but he's always hitting me with weapons because he doesn't
care if I die. I don't ever bother with him because The Demon is available
a couple missions later.
Cost: 4100 cr; 21%
Weapons: Pulsar Laser, Spire Rockets x2, Plasma Rockets, Helios Rockets
Letzer: 90
Ship: Claymore
* Jasper 1000
The last in the Jasper series. Good thing, in my opinion. They're starting to
get annoying. Decent weapons, (as compared to other wingmen now available)
average fighting and defensive skills, and yet again, replaceable. Good for
the pilot who cant keep wingmen alive, useless otherwise.
Cost: 4400 cr; 17%
Weapons: Pulsar Laser, Hunter Torpedo, Swarm Missiles, Spire Rockets
Letzer: ??
Ship: Gar
G Bernardo
In my opinion, simply The Best Wingman Available. His odd messages don't
interfere with his ability to be the best. Excellent attack and defense,
and value to the credit is amazing. The ONLY wingman I've NEVER seen die.
(I once killed him myself, just to be sure that he didn't have God mode,
but my ENEMIES have never killed him.)
Cost: 6125 cr; 20%
Weapons: Deimos Hvy. Laser x2, Hunter Torpedo, Solaris Torpedo,
Blast Torpedo
Letzer: 99
Ship: Phoenix
B The Demon
She's very good, but she is single-minded, and sometimes gets shot
because she's focusing on one target exclusively.
Cost: 6625 cr; 22%
Weapons: Pulsar Laser, Spire Rockets x2, Helios Rockets x2
Letzer: ??
Ship: Warhammer
______________
*** Cheats ***
îîîîîîîîîîîîîî
NovaLogic programmed a good selection of cheats into the game, but in
order to use them, you need to enable cheats. To do so, press NumPad 7.
Type in:
IM A CHEATER
and press enter. Cheats will be enabled. In order to use the cheats, again
press NumPad 7, enter the cheat of your choice, and press enter. Be warned,
Bruce Campbell starts insulting and ridiculing you if you use them.
(Oh, the pain! The pain of it all!)
These are the cheats that NovaLogic programmed in to the game:
Jump to page:
Sponsors:
Other files from this game:
- Tachyon - The Fringe trainer by System on 14/03/2006, 06:30
Mega trainer' - Tachyon - The Fringe FAQ by System on 09/03/2006, 09:50
- Tachyon - The Fringe FAQ by System on 09/03/2006, 09:50






