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Quarantine Compromised (AGT - 11200 cr.)
Escort the Argoso to Neptune. Disable the two escapee shuttles, and the
three Biolith fighters. Make sure you bring Tesla EMP missiles so you can
do this. Use lasers to bring the shuttles' shields down a bit, because the
shields can take one EMP missile without falling. Incidentally, if you miss
with some of your EMP missiles, you can just DESTROY the Biolith
fighters... NOT THE SHUTTLES, THOUGH.The Argoso will land at the research
facility, and then explode. Star patrol shows up and arrests you. You are
tried, convicted, and banished from the Sol sector forever.
THE HUB
Somehow, you have managed to scrape together a career. You start in this
sector with a Mako ship (Completely unequipped) and 6000 credits. In the
hangar there are Glint Lt. Lasers, Spire Rockets, and Lead Target
Assistants.
Hospital Emergency (Alpha Control - 11025 cr.)
The Frigate Blackwell had a malfunction in the Scrap Yards. Proceed there,
and destroy its Powerplant. You win if the frigate stops before plowing
into the asteroids. Two reasons for taking this mission first: Lots of $$$
and you don't have to fight anyone, allowing you to get used to your new
ship.
New Items: Lock on Warning
Hub Escort (Alpha Control - 5460 cr.)
Escort the Venetian to Independence Base. Two Darts and a Piranha will
attack you. Destroy them. When you do so, nail the Piranha first, or it
will shoot endless missiles at you while you get the Darts.
New Wingman: Pixie Kerral
The Blockade (Bora - 8750 cr.)
Protect the Dromedary against a whack of GalSpan (Spanner) ships. If by
some miracle you get the other two through, you get a bonus of 0 cr.
That's right, nada. So don't worry about them too much. PS: I suggest you
hit the Pegasi first, they're really weak in this mission and will blow up
with just a couple of hits from your lasers.
New Items: Afterburner
GalSpan Escort (GalSpan - 4060 cr.)
Escort the freighter Hesperides to Hera Sector. Destroy the two daggers.
On the way back, you will see Mishka Shaw being attacked by pirates. If
you save her life, she will be available as a wingman. (It's worth it.
She's the best wingman until MUCH later on. Set your game to "Easy" mode
if you have to! [Press F11, then left or right])
New Wingman: Mishka Shaw
THE BIG DECISION:
This is where you decide if you want to take the GalSpan side, or the Bora
side. The pros and cons are listed in the FAQ section. Depending on which
side you take, there are different missions available, although some
missions are available to both. In that case, I will only put the strategy
into the GalSpan side, marked with an asterisk, but employer, pay, region
and new things will be on both sides.
I do recommend (and so does the game manual) that you exit the game at this
point, and copy & paste it into a new slot so that you can play both sides
of the storyline. Also, the items currently available will not be the same.
Depending on which side you choose, some items are no longer available. I
will do a COMPLETE listing after the first mission of each side.
Because you will be able to jump from sector to sector, I will be adding a
single letter after the credit amount to tell you which sector the mission
is in. (H for Hub, and so on.) Where it says "New Items" I've decided not
to write what bases it's available at, because the file's long enough
already, and it tells you in-game. In some cases, there are also duplicate
entries. In that case, I have put the item in the first available mission
offering them, and ignored it in the later missions.
(If you want to skip to the Bora missions, press Page Down 16 times.
That should put you at the beginning of the Bora half, as long as you're
reading this using normal font sizes, in your internet browser.)
GALSPAN MISSIONS
Taking Away Independence (GalSpan - 9625 cr. H)
Destroy the 3 shuttles and all the fighters. You do get a whole whack of
help. After that, you can leave. On completing this mission, you will be
given a Poseidon Multirole Bomber "as a sign-on bonus".
New Items: Glint Lt. Laser, Hunter Torpedo, Tiger Missiles, Tesla EMP
Missiles, Lead Target Assistant, Combat Scanner, Afterburner,
Lock-on warning.
New Ship: Poseidon
New Wingman: Jasper
New Regional Pass: Hub to GalSpan
Picking the Stone (GalSpan - 14875 cr. H)
Disable the freighter Burrow by destroying their power generator. You will
be attacked by several Bora fighters, both on the way there and after
attacking. Destroy all the fighters to win. Word of advice: fly right
behind the Burrow, aligning the shield generator and the powerplant in
your crosshairs, and you'll be able to disable them using lasers before
they get their SOS off.
New Items: Sunspot Missiles, Burn-off device
New Ship: Orion
New Wingman: Dorwin Kincaid
New Regional Pass: Hub to Frontier
* Magellan Shipment (Alpha Control - 5425 cr. H)
Escort the Magellan convoy to Hera Sector, protecting it from Leon and his
fellow Mercs. You must get at least five ships through to get paid. I
suggest you assign your wingman to protect the rear-left shuttle, it seems
to be the one most attacked. (I can't tell you the number, it seems to vary
from game to game. I've seen it labeled 3, 4 and 5.)
Missing Squadron (GalSpan - 16625 cr. G)
Go to the Nereus Research Sector. Destroy all the Bora fighters. The
Battleaxes carry radar jammers which are particularly annoying.
New Items: Advanced Radar
Bonus Incentive Program (GalSpan - 11025 cr. G) NW
Destroy four waves of drones faster than Lakita Ramos does. I suggest
taking Hunter torpedoes, because one hit from those will destroy a drone.
On the way back, you will be attacked by some of Lakita's friends. Just
dodge them, or you'll lose. The Nonstop Burning trick is very useful here!
New Wingman: Lakita Ramos
* Strafing Run (Baron Malkar - 14875 cr. F)
Destroy Hajod's 8 new Midge fighters. Little tip: Fly perpendicular to the
landing pads. You can quickly get rid of half of them with lasers before
Hajod finishes telling you off. Hit Autopilot as soon as you finish with
the rest of them. You'll avoid more fighters, and the station's lasers.
New Items: Aim-point Module
* The Posse (Atlantic Casino - 8925 cr. F) NW
Destroy the Skav pirates that blackmail the Atlantic Casino. Ooh, hard.
In-flight, you make a bet as to who can kill 3 ships first, but you can't
collect, and don't have to pay.
New Items: Chatter Cannon, Shield Reserves
New Wingman: A.J. Freesh
Hunting the Hunter (GalSpan - 19950 cr. F)
Go to Midas station. You'll be given information. Then, go to Malkar's
Barony, where you'll see Susan Bradley, the leader of the Bora, leaving
the station. After that, run for it. Malkar's Tregs are tough ships.
New Items: Flare Med. Laser, Disruptor Torpedo
New Wingman: Jasper 500
* Fenris Arena (Fenris Arena - F) NW
I am including ALL arena jobs now, because they become available at odd
times in the game, based on number of missions between matches as far as I
can tell. Two qualifier rounds: 250 and 500 cr. facing Cinder Darts and
Makos respectively. Five tiers, paying 1000, 2500, 5000, 10000 and 25000
for defeating Cinder Piranhas, Redship Shrikes and Nighthawks, Skav
Mantas, and Cinder Gars. There is then a Bonus round, where you fight the
Demon pirates for 50000 cr. None of them give you any items, ships etc.
Grand total: 94,250 credits for all 8 missions.
* Illicit Pickup (Arman Patrioli - 12250 cr. F)
Go to Foothold. Near the Nav buoy, there are two crates, one is a box of
Handguns, the other is useless. Pick up the handguns and return to Vegas.
You'll be attacked by Skavs on the way back. When flying GalSpan, there's
a box of mining equipment in the asteroids; turn 90§ to the right as soon
as you enter the foothold sector.
New Item: EW Jammer
Cracking Virtue (GalSpan - 23100 cr. F)
Fly to the Foothold sector. Get near the containment platform, and you
will automatically dock and release the sabo-drone. Defend the Cephius
until it retrieves all the ripstars and then go home.
New Items: Deimos Hvy. Laser, Solaris Torpedo, Blast Torpedo, Ammo Hold
New Ship: Pegasus
New Wingman: Tora Embers
New Regional Pass: Frontier to GalSpan
* The Messenger (Baroness Onrald - 9000 cr. F)
This mission is listed in the job board at 8400 cr. You get a bonus
because Onrald doesn't expect you to get attacked (and you are.) Strategy:
Go around to all the laser platforms before landing and destroy all the
Weapons Powerplants. (There are 10 of them: One at a right angle to the
TCG gate, 3 on each side between the gate and station, one under the
landing platform, and two on the upper, opposite side of the station)
They will then be unable to fire on you and you'll only have to deal with
fighters. What's more, you can just use the Nonstop burning trick to go
right past them, skipping battle entirely if you wish.
Prometheus Patrol (GalSpan - 28000 cr. G)
Go to the Prometheus sector. Stop right at the gate, because you will have
to go back and destroy 4 satellites in the Ceriphilon sector. Once you're
done that, head back to Prometheus. Help repel the Bora attack. The module
will blow up, but you still get paid.
New Items: Tracking Enhancements, Tractor wave
New Wingman: Captain Jond Rand
New Regional Pass: GalSpan to Ripstar
Color of the Nose (GalSpan - 16125 cr. G)
You are to hand deliver a message to Adm. Hagen about Capt. Martes.
However, you must pass by Martes. If you bring A.J. Freesh as a wingman,
he kisses up to the Captain, so he opens the gate without complaint. If
not, Martes sends a wing of Orions to "escort you and show his support for
the company", and you will have to destroy them. Either way, Hagen fires
Martes. Martes attempts to steal the Demeter. Disabling the Demeter
doesn't pay more, but it's easy to do. (Destroy the powerplant.)
New Items: Afterburner Reserve
Pirate Attack (GalSpan - 17175 cr. G)
Go to Apollo Research. Pay no attention to the Skavs, but focus on the
Bora ships. They are trying to steal computer codes from the satellite.
Destroy them in order to win. Destroying the satellite also works, but
you get a 2000 cr. pay cut.
Crystal Hunt (GalSpan - 30000 cr. R)
Find a KC2 crystal. After you pass the nav buoy, there will be one Ripstar
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Other files from this game:
- Tachyon - The Fringe trainer by System on 14/03/2006, 06:30
Mega trainer' - Tachyon - The Fringe FAQ by System on 09/03/2006, 09:50
- Tachyon - The Fringe FAQ by System on 09/03/2006, 09:50






