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Submitted by System on 09/03/2006, 09:50. Print file.
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of the area around you - very useful for locating illusionary walls and stuff like that.

Safrinni's Orb (Uranus)
Safrinni's Orb is in the Pits underneath the Gate of the Ancients.
Using its power allows you to rise up through a pit. You'll need to use it to get to the Gate of the Ancients.

Yoth-Soggoth's Orb (Neptune)
Yoth-Soggoth's Orb is in the Faerie Realm, guarded by a troll shaman. Using this orb will completely recharge all of your runecasters. It has limited uses but recharges over time.

Kor-Soggoth's Orb (Pluto)
This orb is right next to the Shadowking along with Thera's. I haven't yet figured out if it has any powers, but I believe it grants magickal resistance. It will prevent the Shadowking's soul-binding spells from working on you.

[4.14] Tricks and Cheats
Attacking the forge fire in the armory on the first level of
Stonekeep or the magical forge in the dwarven clanhall will allow you to raise your weapon skills very rapidly.

Wiping the Dust of Zandi off of panels in the Tower of Shadows will actually raise your maximum hit points. Be careful not to go over 999 hit points or die from the damage.

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[5.00] Other Stuff

[5.01] Notes
This version of the STONEKEEP FAQ is highly preliminary, and I am writing it mostly from memory. I have also not yet completed the game, so some of the maps are not filled in. I can't remember all of the mana circles offhand either, so several are probably missing from the lists.

[5.02] Credits
Big thanks to jbeavens@ichips.intel.com for a lot of corrections and stuff I missed or forgot, as well as suggesting the new format.

Thanks to byoumans@mail.vt.edu for pointing out some errors.

Thanks to mathew@hollywood.cinenet.net for pointing out that a firebolt will also free people who have been iced over. He also supplied the transcript of Iaenni's speech and helped me figure out the correct procedure to get past the barrier.

Thanks to brienv@crl.com for pointing out exactly how to get the triple-power rune in the Dwarven Clanhall.

Thanks to vertigo@crl.com for pointing out where the chest in the sewers that the Triangle unlocks is.

Thanks to delias@laraby.tiac.net for helping me out with the endgame!

In a speedy reversal, thanks to eefadck@prism.gatech.edu for some embarrassing corrections to the very first few levels (guess my role-playing gear wasnt quite in shape when i went through them).

Thanks to sachavan@husc.harvard.edu for some corrections and three new runes that I never found.

Thanks to veiks@et.ee for putting this preliminary FAQ up on his web page. It can be found at: http://www.et.ee/spoiler/RPG/Interplay/stonekeep.1.txt

Thanks to slayre@ix.netcom.com for suggestions and info.

Thanks to mandar@inlink.com for some info and corrections.

Thanks to robl@sr.hp.com for a list of spell costs which I will be putting into the FAQ. He also has a saved game from the beginning of every level in the game, and I will be putting these up for FTP as soon as I can find a place to put them. *PLEASE* do not bother him for the files, however, as I'm sure he is very busy.

Thanks to crd@gene.com for a list of coordinates which I will be putting into the FAQ.

Thanks to Michael Quarles for telling me about the shift-f8 coordinate locator (and congratulations to him for producing a great game!)

Thanks to alexvit@ix.netcom.com for the workaround to the save crash bug.

Thanks to dobz@ix.netcom.com for the workaround to the Wahooka bug.

If you have a correction or something you'd like to add, please email me at zac@nol.net and I'll update the FAQ.

I'd like to thank my cat, Fred, for attacking the keyboard while I was writing this FAQ. If there are any typos, it's his fault.

[5.03] Copyright
This FAQ is copyright 1995 by Doug Swarin. It may be freely distributed in whole or in part so long as it remains unmodified. You may freely modify it, but if you do, you must place a notice on the FAQ that states you have changed it and what parts you have changed. If you remove this copyright notice from the FAQ, you are wholly responsible for what is contained within. However, in no case will I, Interplay
Productions, or my cat be liable for anything in here.

[5.04] Future Plans
I'd like to get a complete compilation of secret doors and illusionary walls, as well as getting coordinates to apply to the level maps to show locations more accurately. Anyone who wants to help with this would get a BIG mention and thank you, from me and all the Stonekeep fans out there.

[5.05] Will there be a sequel to Stonekeep?
There WILL be a sequel to Stonekeep, however, Michael Quarles (the producer of Stonekeep) will not be working on it. At least one of Stonekeep's lead designers will be working on the sequel.
Let's hope that the new producer and team can keep the same standards of quality and fun as the one that made Stonekeep.
Stonekeep 2 will probably take at least two years to hit the shelves, so hopefully there'll be a Christmas 1997 release date.

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