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Home » PC » Start Up 2000 » Start Up 2000 FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
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[ Start-Up 2000 FAQ/Strategy ]
by
Ciar n Gorman
_____________________
----------------------------[ General Information ]---------------------------

îîîîîîîîîîîîîîîîîîîîî
-=Author=-

Author (Pen Name): CGorman
Author (Real Name): Ciar n Gorman
Country: Ireland
CRP: http://www.gamefaqs.com/features/recognition/15853.html
Email: cgorman03@hotmail.com

-=Game=-

Game: Start-Up 2000
Game Platfrom: Windows/DOS
Developer: Monte Cristo
Publisher: Electronic Arts

-=FAQ=-

Type of Guide: FAQ/Strategy Guide
Version: Final
Completion: 100%
Date Started: 13:44:19 GMT, 28th April 2002
Date of last update: 21:41:30 GMT, 30th September 2003

-=Copyright=-

This FAQ is copyright CGorman (Ciar n Gorman) 2003, and may only be used for
non-profitable causes, e.g. Gamefaqs.com. If you want this FAQ, just steal it
and I will sue you, because it is to be exclusively hosted through the
internet by Gamefaqs, and no other website or affliation, except of course any
website I may own. Use of this FAQ through other mediums such as print, is
available through nogotiation. Also "Start-Up 2002" is a copyright of Monte
Cristo.

-=Disclaimer=-

This FAQ may contain spoliers, mistakes etc., but any personal loss incured
by such is understood to be of your own free will and I hold no resposibility.
I will not be held responsible for any financial decisions you may make from
this FAQ.

-=Email=-

Please email me if you have a problem, I strive to answer all valid and
decent questions, and add them to my FAQs with credit for the individual who
asked the question. But I will not answer any foolish or ignorant questions, I
do not have time for such, as I can get up to 20 emails in one day, so please
think before you email me, and check out any other FAQs for the answer, and of
course read this one fully.
________
---------------------------------[Contents]---------------------------------
îîîîîîîî
NB: For those of you using Internet Explorer 5+, by pressing CTRL and F and
entering the code, you can skip to a paticular park of the FAQ. The code
is formed by taking the number (e.g. 1.1) and adding - and the first
letter of the section (e.g. Markets, M). So to get to the Discounting
section type:
5.1 - D

1.0.............................................................Introduction
1.1......................................................Version History/Log

2.0..................................................................Markets
2.1.................................................................Products
2.2..........................................................Product Designs

3.0.........................................................Staff Management
3.1.............................................................Staff Morale
3.2..........................................................Staff Effciency
3.3.............................................................Staff Salary

4.0....................................................Researching a Prodect
4.1.....................................................Developing a Prodect
4.2........................................................Testing a Prodect
4.3......................................................Producing a Prodect
4.4........................................................Selling a Prodect

5.0.....................................................The 4 P's to Selling
5.1..............................................................Discounting
5.2...............................................................Promotions
5.3...............................................................Quantities

6.0...........................................................Finance Graphs
6.1.........................................................Getting Money: A
6.2.........................................................Getting Money: B
6.3.........................................................Getting Money: C

7.0..............................................................News Centre
7.1...........................................................Global Network

8.0.......................................Strategy Guide: Telecommunications
8.1..............................................Strategy Guide: Video Games
8.2.................................................Strategy Guide: Cyber-TV

9.0..........................................................Term Dictionary
9.1......................................................................Q&A
9.2.....................................................................Tips
9.3...........................................................Product Faults
9.4...................................................................Cheats
9.5...............................................................Other Help

10.0................................................................Farewell
____________________
----------------------------[ 1.0 - Introduction ]----------------------------

îîîîîîîîîîîîîîîîîîîî
Start-Up 2000 is a good attempt from Monte Cristo to simulate a Hi-Tech start
up, a good attempt - but only for the truely die hard business simulators. The
main problem with the game is that, it can feel small and that you run out of
things to do - thats if you bother your head taking it out of the box. So my
aim is to help you realise the bit of entertainment hidden away in this -
mainly by letting you pass the first level...
Ciar n Gorman
___________________________
-------------------------[ 1.1 - Version History/Log ]------------------------

îîîîîîîîîîîîîîîîîîîîîîîîîîî
Version: 1.0
Completion: 55%
Date/Time: 13:44:19 GMT, 28th April 2002

- Wrote the important bits, but still lacking the intense detail I hope for
in the next few updates.

Version: 0.87
Completion: 87%
Date/Time: 16:22:00 GMT, 13th July 2002

- Nice update, decided to change layout a bit and change the guides status
from a FAQ/Walkthrough to a FAQ/Stratgey guide as I am finally beginning to
think about what I write and why - unlike my newbie style two months ago,
were I jotted down the controls made 100 line fillers and no content in the
hope of looking great! Also added a lot more information.

Version: 0.99
Completion: 99%
Date/Time: 20:59:17 GMT, 19th July 2002

- An update spurred by an email! Anyways added information on the "Global
Network." Also a few pieces here and there like Q&A addition etc. I'm
almost certain I have everything covered, but just in case, I will not
declare this the final version.

Version: 0.995
Completion: 99.5%
Date/Time: 17:15:00 GMT, 23th July 2002

- Question: Will I EVER finish this FAQ? Answer: Only when it has a Full Blue
Dot. Solution: Keep improving FAQ. Well i'm hoping this to be the last
update before I declare this FAQ Final. So basicaly I am fiddling with the
strategy section and those sort.

Version: Final
Completion: 100%
Date/Time: 22:45:40 GMT, 30th July 2002

- Ok the last version contain very little new information, and this contains
none, I have no reason to add any more because the FAQ is final, finished,
complete!!!

Version: Final
Completion: 100%
Date/Time: 21:41:30 GMT, 30th October 2002

- Just a few minor changes, mainly formating.
_______________
-----------------------------[ 2.0 - Markets ]--------------------------------

îîîîîîîîîîîîîîî
In "Start-Up 2000," there are 5 markets which you can trade in, they are as
follows:

-=North America=-

Colour/Symbol: Blue
Regions: Canada, Mexico and the USA.
Information/Notes: Despite being a hugh economic powerhouse in real life, the
states seem to be tougher in the game, they are more
competitive, require larger marketing budgets, and in
general the market has little growth in the many years you
may compete in it. A key note to remember is that price is
generally more important than technology in this market.

-=European=-

Colour/Symbol: Orange
Regions: All of Western Europe.
Information/Notes: Like the US, Europe is a tough market, favoring the large
companies with a medium price range and a decent technology
rating. Marketing budgets are also quite important here as
it is also a competitive market at the early stages of the
game.

-=Pacific=-

Colour/Symbol: Green
Regions: Japan, Austrailia, Korea, etc.
Information/Notes: Probaly the only market to be generally the same as its real
life counterpart, here technolodgy rules and money is not a
problem, you can do with a medium marketing budget as long
as you are quick to market, and have a good technology
rating. And the Asian economy seems to have a fair bit of
growth in the games time frame.

-=Emerging=-

Colour/Symbol: Yellow
Regions: Africa, China, Eastern Europe, India, South America, South East Asia
etc.
Information/Notes: My favorite market, and that of any capitalist! High prices,
low budgets, low technology and hugh volume! Send a couple
here, double the normal price and slash the shops cut - and
watch the cash come in!

-=Internet=-

Colour/Symbol: @
Region: Everywhere
Information/Notes: To succeed on the web you should charge the mean average of
all your prices here (p1+p2+p3+p4/4 = mean average) and
offer a decent cut to web retailers as well as a healthy
marketing budget etc., if you get the figures right this
can be both your biggest revenue producer (inportant for
IPO's) and also your biggest profit generator (important
for - everything!)
________________
-----------------------------[ 2.1 - Products ]-------------------------------
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  1. Start Up 2000 FAQ by System on 09/03/2006, 09:50
    FAQ/Strategy Guide