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Home » PC » Star Wars - Galactic Battlegrounds Saga » Star Wars - Galactic Battlegrounds Saga FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
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|Game: Star Wars Galactic Battlegrounds |
|Format: PC |
|Type: FAQ/Strategy Guide |
|Version: Final |
|Created By: Ryan Gillam |
|E-Mail Address: gillam123@hotmail.com |
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LEGAL
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Ok, you can use this guide, but if you do use it you must do the following:

- E-Mail me so I can add you to the list of websites.
- Also have the updated version.
- Give credit where it is due.
- Do not change the guide in ANY place.

My e-mail address: gillam123@hotmail.com

Sites that can use the guide:

www.gamefaqs.com
www.cheathappens.com
www.cheatchannel.com
www.cheatbook.de

Sites that cannot use the guide:

www.cheatcc.com

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VERSION HISTORY
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Version Final - Thats the end of the guide, I only wanted it to be a basic
strategy guide, thank you for all the e-mails, watch out for my Scenario
Editor FAQ coming soon.

Version 1.12 - Added a site that can use the FAQ. Added site that cannot use
the FAQ.

Version 1.1 - Not much added, corrected a few spellings and added a new boxed
in information box at the top.

Version 1.10 - Changed Legal Section and changed all dividers. Also got rid
of the ACSSI at the top and replaced it with a simple info box. Changed the
introduction to take away the "how to use the guide" piece.

Version 1 - All planned sections complete.

Version 0.8 - This really is the final version, there was a problem
with contents, so I have now re-alligned it left, for ease of use.

Version 0.7 - Fixed problem with the siege section appearing under the
multiplayer section, added the multiplayer section.

Version 0.6 - Changed contents around and edited the legal stuff. Also added
some ACSII Art at the top.

Version 0.5 - Completed all except the multiplayer guide.


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CONTENTS
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1. Introduction
2. The Civilizations
a) Galactic Battlegrounds
b) Clone Campaigns
3. The Basics
a) The Resources
b) Building the Base
c) Scouting
d) Attacking
e) Tech Levels
f) Standard Mode Game
g) Hotkeys
4. Building List
a) Economic Buildings
b) Military/War Buildings
c) Research Buildings
5. Unit List
6. Use of Formations
7. Defending the Base
8. Sieges
10. Playing Multiplayer
11. Credits/Conclusion


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1. INTRODUCTION
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Hi there, welcome to the final version of this guide, if you are reading this,
there will be no more updates unless they are needed, if so e-mail me with the
additions needed and I will give full credit.

This guide is for the game Star Wars Galactic Battlegrounds, this is a great
game and my FAQ for scenario editor should be up soon, any way good luck with
this game and I will see you online.

Ryan

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2. THE CIVILIZATIONS
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The list of civilizations show the unique units for them, the unique
technologys. The bonuses to them and the units that are unavalible, if I have
made a mistake, e-mail me so I can sort it out and give you appropriate credit.

...............................................................................
2a) GALACTIC BATTLEGROUNDS
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THE GALACTIC EMPIRE
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*Unique Units*
Dark Trooper Phase 1, Dark Trooper Phase 2, Probot

*Unique Technologies*
Walker Research - AT-AT's have a decreased minimum range and have Anti-Air
capabilities.
Altered Bargains - Reduces trading fee to 15 percent of the original cost.

*Civilization Bonus*
Aircraft cost 5 percent less, Upgrades for mechs cost 10 percent less.

*Team Bonus*
Mech Factory Units are +10 percent faster, Fortresses build 10 percent faster.

*Weakness*
Aircraft take 5 percent longer to build and are 5 percent more expensive.

*Unavalible to the Civilization*
Advanced Mounted Trooper, Explosive Yield Increase, Advanced Cruisers, Faith
in the Force, Jedi Mind Trick, Reinforced Frame, Advanced Flight School, Shield
Modifications, Armored Plate work, Advanced Propulsion, Redoubled Efforts.

===============================================================================
GUNGANS
===============================================================================

*Unique Units*
Famba Shield Generator, Hvy Fambaa Shield Generator.

*Unique Technologies*
Far See in Binouculors - All troop center units now have a +2 Line of Sight and
+2 Range (Except Mounted Troopers).
Gungan Creature Armour - All Mech Factory units now have +10 percent HP.
Creature Training - Pummels are now twice as strong against walls.
Mobile Anti-Air heavy weapons are better against Air now, and Artillery is
now better against buildings.
Faster Growth Chambers - Ships are build 20 percent faster and are -20 percent
cheaper.

*Civilization Bonuses*
Can Build Prefab shelters underwater, Buildings now have self regeneration for
HP. Mine ore 10 percent faster in Tech Level 3.

*Team Bonus*
Shipyards cost -15 percent less , Shield Generators cost -10 percent less.

*Civilization Weakness*
Aircraft take 5 percent longer to build and are 5 percent more expensive.

*Unavalible to Civilization*
Droid Assistants, Integrated Range Finder, Explosive Yield Increase,
Advanced Redesign, Jedi Master, Force Strong, Jedi/Sith Concentration,
Jedi/Sith Purge, Force Influence, Jedi/Sith Perception, Jedi Mind Trick, Shield
Modifications, Armored Plate work, Advanced Scanning.

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REBEL ALLIANCE
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*Unique Units*
AirSpeeder, Armoured Air Speeder.

*Unique Technologies*
Tougher Armour - Troop Center units have +20 HP.
A-Wing Research - Allows you to construct A-Wings.

*Civilization Bonus*
Farm Droids carry +1 food.

*Team Bonus*
Farm Food maximum raised by +35 food.
Fortresses have range, line of sight and search radius increased by +1.

*Civilization Weakness*
None Listed in Game.

*Unavalible to the Civilization*
Heavy Strike Mech, Advanced Generator, Advanced Redesign, Technicians,
Advanced Frigate, Advanced Cruiser, Jedi/Sith Purge, Force influence,
Heavy Artillery, Heavy Pummels, Reinforce Frame, Anti-Air Retrofit, Mechanics,
Redoubled Efforts, Heavy Weapons Engineers.

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ROYAL NABOO
===============================================================================

*Unique Units*
Royal Crusador, Elite Royal Crusador.

*Unique Technologies*
Advanced Engines - All aircraft are +10 percent faster.
Battle Armor - All fortress units, except the Air Cruiser, gain +25 percent
more HP.
Taxation All military units are now -10 percent cheaper.


*Civilization Bonuses*
Nova collection is 10 percent faster; Holocrons gives more Nova.

*Team Bonus*
Air Cruiser speed is increased by +10 percent,Increased attack against Mechs and
Heavy Weapons

*Civilization Weakness*
None Listed in game.

*Unavalible to Civilization*
Advanced Mounted Trooper, Repeater Trooper, Integrated Rangefinder, Dexterity,
Explosive Yield Increase, Heavy Assault Mech, Heavy Mech Destroyer, Advanced
Generator, Technicians, Force Strong, Jedi/Sith Purge, Heavy Artillery,
Reinforced Frame, Anti Air Retrofit, Mechanics, Heavy Armor, Heavy Plating.

===============================================================================
TRADE FEDERATION
===============================================================================

*Unique Units*
Destroyer Droid, Heavy Destroyer Droid.
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