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Submitted by System on 09/03/2006, 09:50. Print file.
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Spellforce: The Order of Dawn

-------------------------------
Elven Faq by Daran Humber V1.01
Copyright by Marcus Dohn aka Daran Humber (2004)
-------------------------------

IMPORTANT!!!READ FIRST!!!

It took me some time to write this. All I ask is:
If you want to post this on your site or use this for other purposes
send me an e-mail and ask me for permission first. I probably
won't say no. Nothing is more frustrating than writing this
and finding out that a lot of people just post this without asking.
Copyright by Marcus Dohn aka Daran Humber (2004)

IMPORTANT!!!READ FIRST!!!




(This FAQ is the first one I made and my mothertongue isn't English.
I only have the German Version of this game. (my mothertounge is German)
So please don't send me hate mails if I spelled sth. wrong or if you found
out I made a mistake in this FAQ. If you have something to add
(info, tactiques,...) be sure to send me an e-mail. I'll make sure
you get credit for it. My e-mail is:

MarcusDohn@t-online.de

!!!BE SURE TO WRITE "ELVES FAQ" IN THE E-MAILS TOPIC!!!

(It might take a while to respond, depending on how my studies
are going)








Introduction
============


This FAQ is about my favourite of all six races from Spellforce: The Elves. Why
play with the Elves you ask? Well there are some good reasons. Elves only need
wood and Lenyafor their buildings and planting new trees is restricted to Elves
only in Spellforce. As an addition, most of the Elven units are ranged combat units.
The enemy can't hit you if he can't reach you. Shoot them down before they reach
you and let your Protectors do the rest...And some of the units use ice attacks
to freeze enemies and stop them in their track.
Enough chitchat. Lets get to the content.





Content

I -Elven Units
II -Elven buildings
III -Upgrades
IV -Contact and Version changes





- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
I Elven Units
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Worker
======

Your common worker. Chops down trees for you. The worker also plants new trees
and hunts for food/collets berries (only when assigned to the proper buildings
though. Reed in part II, buildings). The Elven workers can't mine stone.

needs: nothing special
-----
costs: Rune energy (Dïoh)
-----
upgrades: no comment...
--------

- - - - - - - - - -
Close combat units
- - - - - - - - - -

Warder
======

Your first common (and also weak) close combat unit. The warder carries a two
handed staff,wears a leather armour and can be upgraded with a shield for 300
units of wood in the Armoury. The Warder is a relatively weak unit. His
(sorry, HER) HP are relatively low and so is the damage she can dish out.

Comments: The Warder will do fine for the first few levels which you have to
use the Elves in. It takes quite some time until you get the plans
for the Iron armoury and for the Protector in single player.
But do not underestimate them. They can usually keep the enemy busy
long enough for your long ranged units to snipe them down.
If you are in desperate need of close combat units don't hesitate to
create a few of them. Once you get the Protector (and Iron) be sure
to produce theese only if really necessary.

Rating: Well...relatively weak but better than the worker :)


needs: Armoury
-----

costs: Wood: 60
-----

upgrades: Shield upgrade: wood: 300 (in Armoury)
--------




Protector
=========

A fine close combat unit. Nothing compared to the Dwarven units,but nice anyway.
The Protector comes with a sword and middle apadded armour. It is possible to
upgrade his weapon thus giving him a Ice sword. The Protector has better
attack/defense and more HP than the Warder.

Comments: If you read the introduction (You didn't, right?) you might remember
that I mentioned that most Elven units use ice attacks to freeze
enemies. If you upgrade your Protectors with the Ice sword, they dish
out a little bit more damage and can freeze (won't always work) the
enemy for a few seconds. They also get a high ice resistence with this
upgrade. Be sure to use theese together with wind archers. The
Protector will "replace" your Warders later but remember,that you need
Iron to produce them and the armoury, as well as the Iron Armoury.
You might want to produce some Warders at the beginning before you're
able to produce theese. Having no close combat units when the enemie
attacks your village isn't nice.

Rating: Quite nice. I like their Ice sword. They're nothing compared to the
Dwarven units, but the Elves rely more on ranged attacks.


needs: Armoury, Iron Armoury
-----

costs: Iron: 80
-----

upgrades: Aryns anger: Iron: 100 Lenya: 300 Unit gets Ice sword and high
-------- resistance against ice (in Iron Armoury)




Titan of the Elves
==================

The Titan reminds me a bit of that talking tree from Lord of the ring
(copyright by you know who). It's a big talking and walking tree. His
attack/defense and HP are really high. The Titan can also use an endurance
aura which affects your units in combat. He's the only male unit, too.


Comments: I always use this big tree once I'm able to. Be warned however: If he
dies you won't be able to produce another one because he counts as an
upgrade. Be sure to watch his HP.

Rating: Really a good and very strong close combat unit.

IMPORTANT!!
If your Titan dies you won't be able to produce another one
because he counts as an upgrade. (You can produce another one on other
maps of course or when reentering the map and starting over again)

needs: small, middle and the large Headquarter
-----

costs: Wood: 700 Lenya: 300 (!!!build in Large Headquarter!!!)
-----

upgrades: Actually the Titan itsself is an upgrade
--------



- - - - - - - - - - -
Long ranged combat units
- - - - - - - - - - -


Ranger
======

Your first and standard ranged combat unit. The Ranger has low HP, wears
a leather suit and a bow. The only thing the Ranger can do is shoot arrows.
Nothing fancy but serves you quite well in certain situations. It seems
The Ranger needs to get a bit closer to the enemies than the Windarcher
or the Wanderer.

Comments: Since you need only wood to produce theese you can usually create
a lot of them relatively quick. If you're out of Lenya and/or Iron
theese are your choice number one (actually the only choice). Once
you get the Windarcher in solo play you should stop using theese
except when long ranged units are needed desperately or you are out
of Lenya.

Rating: What should I say? Your first but weakest of the long ranged units.
Not too strong but not bad either. When positioned correctly theese
can be annoying to you enemies (or friends).

needs: Armoury
-----

costs: Wood: 50
-----

upgrades: none :(
--------



Windarcher
==========

My absolutely favourite Elven unit. They are not only stronger than the Ranger,
they can also shoot from a bigger distance, can use a spell which helps them
dish out more damage and can learn Ice arrow (!!!). Be sure to prefer theese
to Rangers if you have enough Lenya.

Comments: Did I mention that I love theese already!? They can lear the Ice
arrow ability which freezes enemies for a few seconds, which seems
to work nearly everytime. Be sure to always have lots of them in
your groups. They also come in handy when protection your village.
Build lots of Archer towers along with Frostbringers and put a row
of Windarchers in front of those. They'll freeze and damage the
enemies and the towers will do the rest. Best when used with Protectors.
HOWEVER: Be sure to have enough Lenya as theese will cost a bit.
They're only really that usefull if you have the Ice arrow upgrade,
though.

Rating: I love them!!! 10/10 from me. Try them and you'll love them.

needs: Armoury, Ailantery
-----
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