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****** * * ******* * * * * * - MASSIVE ONLINE WARFARE
COMMERCIALIZED VERSION -
=> Unit Stats FAQ 14.0 Lists will be done when I find
the time to do it, sorry :).
Version 10.0 (Jan 1 2002 Completed)
Expanded Miscellaneous Skills.
Added partial Unit Stats List.
Version 9.0 (Unreleased)
Added For Beginners Section.
Added Contents.
Expanded Credits section.
Removed Slient Sniper strategy from Apparition; it doesn't work.
Version 8.0 (Dec 11 Completed)
Added Misc Skills section.
Added Leviathan Mystery section.
Version 7.0 (Unreleased)
Added statistics section.
Insignia section tidied up, it's pretty messy at the last version.
Added the rest of the unit training sections. (Aviation and Organic)
Added How Aliens Evolve Section.
Added Q & A section.
Version 6.0 (Nov 21 Completed)
Clarified info on Slanths and Ubik's 3rd weapon. See Section 3. It's 140 not
120.
Added chassis names.
Added rank insignias.
Added mobile unit training sections.
Version 5.0 (Nov 14 Completed)
See Section 3 on clarified Info about Slanth and Ubik family's weapons.
Added Infantry's unit training section.
Version 4.0 (Nov 10 2001 Completed)
Did some tidying up on the infantry strategies.
Added influence needed.
Version 3.0 (Nov 8 2001 Completed)
Completed strategies on every unit.
Version 2.0 (Nov 7 2001 Completed)
Added some Mobile strategies and descriptions.
Version 1.0 (Unreleased)
Only has Infantry and Organic strategies and descriptions. More to come.
CONTENTS
1. Introduction
2. Unit List
-Infantry
- Geo-Frame
> Imp (a.k.a. Skirmisher)
> Deava (a.k.a. Javeliner)
> Mephit
- Gaia-Frame
> Ghast
> Revenant (a.k.a. Brutes)
- Aero-Frame
> Shade
> Banshee (a.k.a. Vednette)
> Phantom
- Ghost-Frame
> Spirit
> Apparition
- Cyclo-Frame
> Wraith (a.k.a Footman)
> Spectre
> Liche
- Sci-Frame
> Sapper
> Medic
> Virus
-Mobile
- Sci-Rig
> Triage
> Mantlet
> Volte
- Aero-Rig
> Pegasus
> Gryphon
- Geo-Rig
> Behemoth
> Leviathan
- Cyclo-Rig
> Manticore
> Chimera (a.k.a Gryphon (!))
> Hydra
- Gyro-Rig
> Gear Doc
> Red Eye
> Orbus
- Flak-Rig
> Arbalest
> Ballista
> Trebuchet
-Aviation
- Geo-Raptor
> Pelican
> Vulture
> War Pigeon (a.k.a. Pigs)
- Cyclo-Raptor
> Hawk
> Falcon
> Owl
- Gaia-Raptor
> Eagle
> Condor (a.k.a. Condoms)
- Gyro-Raptor
> Roc
> Albatross
-Organic
- Xeno-Ventus
> Ubik, Tyr, Haltyr
- Xeno-Humus
> Slanth, Crudgin, Rouke
- Xeno-Motus
> Poda, Kritisk, Mlortha
- Xeno-Ignus
> Oizy, Boreas, Eris, Lyssa
- Xeno-Frignus
> Manta, Onnir
- Xeno-Frame
> Abomination
3. Ubik And Slanth Weaponary
4. Rank Insignias
4.5 Leveling Up
5. Statstics and what they mean
6. Questions And Answers
7. How Aliens Evolve And How Your Stats Can Affect Aliens
8. Miscellaneous Skills And Techniques
9. Leviathan Mystery
10. For Beginners
- The Very Basics Of Shattered Galaxy
11. Unit Base Stats
12. Equipment Stats
13. Unit Abilities
14. SG Versions
15. Credits
1. Introduction
-----------------
You've probably seen a thousand of strategy games out there. But this
is the best IMHO. The graphics are incredible (even with non-3D
accelerated!),
and the gameplay is superb. This is Shattered Galaxy, Massive Online
Warfare.
INTENSE BATTLES. PERPETUAL WAR. This are the two words to describe this
great one-of-a-kind strategy game.
This FAQ gives a unit list and good descriptions for each of them, and
some strategies.
If you want to find me on Shattered Galaxy, look for Alfonse on faction
"Talis". (After merge 17/5/02, I'm on faction "Mu". Yes, a faction named
Mu.)
DO NOTE THAT, Despite what this strategy guide says, the real way to find
your favorite strategies on SG is to play the game itself and be creative.
Following a guide far too long ain't good.
Some of this info may be obsolete when a new patch comes up. Therefore,
remember to collect updated versions from gamefaqs.com frequently.
Most of these info is collected from fellow players, my personal experience,
and the in-game manual themselves. (The equipment stats and unit stats. ^_^)
ABBREVATIONS:
AA - Anti-Air OR Air-To-Air
GA - Ground-To-Air
AG - Air To Ground
GG - Ground To Ground
CD - Cooldown
AP - Armor Piercing
2. Unit List
--------------
(All stats are on a scale of 1 to 7, and sometimes may differ from
unit to unit.)
WHAT STATS MEAN
Weapons - Types of weapons that this unit can equip
Firepower - Average attack power of weapon
Speed - How fast unit can move
Armor - How much damage can this unit withstand and defend against
Manverability - How easy is it to control this unit, in terms of speed, size
and bulk
Range - Average range of weapon
Overall - Averaged value on how good is this particular unit
Best For - How is the unit best used at.
NOTE: At the best for section, I'LL RARELY or NOT put the most stupid "best
for" a unit can get -- POC Defense, it's the dumbest thing ever -- any unit
can defend a POC.
===========
Infantry
===========
- GEO-FRAME -
IMP (Influence: 1)
----
Weapons: Machine Gun or Flamethrower
Firepower: *** (Gun) or ***** (Flame)
Speed: ***
Armor: ****
Manuverability: *****
Range: **** (Gun and Flame)
Overall: ****
Best For: Ground To Ground Firepower (Flamethrower highly recommended)
Description: An all-around unit. Does powerful fire damage that can singe
multiple targets at a time. Do not overlook this advantage. It also has the
ability to disguise as enemies. Get into squads of flame imps and you can
turn the battlefield into a baptism ceremony. Note that flamethrowing is
what Imps are for - don't ever give them a machine gun - let them deal some
carnage among tight groups of enemy ground with the flamethrower.
Favorite Strategies -
POC Guard: Have your Imps surround (yes, SURROUND) a POC. Make sure they are
equipped with flamethrowers. Imps has very short range, but relatively
useful at clearing "poc rushers", which is to mass-place units on a
particular POC. Flamethrowers will spread the same damage to every unit
attempting to poc (minus their armor, of course! =P). Provided that your Imp
is strong enough, you can suffer minimal casualties while burning the
poccers to ashes.
Infiltrator Trick: This needs the coordination of three rocs, one which can
* * * * * * * * * * * * *
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****** ******* ****** * * ******* ******* ******* * *
* * * * * * * * ** * * *
* * * * * * * * * * * * *
****** * * * * * * ******* * * ******* ****
* *
****** ******* * ******* * * * *
* * * * * * * * * *
* * * * * * * * * *
* **** ******* * ******* * *
* * * * * * * * * *
* * * * * * * * * *
****** * * ******* * * * * * - MASSIVE ONLINE WARFARE
COMMERCIALIZED VERSION -
=> Unit Stats FAQ 14.0 Lists will be done when I find
the time to do it, sorry :).
Version 10.0 (Jan 1 2002 Completed)
Expanded Miscellaneous Skills.
Added partial Unit Stats List.
Version 9.0 (Unreleased)
Added For Beginners Section.
Added Contents.
Expanded Credits section.
Removed Slient Sniper strategy from Apparition; it doesn't work.
Version 8.0 (Dec 11 Completed)
Added Misc Skills section.
Added Leviathan Mystery section.
Version 7.0 (Unreleased)
Added statistics section.
Insignia section tidied up, it's pretty messy at the last version.
Added the rest of the unit training sections. (Aviation and Organic)
Added How Aliens Evolve Section.
Added Q & A section.
Version 6.0 (Nov 21 Completed)
Clarified info on Slanths and Ubik's 3rd weapon. See Section 3. It's 140 not
120.
Added chassis names.
Added rank insignias.
Added mobile unit training sections.
Version 5.0 (Nov 14 Completed)
See Section 3 on clarified Info about Slanth and Ubik family's weapons.
Added Infantry's unit training section.
Version 4.0 (Nov 10 2001 Completed)
Did some tidying up on the infantry strategies.
Added influence needed.
Version 3.0 (Nov 8 2001 Completed)
Completed strategies on every unit.
Version 2.0 (Nov 7 2001 Completed)
Added some Mobile strategies and descriptions.
Version 1.0 (Unreleased)
Only has Infantry and Organic strategies and descriptions. More to come.
CONTENTS
1. Introduction
2. Unit List
-Infantry
- Geo-Frame
> Imp (a.k.a. Skirmisher)
> Deava (a.k.a. Javeliner)
> Mephit
- Gaia-Frame
> Ghast
> Revenant (a.k.a. Brutes)
- Aero-Frame
> Shade
> Banshee (a.k.a. Vednette)
> Phantom
- Ghost-Frame
> Spirit
> Apparition
- Cyclo-Frame
> Wraith (a.k.a Footman)
> Spectre
> Liche
- Sci-Frame
> Sapper
> Medic
> Virus
-Mobile
- Sci-Rig
> Triage
> Mantlet
> Volte
- Aero-Rig
> Pegasus
> Gryphon
- Geo-Rig
> Behemoth
> Leviathan
- Cyclo-Rig
> Manticore
> Chimera (a.k.a Gryphon (!))
> Hydra
- Gyro-Rig
> Gear Doc
> Red Eye
> Orbus
- Flak-Rig
> Arbalest
> Ballista
> Trebuchet
-Aviation
- Geo-Raptor
> Pelican
> Vulture
> War Pigeon (a.k.a. Pigs)
- Cyclo-Raptor
> Hawk
> Falcon
> Owl
- Gaia-Raptor
> Eagle
> Condor (a.k.a. Condoms)
- Gyro-Raptor
> Roc
> Albatross
-Organic
- Xeno-Ventus
> Ubik, Tyr, Haltyr
- Xeno-Humus
> Slanth, Crudgin, Rouke
- Xeno-Motus
> Poda, Kritisk, Mlortha
- Xeno-Ignus
> Oizy, Boreas, Eris, Lyssa
- Xeno-Frignus
> Manta, Onnir
- Xeno-Frame
> Abomination
3. Ubik And Slanth Weaponary
4. Rank Insignias
4.5 Leveling Up
5. Statstics and what they mean
6. Questions And Answers
7. How Aliens Evolve And How Your Stats Can Affect Aliens
8. Miscellaneous Skills And Techniques
9. Leviathan Mystery
10. For Beginners
- The Very Basics Of Shattered Galaxy
11. Unit Base Stats
12. Equipment Stats
13. Unit Abilities
14. SG Versions
15. Credits
1. Introduction
-----------------
You've probably seen a thousand of strategy games out there. But this
is the best IMHO. The graphics are incredible (even with non-3D
accelerated!),
and the gameplay is superb. This is Shattered Galaxy, Massive Online
Warfare.
INTENSE BATTLES. PERPETUAL WAR. This are the two words to describe this
great one-of-a-kind strategy game.
This FAQ gives a unit list and good descriptions for each of them, and
some strategies.
If you want to find me on Shattered Galaxy, look for Alfonse on faction
"Talis". (After merge 17/5/02, I'm on faction "Mu". Yes, a faction named
Mu.)
DO NOTE THAT, Despite what this strategy guide says, the real way to find
your favorite strategies on SG is to play the game itself and be creative.
Following a guide far too long ain't good.
Some of this info may be obsolete when a new patch comes up. Therefore,
remember to collect updated versions from gamefaqs.com frequently.
Most of these info is collected from fellow players, my personal experience,
and the in-game manual themselves. (The equipment stats and unit stats. ^_^)
ABBREVATIONS:
AA - Anti-Air OR Air-To-Air
GA - Ground-To-Air
AG - Air To Ground
GG - Ground To Ground
CD - Cooldown
AP - Armor Piercing
2. Unit List
--------------
(All stats are on a scale of 1 to 7, and sometimes may differ from
unit to unit.)
WHAT STATS MEAN
Weapons - Types of weapons that this unit can equip
Firepower - Average attack power of weapon
Speed - How fast unit can move
Armor - How much damage can this unit withstand and defend against
Manverability - How easy is it to control this unit, in terms of speed, size
and bulk
Range - Average range of weapon
Overall - Averaged value on how good is this particular unit
Best For - How is the unit best used at.
NOTE: At the best for section, I'LL RARELY or NOT put the most stupid "best
for" a unit can get -- POC Defense, it's the dumbest thing ever -- any unit
can defend a POC.
===========
Infantry
===========
- GEO-FRAME -
IMP (Influence: 1)
----
Weapons: Machine Gun or Flamethrower
Firepower: *** (Gun) or ***** (Flame)
Speed: ***
Armor: ****
Manuverability: *****
Range: **** (Gun and Flame)
Overall: ****
Best For: Ground To Ground Firepower (Flamethrower highly recommended)
Description: An all-around unit. Does powerful fire damage that can singe
multiple targets at a time. Do not overlook this advantage. It also has the
ability to disguise as enemies. Get into squads of flame imps and you can
turn the battlefield into a baptism ceremony. Note that flamethrowing is
what Imps are for - don't ever give them a machine gun - let them deal some
carnage among tight groups of enemy ground with the flamethrower.
Favorite Strategies -
POC Guard: Have your Imps surround (yes, SURROUND) a POC. Make sure they are
equipped with flamethrowers. Imps has very short range, but relatively
useful at clearing "poc rushers", which is to mass-place units on a
particular POC. Flamethrowers will spread the same damage to every unit
attempting to poc (minus their armor, of course! =P). Provided that your Imp
is strong enough, you can suffer minimal casualties while burning the
poccers to ashes.
Infiltrator Trick: This needs the coordination of three rocs, one which can
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- Shattered Galaxy FAQ by System on 09/03/2006, 09:50
Unit Stats FAQ by Alfonse 'Midni






