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The Unofficial Rise of the Triad FAQ v1.99
THHLI
Rise of the Triad: TTHIITLII Pre-Release version 1.99
(c) 1994 Apogee Software, Ltd. THHII TTLHI
THLI I TOLII Written: October 12, 1994
THOII IH) TTLLI by: Rylan Hilman
THH) IHT TLLII at: rhilman@oasis.rain.com
"Rise of the Triad: THII IHTH) TTLTI
Weapons so powerful, THHI TLLILI ITLII "Rise of the Triad is
they blow you out of TLTI IHLLLL) TTTTI gonna be great!!!"
the game!" TLHII ILTLLL)L) TLLI
THTI IIIII)I IILII - Rylan Hilman,
- Joe Siegler, ILLI TI II TLLI Author of
Apogee TLLI ILLLLI ITLLLTI ITHII this FAQ. :)
ITLI IILTLLL)LI ITLTTTLILI ITTI
ILLI TLLLLTLLLT)) I))TTLTTTTTTI IITII
IILII ITTLL))II )ILTTT IITII
ITLI II IITI
ILILLLLLLLLLLLLLLTLHLTTTLTLTTLLLLTTTTTTTTTTTTTTTTTII
------------------------------------------------------------------------------
+==========+
|Disclaimer|
+==========+
This is the (F)requently (A)sked (Q)uestions file for Rise of the Triad, the
upcoming 3D action game by Apogee Software. So if you read any of this, and
something bad happens to you that's related to this FAQ, I didn't do it(except
if I really DID do it, then I'll tell you personally). If anybody is offended,
go talk with Apogee. Remember, as of now, Apogee Software is only partly
involved in making this FAQ. So, to finish up, if it's a question about the
FAQ, ask me. If it's a question about R.o.t.T. that is not answered in this
FAQ, send e-mail(Internet) to joe.siegler@swcbbs.com (Joe Siegler, Apogee
Software).
+==============+
|Trademark info|
+==============+
Some trademarks in the following piece of work are: Rise of the Triad,
Apogee, Wolfenstein 3D, DOOM, id, Gravis UltraSound, Advanced Gravis,
SoundBlaster, Creative Labs, Pro Audio Spectrum, WaveBlaster, AdLib, Soundman,
Maui, Roland, Disney Sound Source, Disney, IBM, MS-DOS, Microsoft, Commander
Keen, Hank Leukart, The "Official" DOOM FAQ, Dark Forces, and Blake Stone.
These trademarks I will NOT take any credit for, and they belong to the
people who have made these products/companies possible. If I missed any, they
are also hypothetically acknowledged (to borrow a term from Hank :).
+==============+
|Copyright Info|
+==============+
This article is Copyright 1994 by Rylan Hilman. All rights reserved.
You are granted the following rights:
I. To make copies of this work in original form, so long as
(a) the copies are exact and complete;
(b) the copies include the copyright notice and these paragraphs
in their entirety;
(c) the copies give obvious credit to the author, Rylan Hilman;
(d) the copies are in electronic form, except for one(1) allowed paper-
based copy for personal reference.
II. To distribute this work, or copies made under the provisions
above, so long as
(a) this is the original work and not a derivative form;
(b) you do not charge a fee for copying or for distribution;
(c) you ensure that the distributed form includes the copyright
notice, this paragraph, the disclaimer of warranty in
their entirety and credit to the author;
(d) the distributed form is not in an electronic magazine or
within computer software (prior explicit permission may be
obtained from Rylan Hilman);
(e) the distributed form is the NEWEST version of the article to
the best of the knowledge of the distributor;
(f) the distributed form is electronic.
(g) you are an inhabitant of Earth or a natural satellite of Earth.
You may not distribute this work by any non-electronic media,
including but not limited to books, newsletters, magazines, manuals,
catalogs, and speech. You may not distribute this work in electronic
magazines or within computer software without prior explicit permission.
These rights are temporary and revocable upon written, oral, or other
notice by Rylan Hilman. This copyright notice shall be governed by the
laws of the state of Oregon.
If you would like additional rights beyond those granted above,
write to the author at "rhilman@oasis.rain.com" on the Internet.
+=================+
|Table of Contents|
+=================+
KEY:
{Ch??} is a chapter number, usually at the beginning of a chapter
{??-??} is {Chapter number-section number}
{??-??-??} is {Chapter number-section number-minisection number}
A ~ preceding a chapter-section number means that it has changed from v1.9 of
the FAQ
You should be able to figure the rest out(you intelligent person you :)
~{0-9} - Version info.
{Ch1} - Introduction to this FAQ.
~{1-1} - A message from the author
~{1-2} - What IS Rise of the Triad?
~{1-3} - What makes it different from DOOM?
~{1-4} - Who makes RotT?
~{1-5} - When is it coming out?
~{1-6} - How much is it?
{1-7} - How can you order it?
{1-8} - Where will it be?
~{1-9} - What is the current progress report?
{Ch2} - Features of RotT
{2-1} - Game Story
~{2-2} - Features
~{2-3} - Slide Shows
~ {2-3-1} - The first Slide Show
~ {2-3-2} - The second Slide Show
{2-4} - General Questions
{2-4-1} - What weapons will you have?
{2-4-2} - Will there be multiple stories?
{2-4-3} - What enemies will there be?
{2-4-4} - What do the hazards do?
{2-4-5} - What is in the shareware version?
~ {2-4-6} - What are Comm-Bat Zones?
~ {2-4-7} - How do God and Dog modes work?
~ {2-4-8) - What will the different versions be?
{2-4-9} - Will your player bob up and down as in Doom?
{2-4-10} - Will you see different weapons on the remote modem player?
{2-4-11} - Will there be any stairs in the levels?
{2-4-12} - How will they fill us a CD for the enhanced version?
{2-4-13} - Can you shoot holes in walls?
{2-4-14} - Will there be bonuses?
~{2-5} - A review by Hank Leukart
~{2-6} - A review from Interactive Entertainment
{Ch3} - Conclusion
~{3-1} - Author's note
~{3-2} - Contributions
{3-2-1} - Contributors
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
--
*(0-9)* - Version info.
1.0 - First version, finished 9 August 1994.
1.5 - Big revision, finished 13 August 1994. Had Joe Siegler revise it, add
lots more info, I had to go through and work it out.
1.6 - Third(not second) public release, finished 15 August 1994. Got my first
contributor, additional info from Apogee.
1.65 - Small revision, finished 18 August 1994. Not much to say....
1.7 - First of four series. Will be releasing updates every two weeks.
Finished 25 August 1994.
1.8 - Second of four series. Released 9 September 1994.
1.9 - Third of four series. Released 23 September 1994.
1.99 - A filler for version 2.0 until the second Triad screen shots are
finished. Released 11 October 1994.
2.0 - Fourth of four series. Released 12 October 1994. Describes second set
of Triad screen shots.
--
- Chapter 1
+========================+
|Introduction to this FAQ|
+========================+
--
*{1-1}* - A message from the author
WOW! October 12th, 1994 has been quite a day. First, One Must Fall 2094 has
been released, and it is quite fun. :) Second, the next RotT screen show
has been released, showing some.......interesting pictures. :) And third, the
final Pre-Release version of the Rise of the Triad FAQ is sent out!
The Comm-Bat in Triad will be intense. To quote Chriss Lombardi of
Computer Gaming World (concerning Triad's Comm-bat): "DeathMatch will never
be the same again." Many new things have been added/proposed for soon, like:
- 11 players, but, if things go well, possibilities(and this is an EXTREME
possibility)for up to TWENTY!
- Team play, so up to five teams(if not ten) can play against each other
- A special game variation: Capture the Flag!
- Hundreds of different ways to play!
- (if on Excessive violence) You will be able to see your hands, ribs, and
feet fly out in front of you as you explode into a bunch of chunks!
- MORE, MORE, MORE!
Oh, BTW, if you didn't know, this will be my last RotT FAQ until after
the public can get it. It's only about a month away..... ON WITH THE FAQ!
--
*{1-2}* - What IS Rise of the Triad?
Rise of the Triad is the next 3D action game being made by Apogee. If you
are unfamiliar with the 3D action genre, it is totally different from any
other game type out there:
Instead of some other popular computer games, where you see your
character on the screen and see a portion of the screen centered around
him/her, in RotT, you see through the eyes of your character! Your weapon is
at the bottom of the screen, and what your character sees, you see. You can
turn around and look behind you, or look up and down (up to 25 degrees either
way) Pushing forward makes your character go forward, pushing back makes
him/her go backwards. With mastery, your character can drive around to exactly
where you want him/her to go. You can choose from the 5(possibly 6) preset
characters to play out the levels in single-player mode, or go up to 11
(possibly twenty) player netRotT where you are all out to destroy each other,
the other team(s), or the Triad guys themselves!
Rise of the Triad was originally going to be a Wolf3D sequel, and was going
to use the same engine with minimal improvements. But then iD and Apogee went
their separate ways, and Blake Stone: Aliens of Gold turned into the sequel.
Then RotT engine was completely rewritten, and this game is the result.
--
THHLI
Rise of the Triad: TTHIITLII Pre-Release version 1.99
(c) 1994 Apogee Software, Ltd. THHII TTLHI
THLI I TOLII Written: October 12, 1994
THOII IH) TTLLI by: Rylan Hilman
THH) IHT TLLII at: rhilman@oasis.rain.com
"Rise of the Triad: THII IHTH) TTLTI
Weapons so powerful, THHI TLLILI ITLII "Rise of the Triad is
they blow you out of TLTI IHLLLL) TTTTI gonna be great!!!"
the game!" TLHII ILTLLL)L) TLLI
THTI IIIII)I IILII - Rylan Hilman,
- Joe Siegler, ILLI TI II TLLI Author of
Apogee TLLI ILLLLI ITLLLTI ITHII this FAQ. :)
ITLI IILTLLL)LI ITLTTTLILI ITTI
ILLI TLLLLTLLLT)) I))TTLTTTTTTI IITII
IILII ITTLL))II )ILTTT IITII
ITLI II IITI
ILILLLLLLLLLLLLLLTLHLTTTLTLTTLLLLTTTTTTTTTTTTTTTTTII
------------------------------------------------------------------------------
+==========+
|Disclaimer|
+==========+
This is the (F)requently (A)sked (Q)uestions file for Rise of the Triad, the
upcoming 3D action game by Apogee Software. So if you read any of this, and
something bad happens to you that's related to this FAQ, I didn't do it(except
if I really DID do it, then I'll tell you personally). If anybody is offended,
go talk with Apogee. Remember, as of now, Apogee Software is only partly
involved in making this FAQ. So, to finish up, if it's a question about the
FAQ, ask me. If it's a question about R.o.t.T. that is not answered in this
FAQ, send e-mail(Internet) to joe.siegler@swcbbs.com (Joe Siegler, Apogee
Software).
+==============+
|Trademark info|
+==============+
Some trademarks in the following piece of work are: Rise of the Triad,
Apogee, Wolfenstein 3D, DOOM, id, Gravis UltraSound, Advanced Gravis,
SoundBlaster, Creative Labs, Pro Audio Spectrum, WaveBlaster, AdLib, Soundman,
Maui, Roland, Disney Sound Source, Disney, IBM, MS-DOS, Microsoft, Commander
Keen, Hank Leukart, The "Official" DOOM FAQ, Dark Forces, and Blake Stone.
These trademarks I will NOT take any credit for, and they belong to the
people who have made these products/companies possible. If I missed any, they
are also hypothetically acknowledged (to borrow a term from Hank :).
+==============+
|Copyright Info|
+==============+
This article is Copyright 1994 by Rylan Hilman. All rights reserved.
You are granted the following rights:
I. To make copies of this work in original form, so long as
(a) the copies are exact and complete;
(b) the copies include the copyright notice and these paragraphs
in their entirety;
(c) the copies give obvious credit to the author, Rylan Hilman;
(d) the copies are in electronic form, except for one(1) allowed paper-
based copy for personal reference.
II. To distribute this work, or copies made under the provisions
above, so long as
(a) this is the original work and not a derivative form;
(b) you do not charge a fee for copying or for distribution;
(c) you ensure that the distributed form includes the copyright
notice, this paragraph, the disclaimer of warranty in
their entirety and credit to the author;
(d) the distributed form is not in an electronic magazine or
within computer software (prior explicit permission may be
obtained from Rylan Hilman);
(e) the distributed form is the NEWEST version of the article to
the best of the knowledge of the distributor;
(f) the distributed form is electronic.
(g) you are an inhabitant of Earth or a natural satellite of Earth.
You may not distribute this work by any non-electronic media,
including but not limited to books, newsletters, magazines, manuals,
catalogs, and speech. You may not distribute this work in electronic
magazines or within computer software without prior explicit permission.
These rights are temporary and revocable upon written, oral, or other
notice by Rylan Hilman. This copyright notice shall be governed by the
laws of the state of Oregon.
If you would like additional rights beyond those granted above,
write to the author at "rhilman@oasis.rain.com" on the Internet.
+=================+
|Table of Contents|
+=================+
KEY:
{Ch??} is a chapter number, usually at the beginning of a chapter
{??-??} is {Chapter number-section number}
{??-??-??} is {Chapter number-section number-minisection number}
A ~ preceding a chapter-section number means that it has changed from v1.9 of
the FAQ
You should be able to figure the rest out(you intelligent person you :)
~{0-9} - Version info.
{Ch1} - Introduction to this FAQ.
~{1-1} - A message from the author
~{1-2} - What IS Rise of the Triad?
~{1-3} - What makes it different from DOOM?
~{1-4} - Who makes RotT?
~{1-5} - When is it coming out?
~{1-6} - How much is it?
{1-7} - How can you order it?
{1-8} - Where will it be?
~{1-9} - What is the current progress report?
{Ch2} - Features of RotT
{2-1} - Game Story
~{2-2} - Features
~{2-3} - Slide Shows
~ {2-3-1} - The first Slide Show
~ {2-3-2} - The second Slide Show
{2-4} - General Questions
{2-4-1} - What weapons will you have?
{2-4-2} - Will there be multiple stories?
{2-4-3} - What enemies will there be?
{2-4-4} - What do the hazards do?
{2-4-5} - What is in the shareware version?
~ {2-4-6} - What are Comm-Bat Zones?
~ {2-4-7} - How do God and Dog modes work?
~ {2-4-8) - What will the different versions be?
{2-4-9} - Will your player bob up and down as in Doom?
{2-4-10} - Will you see different weapons on the remote modem player?
{2-4-11} - Will there be any stairs in the levels?
{2-4-12} - How will they fill us a CD for the enhanced version?
{2-4-13} - Can you shoot holes in walls?
{2-4-14} - Will there be bonuses?
~{2-5} - A review by Hank Leukart
~{2-6} - A review from Interactive Entertainment
{Ch3} - Conclusion
~{3-1} - Author's note
~{3-2} - Contributions
{3-2-1} - Contributors
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
--
*(0-9)* - Version info.
1.0 - First version, finished 9 August 1994.
1.5 - Big revision, finished 13 August 1994. Had Joe Siegler revise it, add
lots more info, I had to go through and work it out.
1.6 - Third(not second) public release, finished 15 August 1994. Got my first
contributor, additional info from Apogee.
1.65 - Small revision, finished 18 August 1994. Not much to say....
1.7 - First of four series. Will be releasing updates every two weeks.
Finished 25 August 1994.
1.8 - Second of four series. Released 9 September 1994.
1.9 - Third of four series. Released 23 September 1994.
1.99 - A filler for version 2.0 until the second Triad screen shots are
finished. Released 11 October 1994.
2.0 - Fourth of four series. Released 12 October 1994. Describes second set
of Triad screen shots.
--
- Chapter 1
+========================+
|Introduction to this FAQ|
+========================+
--
*{1-1}* - A message from the author
WOW! October 12th, 1994 has been quite a day. First, One Must Fall 2094 has
been released, and it is quite fun. :) Second, the next RotT screen show
has been released, showing some.......interesting pictures. :) And third, the
final Pre-Release version of the Rise of the Triad FAQ is sent out!
The Comm-Bat in Triad will be intense. To quote Chriss Lombardi of
Computer Gaming World (concerning Triad's Comm-bat): "DeathMatch will never
be the same again." Many new things have been added/proposed for soon, like:
- 11 players, but, if things go well, possibilities(and this is an EXTREME
possibility)for up to TWENTY!
- Team play, so up to five teams(if not ten) can play against each other
- A special game variation: Capture the Flag!
- Hundreds of different ways to play!
- (if on Excessive violence) You will be able to see your hands, ribs, and
feet fly out in front of you as you explode into a bunch of chunks!
- MORE, MORE, MORE!
Oh, BTW, if you didn't know, this will be my last RotT FAQ until after
the public can get it. It's only about a month away..... ON WITH THE FAQ!
--
*{1-2}* - What IS Rise of the Triad?
Rise of the Triad is the next 3D action game being made by Apogee. If you
are unfamiliar with the 3D action genre, it is totally different from any
other game type out there:
Instead of some other popular computer games, where you see your
character on the screen and see a portion of the screen centered around
him/her, in RotT, you see through the eyes of your character! Your weapon is
at the bottom of the screen, and what your character sees, you see. You can
turn around and look behind you, or look up and down (up to 25 degrees either
way) Pushing forward makes your character go forward, pushing back makes
him/her go backwards. With mastery, your character can drive around to exactly
where you want him/her to go. You can choose from the 5(possibly 6) preset
characters to play out the levels in single-player mode, or go up to 11
(possibly twenty) player netRotT where you are all out to destroy each other,
the other team(s), or the Triad guys themselves!
Rise of the Triad was originally going to be a Wolf3D sequel, and was going
to use the same engine with minimal improvements. But then iD and Apogee went
their separate ways, and Blake Stone: Aliens of Gold turned into the sequel.
Then RotT engine was completely rewritten, and this game is the result.
--
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