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Submitted by System on 09/03/2006, 09:50. Print file.
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R I S E O F T H E 04/01/03 - FAQ Version 1.3 ///
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Complete Strategy Guide + Walkthrough /// by David R. Lambert
(covers the DOS and Sega CD versions) // xero_vonmoon@hotmail.com
/

Contents:
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Part I: Get Prepared!
1. Disclaimer
2. Dedication
3. Are You Ready to be a Hero?
4. Differences Between Versions
5. The Goal of the Game
Part II: The Walkthrough
1. Introduction
2. City Hall
3. The Jake
4. Chen Lu's
5. The Date
6. The Parchment
7. Fireworks
8. Kidnapped
9. The Secret Meeting
10. The Resevoir
11. Dragon's Den
12. Karyn's Fate
13. Rise of the Dragon
Part III: Item Guide
Part IV: Credits

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Part I: Get Prepared!
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1. Disclaimer

This document is copyright ¸ 2002 by David R. Lambert and is subject to
international copyright law. Plagurism will not be tolerated. I have
worked hard to write this entire Guide by myself, and all I ask in
return is that I get credit where it is due.

You may freely distribute this guide among your friends and family only.
If you choose to do so you are obligated to adhere to the following
conditions:

1. Do not alter this document in any way. This includes, but is not
limited to modifying content, changing the format of the file,
converting the file into HTML, and editing the file name.

2. You are not allowed to upload this file to your site without my explicit
permission.

3. You are not allowed to mass distribute this file without my permission.
This includes, but is not limited to, filesharing, posting to mailing
lists, and publication in an electronic magazine.

4. This file is to be kept in electronic form only. You may print it for
personal use only. Permission for publication in any non-electronic
means will NOT be granted.

5. By continuing to read this file, you acknowledge that these conditions
may be modified by me at any time, and printed in a future release of
this guide. It is up to you to keep up with the newest releases which
can always be found at http://www.gamefaqs.com

6. You are NOT allowed to plagurize this work in any way! If you wish to
use even a small portion of this guide in any other work you must give
me obvious credit, as well as notify me. You will also be required to
send me a copy of the document in question and in it's published form
so that I may verify your compliance.


2. Dedication

This document is dedicated to Jeff Tunnell. Jeff is famous for designing
the Incredible Machine series of puzzle games, but he is also the mastermind
behind three of the best adventure games ever published by Dynamix/Sierra.
Rise of the Dragon was his first adventure game, but it was soon followed by
Heart of China, and The Adventures of Willy Beamish. All three of these games
were originally released on DOS machines, but later ported to the Sega CD.
The Sega CD versions were all improved upon, though part of one scene in Rise
of the Dragon was removed due to adult content. Even with this scene taken out
the game was still rated MA-17 by the VRC (Videogame Rating Council) which pre-
ceded the ESRB.

I want to thank Mr. Tunnell for these three amazing adventures, especially
Rise of the Dragon in particular and I urge you all to play Jeff's other games,
if you haven't already done so.


3. Are You Ready to be a Hero?

The year is 2053, and the city of Los Angeles has plunged headlong into the
Age of Decay. It is a crowded, filthy, dismal place, where crime, disease, and
drug abuse run rampant in the streets. It is the perfect setting for true evil
to arise... an ancient evil that has been waiting for centuries to restore
chaos to the world and regain it's rule.

Sometime after midnight, in the middle of a seedy pleasure district, the air
is shattered by a horrible scream. A couple of party-goers happen upon the
corpse of what used to be an attractive young woman. Her body is twisted in
agony, and shriveled into something inhuman and monstrous.

The body is identified as Chandra Vincenzi, daughter of the Mayor of Los
Angeles. Chandra was known to go a little wild, but this time, she found more
trouble than she could handle. And she wasn't the only one: the twisted
corpses of drug addicts and thrill seekers have been turning up all over the
city. To make matters worse, this is an election year, and the last thing
Mayor Vincenzi needs is negative publicity. He wants someone to find out who
was responsible for his daughter's death. He needs someone who works outside
of the civil service. Someone with talent and a total disregard for standard
legal procedures. And especially, someone he can keep quiet.

That's where you come in. You're William "Blade" Hunter, burned out ex-cop
turned private investigator, and possibly the unwitting hero of an ancient
Chinese prophecy. For you, the next four days could mean the unveiling of the
strangest, most dangerous mystery, to ever take place in the city of Los
Angeles. It could mean the fulfillment of the ancient prophecy: the Rise--or
the Fall--of the Dragon!



4. Differences Between Versions

Most of the gameplay in both the original DOS and the Sega CD versions are
identical. However, there are a few differences. Most of these minor
differences will be fleshed out over the course of the walkthrough itself.
When the two versions differ, the walkthrough will explain how and what course
of action to follow in each specific version.

It would be wise to note now that the Sega CD version features cd-quality
music. It's the same basic sound of the DOS music, but it sounds a lot better
and gives the game a bit more atmosphere. The amazing addition to the Sega CD
version is the voice acting! The original DOS version has a small amount of
voice acting during the introduction, but in the Sega CD version this was
redone to go a lot better with the game. Also, just about everything the DOS
version shows in a text bubble, the Sega CD version has voiced by the
characters. The voice actors do a really good job, and the addition of this
element more than makes the Sega CD version my favorite version overall.
If you only have the DOS version, I suggest you track down a copy of the Sega
CD version if you can. You won't be let down.



5. The Goal of the Game

Rise of the Dragon: A Blade Hunter Mystery is an interactive action game in
which you will pick up clues, figure out mechanical devices, and negotiate with
various characters (each of whom have individual pasts, personalities, and long
memories) in order to solve a mystery within a limited amount of time. You
will enter the world of Blade Hunter, seeing and experiencing almost everything
from a "Blade's-eye" view. Time passes in Blade's world: offices close at
night, long-distance traveling takes extra time, and Blade will get tired and
need sleep after long hours of looking for trouble. In addition the game will
occasionally cut away to "Meanwhile" sequences which will let you know some
extra information that Blade doesn't. And when the time comes to stop talking
and start shooting, you and Blade will be ready!

Watch the introduction carefully to learn of the circumstances that you will
be dealing with in the future. You will then begin the game in Blade's
apartment. Right-click (DOS) or use the B Button (Sega CD) to ask plenty of
questions--there is a lot that your game alter ego can tell you.

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Part II: The Walkthrough
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1. Introduction

During the introduction, you'll see a girl (Chandra) take a patch of some
sort from someone she calls "Lu." You'll find out more about him later in the
game. You'll see that this patch is what kills her by mutating her body some-
how. After this you'll hear of a phrophecy that is scheduled to take place in
three days, and that someone called Bahumat is supposed to rule afterward and
"bring this city to it's knees". Whenever you see these people, (Johnny Qwong
and his Lab Technician) during a "Meanwhile" sequence you are getting a window
of oppertunity to see what the enemy is up to. Pay close attention.

After this introduction you will find yourself standing in your apartment.
If you check your inventory you will see that you're in your underwear. You
might want to put some clothes on before venturing out into the city. Pick up
the clothes and the overcoat and put them both on. You can move your pillow to
find a handgun hidden behind it. By the time you need a gun, if you do every-
thing you're supposed to you will have a different gun by then. But you might
as well take it anyway.

In the bathroom you can take a First Aid Kit and a NaPent Aerosol Personal
Protection Device. The latter will come in very handy later in the Sega CD
version of the game. Take them both then return to the main room in your
apartment. Above the sink you will notice that the cabinet is locked and you
don't seem to have the keys.
I guess it's about time to check your vidphone messages and be on your way.

Turn on the power to the vidphone and pick up it's remote control. There
are three messages you can watch. The first is from the Mayor, pay close
attention. He'll inform you that Chandi was last spotted at the Pleasure Dome
and he tells you to look for a "friend" of hers by the name of "The Jake."
He'll send you a "vid-transmission hardcopy" of his dead daughter which you
should promptly take and add to your inventory. You can watch the second
message (from Momar's Cars) if you want, but it's just an advertisement. The
third message is from your girlfriend Karyn...and boy does she seem pissed at
you! Well, looks like we have some smoothing over to do. Besides, apparently
you left your keys with her and I bet the keys will come in handy, so lets get
on our way.

Be sure to take your ID Card out of the vidphone machine before you leave.
Among other things, it lets you back into the apartment. If you find yourself
locked out however, you can always click on the red valve located on the pipes
across the hall from your apartment. This will short circuit the door and open
it. But regardless, the card is used for other purposes so be sure to take it
along. Once you have it, leave the apartment and take the elevator down.
You cannot walk off to the right of your apartment. If you try repeatedly, you
will not like the outcome.

The elevator will take you to the Em-way. You can click on the panel to
view the map and choose where to go. If you right-click (DOS) or use the B
Button (Sega CD) you'll notice that the ETA (Estimated Time of Arrival) for
Blade's apartment (where you just came from) is 4 minutes away. Karyn's place
and City Hall are both 8 minutes away, and the Pleasure Dome is 20 minutes
away. Remember, this game has a time limit so keep close track of where and
when certain events are scheduled to occur. For now, let's go to City Hall.
Karyn said she'd be at the Bureau of Records.


2. City Hall

When you get off the Em-way you'll notice a woman who appears to be selling
flowers, and further up a bum sitting against the wall. For now, talk to the
woman. She sounds a bit excentric, but she does offer to sell you some flowers
and I suggest you buy them. It is easily possible to talk your way out of
trouble with Karyn, but the flowers are a nice touch. Besides, how can you put
a pricetag on love? If you choose to buy the flowers you'll need to give her
your ID Card so she can charge your account. Don't worry, you'll get it back.
Pick the flowers and the ID Card up from the Item Space at the bottom of the
screen, and talk to the bum.

He'll mention Bahumat to Blade for the first time, but you should recognize
the name from the prophecy mentioned in the introduction. Other than that the
bum is not very helpfull. For now, before we go to City Hall, it's a good idea
to get a look at the enemy while we have a chance. So go into the alley behind
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Other files from this game:
  1. Rise of the Dragon, The FAQ by System on 09/03/2006, 09:50
    Complete Strategy Guide + Walkth
  2. Rise of the Dragon, The hints by System on 09/03/2006, 09:50