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Description: Red Faction (PC) multiplayer guide FAQ
Written by: Serious Worm
Date started: 23.10.2001.
Date finished: 24.11.2001.
Last updated: 06.06.2002.
Version: 1.5
File size: 40.303 bytes (39.3 KB)
***************************************************************************
* Contents *
***************************************************************************
I. About this FAQ
II. Key bindings I use
III. Weapons
IV. Maps
V. Some chat acronyms
VI. Multiplayer hints & tips
VII. Frequently asked questions
VIII. Author info
IX. Copyright stuff
***************************************************************************
* I. ABOUT THIS FAQ *
***************************************************************************
OPENING WORD
------------
In this FAQ you will find lots of information about the Red Faction
multiplayer. You will find weapons info & tactics for multiplayer, some
chat stuff that many players use for faster writing, what ping & lag are,
a list of user-made maps etc.
If you are a new-comer to Red Faction, then I suggest you customize your
controls using my controls as a reference.
If you find any errors of any kind in this FAQ, please mail me and I will
correct them.
The version of Red Faction when this FAQ was last updated was 1.20.
VERSION HISTORY
---------------
1.0 - First version. (24.11.2001.)
1.1 - Removed the first 3 lines; made some changes to the top info
section; added version history & where you can find the FAQ; added
Riot shield tactics; minor changes to other weapons; shortened the
Author info section; minor changes to the copyright section;
changed/added some more info to the A's in the Frequently asked
questions section; corrected some spelling errors (29.11.2001.)
1.2 - Added the Maps section; added dates to Version history; changed the
Rocket launcher weapon tactics; some changes to game copyrights;
minor changes to the Weapons section; added one Q to the Frequently
asked questions section; updates to Author info section; minor
changes to chat acronyms section (05.12.2001.)
1.3 - Added more maps to the Maps section; removed map scores; minor
changes to the Weapons section; minor additions to FAQ's copyright;
some changes to Author info; big changes to the Frequently asked
questions section; organized the acronyms a bit (24.12.2001.)
1.4 - Added more maps to the Maps section; added one Q to the Frequently
asked questions section and changed some of the A's; minor changes
to Author info section; minor changes to Key bindings I use section;
changes to some weapons; a few added acronyms, added a few more
links to map sites links (22.01.2002.)
1.5 - Changed my info; changed maps info; minor changes to a few Q's
and A's; changed the Precision Rifle score; (6.06.2002.)
NOTES (6.06.2002.)
-----
I probably won't update the FAQ any longer, as I think it is complete, with
all information I had in mind when I started the FAQ. Maybe the map list
could be updated - however, I find it hard to download all maps with my
poor 56K modem, and it's also hard to find a good maps site. Overall, the
FAQ is complete, so unless I get a good list of maps and/or change my
info, I won't update the FAQ.
SITES WITH THE FAQ
------------------
Currently, this FAQ is hosted on the following sites with my permission:
http://www.gamefaqs.com - GameFAQs¸
http://www.neoseeker.com - NeoSeeker (¸ Neo Era Media Inc.)
***************************************************************************
* II. KEY BINDINGS I USE *
***************************************************************************
----
This keyboard & mouse bindings should give you a start for configuring
your own controls.
---
Action - Button / key
BASIC CONTROLS
Primary fire - Left mouse button
Secondary fire - Right mouse button
Reload weapon - Middle mouse button
Move forward - W
Move backward - S
Strafe left - A
Strafe right - D
Jump - Space bar
Crouch - Left CTRL
Use - ENTER
Holster weapon - H
Chat - T
Team chat - Z (Y in-game)
Multiplayer stats - Left SHIFT
WEAPONS KEYS
Close c. weapons - 1
Semi-auto weapons - 2
Heavy weapons - 3
Explosive weapons - 4
Control baton - None
Riot shield - None
Pistol - TAB
Submachine gun - F
Automatic shotgun - Q
Assault rifle - E
Sniper rifle - C
Remote charge - 5
Grenade - G
Flame thrower - CAPS LOCK
Rocket launcher - R
Rail driver - X
Precision rifle - Y (Z in-game)
Heavy machine gun - V
Fusion rocket l. - None
***************************************************************************
* III. WEAPONS *
***************************************************************************
---
In this section the Red Faction weapons are detailed.
---
LEGEND
------
Name - The name of the weapon.
Description - The weapon description.
Ammo - What type of ammo the weapon uses.
Size of clip - How much ammo can weapon hold without reloading.
Maximum ammo - How much ammo you can hold (max. ammo + clip ammo).
Recommended range - On what range(s) this weapon is recommended.
Primary fire - What happens if you press the primary fire button.
Secondary fire - What happens if you press the secondary fire button.
Weapon tactics - The tactics I recommend you to use while holding the
weapon.
What NOT to do when
using this weapon - What you should not do while holding the weapon.
My score - My personal score of the weapon.
Name: Control baton / UCB-24 Ultor Control Baton
Description: This weapon is basically an electrically powered stick.
Ammo/Size of clip: Battery cells / 1 cell
Maximum ammo: 9 + 1
Recommended range: Point blank to short
Primary fire: Swing the baton
Secondary fire: Electrize the baton's end and try to hit someone with it
Weapon tactics:
ONLY use this weapon if you want to humiliate someone, because there is
simply no reason to use it - because there are PLENTY of weapons & ammo on
the maps. And the weapon spends battery cells quite quickly.
What NOT to do when using this weapon:
Simple - do not use it.
My score: 0 / 10
---
NOTE: This following weapon is not available in multiplayer in most maps.
---
Name: Riot shield / UBS-4 Ultor Riot Shield
Description: A big shield that you can use to attack as well.
Ammo/Size of clip: -
Maximum ammo: -
Recommended range: Point blank
Primary fire: Swing the shield
Secondary fire: -
Weapon tactics:
Well, this is just a big shield that prevents the enemies from hurting you
from the direction you are pointing to. It isn't unbreakeable, though, so
use it just temporarely, while grabbing ammo for a weapon or getting some
health.
What NOT to do when using this weapon:
Because the damage done by the shield is quite low, I don't suggest you
use it as a attack weapon. And don't forget to switch to something else
after you collected the ammo/health/armor.
My score: 2/10
Name: 12mm Pistol / USP-16 Ultor Semi-Automatic Pistol
Description: This is what you get when you respawn.
Ammo/Size of clip: 12mm bullets / 16 bullets
Maximum ammo: 210 + 16
Recommended range: Short to medium
Primary fire: Fire the pistol
Secondary fire: Attach/detach silencer (doesn't work in multiplayer)
Weapon tactics:
This is relatively weak weapon. On very close range you can kill someone
with it if you press the fire button as fast as possible, but on longer
ranges it is pretty much useless, compared with other weapons.
Each bullet packs a moderate punch of firepower for unarmored opponents,
so if your opponent doesn't carry armor, you can use the weapon and you
can kill him.
The weapon does not have much recoil.
What NOT to do when using this weapon:
Well, altough the weapon is good, do not use it if you have a better
weapon. Because most better weapons are of course better ;)
Do not use it against armored opponents.
Also, do not use the weapon at really long ranges. Altough you can
maybe hit someone, it simply isn't worth it.
My score: 4 / 10
Name: Submachine Gun (UAP-32/20 Ultor Submachine Gun)
Description: A rapid firing, larger & stronger version of the pistol.
Ammo/Size of clip: 12mm bullets / 64 bullets
Maximum ammo: 210 + 64
Recommended range: Short to medium
Primary fire: Fire the SMG
Secondary fire: None (in singleplayer toggles between 2 ammo types)
Weapon tactics:
This is a quite good weapon, actually. Altough the damage done by each bullet
is the same to the one that the pistol gives, it fires at a moderate firing
rate so you can quite easily kill someone with it.
Just be sure to reload often, and watch out for your ammo supply - in the
current clip, of course, because you usually have more than adequate ammo
supply.
What NOT to do when using this weapon:
Well... Nothing specially ;)
My score: 7 / 10
Name: Automatic Shotgun (UAS-10 Ultor Automatic Combat Shotgun)
Description: Very good short range weapon. Also somewhat usable at
medium range.
Ammo/Size of clip: 10 gauge shells / 8 shells
Maximum ammo: 48 + 8
Recommended range: Point blank to medium
Primary fire: Fire two shells at once. Double firepower, reload
between each shot
Secondary fire: Fire one shell at a time. No reload, rapid-fire
Weapon tactics:
I prefer to use this weapon in narrow corridors and such. It isn't
very good at open spaces. If you fire to someone at point blank
range using primary fire, you have a 95% chance of killing him. And
you can use the weapon as a "finish" weapon in secondary fire mode -
if you hit someone with a sniper-type weapon, you can easily finish him
with this weapon.
What NOT to do when using this weapon:
Do not (obviously) use it at long ranges. Altough one of the pellets
Written by: Serious Worm
Date started: 23.10.2001.
Date finished: 24.11.2001.
Last updated: 06.06.2002.
Version: 1.5
File size: 40.303 bytes (39.3 KB)
***************************************************************************
* Contents *
***************************************************************************
I. About this FAQ
II. Key bindings I use
III. Weapons
IV. Maps
V. Some chat acronyms
VI. Multiplayer hints & tips
VII. Frequently asked questions
VIII. Author info
IX. Copyright stuff
***************************************************************************
* I. ABOUT THIS FAQ *
***************************************************************************
OPENING WORD
------------
In this FAQ you will find lots of information about the Red Faction
multiplayer. You will find weapons info & tactics for multiplayer, some
chat stuff that many players use for faster writing, what ping & lag are,
a list of user-made maps etc.
If you are a new-comer to Red Faction, then I suggest you customize your
controls using my controls as a reference.
If you find any errors of any kind in this FAQ, please mail me and I will
correct them.
The version of Red Faction when this FAQ was last updated was 1.20.
VERSION HISTORY
---------------
1.0 - First version. (24.11.2001.)
1.1 - Removed the first 3 lines; made some changes to the top info
section; added version history & where you can find the FAQ; added
Riot shield tactics; minor changes to other weapons; shortened the
Author info section; minor changes to the copyright section;
changed/added some more info to the A's in the Frequently asked
questions section; corrected some spelling errors (29.11.2001.)
1.2 - Added the Maps section; added dates to Version history; changed the
Rocket launcher weapon tactics; some changes to game copyrights;
minor changes to the Weapons section; added one Q to the Frequently
asked questions section; updates to Author info section; minor
changes to chat acronyms section (05.12.2001.)
1.3 - Added more maps to the Maps section; removed map scores; minor
changes to the Weapons section; minor additions to FAQ's copyright;
some changes to Author info; big changes to the Frequently asked
questions section; organized the acronyms a bit (24.12.2001.)
1.4 - Added more maps to the Maps section; added one Q to the Frequently
asked questions section and changed some of the A's; minor changes
to Author info section; minor changes to Key bindings I use section;
changes to some weapons; a few added acronyms, added a few more
links to map sites links (22.01.2002.)
1.5 - Changed my info; changed maps info; minor changes to a few Q's
and A's; changed the Precision Rifle score; (6.06.2002.)
NOTES (6.06.2002.)
-----
I probably won't update the FAQ any longer, as I think it is complete, with
all information I had in mind when I started the FAQ. Maybe the map list
could be updated - however, I find it hard to download all maps with my
poor 56K modem, and it's also hard to find a good maps site. Overall, the
FAQ is complete, so unless I get a good list of maps and/or change my
info, I won't update the FAQ.
SITES WITH THE FAQ
------------------
Currently, this FAQ is hosted on the following sites with my permission:
http://www.gamefaqs.com - GameFAQs¸
http://www.neoseeker.com - NeoSeeker (¸ Neo Era Media Inc.)
***************************************************************************
* II. KEY BINDINGS I USE *
***************************************************************************
----
This keyboard & mouse bindings should give you a start for configuring
your own controls.
---
Action - Button / key
BASIC CONTROLS
Primary fire - Left mouse button
Secondary fire - Right mouse button
Reload weapon - Middle mouse button
Move forward - W
Move backward - S
Strafe left - A
Strafe right - D
Jump - Space bar
Crouch - Left CTRL
Use - ENTER
Holster weapon - H
Chat - T
Team chat - Z (Y in-game)
Multiplayer stats - Left SHIFT
WEAPONS KEYS
Close c. weapons - 1
Semi-auto weapons - 2
Heavy weapons - 3
Explosive weapons - 4
Control baton - None
Riot shield - None
Pistol - TAB
Submachine gun - F
Automatic shotgun - Q
Assault rifle - E
Sniper rifle - C
Remote charge - 5
Grenade - G
Flame thrower - CAPS LOCK
Rocket launcher - R
Rail driver - X
Precision rifle - Y (Z in-game)
Heavy machine gun - V
Fusion rocket l. - None
***************************************************************************
* III. WEAPONS *
***************************************************************************
---
In this section the Red Faction weapons are detailed.
---
LEGEND
------
Name - The name of the weapon.
Description - The weapon description.
Ammo - What type of ammo the weapon uses.
Size of clip - How much ammo can weapon hold without reloading.
Maximum ammo - How much ammo you can hold (max. ammo + clip ammo).
Recommended range - On what range(s) this weapon is recommended.
Primary fire - What happens if you press the primary fire button.
Secondary fire - What happens if you press the secondary fire button.
Weapon tactics - The tactics I recommend you to use while holding the
weapon.
What NOT to do when
using this weapon - What you should not do while holding the weapon.
My score - My personal score of the weapon.
Name: Control baton / UCB-24 Ultor Control Baton
Description: This weapon is basically an electrically powered stick.
Ammo/Size of clip: Battery cells / 1 cell
Maximum ammo: 9 + 1
Recommended range: Point blank to short
Primary fire: Swing the baton
Secondary fire: Electrize the baton's end and try to hit someone with it
Weapon tactics:
ONLY use this weapon if you want to humiliate someone, because there is
simply no reason to use it - because there are PLENTY of weapons & ammo on
the maps. And the weapon spends battery cells quite quickly.
What NOT to do when using this weapon:
Simple - do not use it.
My score: 0 / 10
---
NOTE: This following weapon is not available in multiplayer in most maps.
---
Name: Riot shield / UBS-4 Ultor Riot Shield
Description: A big shield that you can use to attack as well.
Ammo/Size of clip: -
Maximum ammo: -
Recommended range: Point blank
Primary fire: Swing the shield
Secondary fire: -
Weapon tactics:
Well, this is just a big shield that prevents the enemies from hurting you
from the direction you are pointing to. It isn't unbreakeable, though, so
use it just temporarely, while grabbing ammo for a weapon or getting some
health.
What NOT to do when using this weapon:
Because the damage done by the shield is quite low, I don't suggest you
use it as a attack weapon. And don't forget to switch to something else
after you collected the ammo/health/armor.
My score: 2/10
Name: 12mm Pistol / USP-16 Ultor Semi-Automatic Pistol
Description: This is what you get when you respawn.
Ammo/Size of clip: 12mm bullets / 16 bullets
Maximum ammo: 210 + 16
Recommended range: Short to medium
Primary fire: Fire the pistol
Secondary fire: Attach/detach silencer (doesn't work in multiplayer)
Weapon tactics:
This is relatively weak weapon. On very close range you can kill someone
with it if you press the fire button as fast as possible, but on longer
ranges it is pretty much useless, compared with other weapons.
Each bullet packs a moderate punch of firepower for unarmored opponents,
so if your opponent doesn't carry armor, you can use the weapon and you
can kill him.
The weapon does not have much recoil.
What NOT to do when using this weapon:
Well, altough the weapon is good, do not use it if you have a better
weapon. Because most better weapons are of course better ;)
Do not use it against armored opponents.
Also, do not use the weapon at really long ranges. Altough you can
maybe hit someone, it simply isn't worth it.
My score: 4 / 10
Name: Submachine Gun (UAP-32/20 Ultor Submachine Gun)
Description: A rapid firing, larger & stronger version of the pistol.
Ammo/Size of clip: 12mm bullets / 64 bullets
Maximum ammo: 210 + 64
Recommended range: Short to medium
Primary fire: Fire the SMG
Secondary fire: None (in singleplayer toggles between 2 ammo types)
Weapon tactics:
This is a quite good weapon, actually. Altough the damage done by each bullet
is the same to the one that the pistol gives, it fires at a moderate firing
rate so you can quite easily kill someone with it.
Just be sure to reload often, and watch out for your ammo supply - in the
current clip, of course, because you usually have more than adequate ammo
supply.
What NOT to do when using this weapon:
Well... Nothing specially ;)
My score: 7 / 10
Name: Automatic Shotgun (UAS-10 Ultor Automatic Combat Shotgun)
Description: Very good short range weapon. Also somewhat usable at
medium range.
Ammo/Size of clip: 10 gauge shells / 8 shells
Maximum ammo: 48 + 8
Recommended range: Point blank to medium
Primary fire: Fire two shells at once. Double firepower, reload
between each shot
Secondary fire: Fire one shell at a time. No reload, rapid-fire
Weapon tactics:
I prefer to use this weapon in narrow corridors and such. It isn't
very good at open spaces. If you fire to someone at point blank
range using primary fire, you have a 95% chance of killing him. And
you can use the weapon as a "finish" weapon in secondary fire mode -
if you hit someone with a sniper-type weapon, you can easily finish him
with this weapon.
What NOT to do when using this weapon:
Do not (obviously) use it at long ranges. Altough one of the pellets
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