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Rally Masters: Michelin Race of Champions
Unofficial Strategy Guide and FAQ
by Kasey Chang (ksc1@aol.com)
released August 6, 2001
0 Introduction
0.1 A word from the author
A quick browse through the gamefaq.com shows that there is no FAQ
available for this rally sim, so here's my version.
This is a FAQ, NOT a manual. You won't learn how to play the game
with this document, and I'm NOT about to add it to ease the life
of software pirates.
This USG only covers the PC version since that's the only version
that I have.
Some of you may recognize my name as the editor for the XCOM and
XCOM2: TFTD FAQ's, among others.
0.2 Terms of Distribution
This document is copyrighted by Kuo-Sheng "Kasey" Chang (c) 2001,
all rights reserved excepted as noted above in the disclaimer
section.
This document is available FREE of charge subjected to the
following conditions:
1) This notice and author's name must accompany all copies of
this document: "Rally Masters Unofficial Strategy Guide" is
copyrighted (c) 2001 by Kasey K.S. Chang, all rights reserved
except as noted in the disclaimer."
2) This document must NOT be modified in any form or manner
without prior permission of the author with the following
exception: if you wish to convert this document to a different
file format or archive format, with no change to the content,
then no permission is needed.
2a) In case you can't read, that means TXT only. No banners, no
HTML borders, no cutting up into multiple pages to get you more
banner hits, and esp. no adding your site name to the site list.
3) No charge other than "reasonable" compensation should charged
for its distribution. Free is preferred, of course. Sale of this
information is expressly prohibited. If you see any one selling
this guide, drop me a line at ksc1@aol.com.
4) If you used material from this, PLEASE ACKNOWLEDGE the source,
else it is plagiarism.
5) The author hereby grants all games-related web sites the right
to archive and link to this document to share among the game
fandom, provided that all above restrictions are followed.
Sidenote: The above conditions are known as a statutory contract.
If you meet them, then you are entitled to the rights I give you
in 5), i.e. archive and display this document on your website. If
you don't follow them, then you did not meet the statutory
contract conditions, and therefore you have no right to display
this document. If you do so, then you are infringing upon my
copyright. This section was added for any websites that don't
seem to understand this.
For the gamers: You are under NO obligation to send me ANY
compensation. However, I do ask for a VOLUNTARY contribution of
one (1) US Dollar if you live in the United States, and if you
believe this guide helped your game. If you choose to do so,
please make your US$1.00 check or $1.00 worth of US stamps to
"Kuo-Sheng Chang", and send it to "2220 Turk Blvd. #6, San
Francisco, CA 94118 USA". If you don't live in the US, please
send me some local stamps. I collect stamps too.
0.3 Distribution
This USG should be available at Gamefaqs
(http://www.gamefaqs.com) and other major PC game websites (such
as gamesdomain.com, gamespot.com, gamecenter.com, etc.).
To webmasters who wish to archive this FAQ on their website,
please read the terms of distribution in section 0.2. It says
exactly what it says.
0.4 Other Notes
There is no warranty for this unofficial strategy guide. After
all, it depends on YOU the player. All I can do is offer some
advice.
PLEASE let me know if there's a confusing or missing remark... If
you find a question about this game that is not covered in the
USG, e-mail it to me at ksc1@aol.com. I'll try to answer it and
include it in the next update.
0.5 The Author
I am just a game player who decided to write my own FAQs when the
ones I find don't cover what I want to see. Lots of people like
what I did, so I kept doing it.
Previously, I've written Unofficial Strategy Guides (USGs) for
XCOM, XCOM2:TFTD, Wing Commander 3, Wing Commander 4, Fade to
Black, Spycraft, 688(I) Hunter/Killer. Mechwarrior 3, MW3
Expansion Pack, Need for Speed: Porsche Unleashed, and
Mechwarrior 4.
You can find some of them on my KC Game Nexus website at
http://www.geocities.com/TimesSquare/Alley/6275
If you need to write me, send e-mail to ksc1@aol.com.
0.6 Disclaimer/ Copyright Information
Rally Masters: Michelin Race of Campions is a trademark of
Infogrames.
This USG is not endorsed or authorized by Infogrames.
The information compiled in this USG has been gathered
independently through the author's efforts.
0.7 The Most Frequently Asked Questions
Q: Can you send me Rally Masters?
A: No.
Q: Can you send me the manual (or portions thereof)?
A: It's on the CD, you idiot!
Q: Can you tell me how to play the game?
A: Read the manual.
Q: What's the latest version?
A: US or European version? US Version (V3.1) have no patch.
European version has a 3.2 patch available from the Digital
Illusions website (dice.se).
1 Game Information
This section contains the general game information.
1.1 Background
It's a simple concept. Give every driver identical cars, and have
them drive on a "cross-over" side-by-side track, and do a full
lap, and see who's faster, and thus the better driver. Just in
case the win is due to luck, do two-out-of-three races, swap
starting positions after each heat, and choose randomly from
multiple car models (but nearly equal), which will ensure
fairness. Thus is born Race of Champions.
Michelin Race of Champions is the annual end-of-season event
organized by IMP and officially sanctioned by the FIA
(International Automobile Federation). It is held at the Canary
Islands since 1992. Before that, it was held at Nurburgring,
Germany in 1990 and Barcelona, Spain in 1991.
The American equivalent is IROC (International Race of
Champions), which give a full field of drivers identical cars and
let them loose on ovals.
1.2 Game Information
Rally Masters is a 3D driving sim that allows you to participate
in the famous Race of Champions event above, as well as in multi-
stage Championship held on super-special stages, a race on
circuit courses with multiple cars, and a traditional rally
event.
There are over 20 cars and lots of tracks (all can be raced in
reverse) with lots of actual drivers.
Multiplayer is supported through built-in server/client.
1.3 Hardware requirements
Intel Pentium 233 or faster CPU
Win95 or Win98
32 megs of RAM
Direct 3D accelerator with at least 8 megs of memory
Directsound compatible soundcard
(Optional joystick, wheel, pedals, and other controllers)
(Optional Internet connection for multiplayer games)
1.4 Difficulty Levels
It has five difficulty levels, as well as three separate
divisions of drivers (F2, WRC, and Legends) and over 20 different
vehicles. Some drivers and cars are locked and must be "unlocked"
through winning.
1.5 Single and Multiplayer Modes
Single player: you can participate in one of the four trophy
events: Race of Champions, Rally Master Championship, Rally
Master Challenge, and Rally Master Trophy. You can race single
events (i.e. pick one special country's courses), or pick a
specific course to practice, in either full race or simple time-
attack mode.
Any of the events can be picked as multiplayer. You can join an
existing server or start your own server. There is a built-in
chat lobby.
1.6 Misc. Info
No content yet.
2 Rally driving tips
2.1 Powerslide
The trick to retaining speed into a corner is by using a maneuver
known as a powerslide. Approach a corner a little faster than you
normally would, but turn slightly earlier. If you can't get the
nose around, tap the handbrakes to force the rear wheels loose.
If the nose turns too far, countersteer and accelerate slightly.
If you do it just right, your nose would be pointing into the
next corner as the car slides sideways and you can accelerate
away once you pass the apex.
2.2 Brake turns
There are some situations where you need to make a tight 90
degree or 180 degree turn, and the trick to that is to use BOTH
the brakes and the hand brakes. As you approach that 180 turn
(say in the USA superspecial stage), accelerate until you're near
the turn. Then turn as you slam both handbrakes and the brakes at
the same time. Your car should slide and turn. When you judge
you've slowed enough for the rest of the turn, start accelerating
away.
2.3 Listen to your co-driver
Your co-driver is VERY important, esp. at night, when your
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Other files from this game:
- Rally Masters document by System on 14/03/2006, 06:30
Just copy into the Rally Masters folder and all cars and tracks - Rally Masters FAQ by System on 09/03/2006, 09:50






