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NOTE: I KNOW ABSOLUTELY NOTHING ABOUT THE DREAMCAST VERSION OF THIS
GAME, SO PLEASE, DON'T SEND ANY EMAILS CONCERNING THE DC VERSION!
THIS FAQ WAS MEANT TO BE JUST FOR THE PC. THANKS FOR READING.
Last updated : 7 April 2001 (Australian Time)
---------------------------------------------------------------------
DC's Rainbow Six:Rogue Spear Guide v1.71
---------------------------------------------------------------------
_____ _ _
| __ \ (_) | |
| |__) |__ _ _ _ __ | |__ _____ __
| _ // _` | | '_ \| '_ \ / _ \ \ /\ / /
| | \ \ (_| | | | | | |_) | (_) \ V V /
|_| \_\__,_|_|_|_|_|_.__/ \___/ \_/\_/
/ ____(_) _
| (___ ___ _(_)
\___ \| \ \/ /
_____ ____) | |> < _
| __ \_____/|_/_/\_(_)
| |__) |___ __ _ _ _ ___
| _ // _ \ / _` | | | |/ _ \
| | \ \ (_) | (_| | |_| | __/
|_|__\_\___/ \__, |\__,_|\___|
/ ____| __/ |
| (___ _ __ |___/ __ _ _ __
\___ \| '_ \ / _ \/ _` | '__|
____) | |_) | __/ (_| | |
|_____/| .__/ \___|\__,_|_|
| |
|_|
Legal Stuff
This entire FAQ is copyright DC 2000-01. The only sites that can use this without asking are: http://www.gamefaqs.com http://kengc.alphalink.com.au http://vgstrategies.about.com http://jump.to/magus http://home.planetinternet.be/~twuyts http://www.cheatcc.com http://www.gamedudes.com http://www.the.spoiler.com http://www.coliseumgame.com http://www.aquariusinc.com http://www.freegames.cc http://www.timsvault.com http://www.nonsologiochi.com/ http://www.fortunecity.com/skyscraper/memphis/1501 http://www.ludus.it http://www.gamecenter.com/Faqs/ http://www.gamingplanet.com http://faqdomain.cjb.net http://www.neoseeker.com http://dlh.net
If you want to use it on your site, please e-mail me at dc3131@yahoo.com.au
The latest version can always be found from http://www.gamefaqs.com or http://vgstrategies.about.com
Note, that if you've asked me for permission but don't see your site on the list above, don't worry about it, as it's a real pain to update each time everyone asks me to use this guide on their site. So as long as you've asked me, yes, you can put it up on your site. The sites above are the ones that don't have to ask to use them.
Rainbow Six: Rogue Spear is copyright The Producers/Red Storm 1999.
Please do not leech any of this to make your own FAQ out of it. Unless you have MY permission DO
NOT take anything at all from this guide. Don't edit, don't do anything to it and submit it without e-mailing me with permission first. You can print it out, but only for personal use, no selling this! Summing it up, do anything for your own personal benefit (apart from reading it) without asking me, AND YOU'LL BURN IN HELL!!!!!
---====================---
To get in touch, e-mail me at dc3131@yahoo.com.au
My ICQ# is 34601221
My webpage is http://www.dcmagus.com
My MSN contact is dcmagus@hotmail.com, but any email sent to that address will most likely be ignored, as I don't check that account
My AIM name is dcmagus
Be warned that I'm only on the net twice a week, don't expect replies from me which are ten minutes after you've sent the mail. Here's some guidelines about sending me mail:
1.Make sure you put the title of the game you're asking about in the subject. I've made a fair few FAQs, and it's a bit hard to work things out sometimes.
2.If it's an FAQ, make sure that it's not already in the guide!!! If it is, I'll do my best to ignore it.
If it's not in there, make sure that the details you provide are, well, DETAILED, and not sketchy. Examples are "Hi need to know how to get past this part, i'm in a room and stuck", I need to know where you are, etc.
3.Ask nicely. So far, most people have, but if your mail goes along the lines of "Hi, need code for B2, reply within the next hour otherwise I'll bomb you" will not get you anywhere.
That's it. Sorry for being a pain, but it had to be said.
---====================---
Version History v0.5-Just some tips. v1.0-Mission Hints, and filled in more tips. v1.3-Thanks to Cheat CC, added some cheats! Plus a character guide. v1.4-Full level walkthrough. v1.41-Copyright Notice changed. v1.42-Another site. v1.43-Copyright Notice changed. v1.44-Copyright Notice changed. v1.45-Seems like a waste of time, but I like ASCII art headings =) v1.46-Copyright changed, again. v1.47-Copyright Notice changed. v1.49-Copyright Notice changed. v1.5-Email guidelines. Some people out there are getting annoying. v1.6-Big update, characters updated and a kit section added. v1.61-Added a notice up the top to tell people that I know nothing about the DC version. I don't own one, sorry. This FAQ is for the
PC version. v1.7-New email addy. v1.71-Name change!
1)Introduction
2)Planning
3)Action!
4)Other Tips
5)Some Mission Hints
6)Characters/Roster
7)Kits
8)Cheats
9)Acknowledgements
---------------------------------------------------------------------
1)Introduction
---------------------------------------------------------------------
When Rainbow Six came out, it was hailed as the king of tactical
FPS's. It had teamwork, "real-world" factors, and some of the best team play in an FPS ever. Now its sequel is out, and it is even more stunning.
It's basically a re-doing of Rainbow Six, and the tweaks it adds are extremely good. You are again in charge of the Rainbow anti-terrorist squad, who's put in charge of protecting the world from these terrorists (the Tangos).
The game is really easy to get into if you've played Rainbow Six before, and it's still pretty easy to learn for beginners. Within the game is a training feature, kinda like the Half-Life Black Mesa
Hazard Course.
Once you've picked your mission, the game will give you a briefing which it is advisable to listen to, and gives you some intel too. Then you've got to make your team. There's tonnes of abilities your team members can have, ranging from electronics, assault, sniping, demo- litons or reconnaissance.
Their weapons and other stats can be tweaked to your delight. You can use sniper rifles (YES! I won't have to resort to playing Silent
Scope at the arcades), standard and silenced assault rifles, pistols, flashbangs, grenades, explosives, and heartbeat sensors to detect the enemy.
Apart from the missions, there's two variants: Lone Wolf and Terrorist
Hunt. In these missions, you've got to exterminate all of the terrorists, and in Lone Wolf, you've got to do it alone, and in Terrorist Hunt, you've got a full backup team to help.
Now onto the graphics. WHOA. They're damn good. Fully 3D, and they are modelled on real-life locations, including the Prague Opera House and a 747. It looks real enough. The game also uses the sounds to up the suspense a little.
It's not your average Quake style FPS. You've got to plan, plan, plan.
And work together in a team. You're not the lone soldier zapped into hell now, you're the anti-terrorist squad who aren't as macho. You can co-ordinate their actions so that when one team throws a flashbang to blind the enemy, the other team rushes in to finish them off.
There's also the issue of hostages. They die, you die. I mean, lose.
You've got to rescue them before they die... and timing is vital to saving them. Actually, timing is vital to any part of the mission.
Planning plays a very important part of the game, and you can either take the default plan or make one up of your own.
In game, there's a very useful map in the game which shows you your position and position of the other teams. Use this to your advantage when storming the enemy. Also, there's the extremely useful peek function, where you can see what's around a corner without actually going around that corner. Peeking adds to the suspense factor, and also increases your chance of your survival.
The AI does have some problems though. But, they are minor, minor things as it's still supberb. They can withdraw from attack, and they keep moving and don't just stay in one spot.
Multiplay is also near perfect. All of the missions are available for multiplay, and you can not only play co-op with your buddies but also the AI!
Overall, this is the new standard in tactical FPS. While the AI may not be perfect, and the missions may become a little repetitive, it's a great FPS full of tactics, and suspense. Get it.
---------------------------------------------------------------------
2)Planning
---------------------------------------------------------------------
Apart from the real action phase, the planning is probably the most important phase of the game. The plans that the game provides you with are good to stick with for the first few missions, and once you've got the hang of it, you can start planning yourself.
First, watch the whole thing in Watch Mode. Here, you can make an analysis on the plan. Here, you can see the mission's strongest points, and the weakest points. Try to plan by yourself as quickly as possible, as you'll get experience and you'll know how to spend your money.
Next, never ever skip the briefing. Listen to every single last detail, and if there's any information you can squeeze out of anyone/ anything, get it as it will be invaluable.
Also stay on the Intel screen for a while. You should have some knowledge of the likely plans of the Tangos, and some advice on the type of team you should you. You should have been able to have learnt them, the objectives, and any restrictions (time, specialists) on the mission.
Now, it's time to choose a team. You should know by know what type of team you'll need for the situation. Usually, people with assault skills are the ones to pick as they are the most versatile, and assault skills are usually the most important skills needed in a mission.
Some missions may call for demolition specialists, reconnaisance, snipers or electronics. All team members know how to carry out all of the tasksbut they're probably less skilled in those areas than a specialist.
GAME, SO PLEASE, DON'T SEND ANY EMAILS CONCERNING THE DC VERSION!
THIS FAQ WAS MEANT TO BE JUST FOR THE PC. THANKS FOR READING.
Last updated : 7 April 2001 (Australian Time)
---------------------------------------------------------------------
DC's Rainbow Six:Rogue Spear Guide v1.71
---------------------------------------------------------------------
_____ _ _
| __ \ (_) | |
| |__) |__ _ _ _ __ | |__ _____ __
| _ // _` | | '_ \| '_ \ / _ \ \ /\ / /
| | \ \ (_| | | | | | |_) | (_) \ V V /
|_| \_\__,_|_|_|_|_|_.__/ \___/ \_/\_/
/ ____(_) _
| (___ ___ _(_)
\___ \| \ \/ /
_____ ____) | |> < _
| __ \_____/|_/_/\_(_)
| |__) |___ __ _ _ _ ___
| _ // _ \ / _` | | | |/ _ \
| | \ \ (_) | (_| | |_| | __/
|_|__\_\___/ \__, |\__,_|\___|
/ ____| __/ |
| (___ _ __ |___/ __ _ _ __
\___ \| '_ \ / _ \/ _` | '__|
____) | |_) | __/ (_| | |
|_____/| .__/ \___|\__,_|_|
| |
|_|
Legal Stuff
This entire FAQ is copyright DC 2000-01. The only sites that can use this without asking are: http://www.gamefaqs.com http://kengc.alphalink.com.au http://vgstrategies.about.com http://jump.to/magus http://home.planetinternet.be/~twuyts http://www.cheatcc.com http://www.gamedudes.com http://www.the.spoiler.com http://www.coliseumgame.com http://www.aquariusinc.com http://www.freegames.cc http://www.timsvault.com http://www.nonsologiochi.com/ http://www.fortunecity.com/skyscraper/memphis/1501 http://www.ludus.it http://www.gamecenter.com/Faqs/ http://www.gamingplanet.com http://faqdomain.cjb.net http://www.neoseeker.com http://dlh.net
If you want to use it on your site, please e-mail me at dc3131@yahoo.com.au
The latest version can always be found from http://www.gamefaqs.com or http://vgstrategies.about.com
Note, that if you've asked me for permission but don't see your site on the list above, don't worry about it, as it's a real pain to update each time everyone asks me to use this guide on their site. So as long as you've asked me, yes, you can put it up on your site. The sites above are the ones that don't have to ask to use them.
Rainbow Six: Rogue Spear is copyright The Producers/Red Storm 1999.
Please do not leech any of this to make your own FAQ out of it. Unless you have MY permission DO
NOT take anything at all from this guide. Don't edit, don't do anything to it and submit it without e-mailing me with permission first. You can print it out, but only for personal use, no selling this! Summing it up, do anything for your own personal benefit (apart from reading it) without asking me, AND YOU'LL BURN IN HELL!!!!!
---====================---
To get in touch, e-mail me at dc3131@yahoo.com.au
My ICQ# is 34601221
My webpage is http://www.dcmagus.com
My MSN contact is dcmagus@hotmail.com, but any email sent to that address will most likely be ignored, as I don't check that account
My AIM name is dcmagus
Be warned that I'm only on the net twice a week, don't expect replies from me which are ten minutes after you've sent the mail. Here's some guidelines about sending me mail:
1.Make sure you put the title of the game you're asking about in the subject. I've made a fair few FAQs, and it's a bit hard to work things out sometimes.
2.If it's an FAQ, make sure that it's not already in the guide!!! If it is, I'll do my best to ignore it.
If it's not in there, make sure that the details you provide are, well, DETAILED, and not sketchy. Examples are "Hi need to know how to get past this part, i'm in a room and stuck", I need to know where you are, etc.
3.Ask nicely. So far, most people have, but if your mail goes along the lines of "Hi, need code for B2, reply within the next hour otherwise I'll bomb you" will not get you anywhere.
That's it. Sorry for being a pain, but it had to be said.
---====================---
Version History v0.5-Just some tips. v1.0-Mission Hints, and filled in more tips. v1.3-Thanks to Cheat CC, added some cheats! Plus a character guide. v1.4-Full level walkthrough. v1.41-Copyright Notice changed. v1.42-Another site. v1.43-Copyright Notice changed. v1.44-Copyright Notice changed. v1.45-Seems like a waste of time, but I like ASCII art headings =) v1.46-Copyright changed, again. v1.47-Copyright Notice changed. v1.49-Copyright Notice changed. v1.5-Email guidelines. Some people out there are getting annoying. v1.6-Big update, characters updated and a kit section added. v1.61-Added a notice up the top to tell people that I know nothing about the DC version. I don't own one, sorry. This FAQ is for the
PC version. v1.7-New email addy. v1.71-Name change!
1)Introduction
2)Planning
3)Action!
4)Other Tips
5)Some Mission Hints
6)Characters/Roster
7)Kits
8)Cheats
9)Acknowledgements
---------------------------------------------------------------------
1)Introduction
---------------------------------------------------------------------
When Rainbow Six came out, it was hailed as the king of tactical
FPS's. It had teamwork, "real-world" factors, and some of the best team play in an FPS ever. Now its sequel is out, and it is even more stunning.
It's basically a re-doing of Rainbow Six, and the tweaks it adds are extremely good. You are again in charge of the Rainbow anti-terrorist squad, who's put in charge of protecting the world from these terrorists (the Tangos).
The game is really easy to get into if you've played Rainbow Six before, and it's still pretty easy to learn for beginners. Within the game is a training feature, kinda like the Half-Life Black Mesa
Hazard Course.
Once you've picked your mission, the game will give you a briefing which it is advisable to listen to, and gives you some intel too. Then you've got to make your team. There's tonnes of abilities your team members can have, ranging from electronics, assault, sniping, demo- litons or reconnaissance.
Their weapons and other stats can be tweaked to your delight. You can use sniper rifles (YES! I won't have to resort to playing Silent
Scope at the arcades), standard and silenced assault rifles, pistols, flashbangs, grenades, explosives, and heartbeat sensors to detect the enemy.
Apart from the missions, there's two variants: Lone Wolf and Terrorist
Hunt. In these missions, you've got to exterminate all of the terrorists, and in Lone Wolf, you've got to do it alone, and in Terrorist Hunt, you've got a full backup team to help.
Now onto the graphics. WHOA. They're damn good. Fully 3D, and they are modelled on real-life locations, including the Prague Opera House and a 747. It looks real enough. The game also uses the sounds to up the suspense a little.
It's not your average Quake style FPS. You've got to plan, plan, plan.
And work together in a team. You're not the lone soldier zapped into hell now, you're the anti-terrorist squad who aren't as macho. You can co-ordinate their actions so that when one team throws a flashbang to blind the enemy, the other team rushes in to finish them off.
There's also the issue of hostages. They die, you die. I mean, lose.
You've got to rescue them before they die... and timing is vital to saving them. Actually, timing is vital to any part of the mission.
Planning plays a very important part of the game, and you can either take the default plan or make one up of your own.
In game, there's a very useful map in the game which shows you your position and position of the other teams. Use this to your advantage when storming the enemy. Also, there's the extremely useful peek function, where you can see what's around a corner without actually going around that corner. Peeking adds to the suspense factor, and also increases your chance of your survival.
The AI does have some problems though. But, they are minor, minor things as it's still supberb. They can withdraw from attack, and they keep moving and don't just stay in one spot.
Multiplay is also near perfect. All of the missions are available for multiplay, and you can not only play co-op with your buddies but also the AI!
Overall, this is the new standard in tactical FPS. While the AI may not be perfect, and the missions may become a little repetitive, it's a great FPS full of tactics, and suspense. Get it.
---------------------------------------------------------------------
2)Planning
---------------------------------------------------------------------
Apart from the real action phase, the planning is probably the most important phase of the game. The plans that the game provides you with are good to stick with for the first few missions, and once you've got the hang of it, you can start planning yourself.
First, watch the whole thing in Watch Mode. Here, you can make an analysis on the plan. Here, you can see the mission's strongest points, and the weakest points. Try to plan by yourself as quickly as possible, as you'll get experience and you'll know how to spend your money.
Next, never ever skip the briefing. Listen to every single last detail, and if there's any information you can squeeze out of anyone/ anything, get it as it will be invaluable.
Also stay on the Intel screen for a while. You should have some knowledge of the likely plans of the Tangos, and some advice on the type of team you should you. You should have been able to have learnt them, the objectives, and any restrictions (time, specialists) on the mission.
Now, it's time to choose a team. You should know by know what type of team you'll need for the situation. Usually, people with assault skills are the ones to pick as they are the most versatile, and assault skills are usually the most important skills needed in a mission.
Some missions may call for demolition specialists, reconnaisance, snipers or electronics. All team members know how to carry out all of the tasksbut they're probably less skilled in those areas than a specialist.
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Other files from this game:
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- Rainbow Six - Rogue Spear hints by System on 09/03/2006, 09:50
- Rainbow Six - Rogue Spear cheats by System on 09/03/2006, 09:50






