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--------------------------
There are 5 difficulty levels to choose from. The higher the
level, the more intelligent and accurate the bots are. Ranked in consecutive
order: "I can Win", "Bring It On", "Hurt Me Plenty",
"Hardcore" and
"Nightmare".
[2.2.5]: Saving
---------------
If more than one person is playing singleplayer on your version of
Quake 3 Arena and you want to keep your game intact, simply rename the
"q3config.cfg" file to something else. When you start the game, you'll
have to re-enter your CD-Key, but the singleplayer settings will be reset.
To restore your game, simply change the name of the file back.
[2.2.6]: Story
--------------
Untold centuries ago the Vadrigar, the mysterious Arena Masters,
constructed the Arena Eternal for their own infernal amusement. Virtually
nothing is known of these beings except that they savor the carnage and
clamor of battle. As such, they have stocked the arena with the greatest
warriors of all time. And you have just joined their ranks.
As a gladiator in the Arena Eternal, you must not only survive, but
also win each and every battle against ever more powerful opponents. Don't
worry overly much about getting "fragged." The Vadrigar won't be cheated of
their favorite sport by a little thing like death. Those who fall are
instantly restored to life and immediately thrust back into the battle,
perhaps a little wiser for their misfortunes.
When the dust, blood, and gibs settle, all warriors will have earned
the right to battle again, providing further entertainment for the Vadrigar.
But only the warrior who has fragged the most foes will be lauded as the
winner. The victorious gladiator advances to a more challenging array of
arenas, until, at last, he or she faces Xaero, Lord of the Final Arena.
[2.3]Multi-Player
=================
[2.3.1]: Changing Name Color
----------------------------
In the name area of player setup...
Type in these codes for the color you want:
^1=RED
^2=GREEN
^3=YELLOW
^4=BLUE
^5=AQUA
^6=PURPLE
^7=WHITE
For example, "^1Doom" will give you a red "Doom", and "^6Frag"
will give you a purple "Frag".
[2.3.2]: Modes
--------------
A list of the multiplayer modes available in Q3A.
[2.3.2.1]: Capture-The-Flag
```````````````````````````
Get into the opposing team's home base, grab its flag, and run
home to score. Teamwork is essential--some people guarding the flag, others
guarding the doorway, I hope you get the idea.
[2.3.2.2]: Free-For-All
```````````````````````
This is the classic form of Deathmatch. It's every man, woman, and
sinister alien being for him/her/itself as the players frag everything that
moves to get the most points.
[2.3.2.3]: Team Deathmatch
``````````````````````````
It's Red against Blue in a coordinated contest of carnage. Two teams
of players work to control the arena and score the most frags on their foes.
[2.3.2.4]: Tournament
`````````````````````
Players fight each other one-on-one, while future foes watch as
spectators. The watchers wait their turns to be the challenger who wrests
control of arena from the most recent victor.
[2.3.3]: Options
----------------
[2.3.3.1]: Internet
```````````````````
Q3A is much more fun online than with bots. For beginners, the
setting-up process is actually quite simple.
Go to Multiplayer, then Specify. Just type in the IP address of
an online server and its port, and click Fight.
The port setting for Q3A is server dependant but the default is 27960.
[2.3.3.2]: LAN
``````````````
If you're new to LAN, then please visit these sites for more
information on LAN games:
http://www.lanparty.com/
http://www.tweak3d.net/articles/network/
[2.3.4]: Ping
-------------
Ping is the amount of time that a packet of information takes
to travel from the client to the server. It is measured in milliseconds
(1/1000 of a second). This situation as a whole is termed lag/latency.
Factors resulting in lag:
I. Quality of hardware (Faster computer=less lag)
II.Quality of internet connection (modem)
III.Quality of ISP (internet service provider)
Ping values can range from 0 to 9999ms. If it actually does reach
9999ms, then it's declared that the server is not available. Generally,
a reasonably playable online game should have a ping of 400 can result in almost unplayable games.
There are 2 categories of online gamers:
I. LPBs (Low-Ping-Bastage)
-those with pings 150ms; usually use lower-quality internet connections
eg. analog modems (56kbps and below)
Things to take note of:
If you're a LPB joining a server where most players are HPBs, it
is generally considered polite to ask first if they mind.
If you're a HPB on a server where there are LPBs, never whine
about your ping when you lose. You can always leave and join another
server.
You can view your ping during a multiplayer game by pressing
the F1 key.
How do I simulate a 200ms ping when playing alone with bots?
-Use this console command "seta cl_timenudge x" to simulate an online
ping. Replace x with the desired ping.
For more information, visit sections 6.5.5 and 7.2.2.
[2.3.5] Pure Server
-------------------
What is a pure server?
-A pure server does crc checks on client files to stop hacked paks
being used like the vision paks in the test or high visiblity skins etc.
Pure Server has its disadvantages:
1. After installing the point release, any server not using the point
release (all linux servers at the very least) in combination with pure
on, means that I can't play on them anymore.
2. If I have custom maps I can't play on pure servers.
3. If I have custom skins I can't play on pure servers.
4. If I have custom mods I can't play on pure servers.
Note: Setting a server to pure does not stop one from using any
custom binds or aliases in an autoexec.cfg file.
The "pure" server option doesn't allow people that have custom .pk3
files to stay connected to a server with the setting "sv_pure" set
to 1. If you do have custom .pk3 files and you connect to a server that is
"pure" then you will be able to play, but you will get kicked at every map
change and will be forced to reconnect.
My FOV is stuck at 90 in pure setting no matter what I do!
-If your FOV defaults back to 90, then that's because the server admin
has made everybody use the default FOV of 90 in their servers config
file; it has nothing to do with pure at all.
[2.3.6]: Server-Hosting
-----------------------
Here are some links related to server-hosting for Linux & NT:
-Quake III Arena Server Setup Guide for Linux & NT
http://www.3dgw.com/guides/q3a/
-Quake III Arena Linux Dedicated server Binary
http://www.quake3world.com/files/linuxq3ded-1_11-i386_tar.gz
-Server Administration FAQ
http://www.quake3world.com/info
RAM usage:
For general use free for all, tournament maps, and team
deathmatch, a com_hunkmegs setting of 16 is sufficient. Using the
included tournament maps only, a com_hunkmegs setting of 12 may be
used to conserve more memory. Capture The Flag requires a minimum
com_hunkmegs setting of 26 with the included maps.
Usage for a dedicated server:
quake3.exe +set dedicated 1 +set com_hunkmegs 16"
Refer to section 6.5.4 for more information on com_hunkmegs.
==========================
CHAPTER [3]: MODIFICATIONS
==========================
[3.1]: Adding custom maps
=========================
Running custom levels is really easy, here's how to do it:
(You need Winzip btw)
Create a .zip file in your baseq3 folder and place the levels you have
made inside with NO compression.
Rename the .zip file to .pk3
You can have a separate .pk3 file for every map you have.
To run the map, just type /map mapname into the console (~key)
[3.2]: Mods
===========
Alliance (merged team of ExpertCTF and LMCTF)
-http://www.planetqauke.com/alliance
Barrymore Mod
-http://www.custard.org/~durzel/barrymore-q3.zip
Decimal Mod
-http://www.quake3mods.net/decimal/
Demonic CTF
-http://demonic.quake3world.com/
DBZ: Bid For Power
-http://dbz.q3center.com/
Final vs Fantasy 2
-http://www.fvfworld.com/
Grapple Hook Mod
-http://www.fileplanet.com/dl/dl.asp?bop/q3hook.zip
GX Mod
-http://wwwcsif.cs.ucdavis.edu/~lips/gxmod/plan.html
Human Torpedo Mod
-http://clans.quake2.co.uk/nme/nmemain.html
Instagib (railgun is the only weapon and every shot is lethal)
-http://carnagenet.com/
Merc's Q3A Teamplay Mod
-http://www.stellarspace.com/llama/
Team Assault
-http://teamassault.thefortress.org/
====================
CHAPTER [4]: EDITING
====================
[4.1]: CFG Files
================
There are 5 difficulty levels to choose from. The higher the
level, the more intelligent and accurate the bots are. Ranked in consecutive
order: "I can Win", "Bring It On", "Hurt Me Plenty",
"Hardcore" and
"Nightmare".
[2.2.5]: Saving
---------------
If more than one person is playing singleplayer on your version of
Quake 3 Arena and you want to keep your game intact, simply rename the
"q3config.cfg" file to something else. When you start the game, you'll
have to re-enter your CD-Key, but the singleplayer settings will be reset.
To restore your game, simply change the name of the file back.
[2.2.6]: Story
--------------
Untold centuries ago the Vadrigar, the mysterious Arena Masters,
constructed the Arena Eternal for their own infernal amusement. Virtually
nothing is known of these beings except that they savor the carnage and
clamor of battle. As such, they have stocked the arena with the greatest
warriors of all time. And you have just joined their ranks.
As a gladiator in the Arena Eternal, you must not only survive, but
also win each and every battle against ever more powerful opponents. Don't
worry overly much about getting "fragged." The Vadrigar won't be cheated of
their favorite sport by a little thing like death. Those who fall are
instantly restored to life and immediately thrust back into the battle,
perhaps a little wiser for their misfortunes.
When the dust, blood, and gibs settle, all warriors will have earned
the right to battle again, providing further entertainment for the Vadrigar.
But only the warrior who has fragged the most foes will be lauded as the
winner. The victorious gladiator advances to a more challenging array of
arenas, until, at last, he or she faces Xaero, Lord of the Final Arena.
[2.3]Multi-Player
=================
[2.3.1]: Changing Name Color
----------------------------
In the name area of player setup...
Type in these codes for the color you want:
^1=RED
^2=GREEN
^3=YELLOW
^4=BLUE
^5=AQUA
^6=PURPLE
^7=WHITE
For example, "^1Doom" will give you a red "Doom", and "^6Frag"
will give you a purple "Frag".
[2.3.2]: Modes
--------------
A list of the multiplayer modes available in Q3A.
[2.3.2.1]: Capture-The-Flag
```````````````````````````
Get into the opposing team's home base, grab its flag, and run
home to score. Teamwork is essential--some people guarding the flag, others
guarding the doorway, I hope you get the idea.
[2.3.2.2]: Free-For-All
```````````````````````
This is the classic form of Deathmatch. It's every man, woman, and
sinister alien being for him/her/itself as the players frag everything that
moves to get the most points.
[2.3.2.3]: Team Deathmatch
``````````````````````````
It's Red against Blue in a coordinated contest of carnage. Two teams
of players work to control the arena and score the most frags on their foes.
[2.3.2.4]: Tournament
`````````````````````
Players fight each other one-on-one, while future foes watch as
spectators. The watchers wait their turns to be the challenger who wrests
control of arena from the most recent victor.
[2.3.3]: Options
----------------
[2.3.3.1]: Internet
```````````````````
Q3A is much more fun online than with bots. For beginners, the
setting-up process is actually quite simple.
Go to Multiplayer, then Specify. Just type in the IP address of
an online server and its port, and click Fight.
The port setting for Q3A is server dependant but the default is 27960.
[2.3.3.2]: LAN
``````````````
If you're new to LAN, then please visit these sites for more
information on LAN games:
http://www.lanparty.com/
http://www.tweak3d.net/articles/network/
[2.3.4]: Ping
-------------
Ping is the amount of time that a packet of information takes
to travel from the client to the server. It is measured in milliseconds
(1/1000 of a second). This situation as a whole is termed lag/latency.
Factors resulting in lag:
I. Quality of hardware (Faster computer=less lag)
II.Quality of internet connection (modem)
III.Quality of ISP (internet service provider)
Ping values can range from 0 to 9999ms. If it actually does reach
9999ms, then it's declared that the server is not available. Generally,
a reasonably playable online game should have a ping of 400 can result in almost unplayable games.
There are 2 categories of online gamers:
I. LPBs (Low-Ping-Bastage)
-those with pings 150ms; usually use lower-quality internet connections
eg. analog modems (56kbps and below)
Things to take note of:
If you're a LPB joining a server where most players are HPBs, it
is generally considered polite to ask first if they mind.
If you're a HPB on a server where there are LPBs, never whine
about your ping when you lose. You can always leave and join another
server.
You can view your ping during a multiplayer game by pressing
the F1 key.
How do I simulate a 200ms ping when playing alone with bots?
-Use this console command "seta cl_timenudge x" to simulate an online
ping. Replace x with the desired ping.
For more information, visit sections 6.5.5 and 7.2.2.
[2.3.5] Pure Server
-------------------
What is a pure server?
-A pure server does crc checks on client files to stop hacked paks
being used like the vision paks in the test or high visiblity skins etc.
Pure Server has its disadvantages:
1. After installing the point release, any server not using the point
release (all linux servers at the very least) in combination with pure
on, means that I can't play on them anymore.
2. If I have custom maps I can't play on pure servers.
3. If I have custom skins I can't play on pure servers.
4. If I have custom mods I can't play on pure servers.
Note: Setting a server to pure does not stop one from using any
custom binds or aliases in an autoexec.cfg file.
The "pure" server option doesn't allow people that have custom .pk3
files to stay connected to a server with the setting "sv_pure" set
to 1. If you do have custom .pk3 files and you connect to a server that is
"pure" then you will be able to play, but you will get kicked at every map
change and will be forced to reconnect.
My FOV is stuck at 90 in pure setting no matter what I do!
-If your FOV defaults back to 90, then that's because the server admin
has made everybody use the default FOV of 90 in their servers config
file; it has nothing to do with pure at all.
[2.3.6]: Server-Hosting
-----------------------
Here are some links related to server-hosting for Linux & NT:
-Quake III Arena Server Setup Guide for Linux & NT
http://www.3dgw.com/guides/q3a/
-Quake III Arena Linux Dedicated server Binary
http://www.quake3world.com/files/linuxq3ded-1_11-i386_tar.gz
-Server Administration FAQ
http://www.quake3world.com/info
RAM usage:
For general use free for all, tournament maps, and team
deathmatch, a com_hunkmegs setting of 16 is sufficient. Using the
included tournament maps only, a com_hunkmegs setting of 12 may be
used to conserve more memory. Capture The Flag requires a minimum
com_hunkmegs setting of 26 with the included maps.
Usage for a dedicated server:
quake3.exe +set dedicated 1 +set com_hunkmegs 16"
Refer to section 6.5.4 for more information on com_hunkmegs.
==========================
CHAPTER [3]: MODIFICATIONS
==========================
[3.1]: Adding custom maps
=========================
Running custom levels is really easy, here's how to do it:
(You need Winzip btw)
Create a .zip file in your baseq3 folder and place the levels you have
made inside with NO compression.
Rename the .zip file to .pk3
You can have a separate .pk3 file for every map you have.
To run the map, just type /map mapname into the console (~key)
[3.2]: Mods
===========
Alliance (merged team of ExpertCTF and LMCTF)
-http://www.planetqauke.com/alliance
Barrymore Mod
-http://www.custard.org/~durzel/barrymore-q3.zip
Decimal Mod
-http://www.quake3mods.net/decimal/
Demonic CTF
-http://demonic.quake3world.com/
DBZ: Bid For Power
-http://dbz.q3center.com/
Final vs Fantasy 2
-http://www.fvfworld.com/
Grapple Hook Mod
-http://www.fileplanet.com/dl/dl.asp?bop/q3hook.zip
GX Mod
-http://wwwcsif.cs.ucdavis.edu/~lips/gxmod/plan.html
Human Torpedo Mod
-http://clans.quake2.co.uk/nme/nmemain.html
Instagib (railgun is the only weapon and every shot is lethal)
-http://carnagenet.com/
Merc's Q3A Teamplay Mod
-http://www.stellarspace.com/llama/
Team Assault
-http://teamassault.thefortress.org/
====================
CHAPTER [4]: EDITING
====================
[4.1]: CFG Files
================
Jump to page:
Sponsors:
Other files from this game:
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Weapons Guide






