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Submitted by System on 09/03/2006, 09:50. Print file.
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you stand in it, your health and armor are slowly filled up. Of
course, enemies can still blow your brains out.

The Lightning Gun seems to be a forgotten weapon, but in the tight
corridoors, it's a perfect weapon (along with the Gauntlet) and keeping
eye on the Lightning Gun, and the Quad/Invisbility should lead you to
victory.

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Deva Station- Q3DM11
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A very, very big level, which is very, very fun!

The RL is always a hotly contested zone. Be careful, the green stuff
is like lava. The bounce pad will lead you up to the Red Armor, which
is also a swizz place to camp.

How to get to the Quad? Two ways. From where you get the Lightning
Gun, turn around and enter the secret passage to pick up a Shotgun,
then leap into a teleporter. The second is to shoot the switch in
the room before the Quad. Be careful, grenades activate in both the
Quad and Haste rooms once you've picked the Quad up.

Another place that most people seem to be in is the "mineshaft/tunnel"
place. Run in here with a Shotgun/Plasma, and you can clean up till
the cows come home.

Also on this level...the DOPEFISH! From where the RL is, head to the
Shotgun/teleporter nearby. Turn around and face the wall...it will
open up and yield some health and the Dopefish!

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The Dredwerkz- Q3DM12
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This is one of the best and most entertaining levels in the game. It's
pretty big, has a great outdoor shooting zone, and complex indoor
parts too.

First things first. Outdoors, there'll be a ledge with the RL on it,
which will be a hotspot. On the ground below, near the water, is the
Quad Damage spawn, keep an eye on that too. Then, there's the water.

Jump into the water, and when you reach the Regen spot, head up and
find the big mother herself...the BFG10K!!! YOU ARE NOW UNSTOPPABLE!
Well, almost. You can camp and frag anyone who tries to swim up at ya,
or jump in the teleporter to find yourself outdoors, up very high.
Directly in front of you, across the courtyard, is another passage,
frag people from long distance.

Don't forget about the Rail Gun! You can find it in a little side
room, that leads out to that courtyard...and you can easily rack up
the frags.

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Vertical Venegance- Q3TOURNEY4
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Not such a good map in my opinion. It's built around a central
building, has multiple levels and some Bounce Pads.

Inside the big central building is a Rail Gun, pick it up and use
it to your advantage. Remember that the platforms outside are thin,
and aiming a Rocket underneath where they are standing will cause
splash damage.

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The Lost World- Q3DM13
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Quite a fun map, and great for both Free For Alls and one on ones.

The main area has three levels, and at the highest level, has a RL in
the centre. the Quad Damage is extremely easy to get, as you just
have to drop down on it from near the RL.

Below one level, is the Red Armor. You'll find lots of people running
around here as well. Below is the final level, and it's basically full
of armor. The teleporter takes you inside the whole complex.

How to get the Medkit? Well, just bounce on the bounce pad, and hold up
to bounce over onto the ledge. This is a great time saver.

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Grim Dungeons- Q3DM14
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This is another great map, and holds the BFG10K (which most good
maps seem to have).

The room that attracts most people is of course, the BFG room. You
can reach it two ways, by making your way over the Hell Fog on the
moving platform, or dropping onto it from above. This is also a great
room for snipers, as overlooking the room at the top, is a Rail Gun
spawn point. Nice.

The Plasma Gun is now a much more dangerous weapon than usual as there
are much more ammo pickups! And if you find the Quad...good luck to
those who are trying to get away from you!

Another room to keep your eye on is the Quad/Red Armor room. No doubt
many will be running through here, and the exprienced camper will rack
up more than a few frags.

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Demon Keep- Q3DM15
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Taking gamers back to the good ol' days of Quake...medievil style
dungeons. Yum.

First of all, the question is, where is the damn BFG? Well, go out-
side, look up....it's in midair. To get to it, bounce onto the
platform and perfom a Rocket Jump to hit the Bounce Pad, pick up the
BFG and the Red Armor, if you're lucky. If you're in possession of
the Battle Suit, note that small passage on the wall, down with the
lava....it holds lotsa BFG cells.

The Rocket Launcher area is a heavily contested area. Well, usually.
So be careful when you're going to get it, as the area could also
be well covered by snipers.

Quad Damage is located on the thin platform with the thin swinging
thingies. The uh, pendulums. Touch one of them and you're DEAD. So
be careful.

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Fatal Instinct- Q3TOURNEY5
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This, in my opinion, is the worst level in Quake III. It's too
confined, even for a tourney, and the fog doesn't help either.

The whole level is covered in fog. In the middle is the Rocket
Launcher, that'll be one of the heavily contested spots. Climb up
the stairs to reach the Quad. Down below, along the walls are a
Shotgun and a Plasma Gun.

Strategies? Hold a RL and Shotgun and a Plasma Gun, and try not to
venture too far into the fog at one time, as it is hard to see your
target.

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The Bouncy Map- Q3DM16
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Well, well, well...it's a map in space! This map is quite fun,
providing that you don't fall off the edges.

It's called the Bouncy Map due to the vast number of Bounce Pads.
Using them, try to bounce up to the top as soon as possible, to pick
up the Rail Gun, or the Rocket Launcher. You can either camp, or run
around looking for your frags.

The area with the pillars is a great place for "hide and seek" and
if you are skilled, you'll pick up more than a few frags.

Just don't fall off the edge of the map!

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The Longest Yard- Q3DM17
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This is another space map! ARGH!

Well, there's teleporters everywhere. Jump into one if you're being
chased. On the thin platform overlooking the Bounce Pads (shaped in
a pyramid), there should be a Quad spawn point.

The best place to be though, is where the Rail Gun spawns. You've got
a great view of the whole map, and I've gotten a perfect just with
the Rail Gun.

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Space Chamber- Q3DM18
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Quite an awesome level. And it's half-inside, half-space, meaning
there's some bottomless pits.

The Quad is located above the Bounce Pad. Be careful, there's a Rail
Gun spawn nearby, meaning there's more than a few people who would
be ready to rail you in an instant.

The Rocket Launcher is located in mid-air, in the middle of the two
Acceleration Pads. Be careful, if you come into contact with some-
one while in mid-air, you're both likely to fall. Down.

The Shotgun is one weapon you'll need for the tight corridoors of
this level too. Most of the carnage takes place near the Rail Gun
and the Rocket Launcher. Pick up a Rail Gun, camp, and you'll have
lotsa frags.

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Apocalypse Void- Q3DM19
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Space...again.....seems like a theme's going on here. This level
has moving platforms, and lots of pads.

First of all, the Quad should be a heavily contested zone, and since
it's out in the middle of nowhere, just jump there, and sit with a
Shot/Rail Gun in hand, and this is frags made easy.

The Rail Gun is also an important weapon on this level. If you use it
from it's spawn spot, you've got a view overlooking the Quad, Red
Armor and the ground below. Use this strategy and you'll be winning
in no time.

Last, pick up a Plasma/Shotgun, and jump onto the lowest platform,
where all the action takes place, and sweep the place up.

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The Very End Of You- Q3TOURNEY6
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The final level....whoo!

There's basically three main platforms, the two big ones filled with
pillars, and the platfrom that holds the BFG. Be careful, if you're
gonna get the BFG, take care that it doesn't squash you.

The best strategy is to pick up a Rail/BFG, and then run around the
pillars while trying to frag your opponent. If you do have the Rail
Gun and are playing against multiple opponents, just look to the
other platform with pillars to pick up easy frags.

And what's that in the sky? Shoot it, and the BFG platform will
squish whatever's on it...great if you're in a sadistic mood.

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5)Cheats/Console
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To activate the console, press ~, then type in the following commands
for the desired effect:

\devmap (mapname) - Replace (mapname) with name of map, e.g Q3DM16,
activates master code

\iamacheater - Unlock all levels.

\god - Duh.

\give all - All weapons, items.

\cg_thirdperson 0- Third person view off.
\cg_thirdperson 1- Third person view on.
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