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Submitted by System on 09/03/2006, 09:50. Print file.
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bind ~ "toggleconsole"
bind F1 "cmd help"
bind F12 "screenshot"

//movement controls
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind SHIFT "+movedown"

//weapon controls
bind INS "use Railgun"
bind CTRL "use Shotgun;use Super Shotgun"
bind DEL "use Chaingun;use Hyperblaster"
bind KP_LEFTARROW "use Machinegun;use Chaingun"
bind KP_END "use Grenade Launcher;use Rocket Launcher"
bind END "play qdtimer30.wav" //a quad timer, heheheh
bind KP_INS "use Railgun"
bind kp_home "use Grenades;use Grenade Launcher"
bind MOUSE1 "+attack"
bind MOUSE2 "+attack"
bind MOUSE3 "+forward"
bind MWHEELDOWN "invprev"
bind MWHEELUP "invnext"
bind PAUSE "pause"

//a fun spin alias that I found
set yaw cl_yawspeed
alias +spin "set cl_yawspeed 1300;wave 3; +left"
alias -spin "wave 2; -left; set cl_yawspeed $yaw"

//these stop you from weaving as you walk around, making aiming a bit easier
//why they are in my autoexec.cfg, I have no idea
set bob_pitch "0"
set bob_roll "0"
set bob_up "0"
set run_pitch "0"
set run_roll "0"

//external .cfg execution binds
bind kp_downarrow "exec teambind.cfg"
bind kp_pgdn "exec q2dm1pos.cfg"
bind F11 "exec gxserver.cfg"
bind F12 "exec dmserver.cfg"
bind F10 "exec aqserver.cfg"
bind F8 "exec vidgl.cfg"

//my demo recording alias
alias next_demo "demo1"
alias demo1 "echo Recording Demo1; record steel1; alias next_demo demo2"
alias demo2 "echo Recording Demo2; record steel2; alias next_demo demo3"
alias demo3 "echo Recording Demo3; record steel3; alias next_demo demo4"
alias demo4 "echo Recording Demo4; record steel4; alias next_demo demo5"
alias demo5 "echo Recording Demo5; record steel5; alias next_demo demo6"
alias demo6 "echo Recording Demo6; record steel6; alias next_demo eofdemo"
alias eofdemo "echo Haven't you played enough for today...?"
bind F5 "next_demo"
bind F6 "stop"


teambind.cfg - for TDM games
----------------------------
exec allpos.cfg
//the characters you see are actually colorcodes in quake 2
echo "[
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