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___________________ C O V E R T S T R I K E _____________________
/::::::::::::SINGLE PLAYER WALKTHROUGH ver 1.11:::::::::::\
_____________ ______________________________________
faq title / / IGI 2 - Single Player Walktrough |
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îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
_____________ ______________________________________
system / / PC - Windows |
îîîîîîîîîîîî
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
_____________ ______________________________________
faq ver:date/ / ver. 1.11 / August 1,2003 |
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îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
_____________ ______________________________________
author:email/ / eRvN : ervntps@yahoo.com |
îîîîîîîîîîîî
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
______________________________________
/ disclaimer achuchuchu |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
|
This document is free and may be distributed or reproduced in any way, |
shape or form whether it may be electronical or not providing the content of |
this document may not be altered in any way. This document should not be used |
for profitable purposes. IGI 2 is copyright¸ Codemasters/Innerloop. All other |
trademarks and copyrights contained in this document are owned by their |
respective trademark and copyright holders. |
This faq is Copyright¸ 2003 Ervin Tapas. All rights reserved. |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
Do the dots below line up with the numbers?
.........
123456789
If so, then we're cool... (if not this txt file isn't good in the eyes)
______________________________________________________________________________
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
::: Table of Contents :::
______________________________________________________________________________
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
A. Intro / Revision History
B. Quick Tips
c. Walkthrough
1. INFILTRATION
2. DEEP IN THE MINES
3. THE WEATHER STATION
4. BRIDGE ACROSS THE DNESTR
5. AMBUSH
6. PRODUCTION FACILITY
7. BORDER CROSSING
8. LIBYAN RENDEZVOUS
9. PRISON ESCAPE
10.PRIBOI'S VILLA
11.THE AIRFIELD
12.ZALEB'S STRONGHOLD
13.SHOWDOWN AT THE DOCKS
14.ISLAND ASSAULT
15.AIR-STRIKE
16.THE ANCIENT TEMPLE
17.SECRET WEAPONS LAB
18.MISSION CONTROL
19.THE LAUNCH PAD
D. FAQs (Frequently Asked Questions)
E. Cheats
F. Credits/Final Notes
______________________________________________________________________________
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A. Intro / Revision History
______________________________________________________________________________
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June 11,2003
Welcome to my very first walkthrough... I did this because Gamefaqs doesn't
have one (yet). I've been playing IGI2 for one week now after almost 2 months
of desperately finding a way to install it and avoid crashing the game
during it's intro sequence. And after that looking at Gamefaqs I found out
no one have created a guide yet so here's the first attempt and hopefully
other gamers will contribute or make their own as well. I must tell you that
if you want the exact way on how to get the highest rank - AGENT for every
mission... I don't really know if this walkthrough can provide you that. In
my experience most of the time I get Desk Officer or Operative ranks, this
is because there's always an enemy that spots me and sometimes I can't
reach the fastest target time to complete the mission. I don't have the
time to repeat a finished mission because loading one is like waiting for
eternity on my low end system, and I hate that (restarting a mission is
faster though). The only missions where I got an Agent rank are Missions
9,10,11 and 13.
For your questions, opinions, contributions (I still need more help for this
faq) e-mail me at ervntps@yahoo.com. Don't worry I'll give credit to you.
Last note, please forgive my english... i'm an Asian. c",)
GAME KA NA BA? GAME NA!!!
::: Revision History :::::::::::::
ver 1.11 = August 1,2003
= Added another mission 19 walkthrough by Sameer Verma
= Added grenade throwing strategy for mission 3
= Some minor additions on FAQs & Cheats section
ver 1.00 = July 4,2003
= Added walkthrough for mission 19 - The Launch Pad
contributed by Bernd Wolffgramm
ver 0.85 = July 2,2003
= Added the FAQs section, containing most questions I
received the past month.
= Cheat code for accessing all missions added
= Added an alternate (chaotic but fun) strategy for
mission 10 (Priboi's Villa)
= Added an ASCII map for Border Crossing (mission 7)
= some minor changes and spelling corrections
= still no walkthrough for mission 19 - The Launch Pad
ver 0.75 = June 11,2003
= Walkthrough submitted, you can also find this file at
http://www.abortretryfail.cjb.net.
= No walkthrough yet for Mission 19 - The Launch Pad
= No official cheats (yet)
______________________________________________________________________________
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B. Quick Tips
______________________________________________________________________________
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
1. Always check your map/objectives everytime a mission starts. It's
important so you'll get familiar with the place, guard positions etc.
2. Use your silenced weapons as much as possible to avoid noise. Always aim
at the head so they won't react and call for help or sound the alarm.
3. Always look for security cameras around. You can either shoot them with
a silenced pistol or just sneak with it while it's rotating at the
opposite direction. If you get caught by one of these it will start the
siren and lots of guards will go out and hunt you down.
4. Make good use of your binoculars / thermal goggles. Thermal goggles can
see through most surfaces (wooden walls/boxes/crates). Binoculars are
good for long range peeping.
5. The most obvious way is not always the safest way. Look for other routes
like backdoors, ventilations, sewers etc.
6. Don't always run. Learn when to crouch, crawl, and walk. The peek command
is also useful.
7. Move in the shadows. Guards might not notice you even if your close as
long as your in a dark place. Stay away from the lights as much as
possible.
8. SAVE your game, when in doubt... SAVE. It's accessible through the map
(IGI HQ - upload for save; download for load).
***Warning*** Saving (uploading) takes almost 5 seconds. So frequent
saving will really affect if your aiming for an AGENT rank.
9. What's important here is your patience, strategy, keen eye (gamma
correction will help) and proper timing for your actions. Of course at
some point you really have to use brute force (kill-em-all-as-if-youre-
playing-deathmatch) so you're Counter-Strike/Quake skills are still
useful here.
______________________________________________________________________________
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
c. Walkthrough
______________________________________________________________________________
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________________________________
1. INFILTRATION /
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/Objectives|
___________________________________
|1.1. infiltrate main compound |
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You'll start outside the enemy compound, don't go to the main gate as
guards will sound the alarm when they see you (you don't wanna mess with
lots of bad guys at the start of the game). Instead go a little bit to
the right from starting position where there is a gate with camera, shoot
that cam w/ your silenced pistol before you get close. Picklock the gate
(when you get close to the lock a key icon will appear) and go inside the
building. There are just 3 guys here, so you can handle them one by one
even with your pistol, or shoot the first guy and sneak past the other
two (you can turn around the cargo containers and jump to the crates
avoiding the 2nd guy and and the guard at the top walkway). Now go to
the back door and head to the huge cargo containers.
_________
main gate |
_________|
|
|
|
____________|__
| |* | camera)
|warehouse |__|
|building |
| |
_|=__________|
^
back door
________________________________________________________
|1.2. cross the river to gain access to upper compound |
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There's a space between the two cargo containers ahead of you (near the
2 big water tanks). Walk inside the gap so the guards to your right won't
notice you. You'll notice the camera at the leg of the water tower in
front of you, shoot it with your SD (pistol). On your map check the
southern house with the two guards standing at the front. Go behind the
house (don't run for they might hear you). Quietly kill them (or ignore
them) and head to the factory (south of your map). While getting close
you'll notice through the window a camera so shoot it before you enter.
There are two guys here so you can kill them (sneak behind) easily. Get
up the ladder (you'll know it when you see it) and before climbing the
second ladder press the switch somewhere on your left (this will reverse
the direction of the conveyor belt at the top). After that climb again,
but before jumping the conveyor belt use your binoculars and zoom forward,
you'll notice a camera ahead, get your shooting skills ready and jump to
the belt. This moves fast so you really should aim at the camera before
it gets a closer look at your face.
**NOTE** Sometimes when I play this level even if I did not shoot the
camera it doesn't notice me (the cam light will go red and blink but
only once and the alarm will not sound) maybe the movement of the belt
is fast and I arrived when the cam is rotating at the sides.
____________|__
| |* | camera)
|warehouse |__|
|building |
| |
____|=__________|
| __
|
\ tanks(?)
_ s _| __ /
| |p| |
| |a| |
| |c| |
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