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M MM MMM 2M MMMM M :M MMZ M Ma Ma M MM Mr
MBBMM MB M MM MM MM M MMM M MS MS MMMMMM MM MW
MMB: MMMMMM MM MM MM M MM: M MX MX M: .:. MMMMM
M MM WM MM : MM SMMM ,M MM2 M7: M: 2W M: 2W M MM :MM
M M M:.M08MB 8M 7M M MM MM8BM MMMMMS MMMMM2 MMMMMM 8W :M
BOSS FAQS BY
S. F. HUDA
sf_huda@yahoo.com
-----------------------------------------------------------------------------
LEGAL INFORMATION
=================
This document is copyrighted (c) 2004 to Syed Faraz-Ul-Huda.
It may NOT be reproduced anywhere in any form without the expressed written
consent of the author.
You can print this document to avoid alt+tabbing during the game. Like I'll
ever know if I won't allow :) but no other use is legal.
This document can not be use to generate profits of ANY kind.
This document cannot be altered.
Currently only one site has authorization to post this document.
- http://www.gamefaqs.com
FAQS VERSION
============
Version 1.00: Posted July 5th, 2004.
Includes most things I wanted to add. Tips for Killing Bosses, General Notes,
Card Effects, Card Selection, Level Surroundings, Environmental Hazards,
Details for Ammo and Armor, Little Info on Bosses, Boss Attacks, Attack
Damages, Avoiding/Countering Attacks and of course, a Complete Strategy on
each Chapter Boss.
Version 1.01: Planning to write soon.
I am planning to add Hit Point Damages in last 2 Boss Fights, Types of Ghosts
in the Last Level and Secret Area Locations in the Last Level. Will also
correct any spelling or grammar mistakes. All these updates are very minor so
there may never be a Version 1.01 until unless some people request it by
e-mail. I'll also add an Acknowledgment Section for people who mail me any
useful or important information to add in the FAQS.
CONTACT INFORMATION
===================
If you need any help, have any suggestion, want to make a correction, wish to
flame me for any reason, seek my consent to publish this FAQS anywhere or
want to report a copyright violation, my email address is sf_huda@yahoo.com.
If you do not want to perform any of the actions I've mention, my email
address is still sf_huda@yahoo.com :) I usually check my mail on daily basis
but Hourly Exams or Semester Finals can cause delays.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
TABLE OF CONTENTS
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
1. SHORT STRATEGIES
1.1 MINI BOSSES
1.2 GENERALS
1.3 LUCIFER
2. NOTES
2.1 GENERAL NOTES
2.2 CARDS AND THEIR EFFECTS
3. NECROGIANT
3.1 CARD SELECTION
3.2 SURROUNDINGS AND SUPPLIES
3.3 BOSS PROFILE
3.4 STRATEGY: HOW TO KILL AN UNDEAD GIANT
4. SWAMP THING
4.1 CARD SELECTION
4.2 SURROUNDINGS AND SUPPLIES
4.3 BOSS PROFILE
4.4 STRATEGY: BUBBLE BOY
5. GUARDIAN
5.1 CARD SELECTION
5.2 SURROUNDINGS AND SUPPLIES
5.3 BOSS PROFILE
5.4 STRATEGY: MAN WITH THE GOLDEN HAMMER
6. ALASTOR
6.1 CARD SELECTION
6.2 SURROUNDINGS AND SUPPLIES
6.3 BOSS PROFILE
6.4 STRATEGY: YOU ONLY LIVE FEW TIMES
7. LUCIFER
7.1 CARD SELECTION
7.2 SURROUNDINGS AND SUPPLIES
7.3 BOSS PROFILE
7.4 STRATEGY: DEALING WITH THE DEVIL
8. CREDITS
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
1. SHORT STRATEGIES
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
This section is for those people who just want to know what to do and think
they can manage on their own.
1.1 MINI BOSSES
===============
CEMETERY BOSS: Its a straight out shoot fighting. Just remember how the
shotgun works. Like the light of a torch. It covers more area at distance but
becomes less effective at the same time.
CATACOMBS BOSS: Shoot the wooden ceiling above the lava pit. Lure the monster
to the light. Jump to your left towards the ladder in the lava pit. The
monster will incenerate as soon as he touches the pillar of light.
GIANT OGRE: I dont know the reason for this name but I learned it on GamerTV.
Its the one that shakes pillers to make a rain of debris and throws rocks at
you. Chances are that you will run low on ammunition or if you have a stock,
it hurts being near the monster. Use the Alternate Fire of Painkiller (Weapon
# 1) to electrocute him. Shoot Painkiller blades (normal Alternate fire, not
the Combo fire), make sure it doesn't hit the monster and sticks to the other
side of the building. Use the yellow beam to electrocute the Ogre.
FOUR KNIGHTS/CRUSADERS: They are mentioned here because they are not present
in any other part of the game and they appear in the end of a level. They
are extra tough but very easy to beat. Just get inside in any of the
corridors, shoot/electrocute them and side step when they use their distance
attack.
1.2 GENERALS
============
NECROGIANT: Sorry. No hint or tip here. If you are having trouble with him
then please read the full strategy below.
SWAMP THING: Shoot bubbles near his feet. When it stops hurting him, shoot
all six bubbles, shoot a flying bubble near ST and go wild on him.
GUARDIAN: Destroy his hammer to make him vulnerable.
ALASTOR: Try to land on pillars to minimize the damage. Jump right before
the floor breaks and use your mouse and directional keys to try to land on a
pillar on the lower level. Use Chaingun on top level, Shotgun on next two
levels and Chaingun/Shotgun on the ground level. When Alastor recharges his
health, destroy statues using chaingun/rocket. Kill Alastor for the last
time after all statues are destroyed.
1.3 LUCIFER
===========
- Kill ghosts until you transform into demon.
- Run backwards when meteors fall on you.
- Click on falling meteors when they are between you and Lucifer.
- When Lucifer throws his sword towards you, click on the sword so that it
goes back to Lucifer and kills him.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
2. NOTES
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
2.1 GENERAL NOTES
=================
BOSS LIFE METER: This is a red circle in the upper center of the screen
around the compass area of the Heads-Up-Display. Keep an eye on it to know
what to expect next.
BUNNY HOPPING: Run in any direction and jump continuously. You'll be moving
at faster rate than normal. It gives you enough acceleration to get out of
harm's way or succeed in certain jumps.
SUPER AMMO BOX: Its the ammo box that gives you a little of all types of
ammunition in the game. Very useful in case you are revisiting a general to
get his Black Tarot Card.
YELLOW SOUL: Gives you 25 Health Points. Does not exceed base health.
RED-GREEN SOUL: Gives you 100 Health Points. Can exceed base health.
INITIALS: Sometimes in the FAQ, I'll use Short names for bosses, e.g., NG
for NecroGiant. Don't get confused.
POOR ENGLISH: Please ignore it:) Mail me if you can not ignore them.
2.2 CARDS AND THEIR EFFECTS
===========================
Endurance Golden Halves the damage you take from falls and hits.
Haste Golden Halves the game speed.
Soul Keeper Silver Green souls stay longer.
Time Bonus Golden Prolongs Golden Cards activation period by 10 sec.
Blessing Silver Your Initial Health will be 150.
Replenish Silver Doubles the amount of ammo you get from boxes.
Speed Golden Increases your speed.
Fury Golden Doubles the damage you inflict.
Dark Soul Silver Morph into demon every 50 souls collected.
Double Haste Golden Slows game by 1/4 times the normal speed.
Dexterity Golden Doubles your RoF, i.e., rate of fire.
Soul Catcher Silver You suck, souls.
Forgiveness Silver Enables you to use Golden Cards twice per level.
Greed Silver Doubles the amount of gold you collect.
Iron Will Golden Immunity.
Rage Golden Quadruples the damage you inflict.
Vitality Silver Your Base Health will be 150.
Double Time Bonus Golden Prolongs Golden Cards activation period by 20 sec.
Divine Interv. Silver Big Deal!
Triple Haste Golden Slows game by 1/8 times the normal speed.
Last Breath Silver /* Will post after I get it. */
Confusion Golden Makes enemies believe that everyone is thier enemy.
Soul Redeemer Silver Doubles the amount of health you gain from souls.
Mercy Silver Enables you to use Golden Cards twice per level.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
3. NECROGIANT
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
3.1 CARD SELECTION
==================
If this is your first date with the giant you wont have any choices in cards.
You'll have 4 cards max. Endurance and time bonus are useful but Soul Keeper
is pointless. Monsters do not leave souls behind them on this level. I do not
recommend haste but its up to you. It doesn't make much difference.
Equip your best cards if this is your return trip. Following is the
recomended set.
M MM MMM 2M MMMM M :M MMZ M Ma Ma M MM Mr
MBBMM MB M MM MM MM M MMM M MS MS MMMMMM MM MW
MMB: MMMMMM MM MM MM M MM: M MX MX M: .:. MMMMM
M MM WM MM : MM SMMM ,M MM2 M7: M: 2W M: 2W M MM :MM
M M M:.M08MB 8M 7M M MM MM8BM MMMMMS MMMMM2 MMMMMM 8W :M
BOSS FAQS BY
S. F. HUDA
sf_huda@yahoo.com
-----------------------------------------------------------------------------
LEGAL INFORMATION
=================
This document is copyrighted (c) 2004 to Syed Faraz-Ul-Huda.
It may NOT be reproduced anywhere in any form without the expressed written
consent of the author.
You can print this document to avoid alt+tabbing during the game. Like I'll
ever know if I won't allow :) but no other use is legal.
This document can not be use to generate profits of ANY kind.
This document cannot be altered.
Currently only one site has authorization to post this document.
- http://www.gamefaqs.com
FAQS VERSION
============
Version 1.00: Posted July 5th, 2004.
Includes most things I wanted to add. Tips for Killing Bosses, General Notes,
Card Effects, Card Selection, Level Surroundings, Environmental Hazards,
Details for Ammo and Armor, Little Info on Bosses, Boss Attacks, Attack
Damages, Avoiding/Countering Attacks and of course, a Complete Strategy on
each Chapter Boss.
Version 1.01: Planning to write soon.
I am planning to add Hit Point Damages in last 2 Boss Fights, Types of Ghosts
in the Last Level and Secret Area Locations in the Last Level. Will also
correct any spelling or grammar mistakes. All these updates are very minor so
there may never be a Version 1.01 until unless some people request it by
e-mail. I'll also add an Acknowledgment Section for people who mail me any
useful or important information to add in the FAQS.
CONTACT INFORMATION
===================
If you need any help, have any suggestion, want to make a correction, wish to
flame me for any reason, seek my consent to publish this FAQS anywhere or
want to report a copyright violation, my email address is sf_huda@yahoo.com.
If you do not want to perform any of the actions I've mention, my email
address is still sf_huda@yahoo.com :) I usually check my mail on daily basis
but Hourly Exams or Semester Finals can cause delays.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
TABLE OF CONTENTS
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
1. SHORT STRATEGIES
1.1 MINI BOSSES
1.2 GENERALS
1.3 LUCIFER
2. NOTES
2.1 GENERAL NOTES
2.2 CARDS AND THEIR EFFECTS
3. NECROGIANT
3.1 CARD SELECTION
3.2 SURROUNDINGS AND SUPPLIES
3.3 BOSS PROFILE
3.4 STRATEGY: HOW TO KILL AN UNDEAD GIANT
4. SWAMP THING
4.1 CARD SELECTION
4.2 SURROUNDINGS AND SUPPLIES
4.3 BOSS PROFILE
4.4 STRATEGY: BUBBLE BOY
5. GUARDIAN
5.1 CARD SELECTION
5.2 SURROUNDINGS AND SUPPLIES
5.3 BOSS PROFILE
5.4 STRATEGY: MAN WITH THE GOLDEN HAMMER
6. ALASTOR
6.1 CARD SELECTION
6.2 SURROUNDINGS AND SUPPLIES
6.3 BOSS PROFILE
6.4 STRATEGY: YOU ONLY LIVE FEW TIMES
7. LUCIFER
7.1 CARD SELECTION
7.2 SURROUNDINGS AND SUPPLIES
7.3 BOSS PROFILE
7.4 STRATEGY: DEALING WITH THE DEVIL
8. CREDITS
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
1. SHORT STRATEGIES
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
This section is for those people who just want to know what to do and think
they can manage on their own.
1.1 MINI BOSSES
===============
CEMETERY BOSS: Its a straight out shoot fighting. Just remember how the
shotgun works. Like the light of a torch. It covers more area at distance but
becomes less effective at the same time.
CATACOMBS BOSS: Shoot the wooden ceiling above the lava pit. Lure the monster
to the light. Jump to your left towards the ladder in the lava pit. The
monster will incenerate as soon as he touches the pillar of light.
GIANT OGRE: I dont know the reason for this name but I learned it on GamerTV.
Its the one that shakes pillers to make a rain of debris and throws rocks at
you. Chances are that you will run low on ammunition or if you have a stock,
it hurts being near the monster. Use the Alternate Fire of Painkiller (Weapon
# 1) to electrocute him. Shoot Painkiller blades (normal Alternate fire, not
the Combo fire), make sure it doesn't hit the monster and sticks to the other
side of the building. Use the yellow beam to electrocute the Ogre.
FOUR KNIGHTS/CRUSADERS: They are mentioned here because they are not present
in any other part of the game and they appear in the end of a level. They
are extra tough but very easy to beat. Just get inside in any of the
corridors, shoot/electrocute them and side step when they use their distance
attack.
1.2 GENERALS
============
NECROGIANT: Sorry. No hint or tip here. If you are having trouble with him
then please read the full strategy below.
SWAMP THING: Shoot bubbles near his feet. When it stops hurting him, shoot
all six bubbles, shoot a flying bubble near ST and go wild on him.
GUARDIAN: Destroy his hammer to make him vulnerable.
ALASTOR: Try to land on pillars to minimize the damage. Jump right before
the floor breaks and use your mouse and directional keys to try to land on a
pillar on the lower level. Use Chaingun on top level, Shotgun on next two
levels and Chaingun/Shotgun on the ground level. When Alastor recharges his
health, destroy statues using chaingun/rocket. Kill Alastor for the last
time after all statues are destroyed.
1.3 LUCIFER
===========
- Kill ghosts until you transform into demon.
- Run backwards when meteors fall on you.
- Click on falling meteors when they are between you and Lucifer.
- When Lucifer throws his sword towards you, click on the sword so that it
goes back to Lucifer and kills him.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
2. NOTES
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
2.1 GENERAL NOTES
=================
BOSS LIFE METER: This is a red circle in the upper center of the screen
around the compass area of the Heads-Up-Display. Keep an eye on it to know
what to expect next.
BUNNY HOPPING: Run in any direction and jump continuously. You'll be moving
at faster rate than normal. It gives you enough acceleration to get out of
harm's way or succeed in certain jumps.
SUPER AMMO BOX: Its the ammo box that gives you a little of all types of
ammunition in the game. Very useful in case you are revisiting a general to
get his Black Tarot Card.
YELLOW SOUL: Gives you 25 Health Points. Does not exceed base health.
RED-GREEN SOUL: Gives you 100 Health Points. Can exceed base health.
INITIALS: Sometimes in the FAQ, I'll use Short names for bosses, e.g., NG
for NecroGiant. Don't get confused.
POOR ENGLISH: Please ignore it:) Mail me if you can not ignore them.
2.2 CARDS AND THEIR EFFECTS
===========================
Endurance Golden Halves the damage you take from falls and hits.
Haste Golden Halves the game speed.
Soul Keeper Silver Green souls stay longer.
Time Bonus Golden Prolongs Golden Cards activation period by 10 sec.
Blessing Silver Your Initial Health will be 150.
Replenish Silver Doubles the amount of ammo you get from boxes.
Speed Golden Increases your speed.
Fury Golden Doubles the damage you inflict.
Dark Soul Silver Morph into demon every 50 souls collected.
Double Haste Golden Slows game by 1/4 times the normal speed.
Dexterity Golden Doubles your RoF, i.e., rate of fire.
Soul Catcher Silver You suck, souls.
Forgiveness Silver Enables you to use Golden Cards twice per level.
Greed Silver Doubles the amount of gold you collect.
Iron Will Golden Immunity.
Rage Golden Quadruples the damage you inflict.
Vitality Silver Your Base Health will be 150.
Double Time Bonus Golden Prolongs Golden Cards activation period by 20 sec.
Divine Interv. Silver Big Deal!
Triple Haste Golden Slows game by 1/8 times the normal speed.
Last Breath Silver /* Will post after I get it. */
Confusion Golden Makes enemies believe that everyone is thier enemy.
Soul Redeemer Silver Doubles the amount of health you gain from souls.
Mercy Silver Enables you to use Golden Cards twice per level.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
3. NECROGIANT
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
3.1 CARD SELECTION
==================
If this is your first date with the giant you wont have any choices in cards.
You'll have 4 cards max. Endurance and time bonus are useful but Soul Keeper
is pointless. Monsters do not leave souls behind them on this level. I do not
recommend haste but its up to you. It doesn't make much difference.
Equip your best cards if this is your return trip. Following is the
recomended set.
Jump to page:
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