TGDB.net - Game news, cheats, solutions, walkthroughs, trainers, saved games and much more!

Home » PC » New Horizons » New Horizons FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
Jump to page:
01 · 02 · 03 · 04 · 05 · 06 · 07 · 08 · 09

Sponsors:

____ ___ .__ __ .___
| | \ ____ ____ | |__ _____ _______ _/ |_ ____ __| _/
| | / / \ _/ ___\ | | \ \__ \ \_ __ \\ __\_/ __ \ / __ |
| | / | | \\ \___ | Y \ / __ \_ | | \/ | | \ ___/ / /_/ |
|______/ |___| / \___ >|___| /(____ / |__| |__| \___ >\____ |
\/ \/ \/ \/ \/ \/
__ __ __ ________
/ \ / \_____ _/ |_ ____ _______ ______ \_____ \ /\
\ \/\/ /\__ \ \ __\_/ __ \ \_ __ \ / ___/ / ____/ \/
\ / / __ \_ | | \ ___/ | | \/ \___ \ / \ /\
\__/\ / (____ / |__| \___ > |__| /____ > \_______ \ \/
\/ \/ \/ \/ \/
__ _
/\ \ \ ___ __ __ /\ /\ ___ _ __ (_) ____ ___ _ __ ___
/ \/ / / _ \\ \ /\ / / / /_/ / / _ \ | '__|| ||_ / / _ \ | '_ \ / __|
/ /\ / | __/ \ V V / / __ / | (_) || | | | / / | (_) || | | |\__ \
\_\ \/ \___| \_/\_/ \/ /_/ \___/ |_| |_|/___| \___/ |_| |_||___/


This faq is written by Mikoz (maiic@hotmail.com)

with the help of Mr. Jerry Webber (no e-mail notified...)
also Tony Hedstr”m for the Game Genie Codes (t_hedstrom@yahoo.com)
and Mathieu Gauthier for info on the ports (math14@caranmail.com)
Version 2.1 (May the 6th 2001)

.-----------------------------------------------------------------------.
| |
| Hi, and welcome to this walkthrough/faq/guide or whatever, for the |
| second game of Uncharted Waters, Uncharted Waters 2: New Horizons. |
| First of all I'd like to thank Mr. Jerry Webber, who doesn't want his |
| e-mail here. He did the most actually (of the walkthrough part), I |
| just wrote this faq. Although |
| I like the game very much. I really shouldn't know what to write in |
| the walkthroughs, not that I can't write faqs, I've written 2 already |
| but there are many ways to complete this game, I just don't know |
| to start. So if you complete the game in a different way than I write |
| it's not wrong. Also, I do not mention easy stuff, like: "Walk to |
| building now, say yes" that kinda stuff. I just tell you the big line |
| of the story, it's your job to complete it. I haven't completely |
| tested all the things, I just wrote them. I think I'll go play the |
| game once more and than follow my (his!) walkthroughs... |
| |
| I know this game is rather old, but I still think it's very cool. |
| Not the game itself, but just the story and you learn to trade a bit |
| and learn to fight :) There are newer Uncharted Waters games, but |
| they aren't in English, only in Korean, Japanese and Taiwanese. This |
| game was made for SNES and PC, if you want to know the differences, |
| look at the faq of PuppyChiFlower on GameFaqs. He/she put the |
| differences in a Faq. I wrote this one for the PC version, but can |
| also be used for the SNES version. The newer Uncharted Water series |
| are called UW3: Costa Del Sol and UW4: Porta Estado Just have fun! |
| Enjoy! |
| |
| Note comes with version 1.91: I just KNOW this game isn't old yet, |
| because I get a lot of e-mails in my inbox for this game, well "a lot |
| of" is too much, but you know what I mean. Maybe those have sent that |
| mail to all of the authors of UW2:NH faqs, but that prooves, this game|
| is still widely gamed. |
| |
| If you have any questions/submissions/adds just mail me. Especially |
| submissions, I'd like to add some new stuff to the site. I might be |
| placing where, waht to buy and stuff like that. Or where you can find |
| battle equipment. Don't hestitate to mail me, please. |
.-----------------------------------------------------------------------.

-----------------------------------------------------------------------------
Chapter List
-----------------------------------------------------------------------------

1. Walkthrough JOAO FRANCO
2. Walkthrough CATALINA ERANTZO
3. Walkthrough OTTO BAYNES
4. Walkthrough ERNST VON BOHN
5. Walkthrough PIETRO CONTI
6. Walkthrough ALI VEZAS
7. Cheats & Codes
8. Ports
9. Items
10. Discoveries
11. Game Genie Codes
12. Frequently Asked Questions
13. Links
14. Credits
15. Version History
16. Copyright Info (just some legal crap)

So let's get started with chaptero uno.
-----------------------------------------------------------------------------
1. Walkthrough JOAO FRANCO
-----------------------------------------------------------------------------

Age:18 Sail:1 Battle:1 Leadership: 78 Courage: 82
Seamanship: 75 Swordsman: 82
Knowledge: 73 Charm: 89
Intuiton: 85
Negotiation Skill


The son of Portugal's Duke Leon. An adventurer who travels around the world
to find the secret of Atlantis.

Joao is sent on a mission by his father Leon
to find "The secret of Atlantis". Joao has $1000, (an aquamarine tiara given
to him by his mother Christiana), a Latino Caravela and a rapier to begin
his journey. He can sell the tiara and equip the rapier and use the money to
remodel his ship to minimum crew and 0 guns. He should also begin donations
to the Round Earth Society. Ten times ten percent investments will bring
good luck. Early donations will also take less gold, since he has little
money.

He stocks his ship with maximum provisions and assigns the crew to 100%
sailors. The Round Earth Society asks that he take Professor Enrico Malione
(Sail:1 Battle:1 -Accounting) to Zipangu and Joao accepts with the condition
that it may take many years. Enrico agrees and signs on as bookkeeper.
Rocco Alemkel (Sail:30 Battle:32 - Gunnery/Celestial Navigation) is sent by
Leon to accompany Joao and turn him into a sailor. Rocco is "The Old Sailor"
from Uncharted Waters. Butler Marco is the first mate recruited on Uncharted
Waters and still serves Leon in this game.

On the first voyage from Lisbon Domingo Manana appears as a stowaway and
is given a job by Joao. Joao sails northwest to find the supply port on
Forel. Restock with food only. Continue west until land is sighted then
turn north again. You must bear north and west around the point of land
then turn east at the ice cap. A village is discovered at the extreme
north east corner where you disembark and give food until friendship
equals 65.

Save the game at this point. You will find the Saber toothed Tiger
discovery and lose two members of your crew. You must plunder the
village for food. (If additional men are lost, restart.) Sail and
disembark at the closest coast south of the ice and "Search" for water.
Load water equal to the amount of food on board then sail west and south
to clear the point then head south for 5 - 6 screens. Turn east when you
start to speed up and dock at Bordeaux.

Turn in the discovery at Bordeaux to Professor Mordes and collect
$100,000. Look in the shipyard for a sloop or LaReale. If these ships are
not available here, save the game and sail to Nantes (north) or Lisbon
and Seville to find one. Be sure and buy 5-7 balms at the guild before
leaving Bordeaux.

Once a ship is found and outfitted (dragon figure, crew - 50, no guns),
load firearms from Lisbon and take to Timbukto in Africa and trade for
ivory. If you have $14,000 available, sail to Seville and rest until
2am, then visit the guild and purchase a Basterd sword.

Take the ivory to Amsterdam in northern Europe and buy "Cartographer" skills
from Mercator and sign a contract. Buy glass beads (200) while in Amsterdam
and return to Africa.

Travel down the coast and discover villages (up the river) and by Luanda.
You will lose some crew at the river village so stop by Luanda for crew and
provisions.

At some point in a cafe, Rocco says the Prince (Alberto) of Portugal has
been kidnapped. Joao goes to the lodge and shipyard and rescues Domingo
(who is really the prince) from Pirate Antonio Kahn. A hard to win sword
fight takes place here so save the game just before entering the shipyard.
Catalina Erantzo interrupts to save Joao's life even if he beats Kahn. She
wants to fight Joao, but Rocco tricks her by sounding like Commander
Ezequiel and she leaves. They realize that Domingo is the Prince and return
to Lisbon.

If in Africa, proceed around the tip of Africa discovering villages along
the way. The DODO village may be on an island off the southeast coast of
Madagascar. Look for this village as the Dodo discovery is also worth
$100,000. The first port up, the east coast of Africa is Sofala. Disembark
here and trade the glass beads for gold. Be sure and save some money for
food for the trip home.

Now return to Lisbon with Alberto and save the game before entering the
Franco house. Here you will encounter Pirate Kahn again in a sword fight.
Beat the pirate and you will gain 1000 pirate points and battle level 2.

Go to the palace and save Joao's father, Leon. Return to the Franco house
and tell Leon "NO", that you would like to continue your sea travels and he
gives Joao a Flamberge sword. Prince Alberto will accompany Joao to the
dock,
then you are free to trade and sail for Bordeaux with discoveries.

NOTE - To finish the game quickly, do not visit the King of Portugal. He
will ask favors (bring discoveries) in return for royal titles.
Unfortunately, the titles do not add to the adventure points which
ultimately
win the game.

Turn in the discoveries to Professor Mordes at Bordeaux and sell the Basterd
sword at the guild for $10,000+ gold. Buy 2-3 more balms if needed. Sail to
Amsterdam to trade and "Report" your sea travels to Mercator. You may
deposit
extra gold in the bank to earn interest. Also donate at the Round Earth
Society. Take more glass beads around Africa to Mombasa. Withdraw any money
deposited and trade the glass beads for gold. Take as much gold as possible
to Mecca and trade for carpet. Visit the cafe in Mecca and Catalina should
appear. Rocco will subdue her then Joao can escape. Proceed north to Cairo
and discover another village. Return to Mombasa to trade the carpet for
gold.

Return to the Mediterranean and search for a "used" Venetian Galeass. Try
in Seville, Genoa, Piza, Athens, Istanbul and Alexandria. One of these ports
should have the ship. Remodel the ship for 400 crew and 0 guns. You may
purchase and moor a used Sloop if one is found while searching for the
Galeass. The Sloop is a good ship for long distance travel. Sell the Reale
and pick up as many mates as can be convinced.

This will allow Joao to plunder more of Catalina's ships because while
trying to recruit enough crew for the Galeass, Catalina should appear yet
again.

Equip weapons and assign crew on the Galeass to 15% sailors and the rest
soldiers. Sail to the closest port and when at the dock to debark the
dockmaster should ask Joao to "Set him up with Catalina." This is the clue
to save the game as Cat will be waiting outside the port with 6-10 LaReales.

Joao should "Rush" attack her at sea without getting in a duel and will win
the battle with the advantage of men. Sell all but one of Catalina's Reales
at the shipyard and reduce men to a small number on each ship.

Sail to Lisbon and moor the Galeass and extra ships. Sail to Bordeaux and
turn-in the discoveries. Sail to Amsterdam and "report" the maps. Ali will
appear in the cafe or lodge and say that Lucia has been kidnapped by
Catalina. Ali asks Joao to find Sapha (his long lost sister) and bring her
to Istanbul. Joao goes back to Lisbon to the cafe and talks to Carlotta
about Lucia.

Joao must sail to Basra in the Persian gulf. It is the farthest port up the
gulf. This is where Sapha works at the cafe. She will not go with them, so
Joao decides to go to Istanbul to tell Ali. Sail to Istanbul and find Ali in
the lodge. Tell him about Sapha.

Sail around the north of Asia and discover things along the way. (Stellar
sea cow) Sail down the coast of Asia and up the yellow river in China to
discover several items and ports. Stop at Zeiton to buy a cat, lime juice
and some more balm. Sail south through the islands to the top of Australia.
Sail east and try to discover the Moa and Moai as you cross the Pacific.
Round the southern tip of South America and sail up its eastern coast.

Sail to Bordeaux and turn in discoveries, then to Amsterdam to "report".
Adventure Fame should be 21,000 + at this point. Sail to Naples if you have
$600,000 to buy the Crusaders armor. In Naples go to the bank and see Ali
again. He thanks Joao for finding Sapha and says Joao can find some answers
to the secret of Atlantis in Massawa.

On the way to Massawa, stop in Timbuktu (Africa) to pick up the Crusaders
sword at 2pm if you have an extra $380,000 gold. Sail to Massawa and look in
the Round Earth Society. This will lead to the palace where you meet Meconbe
and Lord Taphali. They tell Joao that Turkey is about to attack Massawa and
that the only way to save them is find the Staff of Poseidon. Return to
Lisbon.
Jump to page:
01 · 02 · 03 · 04 · 05 · 06 · 07 · 08 · 09

Sponsors:

Other files from this game:
  1. New Horizons FAQ by System on 09/03/2006, 09:50