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Shields
Not that many shields, I just prefer a +5 Tower Shield.
Weapon(s)
See the Feats section for weapon choices.
Amulets
Either The Amulet of the Red Tiger/Uthgart (STR Bonus and Immunity to Fear) or
Amulet of the Long Deat/Silent Lord (Con Bonus and Spell Resistance), depending on how you feel or what your facing.
Rings
On one hand, should be a Ring of Power or Elemental Resistances, and on the other hand should be a Ring of Resistance (+1 through +3).
Belts
Giant Strength, or, if your facing insta-death things, a Greater Belt of
Guiding Light.
Boots
Boots of Speed. But until you find a pair, wear Boots of Striding. However, keep a pair of Gargoyle Boots around. The Stoneskin comes in handy :).
Cloaks
Cloak of Fortification (+1 through +3 versions), or Cloak of Protection (+1 through +5)
Gauntlets or Bracers
Gauntlets of Ogre Str, and never look back.
10. Tatics and Henchmen
Tatics: You're a tank, so get in an enemies face and stay there untill they're dead.
Henchmen (OC first)
Daelen/Grimnaw- Both are impressive tanks, but since you're a tank, skip them.
However, their Quest rewards are worth doing, since the Amulets they give are
EXTREMELY useful.
Sharwyn- A bard. Haven't had much experience with her. E-mail me if you think she's any good.
Linu- Cleric. One of the 2 henchmen I'd choose to travel along with me. She has
Turn Undead, and usually casts spells when you need her to.
Tomi. The other Henchman I'd choose to go with me. He's a Rogue, so you and him are a good team. You tank, he sneak attacks. However, when facing Undead, leave him at home and take Linu.
Boddyknock- Again, not much experience with him, but I can tell you that his AI (or as my brothet calls it, AS {Artificial Stupidity}), leaves much to be desired.
SoU Henchmen
Dorna- A Cleric/Rogue Combines Tomi with Linu, although she's not as entertaining as they are.
Xanos- Like Sharwyn and Boddyknock, I haven't had much experience whith him as a sorc, but from what I ear, he has the same AI as Boddyknock.
Deekin- My favorite henchman of all time. A Kobald Bard/Rogue, he is an excellent support character.
11. Credit where Credit is Due
For now, it's:
GameFAQS, for hosting this (and my first FAQ) and for being such an excellent website
Bioware, for making such a great game and you, for for taking the time to read this
12. Version history v.25 Original Release
13. Final Words
I want to thank you for the time yo took to read this. Please, it you have any comments, suggestions, or praise, send it to me.
14. Copyright Information
Currently, the only websites allowed to post this are:
Gamefaqs
Sorcerers.net
IGN.com
If you see it somewhere else, contact me, and I will work on correcting it. If you want to post this, e-mail me, and let me know.
This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright.
Remember, you don't have to steal it, just contact me, and I'll probably (almost surely), let you post it.
Copyright November 2003
Not that many shields, I just prefer a +5 Tower Shield.
Weapon(s)
See the Feats section for weapon choices.
Amulets
Either The Amulet of the Red Tiger/Uthgart (STR Bonus and Immunity to Fear) or
Amulet of the Long Deat/Silent Lord (Con Bonus and Spell Resistance), depending on how you feel or what your facing.
Rings
On one hand, should be a Ring of Power or Elemental Resistances, and on the other hand should be a Ring of Resistance (+1 through +3).
Belts
Giant Strength, or, if your facing insta-death things, a Greater Belt of
Guiding Light.
Boots
Boots of Speed. But until you find a pair, wear Boots of Striding. However, keep a pair of Gargoyle Boots around. The Stoneskin comes in handy :).
Cloaks
Cloak of Fortification (+1 through +3 versions), or Cloak of Protection (+1 through +5)
Gauntlets or Bracers
Gauntlets of Ogre Str, and never look back.
10. Tatics and Henchmen
Tatics: You're a tank, so get in an enemies face and stay there untill they're dead.
Henchmen (OC first)
Daelen/Grimnaw- Both are impressive tanks, but since you're a tank, skip them.
However, their Quest rewards are worth doing, since the Amulets they give are
EXTREMELY useful.
Sharwyn- A bard. Haven't had much experience with her. E-mail me if you think she's any good.
Linu- Cleric. One of the 2 henchmen I'd choose to travel along with me. She has
Turn Undead, and usually casts spells when you need her to.
Tomi. The other Henchman I'd choose to go with me. He's a Rogue, so you and him are a good team. You tank, he sneak attacks. However, when facing Undead, leave him at home and take Linu.
Boddyknock- Again, not much experience with him, but I can tell you that his AI (or as my brothet calls it, AS {Artificial Stupidity}), leaves much to be desired.
SoU Henchmen
Dorna- A Cleric/Rogue Combines Tomi with Linu, although she's not as entertaining as they are.
Xanos- Like Sharwyn and Boddyknock, I haven't had much experience whith him as a sorc, but from what I ear, he has the same AI as Boddyknock.
Deekin- My favorite henchman of all time. A Kobald Bard/Rogue, he is an excellent support character.
11. Credit where Credit is Due
For now, it's:
GameFAQS, for hosting this (and my first FAQ) and for being such an excellent website
Bioware, for making such a great game and you, for for taking the time to read this
12. Version history v.25 Original Release
13. Final Words
I want to thank you for the time yo took to read this. Please, it you have any comments, suggestions, or praise, send it to me.
14. Copyright Information
Currently, the only websites allowed to post this are:
Gamefaqs
Sorcerers.net
IGN.com
If you see it somewhere else, contact me, and I will work on correcting it. If you want to post this, e-mail me, and let me know.
This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright.
Remember, you don't have to steal it, just contact me, and I'll probably (almost surely), let you post it.
Copyright November 2003
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