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any units it would have produced.
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|| ~Thunder Temple~ ||
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Level 1
Hits- 5000
Range- N/A
Damage- N/A
Cost- 5000Sp
Energy- None
"Through this building the furies lay waste to all we love"- Rod Tyken,
Temple Steward
Rating: *****
The unit that gives you control of the island.
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|| 7.0 Non- Aligned Units ||
|| ||
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Note: Ratings will NOT be giving out because you don't have a choice and most are there by default.
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|| ~High Priest~ ||
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Hits- 100
Range- N/A
Damage- N/A
Cost- N/A
Energy- None
"Who among you will face the fury?
Who will know of holiness and fear?
And who will be destroyed?"- Book of Nimbus
TW
Very important unit, he makes the temple, workshop, and most important: outposts make sure he never gets paralyze, or taken.
The High Priest is the most important unit on the battlefield, if captured and sacrificed, you lose the game, and he can also build buildings and gather storm power.
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|| ~Outpost~ ||
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Level 1
Hits- 2000
Range- N/A
Damage- N/A
Cost- 600Sp
Energy- 1 Sun Unit
"You can almost feel the power as it takes over the island"- Sar Quinest
TW
Very important building, if u build them on neutral isles they'll become yours and you'll be able to bridge off from there and collectors may return cash to post, what means u collect more and faster, its very important aspect btw. At start u should get as quick as possible
This unit CAN ONLY BE USED IN MULTIPLAYER, and there are three benefits to the outpost:
1- Transports can return Storm Crystals to the Outpost instead of the temple
2- you can build bridges of island with Outposts
3- No enemy can build on an island with an outpost
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|| ~Altar~ ||
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Level 1*
Hits- 1500
Range- N/A
Damage- N/A
Cost- 500Sp
Energy- None
"It is a window onto the greatest of all glory and into the deepest of all oblivion"- Askeld Urvonnus, High Priest of Nimbus
TW
You build it to sacrifice a priest.
The altar is where the enemy priest is sacrificed to the gods. If the altar is destroyed before the priest gets sacrificed, he is freed
*Upgradeable to level 3 in multiplayer.
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|| ~Bridge~ ||
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"We don't build bridges to make peace"- General Jan Masaryk
Use bridges to attack enemies, gather storm power and lay units.
TW
Very important: it connects u to isle, so priest can move to, collectors can collect and buildings can be built u surround enemy with bridges so he cant post so he can collect less cash.
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|| ~Residence~ ||
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"I wouldn't mind living above ground but the crossfire tends to burn your house down"- Damon Runyon, Regular Guy
This where the residents of Nimbus live, you cannot move it, destroy it or build over it.
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|| ~Edge Farm~ ||
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"In other cultures the plowing is not so dangerous"- Pavel Milyukov, Nimbian
Farmer
The same as a Residence except it is on the edge of an island and the same rules apply to it.
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|| ~Storm Geyser~ ||
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"The coagulation of the Geyser into crystal form is like watching white fire turn into ice"- Unknown
Storm Geysers are one of the sources of storm power; each Storm Geyser is worth 2000 units of Storm Power.
TW
Place where collectors get the cash, make sure u build outpost, near to them so they collect it quick. Always minimize the route they have to take
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|| ~Storm Crystal~ ||
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"They are heavier than you think"- Yon Nite, Nimbian High Priest
Storm Crystals are what you get from Storm Geysers and are worth 200 units of
Storm Power.
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|| ||
|| 8.0 Spells ||
|| ||
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|| ~Point Blast~ ||
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Range- 1
Damage- Special
Cost- 300Sp
"I don't think 'cute' is the word you're looking for."- Ervin Grotis,
Apprentice
Rating: **---
A Spell that destroys/damages anything in a short range.
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|| ~Devastation~ ||
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Range- 3
Damage- Special
Cost- 400Sp
"Ideal for day-to-day pandemonium."- Telsen Rott
Rating: ***--
A spell that damages/ destroys anything in medium range.
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|| ~Decimation~ ||
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Range- 7
Damage- Special
Cost- 800Sp
"Run. Faster."- Captain Knut Hamsun, Nimbian Casualty
Rating: ****-
A spell that damages/destroys anything in long range.
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|| ~Heal~ ||
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Range- 9
Damage- None
Cost- 200Sp
"And your illness was an illusion and your fever was a dream."- Book of Nimbus
Rating: ****-
A spell that completely heals units in range to full HP cures Paralysis and counters invisibility.
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|| ~Invisibility~ ||
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Range- 7
Damage- None
Cost- 1000Sp
"It's not that you do not see, but merely that your eyes do not perceive."-
Luffor Hagint, Nimbian Logician
Rating: ****-
A spell that, for a while, will make your units invisible. This means towers will still block but anything that was being attacked before will not be attacked now.
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|| ~Paralysis~ ||
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Range- 7
Damage- Special
Cost- 1000Sp
"A stalemate with either self."- Dag Haverlink, Nimbian Gamesman
Rating: ***--
Temporarily stops all movement and firing.
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|| ~Bridge Harden~ ||
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Range- 7
Damage- None
Cost- 150Sp
"The mortar itself takes on a hellish willfulness."- Hule Gundersun, Master
Mason
||==========================================================================||
|| ~Thunder Temple~ ||
||==========================================================================||
Level 1
Hits- 5000
Range- N/A
Damage- N/A
Cost- 5000Sp
Energy- None
"Through this building the furies lay waste to all we love"- Rod Tyken,
Temple Steward
Rating: *****
The unit that gives you control of the island.
||==========================================================================||
||==========================================================================||
|| ||
|| 7.0 Non- Aligned Units ||
|| ||
||==========================================================================||
||==========================================================================||
Note: Ratings will NOT be giving out because you don't have a choice and most are there by default.
||==========================================================================||
|| ~High Priest~ ||
||==========================================================================||
Hits- 100
Range- N/A
Damage- N/A
Cost- N/A
Energy- None
"Who among you will face the fury?
Who will know of holiness and fear?
And who will be destroyed?"- Book of Nimbus
TW
Very important unit, he makes the temple, workshop, and most important: outposts make sure he never gets paralyze, or taken.
The High Priest is the most important unit on the battlefield, if captured and sacrificed, you lose the game, and he can also build buildings and gather storm power.
||==========================================================================||
|| ~Outpost~ ||
||==========================================================================||
Level 1
Hits- 2000
Range- N/A
Damage- N/A
Cost- 600Sp
Energy- 1 Sun Unit
"You can almost feel the power as it takes over the island"- Sar Quinest
TW
Very important building, if u build them on neutral isles they'll become yours and you'll be able to bridge off from there and collectors may return cash to post, what means u collect more and faster, its very important aspect btw. At start u should get as quick as possible
This unit CAN ONLY BE USED IN MULTIPLAYER, and there are three benefits to the outpost:
1- Transports can return Storm Crystals to the Outpost instead of the temple
2- you can build bridges of island with Outposts
3- No enemy can build on an island with an outpost
||==========================================================================||
|| ~Altar~ ||
||==========================================================================||
Level 1*
Hits- 1500
Range- N/A
Damage- N/A
Cost- 500Sp
Energy- None
"It is a window onto the greatest of all glory and into the deepest of all oblivion"- Askeld Urvonnus, High Priest of Nimbus
TW
You build it to sacrifice a priest.
The altar is where the enemy priest is sacrificed to the gods. If the altar is destroyed before the priest gets sacrificed, he is freed
*Upgradeable to level 3 in multiplayer.
||==========================================================================||
|| ~Bridge~ ||
||==========================================================================||
"We don't build bridges to make peace"- General Jan Masaryk
Use bridges to attack enemies, gather storm power and lay units.
TW
Very important: it connects u to isle, so priest can move to, collectors can collect and buildings can be built u surround enemy with bridges so he cant post so he can collect less cash.
||==========================================================================||
|| ~Residence~ ||
||==========================================================================||
"I wouldn't mind living above ground but the crossfire tends to burn your house down"- Damon Runyon, Regular Guy
This where the residents of Nimbus live, you cannot move it, destroy it or build over it.
||==========================================================================||
|| ~Edge Farm~ ||
||==========================================================================||
"In other cultures the plowing is not so dangerous"- Pavel Milyukov, Nimbian
Farmer
The same as a Residence except it is on the edge of an island and the same rules apply to it.
||==========================================================================||
|| ~Storm Geyser~ ||
||==========================================================================||
"The coagulation of the Geyser into crystal form is like watching white fire turn into ice"- Unknown
Storm Geysers are one of the sources of storm power; each Storm Geyser is worth 2000 units of Storm Power.
TW
Place where collectors get the cash, make sure u build outpost, near to them so they collect it quick. Always minimize the route they have to take
||==========================================================================||
|| ~Storm Crystal~ ||
||==========================================================================||
"They are heavier than you think"- Yon Nite, Nimbian High Priest
Storm Crystals are what you get from Storm Geysers and are worth 200 units of
Storm Power.
||==========================================================================||
||==========================================================================||
|| ||
|| 8.0 Spells ||
|| ||
||==========================================================================||
||==========================================================================||
||==========================================================================||
|| ~Point Blast~ ||
||==========================================================================||
Range- 1
Damage- Special
Cost- 300Sp
"I don't think 'cute' is the word you're looking for."- Ervin Grotis,
Apprentice
Rating: **---
A Spell that destroys/damages anything in a short range.
||==========================================================================||
|| ~Devastation~ ||
||==========================================================================||
Range- 3
Damage- Special
Cost- 400Sp
"Ideal for day-to-day pandemonium."- Telsen Rott
Rating: ***--
A spell that damages/ destroys anything in medium range.
||==========================================================================||
|| ~Decimation~ ||
||==========================================================================||
Range- 7
Damage- Special
Cost- 800Sp
"Run. Faster."- Captain Knut Hamsun, Nimbian Casualty
Rating: ****-
A spell that damages/destroys anything in long range.
||==========================================================================||
|| ~Heal~ ||
||==========================================================================||
Range- 9
Damage- None
Cost- 200Sp
"And your illness was an illusion and your fever was a dream."- Book of Nimbus
Rating: ****-
A spell that completely heals units in range to full HP cures Paralysis and counters invisibility.
||==========================================================================||
|| ~Invisibility~ ||
||==========================================================================||
Range- 7
Damage- None
Cost- 1000Sp
"It's not that you do not see, but merely that your eyes do not perceive."-
Luffor Hagint, Nimbian Logician
Rating: ****-
A spell that, for a while, will make your units invisible. This means towers will still block but anything that was being attacked before will not be attacked now.
||==========================================================================||
|| ~Paralysis~ ||
||==========================================================================||
Range- 7
Damage- Special
Cost- 1000Sp
"A stalemate with either self."- Dag Haverlink, Nimbian Gamesman
Rating: ***--
Temporarily stops all movement and firing.
||==========================================================================||
|| ~Bridge Harden~ ||
||==========================================================================||
Range- 7
Damage- None
Cost- 150Sp
"The mortar itself takes on a hellish willfulness."- Hule Gundersun, Master
Mason
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Other files from this game:
- Netstorm document by System on 14/03/2006, 06:30
All missions cheat - Netstorm FAQ by System on 09/03/2006, 09:50
Netstorm Unit FAQ - Netstorm hints by System on 09/03/2006, 09:50






