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way out you're attacked by aranea. Head up and talk with the faeries.
They'll give you a scroll and send you back to Nethergate.
Return to Nethergate with the scroll, and a big celebration will take place. A good old pagan ritual! You'll get cursed (10xp). Talk with
Cerridwen, and off to the faerie bazaar! Now you can cross the bridge near the Ruined Hall without trouble.
FAERIE BAZAAR (7)
Q: Get uncursed.
Q: Obtain the Ruby from Galag-Trav.
Q: Destroy 10 urns in the Vale of the Sould.
Q: Steal some spider eggs.
Q: Get a black fang.
Talk with Drotha. She'll give you info on how to fix your curse.
Time to visit Reptrakos (6)! Moonfire gives you a mission to kill the
Ruby-headed Fomorian in Galag-trav. For this, you get the rod of safe descent, a vital and powerful wand. Skrog will give you key IV for 250 coins after you ask him about "keys." Solberg will let you use the blessing pool for 2000 coins. The seeker will sell you spells 1-6 of the beast, craft, and spirit circles. The bazaar master will give you
a Vale of the Sould quest: Destroy 10 urns in the Vale of the Sould.
Doing so nets you 5xp and a spidersilk cloak. Don't do this until after you've invaded Shadow Valley Fort. He then gives you another quest: steal eggs from the Spider Queen. Doing so gets you 5xp and a dragonskin cloak. This leads to his final quest, to kill a wolf to get its black fang. These wolves can be found at area 9. For this you get 5xp and Mighty Beast. You can also rob him if you have enough tool use
(15 total- from Zeviz)- he has a jade necklace. You can go down at any of the staircases.
Underneath the Faerie Bazaar:
From Moonfire: Go east once you enter, then kill the undead. One coffin has 50 coins, fine chain mail.
From Truly Fine Items: Cross the runes (a luck total of 7 is required to cross them- Zeviz), and grab the shield and blessed studded armor.
From Colotha: Cross the runes, and you can grab the useless dragon's blood.
From the library: Go SE, and jump off the cliff. Then go NW and use
Sever Seal to bring down the protection on the urn, and get the spell inside, Wind Warriors. Then go south, and search the area. You'll come up in the stables.
OUTSIDE: A Fomorian attacks you to the south. Kill him for a small metal shield and 80 coins. Conn wants some money, go ahead and give him some. There are several shops nearby here. There's a pool which will heal all your characters to 70HP. There's a friendly brigand settlement nearby too.
REPTRAKOS' LAIR (6)
Q: Recover Reptrakos' tablet.
When you enter, Reptrakos won't seem so happy. Search around, and get Gobo to join you. He can't fight well, but he's not too bad. He's also the only way to get to Reptrakos, so you have to let him join.
He'll have you kill lizards and goblins, and will tell you about a secret door. Check the north wall, and look at the wheel. Then go west, and north, through the gate. If you have enough dexterity, you can get sylak's bowl! Also grab the puzzle cube (of unknown use), and the metal bar. Go back, and continue on, killing the charming goblins.
Go and speak with Reptrakos. He has a mission for you, to recover a tablet. Go around back to get a scale. Go back to the lizard area, and Gobo will open a passage for you. Kill the basilisk, then check the wall for the tablet. Return it for the mighty beast and call spirit spells. Go back to the faerie bazaar (gobo leaves- shucks!) and give Drotha the scale. This gets you uncursed (phew!).
OUTSIDE: Starcap will sell you stuff. You can also get Julius's boots here. A batch of witches will attack you in the central hut.
Kill them for some spiritual herbs. A bunch of basilisks will attack you a bit to the west, kill them for 200 coins and an onyx necklace.
VANARIUM (A)
Q: Find Derek.
Q: Kill the shadow wolf.
Get someone to join you. They all make excellent additions. See the end of this FAQ for the character's skill levels. Silius doesn't show you very good stuff unless you're the romans. Titus will sell you lots of recipes and heal you. Drusilla will buy items from you. You can steal from the shrine, if you want. I haven't seen any ill effects.
Maneuver in the trees to get a magic lockpick. Midori will sell spells to you. Velanna will give you a quest to find out what happened to
Derek, her lover. Finding his body (2) gives you 5xp, and a free room.
Take Sylak's Horn from Manius, if possible.
OUTSIDE: Adams lives to the SE. Sit with him, he tells you of the shadow wolf. Kill it (B) for a freedom ring. 10 woodscraft skill is needed (from Zeviz). Help out the faerie noble east of Vanarium for
250 coins.
STONE CIRCLE (B)
Enter here. The Celts can obtain a few important spells: Break barrier and sever seal. Getting them here will save you a lot of gold.
Return later for DOOM, the best spell of the spirit circle.
OUTSIDE: There's an animal horn (for Section I) here, to the east of the river. Climb up the dry wastes and kill the Fomorians to claim
Sylak's skull. This skull will tell the locations of all the nether arts spells, and will help you once or twice more beyond that.
Otherwise, he's just plain annoying.
AERIE (2)
Q: Talk with the Celt shades on behalf of the Raven
OUTSIDE: Make a copy of the runes on the pillar outside. You'll need some paper and a pen. Find the skeleton, this ends up being Derek.
Search the valley wall for a gryphon, free it, you'll be glad for it later.
INSIDE: An interesting level. Go east, then up to get to a place with 4 lizards. Kill them and search the west wall for a body with equipment.
You'll find a block puzzle:
E xx
BAx
CD xx
First move crate A by bumping into it (then wait). Move blocks B and C south, then D east 2 spaces. Then move E up and out.
I
x H x
G x
F E
Then move blocks F and G west, H east, and I north. Then place a block on the pad (it's not too hard). Go a bit north, and see the gryphons.
To the NE there's a spot with some chests which can't be opened till you have a few more keys. One of them holds a ruby necklace, the other a sapphire necklace. There's a secret passage to the NE that leads to an upper level. Search for secret doors, and you'll find 2 boxes that contain potions, lockpicks, and a few other things. Heading to the NW, you'll be able to go further if you've freed the gryphon outside, and can acquire a feather from the gryphon in the NW corner. Look through their nests to acquire an emerald. Go east, through the gryphons, then head around again. You get attacked by a bunch of Fomorians. Continue around, and you will be attacked by lava lizards. Next is the test of knowledge. You have to have enough woodcraft, faerie lore, rune reading, and tool use to continue. Go talk with the Raven. He wants you to go to the stone circle. Do so and return for your reward, a blessed skill ring and 10xp. On the way out, you may want to jump off the cliffs to get to the second one, and search the east wall for
Sylak's scalpel, which aids your first aid skill.
MAZE OF THORNS (F)
Q: Retrieve the runes.
Q: Retrieve the insect-attracting amber.
Entering this area is a challenge. Many passages close up on you. A lot of dead druids are here, pillage their bodies for good equipment.
There are also lots of homicidal aranea here. You objective is to get to the center, and talk with the spider queen. She'll tell you what to do about the GIFTSs, and will give you an amber quest (return with it for 10xp, and boots of the leagues). You can steal some of her eggs for a later quest by going around the north. To the west is a web that asks you a question (the answer is below in the hints section). For this you get Call Hunt.
OUTSIDE: To the north on the river is Kaja, who wants to see some runes. They can be found at (2). Return for some tool use knowledge.
She also sells the power elixir and balm of life recipes. In the forest there is a battle with some shades (which gives you 100 coins and a scroll), and a healing herb patch. Threaten the druids and they'll let you take some.
DRUID SHRINE (8)
Q: Kill the big Fomorian.
Q: Retrieve Orim's soul.
Q: Kill the Wolf of the Fen.
Go to the outer shrine. You'll get 2 skill points, and can talk with
Aidan. He'll give you a quest to go grab Orim's soul from the Vale of the Sould. You'll have to ask for the golden pelt, eventually. Owen asks you to slay the wolf of the fen nearby. Finishing this quest gets you a free dip in the blessing pool. In the orchard, you can find a lot of misletoe. You can also see a sprite or two in the water.
UNDER THE SHRINE: Go south first. Look at the scrolls, you'll find the restoring elixir recipe. Further, after the pit, search for secret passages east. You'll find Mugain, and search the shelves for the capture soul and simulacrum spells. Mugain will teach you tool use for
250 coins. Also, in the same room as Mugain, is a southerly secret passage leading to the nether arts spell create elixir. Once you have permission to obtain the golden pelt, go west from the beginning. In the urn room, one of the pots has a druid's bracelet in it. Further west is the blessing pool. The golden pelt is in the eastern sarcophagus. Claim it, and fight the undead. Give it to Samael, then return for your reward, 10xp, heartshock, and a use of the blessing pool.
OUTSIDE: Talk with the sprites. They want you to kill a Fomorian who lives to the north. Do so for 5xp, and their gratitude. On the peninsula is the only seller of papyrus sheets. Buy a lot once you get
Sylak's pen- you'll get a lot of scrolls, many of which are good for selling. Near the shrine is a swampy area. Get up on the hill, and blow a horn, this'll summon the wolf. Check near the shrine for a spiritual herb patch.
VALE OF THE SOULD (3)
Q: Get the Ruby Stones.
Samael will rent out souls to you. If you have cash, you may want to get one. They occasionally will help you (I've found 2 occurrences so far). He will also free Orim for you if you can retrieve the Golden
Pelt for him. He also wants some stones (found in the Roman Goblin caves), and will reward you handsomely for them (Hero of Old, Beast
Call, Raise Dead spells). His hideout is also the object of a quest from the Faerie Bazaar head merchant. Finally, you can find a nether arts spell here.
Faerie Bazaar Quest: Head to the east. You'll have to fight a bunch of rats. Whenever you see a pot, approach it and smash it (except for a few final exceptions). You'll be warned once by Samael, and if you continue, he'll stop selling to you. Be sure to have done everything you've wanted to first before proceeding. Then ignore his warnings.
Pull the 2 hidden wheels, then go and smash the 2 jars, and continue east. You'll be presented with a series of riddles throughout this dungeon. The riddle answers are near the end of this FAQ. You'll enter a library, where you can read the deals people made in exchange for their souls. Search for 3 secrets, 2 of which lead to jars, and the other that leads to some scrolls. You'll run into some fire lizards. You'll come to a staircase as you go west, search the south wall for a secret passage. Continue west, and you'll eventually be sent to a spider maze. Check the south wall for a secret passage out.
Pull a wheel a bit south and keep crushing the urns you come across.
Eventually, you'll run into a bunch of goblins. Kill them, then go south. You'll be asked the final riddle. Enter, and don't try breaking any of these urns. You'll come upon Samael. Kill him, this is an age of vengeance. Plunder his treasure chest for a few goodies, then head back to the beginning. Kill the mannequin, then go through the portal. Now you can get Clouds of the Night.
OUTSIDE: The S cave has lizards in it. North of this one is a ring cave. North from there is a basilisk cave. Killing them gets you a lucky bracelet, and a sylak's bolt of cloth. Finally, N of this one is the Fomorian the sprites want you to kill. On the E side of the river, you can get the stone guardian spell from the S cave, to the E is a cave with a dead body (100 coins, crystal necklace). N is an empty cave, W is a lizard family cave.
SELKIE HOME (G)
Q: Get the selkie pelts.
This is a sad area. Maneuver to talk with Sleek. He'll give you a quest to retrieve the selkie pelts from Hagfen. Do so for 10xp, and they'll tear down a wall, allowing you to get key IIIII and a blessed sling. Go to the North, and you can access a bunch of potions and some coins. To the NE is the laboratory of Gulharus. The boxes contain herbs, except for the box across the lava. This one has a silver bracelet and a rare wand of disruption. You may be here to kill Sleek- doing so makes all of the selkies hostile towards you, and would probably go against the faerie-celt bond of trust.
OUTSIDE: There's the cheapest source of food here, in a hut on the east side of the lake. Free the selkie man to the SW. There's a stone circle that constantly summons up lost souls and big Fomorians. Use it to gain experience, if you want.
HOLLOW HILLS (L)
Q: Get a gryphon feather.
Q: Get the ruby stones.
Flaxen will sell you nice blessed equipment. Morden identifies,
Foglio sells potions and scrolls, and buys your stuff, and Thyme sells miscellaneous goodies. Talk with Galitan (if you freed him) and he'll teach you soul lance and stone guardian. The Rose lady will give you a quest, if you desire to take it. Check her room for some nice magic jewelry and other valuables. Talk with Toivo for information, and for the chance to get into the closed building. Talk to Rippel (who sells miscellaneous items), and ask about Weevil. Talk to Sylak (not THAT
They'll give you a scroll and send you back to Nethergate.
Return to Nethergate with the scroll, and a big celebration will take place. A good old pagan ritual! You'll get cursed (10xp). Talk with
Cerridwen, and off to the faerie bazaar! Now you can cross the bridge near the Ruined Hall without trouble.
FAERIE BAZAAR (7)
Q: Get uncursed.
Q: Obtain the Ruby from Galag-Trav.
Q: Destroy 10 urns in the Vale of the Sould.
Q: Steal some spider eggs.
Q: Get a black fang.
Talk with Drotha. She'll give you info on how to fix your curse.
Time to visit Reptrakos (6)! Moonfire gives you a mission to kill the
Ruby-headed Fomorian in Galag-trav. For this, you get the rod of safe descent, a vital and powerful wand. Skrog will give you key IV for 250 coins after you ask him about "keys." Solberg will let you use the blessing pool for 2000 coins. The seeker will sell you spells 1-6 of the beast, craft, and spirit circles. The bazaar master will give you
a Vale of the Sould quest: Destroy 10 urns in the Vale of the Sould.
Doing so nets you 5xp and a spidersilk cloak. Don't do this until after you've invaded Shadow Valley Fort. He then gives you another quest: steal eggs from the Spider Queen. Doing so gets you 5xp and a dragonskin cloak. This leads to his final quest, to kill a wolf to get its black fang. These wolves can be found at area 9. For this you get 5xp and Mighty Beast. You can also rob him if you have enough tool use
(15 total- from Zeviz)- he has a jade necklace. You can go down at any of the staircases.
Underneath the Faerie Bazaar:
From Moonfire: Go east once you enter, then kill the undead. One coffin has 50 coins, fine chain mail.
From Truly Fine Items: Cross the runes (a luck total of 7 is required to cross them- Zeviz), and grab the shield and blessed studded armor.
From Colotha: Cross the runes, and you can grab the useless dragon's blood.
From the library: Go SE, and jump off the cliff. Then go NW and use
Sever Seal to bring down the protection on the urn, and get the spell inside, Wind Warriors. Then go south, and search the area. You'll come up in the stables.
OUTSIDE: A Fomorian attacks you to the south. Kill him for a small metal shield and 80 coins. Conn wants some money, go ahead and give him some. There are several shops nearby here. There's a pool which will heal all your characters to 70HP. There's a friendly brigand settlement nearby too.
REPTRAKOS' LAIR (6)
Q: Recover Reptrakos' tablet.
When you enter, Reptrakos won't seem so happy. Search around, and get Gobo to join you. He can't fight well, but he's not too bad. He's also the only way to get to Reptrakos, so you have to let him join.
He'll have you kill lizards and goblins, and will tell you about a secret door. Check the north wall, and look at the wheel. Then go west, and north, through the gate. If you have enough dexterity, you can get sylak's bowl! Also grab the puzzle cube (of unknown use), and the metal bar. Go back, and continue on, killing the charming goblins.
Go and speak with Reptrakos. He has a mission for you, to recover a tablet. Go around back to get a scale. Go back to the lizard area, and Gobo will open a passage for you. Kill the basilisk, then check the wall for the tablet. Return it for the mighty beast and call spirit spells. Go back to the faerie bazaar (gobo leaves- shucks!) and give Drotha the scale. This gets you uncursed (phew!).
OUTSIDE: Starcap will sell you stuff. You can also get Julius's boots here. A batch of witches will attack you in the central hut.
Kill them for some spiritual herbs. A bunch of basilisks will attack you a bit to the west, kill them for 200 coins and an onyx necklace.
VANARIUM (A)
Q: Find Derek.
Q: Kill the shadow wolf.
Get someone to join you. They all make excellent additions. See the end of this FAQ for the character's skill levels. Silius doesn't show you very good stuff unless you're the romans. Titus will sell you lots of recipes and heal you. Drusilla will buy items from you. You can steal from the shrine, if you want. I haven't seen any ill effects.
Maneuver in the trees to get a magic lockpick. Midori will sell spells to you. Velanna will give you a quest to find out what happened to
Derek, her lover. Finding his body (2) gives you 5xp, and a free room.
Take Sylak's Horn from Manius, if possible.
OUTSIDE: Adams lives to the SE. Sit with him, he tells you of the shadow wolf. Kill it (B) for a freedom ring. 10 woodscraft skill is needed (from Zeviz). Help out the faerie noble east of Vanarium for
250 coins.
STONE CIRCLE (B)
Enter here. The Celts can obtain a few important spells: Break barrier and sever seal. Getting them here will save you a lot of gold.
Return later for DOOM, the best spell of the spirit circle.
OUTSIDE: There's an animal horn (for Section I) here, to the east of the river. Climb up the dry wastes and kill the Fomorians to claim
Sylak's skull. This skull will tell the locations of all the nether arts spells, and will help you once or twice more beyond that.
Otherwise, he's just plain annoying.
AERIE (2)
Q: Talk with the Celt shades on behalf of the Raven
OUTSIDE: Make a copy of the runes on the pillar outside. You'll need some paper and a pen. Find the skeleton, this ends up being Derek.
Search the valley wall for a gryphon, free it, you'll be glad for it later.
INSIDE: An interesting level. Go east, then up to get to a place with 4 lizards. Kill them and search the west wall for a body with equipment.
You'll find a block puzzle:
E xx
BAx
CD xx
First move crate A by bumping into it (then wait). Move blocks B and C south, then D east 2 spaces. Then move E up and out.
I
x H x
G x
F E
Then move blocks F and G west, H east, and I north. Then place a block on the pad (it's not too hard). Go a bit north, and see the gryphons.
To the NE there's a spot with some chests which can't be opened till you have a few more keys. One of them holds a ruby necklace, the other a sapphire necklace. There's a secret passage to the NE that leads to an upper level. Search for secret doors, and you'll find 2 boxes that contain potions, lockpicks, and a few other things. Heading to the NW, you'll be able to go further if you've freed the gryphon outside, and can acquire a feather from the gryphon in the NW corner. Look through their nests to acquire an emerald. Go east, through the gryphons, then head around again. You get attacked by a bunch of Fomorians. Continue around, and you will be attacked by lava lizards. Next is the test of knowledge. You have to have enough woodcraft, faerie lore, rune reading, and tool use to continue. Go talk with the Raven. He wants you to go to the stone circle. Do so and return for your reward, a blessed skill ring and 10xp. On the way out, you may want to jump off the cliffs to get to the second one, and search the east wall for
Sylak's scalpel, which aids your first aid skill.
MAZE OF THORNS (F)
Q: Retrieve the runes.
Q: Retrieve the insect-attracting amber.
Entering this area is a challenge. Many passages close up on you. A lot of dead druids are here, pillage their bodies for good equipment.
There are also lots of homicidal aranea here. You objective is to get to the center, and talk with the spider queen. She'll tell you what to do about the GIFTSs, and will give you an amber quest (return with it for 10xp, and boots of the leagues). You can steal some of her eggs for a later quest by going around the north. To the west is a web that asks you a question (the answer is below in the hints section). For this you get Call Hunt.
OUTSIDE: To the north on the river is Kaja, who wants to see some runes. They can be found at (2). Return for some tool use knowledge.
She also sells the power elixir and balm of life recipes. In the forest there is a battle with some shades (which gives you 100 coins and a scroll), and a healing herb patch. Threaten the druids and they'll let you take some.
DRUID SHRINE (8)
Q: Kill the big Fomorian.
Q: Retrieve Orim's soul.
Q: Kill the Wolf of the Fen.
Go to the outer shrine. You'll get 2 skill points, and can talk with
Aidan. He'll give you a quest to go grab Orim's soul from the Vale of the Sould. You'll have to ask for the golden pelt, eventually. Owen asks you to slay the wolf of the fen nearby. Finishing this quest gets you a free dip in the blessing pool. In the orchard, you can find a lot of misletoe. You can also see a sprite or two in the water.
UNDER THE SHRINE: Go south first. Look at the scrolls, you'll find the restoring elixir recipe. Further, after the pit, search for secret passages east. You'll find Mugain, and search the shelves for the capture soul and simulacrum spells. Mugain will teach you tool use for
250 coins. Also, in the same room as Mugain, is a southerly secret passage leading to the nether arts spell create elixir. Once you have permission to obtain the golden pelt, go west from the beginning. In the urn room, one of the pots has a druid's bracelet in it. Further west is the blessing pool. The golden pelt is in the eastern sarcophagus. Claim it, and fight the undead. Give it to Samael, then return for your reward, 10xp, heartshock, and a use of the blessing pool.
OUTSIDE: Talk with the sprites. They want you to kill a Fomorian who lives to the north. Do so for 5xp, and their gratitude. On the peninsula is the only seller of papyrus sheets. Buy a lot once you get
Sylak's pen- you'll get a lot of scrolls, many of which are good for selling. Near the shrine is a swampy area. Get up on the hill, and blow a horn, this'll summon the wolf. Check near the shrine for a spiritual herb patch.
VALE OF THE SOULD (3)
Q: Get the Ruby Stones.
Samael will rent out souls to you. If you have cash, you may want to get one. They occasionally will help you (I've found 2 occurrences so far). He will also free Orim for you if you can retrieve the Golden
Pelt for him. He also wants some stones (found in the Roman Goblin caves), and will reward you handsomely for them (Hero of Old, Beast
Call, Raise Dead spells). His hideout is also the object of a quest from the Faerie Bazaar head merchant. Finally, you can find a nether arts spell here.
Faerie Bazaar Quest: Head to the east. You'll have to fight a bunch of rats. Whenever you see a pot, approach it and smash it (except for a few final exceptions). You'll be warned once by Samael, and if you continue, he'll stop selling to you. Be sure to have done everything you've wanted to first before proceeding. Then ignore his warnings.
Pull the 2 hidden wheels, then go and smash the 2 jars, and continue east. You'll be presented with a series of riddles throughout this dungeon. The riddle answers are near the end of this FAQ. You'll enter a library, where you can read the deals people made in exchange for their souls. Search for 3 secrets, 2 of which lead to jars, and the other that leads to some scrolls. You'll run into some fire lizards. You'll come to a staircase as you go west, search the south wall for a secret passage. Continue west, and you'll eventually be sent to a spider maze. Check the south wall for a secret passage out.
Pull a wheel a bit south and keep crushing the urns you come across.
Eventually, you'll run into a bunch of goblins. Kill them, then go south. You'll be asked the final riddle. Enter, and don't try breaking any of these urns. You'll come upon Samael. Kill him, this is an age of vengeance. Plunder his treasure chest for a few goodies, then head back to the beginning. Kill the mannequin, then go through the portal. Now you can get Clouds of the Night.
OUTSIDE: The S cave has lizards in it. North of this one is a ring cave. North from there is a basilisk cave. Killing them gets you a lucky bracelet, and a sylak's bolt of cloth. Finally, N of this one is the Fomorian the sprites want you to kill. On the E side of the river, you can get the stone guardian spell from the S cave, to the E is a cave with a dead body (100 coins, crystal necklace). N is an empty cave, W is a lizard family cave.
SELKIE HOME (G)
Q: Get the selkie pelts.
This is a sad area. Maneuver to talk with Sleek. He'll give you a quest to retrieve the selkie pelts from Hagfen. Do so for 10xp, and they'll tear down a wall, allowing you to get key IIIII and a blessed sling. Go to the North, and you can access a bunch of potions and some coins. To the NE is the laboratory of Gulharus. The boxes contain herbs, except for the box across the lava. This one has a silver bracelet and a rare wand of disruption. You may be here to kill Sleek- doing so makes all of the selkies hostile towards you, and would probably go against the faerie-celt bond of trust.
OUTSIDE: There's the cheapest source of food here, in a hut on the east side of the lake. Free the selkie man to the SW. There's a stone circle that constantly summons up lost souls and big Fomorians. Use it to gain experience, if you want.
HOLLOW HILLS (L)
Q: Get a gryphon feather.
Q: Get the ruby stones.
Flaxen will sell you nice blessed equipment. Morden identifies,
Foglio sells potions and scrolls, and buys your stuff, and Thyme sells miscellaneous goodies. Talk with Galitan (if you freed him) and he'll teach you soul lance and stone guardian. The Rose lady will give you a quest, if you desire to take it. Check her room for some nice magic jewelry and other valuables. Talk with Toivo for information, and for the chance to get into the closed building. Talk to Rippel (who sells miscellaneous items), and ask about Weevil. Talk to Sylak (not THAT
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- Nethergate FAQ by System on 09/03/2006, 09:50






