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Submitted by System on 09/03/2006, 09:50. Print file.
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Medieval: Total War
Units Breakdown
by Iced~Metal (ekinlegend@yahoo.com)

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Version 1.1
Last Revision: Sep.06/2002
Creation Date: Sep.01/2002

********************
***Copyright Info***
********************

This document may not be modified in any way, shape or form unless consent by
the author or for personal private use. This document cannot be under any
circumstances be used for profitable purposes. The author reserves the right
to 0wn your ass in MTW any time of the day, any day of the week, any week of
the month, any month of the year and any year of your miserable life. ;-)

If you wish to have this document placed on your website, magazine, etc, please
contact the author. Thank you for your co-operation.

And now, onto the good stuff!


==================)
Table of Contents
==================)

Analysis

Infantry

Cavalry

Artillery

Ships

Endnote



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******************
*****Analysis*****
******************

=============================================================


Very simple to use guide for your use in planning tactics and strategy when not
playing the game. Requirements are self-explanable. Speed is the moving speed
of the unit. Attack is when the unit is slugging it out with enemies, defence
is the ability to take hits (and not lose as many men). Morale determines how
much punishment the unit can take before turning tail and running (and
affecting other low morale units to rout as well). Finally, Charge is measured
when you order your unit to attack another head-on. The damage is much more
devestating when you Charge your unit straight into an enemy, but after the
initial explosive charge, both units will then slug it out (depend on Attack
rating).


=============================================================

******************
*****Infantry*****
******************

=============================================================


[ Abyssinian Guard ]

Cost - 175
Upkeep - 10
Size - 60
Period - 75
Religion - Muslim
Faction - Egyptian
Requirements - Fort, Keep, Town Watch, Spearmaker, Swordsmith

Strong Charge (4)
Good Attack (4)
Weak Defence (0)
Very Good Morale (6)
Bonus vs Armored Troops


[ Almohad Urban Militia ]

Cost - 200
Upkeep - 5
Size - 60
Period - All
Religion - Muslim
Faction - Almohad
Requirements - Fort, Keep, Town Watch, Town Guard

Strong Charge (3)
Good Attack (3)
Good Defence (3)
Armored (4)
Good Morale (2)


[ Almughavars ]

Cost - 400
Upkeep - 8
Size - 60
Period - All
Religion - All
Faction - All
Requirements - *Aragon Province* Inn (Mercenary)

Fast
Very Strong Charge (6)
Good Attack (3)
Weak Defence (0)
Armour (2)
Excellent Morale (8)
Defend Well vs Cavalry


[ Arbalester ]

Cost - 250
Upkeep - 3
Size - 60
Period - High, Late
Religion - All
Faction - Spanish, Aragonese, Burgundian, Almohad, Byzantine, Danish,
Egyptian, English, French, German HRE, Italian, Polish, Russian, Hungarian,
Novgorod, Papist, Sicilian, Swiss
Requirements - Fort, Keep, Castle, Town Watch, Bowyer, Bowyers WS, Bowyers
Guild

Very Weak Attack (-1)
Good Defence (2)
Armoured (3)
Poor Morale (0)


[ Archers ]

Cost - 225
Upkeep - 5
Size - 60
Period - All
Religion - All
Faction - All
Requirements - Fort, Town Watch, Bowyer

Very Weak Attack (-1)
Weak Defence (-2)
Poor Morale (-1)


[ Arquebusiers ]

Cost - 175
Upkeep - 3
Size - 60
Period - Late
Religion - All
Faction - All
Requirements - Fort, Keep, Castle, Citadel, Gunpowder, Gunsmith, Gunsmiths WS,
Gunsmiths Guild

Very Weak Attack (-1)
Good Defence (3)
Armoured (4)
Poor Morale (0)


[ Assassin ]

Cost - 200
Upkeep - N/A
Size - 1
Period - All
Religion - Catholic, Orthodox, Muslim
Faction - All
Requirements - Fort, Keep, Tavern


[ Billmen ]

Cost - 300
Upkeep - 5
Size - 60
Period - High, Late
Religion - All
Faction - English
Requirements - Fort, Keep, Castle, Town Watch, Spearmaker, Speamakers WS,
Spearmakers Guild

Charge (2)
Attack (2)
Good Defence (4)
Armoured (3)
Morale (2)
Bonus vs Armoured Troops
Bonus Attacking Cavalry


[ Bulgarian Brigands ]

Cost - 300
Upkeep - 4
Size - 60
Period - All
Religion - All
Faction - Byzantine, Hungarian, Polish, Russian
Requirements - Fort, Keep, Castle, Citadel, Town Watch, Bowyer, Bowyers WS,
Bowyers Guild, Master Bowyer

Fast
Attack (2)
Weak Defence (0)
Armoured (2)
Poor Morale (0)


[ Byzantine Infantry ]

Cost - 175
Upkeep - 5
Size - 100
Period - All
Religion - Orthodox
Faction - Byzantine
Requirements - Fort, Keep, Town Watch, Spearmaker, Swordsmith

Strong Charge (3)
Attack (2)
Defence (2)
Armoured (3)
Poor Morale (0)


[ Catholic Bishop ]

Cost - 100
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