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meters, the gunner will ignore the "hold fire" and engage
this close threat.
Q: I installed the update, and now my gunner keeps
changing ammo without my telling him to do anything,
or he keeps repeating "load [ammo]" like an echo.
A: This can happen if the joystick hat switch is
incorrectly calibrated because the hat switch on
your joystick now controls your ammo selection.
Recalibrate your joystick in the Window's Start
Menu>Settings>Control Panel>Game Controllers>
General>Properties>Settings.
Q: Why doesn't the gunner shoot the ammo that I select?
A: In the update, the ammo you choose will now override
the computer gunner's choice. This will not change
until you relinquish control of the gunner or the
gunner has destroyed the current target.
Q: I was told that artillery-delivered smoke was available
in the update, but I can't find it.
A: Artillery-delivered smoke has a 40% random chance of
being available in Movement to Contact and Assault
missions. It is listed in the support section of the
Map screen as "SPM SMK."
Q: I cannot get past the Platoon Records screen to create
a platoon.
A: To create a platoon do the following: (1) Left-click on
one of the blank panels in the Platoon Records screen;
(2) Left-click on the "Create Platoon" key below your
highlighted blank panel; (3) Enter your desired platoon name
in the pop-up box and press Return; (4) select your
desired "Service;" (5) Left-click on the lower left and
right arrow buttons to select your insignia; and
(6) Left-click on the text above the insignia
(e.g., "1st Marine" or "1-32 Armor").
Q: I am having trouble saving a mission in one of the
prebuilt (NATO or Gulf War) scenarios.
A: Those missions are not meant to be modified. "Save Battle"
should be used only for Campaign or Random.
Q: How do I accurately engage targets from the Gunners
Primary Sight?
A: To hit a moving target, lase the vehicle for a couple
of seconds while keeping the reticle in one spot in the
center of the target mass. While still lasing the target,
squeeze the trigger and the round when fired will hit the
target. This is the same procedure that the military
gunners must use. (Note: If the reticle is drifting to
the front or back of the vehicle, the battle computer
will miscalculate the speed of the target, thus causing
the player's shot to miss.)
Q: How do I back up my tank?
A: After coming to a complete stop, press the down arrow
key (decelerate). When held down, you will start moving
in reverse.
Q: Why do my tank drivers run my tanks into each other?
A: This most often happens when the drivers are of skill
rating "Poor." The ranks of your drivers can be raised
though the use of medals, promotions -- and most
importantly -- experience.
Q: In the Map screen, how can I determine elevation?
A: In the update, the Map screen has been enhanced. By
pressing the "L" key, contour lines will toggle on
and off. This new feature allows you to view terrain
elevation levels much easier in the Map screen.
Q: I have the update and I cannot get the Scan/Auto
button to light either by clicking on it with the
mouse or by using the keyboard keys.
A: The Scan/Auto mode will automatically change to
the Search mode when the joystick is moved. Therefore,
if a joystick is drifting, the mode will continually
switch to Search. In your Windows Start Menu, select
Settings>Control Panel>Game Controllers>Advanced.
Confirm that the device ID number is set to #1 and
that the joystick is properly calibrated. To calibrate
your joystick, select Settings>Control Panel>Game
Controllers>General>Properties>Settings. If your
joystick manufacturer provides its own calibration,
use their designated calibration.
If you have more than one joystick port, disable
the one not in use -- an active unused port could
produce "ghost" signals. Some joysticks can experience
"heat drift" if plugged into some sound cards. If
this is a problem, you may want to consider a dedicated
game controller card. Drift can also be due to worn
parts; check your joystick's manufacturer's Web site
for their repair/replacement policies.
Q: I have a ThrustMaster joystick and I can't seem to
calibrate it.
A: ThrustMaster has a calibration program called ProPanel,
which can be downloaded from their Web site at
www.thrustmaster.com.
Q: My chase view [F8] is difficult to stabilize.
A: In the update, both the mouse and joystick
controls allow for panning in the Chase View. The
joystick functions automatically. A left-click of
the mouse initiates control and a right-click
halts panning. This feature functions like the GPS
and Commander's Outside Hatch view.
Q: I cannot tell what direction I'm facing in the Tank
Commander's Hatch view [F7].
A: In the update, the tank's hull and turret are now
visible in the Tank Commander's Out Hatch view, which
gives the Tank Commander added situational awareness.
Q: In the original M1 Tank Platoon, you could select whether
the machine gun was stable or not relative to the turret.
A: The 50-caliber will now turn and bounce relative to the
turret and to tank movement. Pressing the "K" key will
stabilize the machine gun, like in the original game.
This feature was added in the update.
Q: The turret clock in the Tank Commander's screen is too
small to read.
A: In the update, the CITV turret clock is enlarged so it
is much easier to read.
Q: It seems as if I'm not vulnerable when I stick my head
out of the Tank Commander's Hatch.
A: In the update, Tank Commanders using the 50-caliber are
now more likely to be killed by artillery and enemy fire.
Q: I can't always tell what's happening with the text
messages in the upper left corner.
A: In the update, more explanatory text messages have been
added for features such as Arrow-key Driving, Smoke
Generators on/off, and air/ground mode.
Q: The tank interiors always look the same regardless of
time of day.
A: This is changed in the update. Now, the interior cockpit
views have been altered according to the time of day
of the mission. For example, your cockpits will appear
darker in night missions than during day missions.
Q: I see a "seam" in the sky when I play in 3Dfx Glide mode.
A: This "seam" in the sky has been removed in the update.
Q: The enemy helicopters do not seem to be much of a
threat to my tanks.
A: In the update, helicopter engagements have been enhanced
so that they pose more of a threat to your tanks.
Q: When I switch to my Coax Gun and then back to the
Main Gun, the Main Gun is not loaded.
A: In the update, you can now switch back and forth
from a Main Gun round to the Coax without having
to reload the Main Gun round.
Q: Sometimes my Main Gun fires a volley.
A: In the update, the Main Gun will fire only one
main round at a time.
Q: I can still see the commander's position even
though the commander has been killed.
A: In the update, you will see a blank screen in the Tank
Commander's Cockpit when the CITV is damaged. Likewise,
if the Tank Commander is dead, you can no longer manipulate
the 50-caliber machine gun.
Q: My gunner has been killed, yet I can still see the
Gunner's Primary Sight (GPS) screen.
A: In the update, the GPS screen will be blank just like
the CITV if the gunner or both gunner and tank commander
are killed.
Q: I don't see any smoke coming from my damaged tanks.
A: In the update, both friendly and enemy vehicles will
pop smoke to cover their tracks when damaged.
Q: How do I command my driver to turn the hull to gun?
A: In the update, you can now move your hull's position
relative to the turret so that you can provide
maximum protection when engaging targets. Pressing
Shift-G in the Tank Commander's Out Hatch view will
turn the hull to the 50-caliber's current direction.
Pressing Shift-G in the Tank Commander's Cockpit will
turn the hull to the CITV's current direction.
Manual Errata
=============
Q: The manual says there is a binocular view, but I can't
get it to work.
A: This has been corrected in the update. Binoculars and
Night Vision Goggles (NVG) have been added to the Tank
Commander's Out Hatch view. The "Z" and "X" keys toggle
the binoculars on and off, while the "T" key toggles
the NVG on and off.
Q: The manual implies that I can bring up vehicle damage
reports in the commander's cockpit [F1]. Why doesn't
this work?
A: The map screen [F3] is an enlarged view of the
IVIS. Click on the individual tank on the Map Screen
or click on the vehicle in the selected platoon on the
upper right of the side of the screen. You will then
see the damage report for the selected tank.
Q: The manual implies I can give the platoon sergeant's
vehicle separate orders and the others will follow. Why
doesn't this work?
A: Orders are given by selecting the whole platoon or by
splitting tanks off of the platoon. With this process,
each tank can be given orders.
Update Issues
=============
Q: My computer crashes after I install the update. For
example, when I go to the Tank Commander's Out Hatch
[F1], I get the "black screen of death."
this close threat.
Q: I installed the update, and now my gunner keeps
changing ammo without my telling him to do anything,
or he keeps repeating "load [ammo]" like an echo.
A: This can happen if the joystick hat switch is
incorrectly calibrated because the hat switch on
your joystick now controls your ammo selection.
Recalibrate your joystick in the Window's Start
Menu>Settings>Control Panel>Game Controllers>
General>Properties>Settings.
Q: Why doesn't the gunner shoot the ammo that I select?
A: In the update, the ammo you choose will now override
the computer gunner's choice. This will not change
until you relinquish control of the gunner or the
gunner has destroyed the current target.
Q: I was told that artillery-delivered smoke was available
in the update, but I can't find it.
A: Artillery-delivered smoke has a 40% random chance of
being available in Movement to Contact and Assault
missions. It is listed in the support section of the
Map screen as "SPM SMK."
Q: I cannot get past the Platoon Records screen to create
a platoon.
A: To create a platoon do the following: (1) Left-click on
one of the blank panels in the Platoon Records screen;
(2) Left-click on the "Create Platoon" key below your
highlighted blank panel; (3) Enter your desired platoon name
in the pop-up box and press Return; (4) select your
desired "Service;" (5) Left-click on the lower left and
right arrow buttons to select your insignia; and
(6) Left-click on the text above the insignia
(e.g., "1st Marine" or "1-32 Armor").
Q: I am having trouble saving a mission in one of the
prebuilt (NATO or Gulf War) scenarios.
A: Those missions are not meant to be modified. "Save Battle"
should be used only for Campaign or Random.
Q: How do I accurately engage targets from the Gunners
Primary Sight?
A: To hit a moving target, lase the vehicle for a couple
of seconds while keeping the reticle in one spot in the
center of the target mass. While still lasing the target,
squeeze the trigger and the round when fired will hit the
target. This is the same procedure that the military
gunners must use. (Note: If the reticle is drifting to
the front or back of the vehicle, the battle computer
will miscalculate the speed of the target, thus causing
the player's shot to miss.)
Q: How do I back up my tank?
A: After coming to a complete stop, press the down arrow
key (decelerate). When held down, you will start moving
in reverse.
Q: Why do my tank drivers run my tanks into each other?
A: This most often happens when the drivers are of skill
rating "Poor." The ranks of your drivers can be raised
though the use of medals, promotions -- and most
importantly -- experience.
Q: In the Map screen, how can I determine elevation?
A: In the update, the Map screen has been enhanced. By
pressing the "L" key, contour lines will toggle on
and off. This new feature allows you to view terrain
elevation levels much easier in the Map screen.
Q: I have the update and I cannot get the Scan/Auto
button to light either by clicking on it with the
mouse or by using the keyboard keys.
A: The Scan/Auto mode will automatically change to
the Search mode when the joystick is moved. Therefore,
if a joystick is drifting, the mode will continually
switch to Search. In your Windows Start Menu, select
Settings>Control Panel>Game Controllers>Advanced.
Confirm that the device ID number is set to #1 and
that the joystick is properly calibrated. To calibrate
your joystick, select Settings>Control Panel>Game
Controllers>General>Properties>Settings. If your
joystick manufacturer provides its own calibration,
use their designated calibration.
If you have more than one joystick port, disable
the one not in use -- an active unused port could
produce "ghost" signals. Some joysticks can experience
"heat drift" if plugged into some sound cards. If
this is a problem, you may want to consider a dedicated
game controller card. Drift can also be due to worn
parts; check your joystick's manufacturer's Web site
for their repair/replacement policies.
Q: I have a ThrustMaster joystick and I can't seem to
calibrate it.
A: ThrustMaster has a calibration program called ProPanel,
which can be downloaded from their Web site at
www.thrustmaster.com.
Q: My chase view [F8] is difficult to stabilize.
A: In the update, both the mouse and joystick
controls allow for panning in the Chase View. The
joystick functions automatically. A left-click of
the mouse initiates control and a right-click
halts panning. This feature functions like the GPS
and Commander's Outside Hatch view.
Q: I cannot tell what direction I'm facing in the Tank
Commander's Hatch view [F7].
A: In the update, the tank's hull and turret are now
visible in the Tank Commander's Out Hatch view, which
gives the Tank Commander added situational awareness.
Q: In the original M1 Tank Platoon, you could select whether
the machine gun was stable or not relative to the turret.
A: The 50-caliber will now turn and bounce relative to the
turret and to tank movement. Pressing the "K" key will
stabilize the machine gun, like in the original game.
This feature was added in the update.
Q: The turret clock in the Tank Commander's screen is too
small to read.
A: In the update, the CITV turret clock is enlarged so it
is much easier to read.
Q: It seems as if I'm not vulnerable when I stick my head
out of the Tank Commander's Hatch.
A: In the update, Tank Commanders using the 50-caliber are
now more likely to be killed by artillery and enemy fire.
Q: I can't always tell what's happening with the text
messages in the upper left corner.
A: In the update, more explanatory text messages have been
added for features such as Arrow-key Driving, Smoke
Generators on/off, and air/ground mode.
Q: The tank interiors always look the same regardless of
time of day.
A: This is changed in the update. Now, the interior cockpit
views have been altered according to the time of day
of the mission. For example, your cockpits will appear
darker in night missions than during day missions.
Q: I see a "seam" in the sky when I play in 3Dfx Glide mode.
A: This "seam" in the sky has been removed in the update.
Q: The enemy helicopters do not seem to be much of a
threat to my tanks.
A: In the update, helicopter engagements have been enhanced
so that they pose more of a threat to your tanks.
Q: When I switch to my Coax Gun and then back to the
Main Gun, the Main Gun is not loaded.
A: In the update, you can now switch back and forth
from a Main Gun round to the Coax without having
to reload the Main Gun round.
Q: Sometimes my Main Gun fires a volley.
A: In the update, the Main Gun will fire only one
main round at a time.
Q: I can still see the commander's position even
though the commander has been killed.
A: In the update, you will see a blank screen in the Tank
Commander's Cockpit when the CITV is damaged. Likewise,
if the Tank Commander is dead, you can no longer manipulate
the 50-caliber machine gun.
Q: My gunner has been killed, yet I can still see the
Gunner's Primary Sight (GPS) screen.
A: In the update, the GPS screen will be blank just like
the CITV if the gunner or both gunner and tank commander
are killed.
Q: I don't see any smoke coming from my damaged tanks.
A: In the update, both friendly and enemy vehicles will
pop smoke to cover their tracks when damaged.
Q: How do I command my driver to turn the hull to gun?
A: In the update, you can now move your hull's position
relative to the turret so that you can provide
maximum protection when engaging targets. Pressing
Shift-G in the Tank Commander's Out Hatch view will
turn the hull to the 50-caliber's current direction.
Pressing Shift-G in the Tank Commander's Cockpit will
turn the hull to the CITV's current direction.
Manual Errata
=============
Q: The manual says there is a binocular view, but I can't
get it to work.
A: This has been corrected in the update. Binoculars and
Night Vision Goggles (NVG) have been added to the Tank
Commander's Out Hatch view. The "Z" and "X" keys toggle
the binoculars on and off, while the "T" key toggles
the NVG on and off.
Q: The manual implies that I can bring up vehicle damage
reports in the commander's cockpit [F1]. Why doesn't
this work?
A: The map screen [F3] is an enlarged view of the
IVIS. Click on the individual tank on the Map Screen
or click on the vehicle in the selected platoon on the
upper right of the side of the screen. You will then
see the damage report for the selected tank.
Q: The manual implies I can give the platoon sergeant's
vehicle separate orders and the others will follow. Why
doesn't this work?
A: Orders are given by selecting the whole platoon or by
splitting tanks off of the platoon. With this process,
each tank can be given orders.
Update Issues
=============
Q: My computer crashes after I install the update. For
example, when I go to the Tank Commander's Out Hatch
[F1], I get the "black screen of death."
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Other files from this game:
- M1 Tank Platoon 2 document by System on 14/03/2006, 06:30
other - M1 Tank Platoon 2 FAQ by System on 09/03/2006, 09:50






