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Submitted by System on 09/03/2006, 09:50. Print file.
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v1.01, 22 June 2003

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\ / --------- \ /
'.'. ___ .'.'
\ ' \ / ' /
\ ' /
\ | / JumpGate
\ | / Jargon
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\ /
'

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Introduction
______________________________________________________________________________


This guide is an attempt to provide a lexicon of jargon frequently heard on
English channels of JumpGate - "JG eng" if you like.

Version 1.01, 22 June 2003.

______________________________________________________________________________

Credits and Legal
______________________________________________________________________________


This guide was written by Tim (timski) Howgego, copyright 2001-2003. Errors
and suggestions should be reported to tim (at) capsu (dot) org . Please put
"Jumpgate" somewhere in the email subject field. Contributors are noted with
the relevant text. Special thanks to Armchair, who first tried to write this.
This document is in the public domain: You may copy and repost this guide, but
the content of the document, including the credits, must remain unchanged.
Jumpgate copyright (c) 1999-2003 NetDevil Ltd. Other trademarks and copyright
are owned by their respective trademark and copyright holders.

______________________________________________________________________________

Notes
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Most of the words here reflect those used on EU English channels, although
some historic US jargon has been included, and much is common between servers.

Where possible, I have tried to indicate where a phrase originates. The
following are used quite commonly:

- IRC - commonly used on Internet Relay Chat.
- MUD - commonly used in Multi-User Dungeon chat.
- RP - commonly used in conventional RolePlaying.
- Usenet - commonly used on usenet (newsgroups).

JumpGate jargon sometimes uses common hackish or lamer malformations, such as
the replacement of certain characters with numbers or letters such as 0 for o
or s with z and capitalization for shouting, and various heavily shortened
forms, such as U for you, R for are, and m8 for mate (friend). Such changes
are not included here - most of them are fairly self explanatory.

Squad abbreviations have been excluded: there are too many and they tend to
change at short notice.

Sectors of space are almost always shortened, either by the adoption of their
initials, or the use of one word in a multi-word name, or the use of a number
(for example Outer Third may become O3). Only station abbreviations have been
included.

Equipment and commods are also frequently abbreviated or simplified. Common or
confusing jargon has been included, but many are not included.

Like the abbreviations, sentence structure is essentially lazy. For example,
single words may be turned into a question by simply adding a question mark.
This partly reflects the limit on characters in any one line, partly a
requirement to communicate quickly in the heat of battle.

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0
______________________________________________________________________________


2nd account
- See second account.

3.
- (3P). TriPoint station.

10 day account
- 1. Pilot registered with no intention of subscribing to a paid account but
instead causing as much trouble as possible for free, normally being banned
before the ten days are up. Also see grief and second account. 2. Noob yet to
subscribe to the game.

303
- A pilot that has picked up a small bounty (normally 303 credits), either as
a result of a failed civ rip or from a friendly fire incident.

______________________________________________________________________________

A
______________________________________________________________________________


AB
- (ABed). 1. Abbreviation for afterburner, sometimes used as "I ABed and
escaped the flux". Also burner. 2. Maximum speed of a ship at full throttle
and applying afterburner, as in "my tens does v550 ab". 3. All boost artefact
MODx which increases PP, engine thrust, cap and shield recharge rates.

active mining
- (active roiding). Process by which a miner circles a roid whilst mining,
increasing the extraction rate.

AE
- All efficiency artefact MODx which increases efficiency of engines, shield
and cap.

AFK
- Abbreviation for 'away from keyboard'. [MUD/IRC]

Aman
- Shorthand for Amananth. May refer to the station, the area of space, or
products made by the Amananthii.

ammo
- Ships using ammunition based guns, such as Raks.

Apy
- (Ape, Apex). Shorthand for the Octavius starter ship, the Apteryx.

armored
- (armoured, armoring). 1. In combat, to reduce a ship's shields to zero and
start to attack the armor belt. Armoring a ship is often seen as a sign of
superiority in a battle and provide a cue to the injured party to flee.
Armoring is sometimes used as a warning. 2. Following a collision, to have
lost all shielding and some armor.

Artefact
- (artifact, arty, artie). Pre-collapse equipment recovered from wreckage
drifting in deep space. Artefacts can be the best equipment pilots can get,
but the majority of artefacts recovered are useless. Note that artefact and
wreckage may be interchangable in certain circumstances. For example, an
artefact hunter first searches for wreckage from which an artefact can be
recovered, but may claim to be flying a pattern to find an artefact, not to
find the wreckage which is actually what they search for to start with. This
is an entirely pedantic point, so don't worry about it.

artied
- Commonly a ship using a high proportion of artefact equipment, but may be
applied to a ship equipped with just one artefact.

ATM
- Abbreviation for at the moment.

______________________________________________________________________________

B
______________________________________________________________________________


Baby Eater
- (Baby Bits, and things in a similar vein). Reference to Octs and their
alleged dietary requirements.

back gate
- (back route, back door). Secondary route into an area of space, used by a
small proportion of shipping. For example, the route between Aman Gate and
Inner Aman is Amananth's back gate.

ban
- (banned, ban stick). Suspension of the player's account for some period of
time, normally for some kind of breach of rules.

Banana
- See Tens.

Battle Tow
- Tow class ship configured for combat and/or battle command and control.
Rarely seen following the introduction of scout, ranger and bomber class
ships.

BBL
- Abbreviation for 'be back later'. Later normally implies sometime later in
the same day. [IRC]

BCU
- Abbreviation for Beacon Control Unit, MODx used to tune or flip beacs.

Beac
- (Beek). Shorthand for TRI Beacon.

beta
- Relating to a pre-release version of JG.

big game flux
- Very powerful classes of flux normally hunted with the aim of power
levelling. Also see fluxing.

Black Market
- 1. Production, movement and/or sale of an item of equipment directly to a
pilot or squad. The equipment is not readily available at the station the
trade is being made. 2. Brokered equipment which is consequently not insured.

blue
- 1. Reference to a non-pure roid that has been heavily mined and appears with
a blue tint. 2. Rare wreckage. 3. More generally, a reference to sol.

Board Whore
- Player who spends the majority of their time posting on forum boards, but is
rarely seen playing the game. Whores may be trolls, however trolling implies
specifically trying to bait unwary board users into making them look bad or
the troll look good, rather than just being on the boards a lot.

BPC
- Abbreviation for Best Profit Calculator, a utility providing a basic way to
determine a profitable cargo to transport between stations.

BRB
- Abbreviation for 'be right back', often used when preparing to reconnect.
[IRC]

broker
- (brokering, brokered). 1. Sale of items to pilots who for some reason cannot
purchase them themselves. They may not be able to purchase them because of a
mission requirement, or insufficient rank or pol. Also see Black Market. 2. A
Quantar mining laser.

Buff
- A loaded tow, derived from Big Ugly Fat F***er.

bug
- (bugged, buggy). 1. Repeatable software failure, normally due to poor coding
or testing. Bugs vary from the serious and fatal (such as a CTD), through the
exploitable (such as instant launch), to bugs that are so obscure most pilot
regard them as intentional features, to the bugs that aren't bugs at all, as
in "damn game, I can't see things on my radar anymore ... press E ... oh, ok".
2. Unintentional new feature [cynical]. 3. The most recent patch from ND
[cynical, but there have been times :-/ ].

bump
- 1. To collide with another ship, particularly on docking, causing a change
in vector which can sometimes be fatal. This can occur accidentally or
intentionally. 2. To collide with any objective in space in a non-fatal way,
as in "I bumped the roid while mining". 3. To move a forum thread back to the
top of the board by adding a new content-free post.

burner
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