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Submitted by System on 09/03/2006, 09:50. Print file.
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the ruins by Deidranna. Yanni will ask you to return it to the people of
Chitzena. The Chalice is on exposition at the museum in Balime. Bring the
sacred artifact back to its rightful owners and see a major loyalty boost
throughout Arulco. In this way you will also be able to recruit militia in
Balime, otherwise the loyalty is too low for training (see: SECTION 5)
See also: Kingpin & Eldin


John and Mary
Q: Who are they?
A: Tourists lost in Arulco.

Q: Where do I find them?
A: Somewhere among the ruins (A2), generally before noon.

Q: How do I deal with them?
A: All they want is to leave Arulco - small wonder why ;) Escort them to the
airport in Drassen for $2K in cash. Air transport (see: Skyrider & SECTION 7)
is the fastest (though quite expensive) solution here, with at least 1 merc as
an escort. Some time later John will also send you 2 powerful pistols and
some ammo for them.


CAMBRIA

NON-HIRABLE NPCs
Martha and Joey, Keith, Perko, Steve, Carl (head miner), Daryl

HIRABLE NPCs (see appropriate chapter)
Vince

RANDOM NPCs (see appropriate chapter)
Carmen, Devin, Micky, Bounties

Martha and Joey
Q: Who is she?
A: Mother of Joey, an impudent teen.

Q: Where do I find her?
A: In her house in the western section of G8.

Q: How do I deal with her?
A: She will ask you to find her runaway son. Bring Joey back and the town's
loyalty should reach 100%. Now you can get free medical treatment in the
hospital and recruit one of the doctors there (see: Steve and Vince)

Q: The kid sure needs his ass flogged. Where do I find Joey?
A: In San Mona. Hans or the barkeep will tell you where. Joey is either
looking in the front window of the brothel or nosing around the abandoned
mine. Threaten him to come with you and escort to his mother promptly.


Keith
Q: Who is he?
A: A merchant dealing in various goods.


Q: Where do I find him?
A: In his general store (G9)

Q: How do I deal with him?
A: He sells chiefly secondhand equipment. His goods are cheap, though not
much useful. Keith will buy most items at best prices (except for weapons,
see: Tony, and junk, see: Jake) He will also ask for your help with the Hicks
(see: Daryl) When you're done with them, talk to Keith again. He will now
offer a better selection and Cambria's loyalty will rise.
See also: SECTION 4 for more info on traders.


Perko
Q: Who is he?
A: He is a handyman.

Q: Where do I find him?
A: In his workshop (G9)

Q: How do I deal with him?
A: Perko can repair your damaged equipment for a price. However, he is quite
sloppy (can't you tell?) and may not fix your stuff on time. He won't take
electronics (for these see: Fredo) Perko does his job faster if you give him
the items shortly after midnight and also when you collect them one at a
time. Keep in mind that with beat-up equipment the cost of repair is usually
higher than their sell price. So pay only for fixing the items that you
really need and intend to keep. Sell all other things. Leave any minor/periodic
repairs (like guns) to your mech(s)
See also: Arnie


Steve and Vince
Q: Who are they?
A: Doctors at the only hospital in Arulco.

Q: Where are they?
A: Where else but in the hospital? (F8)

Q: How do I deal with them?
A: They can heal your wounded mercs for a fee. If you gain more loyalty in
Cambria, they will lower their price or even treat you for free. Vince can
be also recruited (see: HIRABLE NPCs)

Q: How can I get them to heal me? All they do is say the hospital is out of
supplies!
A: The doctors will help you only if you didn't open any crates with medical
equipment in the hospital storehouse. If you did, forget the treatment. They
won't do shit for you.


Daryl and the Hicks
Q: Who is he?
A: The leader (and father!) of a hick gang harassing Cambria.

Q: Where do I find him?
A: East of Cambria, inside the farmhouse (F10) Do not confuse him with his
son Darrel (standing by the door)

Q: How do I deal with him?
A: First talk to the storeowner in Cambria, who will ask for your help (see:
Keith) It is impossible to resolve things with the Hicks in a peaceful
manner. The only way to settle the issue is to kill all of them (must be
the redneck temper ;) When a woman merc talks to Daryl, he proposes to her.
If you agree, you can take Hicks' weapons without bloodshed, using the key
in the hovel by the house. But in such case you will lose the gal! She will
leave the team to join other "girls" in the barn... I don't know whether
it is possible to rehire her after exterminating the Hicks.

Q: How do I execute the damned rednecks? There's too many of them!
A: This will be a tough battle - the Hicks have shotguns and Mini-14s. One
shot from a short distance can seriously injure your merc even if s/he is
wearing top armor. But 3 mercs with a good interrupt (high LVL) can do the
job. To avoid getting shot and under crossfire, put them in the small room
with no window, crouching and facing the door. Make a Hick enter this room or
have him stand in the doorway by exchanging places and attack the boor. All
your mercs must be inside. You can also shoot one of the Hicks and rush back
into the room, closing the door after you. Either way the Hicks will start
pouring into the room and you should be getting interrupts all of the time.
Fire with no extra aiming to conserve APs. With good fast guns you should be
able to kill any Hick with 2 (or even 1!) shots in the head.
You can hide in the weapon shed instead, having killed the guard there. Or
you can climb onto the roof and snipe 'em down. In any case - save!


GRUMM

NON-HIRABLE NPCs
Arnie, Fredo, Oswald (head miner)

RANDOM NPCs (see appropriate chapter)
Carmen, Devin, Micky, Bounties

Arnie
Q: Who is he?
A: He is a skilled handyman.

Q: Where do I find him?
A: In his workshop (H1)

Q: How do I deal with him?
A: He can repair your broken equipment for a price, except for electronics
(see: Fredo). And he does it really fast.

Q: How come he doesn't want to take my equipment?
A: Sticky fingers, huh? If you take any item from Arnie's workshop, including
the ones in the crates, he will refuse to repair anything. See: SECTION 8
about "owned" items.

Q: I could really use these mortar shells... Any way to get at them?
A: There is a way. Leave a merc in the workshop for the night and when
Arnie's not there...


Fredo
Q: Who is he?
A: This transvestite is the only handyman dealing with electronics.

Q: Where do I find him?
A: In his workshop opposite Arnie's (H1)

Q: How do I deal with him?
A: He will repair damaged electronics (night vision goggles, laser scopes,
etc.) Fredo is also the single man in Arulco capable of breaking the ID lock
on rocket rifles (see: SECTION 3 - RECOMMENDED GUNS)

Q: But he doesn't want to take my equipment!
A: See: Arnie.


ESTONI

NON-HIRABLE NPCs
Jake, Skipper

HIRABLE NPCs (see appropriate chapter)
Maddog

Jake
Q: Who is he?
A: A junk dealer. He will also arrange gas supply with Shank.

Q: Where do I find him?
A: In front of or inside his house at the junk depot.

Q: How do I deal with him?
A: He sells beat-up, but sometimes useful stuff, like the compound 18 and
ceramic plates. He pays best money for junk (discarded LAWs and other
useless items) Jake will tell you about the Tixa prison and ask you to find
his friend (see: Shank). Rescue Shank, bring him to Estoni and talk to Jake.
Now he will also have some gas cans in his stock and it will be possible to
refuel the chopper in Estoni (see: Skyrider & SECTION 7). Jake's son Maddog
can be recruited.
See also: SECTION 4 for more info on traders.


Skipper
Q: Who is he?
A: An old derelict who lives by collecting trash.

Q: Where do I find him?
A: Wandering around the junk pile.

Q: How do I deal with him?
A: Unbelievable as it seems, this bum can actually help your team. Offer him
any junk item and in return he will give you a keycard to Deidranna's secret
research facility in Orta (see: General & Walter). How he came by the card
is simply beyond me ;)


TIXA (J9)
not shown on the map until you talk to Jake in Estoni or Matt in Alma

NON-HIRABLE NPCs
Warden, Brewster

HIRABLE NPCs (see appropriate chapter)
Dynamo, Shank

Warden
Q: Who is she?
A: She is in charge of the prison here.

Q: Where do I find her?
A: In her office at the end of the right wing of the main building.

Q: How do I deal with her?
A: I don't think it is possible to talk to her, she attacks when she sees
your team. So just kill the bitch. When you clear the sector (including the
basement) you may find your captured mercs here. But of course no one on your
team was taken prisoner :) There are also 2 jailed NPCs here that can be
hired.

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