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Submitted by System on 09/03/2006, 09:50. Print file.
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Brewster
Q: Who is he?
A: He is the unfortunate Warden's hubby. A good reason to feel like this,
don't 'cha think?

Q: Where do I find him?
A: In the small house in the lower right corner of the compound.

Q: How do I deal with him?
A: Sneak past the guards into his house (use stealth and/or wire cutters)
Brewster will tell you how to surprise the Warden off duty and will also
give you the key to her office. There you will find 2 red buttons. The one
on the left sets off the alarm and the one on the right releases tear gas
inside the building. Put the gas masks on before pushing it and then
eliminate the dazed guards ;)


ALMA

NON-RECRUITABLE NPCs
General, Sergeant, Auntie, Matt (head miner)

RECRUITABLE NPCs (see appropriate chapter)
Conrad

General
Q: Who is he?
A: He is one of Deidranna's generals, and one totally devoted to his employer.

Q: Where do I find him?
A: In the training facility, AKA the Military Academy (H13)

Q: How do I deal with him?
A: If you talk to him long enough, he will disclose the location of
Deidranna's secret research facility in Orta. Visit this place with a
strong squad for lots of quality equipment.
See also: Walter & Ernest.


Sergeant
Q: Who is he?
A: Another fine representative of Arulco's armed forces.

Q: Where do I find him?
A: Also in the Academy (H13)

Q: How do I deal with him?
A: Unlike the General, this soldier can actually think. In fact, the Sarge
wants to desert the army. He will even offer you his rocket rifle as a token
of good will. You must find the Sergeant really quick (possibly using stealth)
and speak to him before anyone pushes the red button nearby. You can also
position one of your mercs right before the button so that no one can
touch it. The enemies will run about - you know what to do. If any soldier
hits the red button, Sergeant's RR will explode and the blast will wound
him. Bandage him if this happens (but of course it won't) Talking to the
Sergeant will also increase loyalty in Alma.


Auntie
Q: Who is she?
A: A dweller concerned about her town's safety.

Q: Where do I find her?
A: In her house in I14.

Q: How do I deal with her?
A: She will ask you to kill the bloodcats, which have long plagued the town.
In order to fulfil her request you will need to wipe out the bloodcat den
in I16. Send a well-armed squad there and when done talk to Auntie again.
Alma's loyalty will go up. Remember to pick up the animal parts and sell them
to the appropriate trader (see: Micky)
See also: SECTION 8 for hunting tips


BALIME

NON-RECRUITABLE NPCs
Eldin, Franz, Sam, Howard, Armand and Laura, Dave

RANDOM NPCs
Bounties (see appropriate chapter)

Eldin
Q: Who is he?
A: He is the museum janitor (and security guard)

Q: Where do I find him?
A: Hmm... (L12)

Q: How do I deal with him?
A: Chat with him for a while to find out when he goes off duty. Don't go into
the museum at night or Eldin will take you for a thief and attack you. Then
everything is lost. The thing is, you cannot kill him no matter what. If
you do, the town's loyalty will drop to zero and you will not be able to have
militia there (see also: SECTION 5) But you need the Chalice of Chance. In
order to steal it bring a full squad of mercs to the museum by day. When
Eldin leaves the display room block his passage so that he cannot enter the main
lobby or return to the exposition. Go into his office and switch off the
alarm, then take the Chalice. Make sure Eldin doesn't see you walking out with
the artifact. Another way is to sneak into the museum at night, disable the
alarm and decamp with the Chalice, avoiding Eldin. Make sure to bring the
Chalice to Estoni afterwards, possibly stopping in San Mona on the way ;)
See also: Yanni & Kingpin


Franz
Q: Who is he?
A: He runs the electronics store.

Q: Where do I find him?
A: Behind his counter (L12)

Q: How do I deal with him?
A: He sells electronics and buys some items. Among his selection noteworthy
are the video camera, needed for Madlab's robot (see: Madlab & Robot) and
the components used to make the X-ray detector (see: SECTION 4 - WEIRD ITEMS)
See also: SECTION 4 for more info on traders.


Sam
Q: Who is he?
A: The owner of the hardware store.

Q: Where do I find him?
A: It's your guess (L12)

Q: How do I deal with him?
A: He sells various items but does not buy anything. Sam also has the video
camera.
See also: SECTION 4 for more info on traders.


Howard
Q: Who is he?
A: Yet another Alma merchant.

Q: Where do I find him?
A: In his drugstore, of course (L12)

Q: How do I deal with him?
A: You can get medical equipment here but Howard will not take any of your
items.
See also: SECTION 4 for more info on traders.


Armand and Laura
Q: Who are they?
A: A rich spoilt couple, friends of Deidranna.

Q: Where do I find them?
A: In their mansion in L11.

Q: How do I deal with them?
A: Armand is a man both affluent and influential. Take advantage of his first
quality by threatening him and be sure to mention his wife ;) He will give you
$10K to leave her alone.


Dave
Q: Who is he?
A: The service station manager.

Q: Where do I find him?
A: He is just east of Balime (L10)

Q: How do I deal with him?
A: Dave has a Hummer to sell. Give him the money he wants and you can take
the car next morning. He will also refuel her for free, if he has gas.
See also: SECTION 4 for info on vehicles


ORTA (K4)
not shown on the map until you talk to General in Alma

NON-RECRUITABLE NPCs
Walter, Ernest

Walter
Q: Who is he?
A: He is the head scientist of the secret research facility here.

Q: Where do I find him?
A: Inside the compound.

Q: How do I deal with him?
A: There is more to this building than just the ground floor. The hitch is
how to get inside. You can bribe Walter with around $20K and he will open
the basement door. You can kill him afterwards to get your money back. If
you have the keycard from Estoni (see: Skipper), you can use it on the door
instead. You may also use explosives to blow a hole. The basement is where
the fun begins. Make sure to bring gas masks, unless you like mustard ;)


Ernest
Q: Who is he?
A: Another scientist putting Deidranna's twisted plans into life.

Q: Where do I find him?
A: In the left part of the vault, in one of the small rooms behind a locked
door.

Q: How do I deal with him?
A: Once you've eliminated the security, talk to Ernest. He will open the door
to the armory if you give him about $20K. Gee, they all must have been
underpaid ;) As with Walter, you can reclaim your cash by putting him to a
long-deserved sleep. Ernest will also open the door if you keep threatening him.


MEDUNA

NON-RECRUITABLE NPCs
Elliot :), Joe, Deidranna (duh!)

Elliot
Q: Who is he?
A: Deidranna's thoughtless personal assistant. Unless you skipped the cut-
scenes (and missed a great deal of fun) you should be pretty familiar with
him by now ;)

Q: Where do I find him?
A: He should be in the Palace (P3) or rarely in the underground shelter there.

Q: How do I deal with him?
A: About the only thing you can do is to put an end to his miserable life.
Kinda felt sorry for him... I guess I liked poor Elliot after all ;)


Joe
Q: Who is he?
A: Queen's Chief Security Officer (or something)

Q: Where do I find him?
A: If you decide to take the Palace (P3), you will encounter him in the SW
corner with the Queen herself. You have to find them fast, otherwise Joe will
retreat with Deidranna into the bunker.

Q: How do I deal with him?
A: Joe is very tough, but you need to waste him. Or you can pay him off and
thank for his sudden change of heart.


Deidranna (at last!)
Q: Who is she?
A: Please tell me you're joking ;)

Q: Where do I find her?
A: If you are quick in assaulting her residence, you can catch her in the SW
corner of the Palace (P3) with Joe. No, it's not what you think... ;) If you
don't get there fast enough, they will descend into the bunker underground
and you will have to hunt her down there. Of course she won't be alone (now
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