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SUs, while Carrier's 12.)
AFTERBURNER
Research in: Engineering Module
Pre-requisites: nothing
Lead to: nothing
Needed for: Minions
Notes: needed for Minions and their ramming attacks.
REPAIR SYSTEMS
Research in: Engineering Module
Pre-requisites: nothing
Lead to: nothing
Needed for: nothing (upgrade for Workers and Chieftains)
Notes: this will allow to use Workers as a mobile repair base.
SALVAGING ABILITY
Research in: Engineering Module
Pre-requisites: nothing
Lead to: Crystal Harvesting Capavility
Needed for: nothing (upgrade for Workers)
Notes: essentially will allow you to use Workers as HW's Salvage Corvettes.
MICRO-SHIP CONSTRUCTION
Research in: Advanced Engineering Module
Pre-requisites: nothing
Lead to: Repair Bots, Phased Telemetry, Advanced Sensors, Infection Vaccine (multiplayer only)
Needed for: Sentinel, Leech
Notes: needed for the two Pods and all other advanced technologies
REPAIR BOTS
Research in: Advanced Engineering Module
Pre-requisites: Micro-Ship Construction
Lead to: nothing
Needed for: nothing (upgrade for all Capital Ships)
Notes: auto-repair capabilites for Capital Ships.
PHASED TELEMETRY
Research in: Advanced Engineering Module
Pre-requisites: Micro-Ship Construction
Lead to: nothing
Needed for: Leech
Notes: allows you to build Leech Pods
ADVANCED SENSORS
Research in: Advanced Engineering Module
Pre-requisites: Micro-Ship Construction
Lead to: nothing
Needed for: nothing (upgrade for Seekers, Sentinels)
Notes: makes certain ships' sensor arrays' range longer
INFECTION VACCINE
Research in: Advanced Engineering Module
Pre-requisites: Micro-Ship Construction
Lead to: nothing
Needed for: nothing (upgrade for Minions, Workers)
Notes: will allow you to reconvert infected ships. Available in multiplayer only.
CRYSTAL HARVESTING CAPABILITY
Research in: Advanced Engineering Module
Pre-requisites: Salvaging Ability
Lead to: nothing
Needed for: nothing (upgrade for Chieftains, Shamans and Explorers)
Notes: will make you very rich
ADVANCED ION CANNON
Research in: Weapon Module
Pre-requisites: nothing
Lead to: nothing
Needed for: Dervish
Notes: needed for Dervishes.
MISSILE TECH
Research in: Weapon Module
Pre-requisites: nothing
Lead to: nothing
Needed for: Acolytes (upgrade), Deacon, ArchAngel
Notes: needed for the most powerful ships in the game
SIEGE CANNON
Research in: Weapon Module
Pre-requisites: nothing
Lead to: nothing
Needed for: nothing (upgrade for Explorers)
Notes: give'em hell, boys
ENERGY CANNON
Research in: Weapon Module
Pre-requisites: nothing
Lead to: nothing
Needed for: nothing (upgrade for all projectile weapons)
Notes: will make projectile weapons more powerful
EMP WEAPON
Research in: Weapon Module
Pre-requisites: nothing
Lead to: nothing
Needed for: nothing (upgrade for ACVs)
Notes: special action ability for ACVs; this will temporarly disrupt enemy vessels' drives.
QUANTUM EXPLOSIVE CHARGE
Research in: Weapon Module
Pre-requisites: nothing
Lead to: nothing
Needed for: nothing (upgrade for Mimics and MCVs)
Notes: banzaiiiiiiiiiiiiiiiiiiiiiiiiiiiii
REPULSOR WEAPON
Research in: Weapon Module
Pre-requisites: nothing
Lead to: nothing
Needed for: nothing (upgrade for Archangels)
Notes: repulsor weapon for ArchAngel
------------------------
-- BEAST TECHNOLOGIES --
------------------------
Unlike the Somtaaw, the Beast has to capture and absorbs upgraded enemy ships and then upgrade its ships. I'm going to list Beast vessels and the technology needed for them and the way to get them.
GENETICAL ENGINEERING MODULE
Support Systems
Infection Beam (upgrade)
Crystal Harvesting Capacibility (upgrade/capture)
SEEKER (captured)
Advanced Sensors (upgrade)
Advanced Fighter Drive (upgrade/capture)
Armor Level 2 (upgrade/capture)
ACOLYTE (captured)
Fighter Engine
Linking Technology (upgrade/capture)
Advanced Fighter Drive (upgrade/capture)
Energy Cannon (upgrade/capture)
Armor Level 2 (upgrade/capture)
INTERCEPTOR
Fighter Engine
Advanced Fighter Drive (upgrade/capture)
Energy Cannon (upgrade/capture)
Armor Level 2 (upgrade/capture)
STEALTH FIGHTER
Fighter Engine
Cloacking Ability
Advanced Fighter Drive (upgrade/capture)
Energy Cannon (upgrade/capture)
Armor Level 2 (upgrade/capture)
ATTACK BOMBER
Fighter Engine
Plasma Bombs
Advanced Fighter Drive (upgrade/capture)
Armor Level 2 (upgrade/capture)
ACV (captured)
Fighter Engine
Linking Technology (upgrade/capture)
EMP Weapon (upgrade/capture)
Advanced Fighter Drive (upgrade/capture)
Armor Level 2 (upgrade/capture)
MULTI-GUN CORVETTE
Fighter Drive
Fast Moving Turrets
Advanced Fightert Engine (upgrade/capture)
Energy Cannon (upgrade/capture)
Armor Level 2 (upgrade/capture)
HEAVY CORVETTE
Fighter Drive
Heavy Corvette Upgrade
Advanced Fightert Engine (upgrade/capture)
Energy Cannon (upgrade/capture)
Armor Level 2 (upgrade/capture)
MULTI-BEAM FRIGATE (captured)
Frigate Drive
Advanced Ion Cannon
Advanced Frigate Drive (upgrade/capture)
Armor Level 3 (upgrade/capture)
HIVE FRIGATE (captured)
Frigate Drive
Micro-Ship Construction (captured)
Advanced Frigate Drive (upgrade/capture)
Armor Level 3 (upgrade/capture)
ION ARRAY FRIGATE
Frigate Drive
Advanced Ion Cannon
Cloacking Ability(upgrade)
Advanced Frigate Drive (upgrade/capture)
Armor Level 3 (upgrade/capture)
DEFENSE FIELD FRIGATE
Frigate Drive
Defense Field
Advanced Frigate Drive (upgrade/capture)
Armor Level 3 (upgrade/capture)
HEAVY CRUISER
Destroyer Drive
Heavy Guns
Advanced Ion Cannon
Advanced Destroyer drive (upgrade/capture)
Energy Cannon (upgrade/capture)
Infection Beam (upgrade/capture)
Armor Level 3 (upgrade/capture)
CARRIER
Destroyer Drive
Crystal Harvesting Capability (upgrade/capture)
Advanced Destroyer Drive (upgrade/capture)
Energy Cannon (upgrade/capture)
Infection Beam (upgrade/capture)
Armor Level 3 (upgrade/capture)
RAMMING FRIGATE (captured)
Repair Bots (upgrade/capture)
Afterburner (upgrade/capture)
Armor Level 3 (upgrade/capture)
WORKER
Repair Systems (upgrade/capture)
Salvaging Ability (upgrade/capture)
Armor Levl 3 (upgrade/capture)
PROCESSOR (captured)
Crystal Harvesting Capability (upgrade/capture)
Repair Systems (upgrade/capture)
Armor Levl 3 (upgrade/capture)
SENTINEL (captured)
Micro Ship Contruction (captured)
Force Field Level 1 (upgrade/capture)
Force Field Level 2 (upgrade/capture)
Force Field Level 3 (upgrade/capture)
Advanced Sensors (upgrade)
Armor Level 3 (upgrade/capture)
COMMAND SHIP
Infection Beam (upgrade)
Crystal Harvesting Capability (upgrade/capture)
Support Systems (upgrade)
AFTERBURNER
Research in: Engineering Module
Pre-requisites: nothing
Lead to: nothing
Needed for: Minions
Notes: needed for Minions and their ramming attacks.
REPAIR SYSTEMS
Research in: Engineering Module
Pre-requisites: nothing
Lead to: nothing
Needed for: nothing (upgrade for Workers and Chieftains)
Notes: this will allow to use Workers as a mobile repair base.
SALVAGING ABILITY
Research in: Engineering Module
Pre-requisites: nothing
Lead to: Crystal Harvesting Capavility
Needed for: nothing (upgrade for Workers)
Notes: essentially will allow you to use Workers as HW's Salvage Corvettes.
MICRO-SHIP CONSTRUCTION
Research in: Advanced Engineering Module
Pre-requisites: nothing
Lead to: Repair Bots, Phased Telemetry, Advanced Sensors, Infection Vaccine (multiplayer only)
Needed for: Sentinel, Leech
Notes: needed for the two Pods and all other advanced technologies
REPAIR BOTS
Research in: Advanced Engineering Module
Pre-requisites: Micro-Ship Construction
Lead to: nothing
Needed for: nothing (upgrade for all Capital Ships)
Notes: auto-repair capabilites for Capital Ships.
PHASED TELEMETRY
Research in: Advanced Engineering Module
Pre-requisites: Micro-Ship Construction
Lead to: nothing
Needed for: Leech
Notes: allows you to build Leech Pods
ADVANCED SENSORS
Research in: Advanced Engineering Module
Pre-requisites: Micro-Ship Construction
Lead to: nothing
Needed for: nothing (upgrade for Seekers, Sentinels)
Notes: makes certain ships' sensor arrays' range longer
INFECTION VACCINE
Research in: Advanced Engineering Module
Pre-requisites: Micro-Ship Construction
Lead to: nothing
Needed for: nothing (upgrade for Minions, Workers)
Notes: will allow you to reconvert infected ships. Available in multiplayer only.
CRYSTAL HARVESTING CAPABILITY
Research in: Advanced Engineering Module
Pre-requisites: Salvaging Ability
Lead to: nothing
Needed for: nothing (upgrade for Chieftains, Shamans and Explorers)
Notes: will make you very rich
ADVANCED ION CANNON
Research in: Weapon Module
Pre-requisites: nothing
Lead to: nothing
Needed for: Dervish
Notes: needed for Dervishes.
MISSILE TECH
Research in: Weapon Module
Pre-requisites: nothing
Lead to: nothing
Needed for: Acolytes (upgrade), Deacon, ArchAngel
Notes: needed for the most powerful ships in the game
SIEGE CANNON
Research in: Weapon Module
Pre-requisites: nothing
Lead to: nothing
Needed for: nothing (upgrade for Explorers)
Notes: give'em hell, boys
ENERGY CANNON
Research in: Weapon Module
Pre-requisites: nothing
Lead to: nothing
Needed for: nothing (upgrade for all projectile weapons)
Notes: will make projectile weapons more powerful
EMP WEAPON
Research in: Weapon Module
Pre-requisites: nothing
Lead to: nothing
Needed for: nothing (upgrade for ACVs)
Notes: special action ability for ACVs; this will temporarly disrupt enemy vessels' drives.
QUANTUM EXPLOSIVE CHARGE
Research in: Weapon Module
Pre-requisites: nothing
Lead to: nothing
Needed for: nothing (upgrade for Mimics and MCVs)
Notes: banzaiiiiiiiiiiiiiiiiiiiiiiiiiiiii
REPULSOR WEAPON
Research in: Weapon Module
Pre-requisites: nothing
Lead to: nothing
Needed for: nothing (upgrade for Archangels)
Notes: repulsor weapon for ArchAngel
------------------------
-- BEAST TECHNOLOGIES --
------------------------
Unlike the Somtaaw, the Beast has to capture and absorbs upgraded enemy ships and then upgrade its ships. I'm going to list Beast vessels and the technology needed for them and the way to get them.
GENETICAL ENGINEERING MODULE
Support Systems
Infection Beam (upgrade)
Crystal Harvesting Capacibility (upgrade/capture)
SEEKER (captured)
Advanced Sensors (upgrade)
Advanced Fighter Drive (upgrade/capture)
Armor Level 2 (upgrade/capture)
ACOLYTE (captured)
Fighter Engine
Linking Technology (upgrade/capture)
Advanced Fighter Drive (upgrade/capture)
Energy Cannon (upgrade/capture)
Armor Level 2 (upgrade/capture)
INTERCEPTOR
Fighter Engine
Advanced Fighter Drive (upgrade/capture)
Energy Cannon (upgrade/capture)
Armor Level 2 (upgrade/capture)
STEALTH FIGHTER
Fighter Engine
Cloacking Ability
Advanced Fighter Drive (upgrade/capture)
Energy Cannon (upgrade/capture)
Armor Level 2 (upgrade/capture)
ATTACK BOMBER
Fighter Engine
Plasma Bombs
Advanced Fighter Drive (upgrade/capture)
Armor Level 2 (upgrade/capture)
ACV (captured)
Fighter Engine
Linking Technology (upgrade/capture)
EMP Weapon (upgrade/capture)
Advanced Fighter Drive (upgrade/capture)
Armor Level 2 (upgrade/capture)
MULTI-GUN CORVETTE
Fighter Drive
Fast Moving Turrets
Advanced Fightert Engine (upgrade/capture)
Energy Cannon (upgrade/capture)
Armor Level 2 (upgrade/capture)
HEAVY CORVETTE
Fighter Drive
Heavy Corvette Upgrade
Advanced Fightert Engine (upgrade/capture)
Energy Cannon (upgrade/capture)
Armor Level 2 (upgrade/capture)
MULTI-BEAM FRIGATE (captured)
Frigate Drive
Advanced Ion Cannon
Advanced Frigate Drive (upgrade/capture)
Armor Level 3 (upgrade/capture)
HIVE FRIGATE (captured)
Frigate Drive
Micro-Ship Construction (captured)
Advanced Frigate Drive (upgrade/capture)
Armor Level 3 (upgrade/capture)
ION ARRAY FRIGATE
Frigate Drive
Advanced Ion Cannon
Cloacking Ability(upgrade)
Advanced Frigate Drive (upgrade/capture)
Armor Level 3 (upgrade/capture)
DEFENSE FIELD FRIGATE
Frigate Drive
Defense Field
Advanced Frigate Drive (upgrade/capture)
Armor Level 3 (upgrade/capture)
HEAVY CRUISER
Destroyer Drive
Heavy Guns
Advanced Ion Cannon
Advanced Destroyer drive (upgrade/capture)
Energy Cannon (upgrade/capture)
Infection Beam (upgrade/capture)
Armor Level 3 (upgrade/capture)
CARRIER
Destroyer Drive
Crystal Harvesting Capability (upgrade/capture)
Advanced Destroyer Drive (upgrade/capture)
Energy Cannon (upgrade/capture)
Infection Beam (upgrade/capture)
Armor Level 3 (upgrade/capture)
RAMMING FRIGATE (captured)
Repair Bots (upgrade/capture)
Afterburner (upgrade/capture)
Armor Level 3 (upgrade/capture)
WORKER
Repair Systems (upgrade/capture)
Salvaging Ability (upgrade/capture)
Armor Levl 3 (upgrade/capture)
PROCESSOR (captured)
Crystal Harvesting Capability (upgrade/capture)
Repair Systems (upgrade/capture)
Armor Levl 3 (upgrade/capture)
SENTINEL (captured)
Micro Ship Contruction (captured)
Force Field Level 1 (upgrade/capture)
Force Field Level 2 (upgrade/capture)
Force Field Level 3 (upgrade/capture)
Advanced Sensors (upgrade)
Armor Level 3 (upgrade/capture)
COMMAND SHIP
Infection Beam (upgrade)
Crystal Harvesting Capability (upgrade/capture)
Support Systems (upgrade)
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Other files from this game:
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