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Submitted by System on 09/03/2006, 09:50. Print file.
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Clee-San will explode.

Begin to harvest resources now. Immediately send four Workers to salvage the medium and small crystals in the area (if you didn't before) or harvest the nearby asteroyd belt.

After 2 or 3 minutes, the Beast MotherShip will appear near the two crystal located on the map's side. It is imperative to destroy any ship in the area.

Do not move directly the Kuun-Lan toward the Beast, but position one Seeker between you and the enemy. The first wave of crafts will be composed of
Seekers. Use your ACVs to deal with them. The second wave is formed of various
Frigate and Corvettes and an Heavy Cruiser. Try to shot at this group with the
Siege Cannon, and finish the group with the Capital Ships. Begin to move
Kuun-Lan, and when you reach an 70/80% of accurancy, fire the first shot. This shot will damage the MotheShip and destroy most of the ships escorting it. The next waves of Beast crafts will be mostly Seekers (maybe in higher difficulty levels it will use Acolytes/ACVs), usually 7 to 10, covering 3 or 4 Cruise
Missiles; do not bother to engage them with your Capital Ship, use the ACVs instead. You might lose a Frigate or two to Cruise Missiles, so keep the ACVs before your main strike force or engage the Missiles only. Keep the Kuun-Lan moving, until it reaches a 100% accurancy. Fire the second shot. The Beast will be badly damaged this time, ready for a relatively quick kill by massed Capital
Ship fire.
Move your Capital Ships close to the MotherShip and finish it. Ignore the fighters it will release (Seekers and Cruise Missiles; if you're lucky enough the Missiles will be destroyed as soon as they exit the Hanger by your
Multi-Beam Frigates or slam themselves on Super-Capital Ships), and be prepared for the explosion. The shockwave will damage your ships, and it is better to move the Frigates away to avoid stupid losses. Strike Crafts will be obliterated, so keep the ACVs near the Kuun-Lan.

Now it is time to destroy the Naggarok. Before jumping to the next mission, be sure to collect all resources in the area (especially crystals), you'll may need them for the next mission. If you want, retire your Workers to free some
SUs. If you have a Processor...well, you cannot retire it, so you can choose between keeping it as an escort for the Kuun-Lan or destroy it with your ships.
If the Ion Frigates and Revelation-class Destroyers survived, do not retire them: they do use SUs but give you some extra firepower (especially the
Destroyers).

MISSION 17: NAVAL BASE ALPHA

Mission Objectives:
+ Destroy the Naggarok
+ Destroy the repulsor field emitters
+ Destroy the Nomad Moon
+ Recon the unknown hyperspace signatures

Here we are. The final battle against the Beast.
The Imperialist Taiidan and a large Beast fleet is attacking the Republican base, and the Beast already took control of the Nomad Moon. Republican fleet is overwhelmed, and seems that the Beast wants to destroy any opposition. When you enter the system, you request informations about this weapon, but Cruise
Missiles destroy the Carrier before it can send any data. (BTW, I want to know why the Kuun-Lan identified itself as a WarShip... ;)

Swith the sensor display. You will notice several Beast ships attacking a small group of Republican Taaidan. Use the Siege Cannon to destroy small crafts (with
100% accurancy Strike Crafts and Frigates will be destroyed or badly damaged), and send your Super-Capital Ships to finish all survivors. You'll encounter an
Heavy Cruiser. You can use a EMP burst or simply concentrate fire on it.

Begin to move your fleet, including the Kuun-Lan. Several group of ships will attack you. Keep the Capital Ships as a spearhead, and at least five ACVs to guard the other ships from fighter assaults. The Beast will use Cloacked
Fighters as well, so it's better to keep a Seeker near the Command Ship to detect incoming cloacked crafts. The Beast will send a lot of Frigates, and seldom Heavy Cruisers backed up by fighters (prepare to fend off strafing runs staged by Attack Bombers, Missile Corvettes and Interceptors). Do not esitate to use the Siege Cannon to kill the Cruisers' escorts, the Ships will be able to concentrate on the Cruisers and finish them quickly.

Your target, the Naggarok, is directly in front of you, but send a Recon or a
Mimic to scout the exact position of the Nomad Moon and the Beast. The Nomad
Moon is the large spherical object, and the four smaller spheres are repulsor filed emitters; the Naggarok is behind the Moon, and there are two Beast
Carriers near the Republican weapon, plus one Carrier. Each of these vessels has full escort of Strike Crafts, and the Carriers will continue to produce
Hive, Multi-Beam, Ramming and Ion Array Frigates. After your Recon spotted the
Naggarok and the Moon, a huge repulsor field will be fired by the station, killing your Seeker if it wasn't infected by the Beast. With this repulsor field on line, no enemy ships will be able to attack the Moon or the Naggarok: the repulsor field will force your ships away and will damage them (Capital
Ships too). Do not fire the Siege Cannon, the repulsor field will deviate the shot, in most cases directly on the Kuun-Lan (with such a shot, you will lose all modules and any Strike Crafts positioned near your Command Ship).

Begin to move near the Moon, but leave at least 70/80 KMs between you and the
Kuun-Lan. Keep your Capital Ships near the Kuun-Lan; you will be attacked by a lot of ships: the AI will throw you several groups of ships, with different timings: four Ion Array Frigates, 2 Hive Frigates, 2 Ramming Frigates, 8
Missile Corvettes plus 1 Defense Field Frigate, 6 Cruise Missiles.

Produce 10/15 ACVs, and send them to find out the Proximity Sensors. Stationary as always, these Sensor are the only things that alerts the Nomad Moon of enemy
Strike Crafts in the area. There are only two sensors, located in the frontal area of the Moon. When the Senosrs are gone, the only way to destroy the emitters is to slam some MCVs onto them: the Capital Ships are detected by the
Moon itself, and they will be repulsed an then attacked by the Heavy Cruiser and its escort (some Missile Corvettes), and unmasked crafts will be destroyed by the Cruiser and its escort. You'll need 11 Quantum Charge-equipped MCVs to destroy the one emitter.

After the emitters, you must destroy the Nomad Moon, but before you have to kill that Cruiser (if you didn't it before) and its escort. Meanwhile, fire the
Siege Cannon (as target choose the Nomad Moon, the Naggarok is now invulnerable), and send one Destroyer (I used a Revelation class, keeping my
Deacons for the end...) near the first crystal at your left. Tactical says the firing on such a large crystal depot will cause a major explosion. The best way to destroy the Nomad Moon is to use the Siege Cannon combined with 2 or 3
Destroyers. Keep away most of Capital Ships from the Moon, or you will have a rude awakening.

When the Moon is down to 50% health, an Imperial fleet will arrive in the area ordering to surrender. Ignore it. Near the crystal field, Tactical will pick up other hyperspace signatures, and orders you to send a Seeker and see what kind of ships are. They are Beast ships.
Wait until the Carrier is near the crystal field, and use the Destroyer to blow a single crystal. The shockwave caused by the explosion will destroy all other crystal, and hopefully the whole Beast fleet.

After the Moon, you should go after the Naggarok, but the alien ship will eat one of your Capital Ships. Regroup the remaining ones and form a defensive wall between the Kuun-Lan and the Naggarok.

The Bentusi will jump over your Command Ship, and will send you datas aboput their Super Acolytes. Build 10 fighters, but maintains at least 10 ACVs (I reccomend 15), 1 Dreadnought and 4/5 Destroyers.

The Taiidan fleet will retreat from battle, leaving only the Beast to destroy.

Before attempting to attack the Naggarok, you must research a way to eliminate its anti-inertial drive.

If you do not blow at the righ moment the crystals, you'll have to face 3 Heavy
Cruisers with full escort, plus one Carrier that was hiding behind the Naggarok (you can attack it before, but this will trigger the Imperialis fleet event).

The Naggarok will come near you to consume one of your Capital Ships (does it must recharge itself?), and then will move to the edge of the map. This "recharge" occurs once every minute, so be quick to build 15 ACVs to EMP it and
10 Super Acolytes to provide additional firepower to your Capital Ships when the Naggarok comes to eat.
Replace the "cosumed" ships with Multi-Beam Frigates, Destroyers or Super
Acolytes. Dreadnoughts will take too much time, and other crafts will be useless against the Naggarok.

The first time I used a single EMP burst fired by 15 ACVs, the Naggarok retreated to repair its drive, and four Heavy Cruisers jumped into the area.
Send your Super Acolytes to intercept the Cruisers and their escort (5/6
Multi-Gun Corvettes for each vessel) toward the nearest. With ten Acolytes you should be able to destroy two Cruisers and their escort. The other two Cruisers will be on your Command Ship, and the remaining Capital Ships will destroy them if you can concentrate their fire on a single unit per time.

Then send the ACVs for an EMP burst. After an EMP burst, the Naggarok will retreat to be repaired by Workers. Before destroying the Worker, use the EMP on the Naggarok. The Beast vessel will begin to move toward your Capital Ships; attack it with everything you have, including Carriers and the Kuun-Lan. I was lucky enough to destroy the Naggarok when it was eating the second Capital
Ship. I really don't know if after the second time other Cruisers will jump, but they weren't so hard to take down (thanks to the Super Acolytes), so you can afford that risk.
Jae9970@cs.com sent me a particular tactic to destroy the Naggarok:
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To beat the Naggarok at the last mission, there is an easy way.
I built like 180 normal acolytes; it'll take some time and resources so it's good to prepare for it prior to the last mission. Them with thise massive bunch of acolytes, fire the missiles at the Naggarok when it comes back to you. In my case, the Naggarok had about a half of its health and it was finished by that single attack.
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Comment: if a single missile does 420 DPs, the damage done by 360 missiles (two missiles fired by each Acolyte) will be around 150,000 points, enough to destroy even the Beast MotherShip. It is possible that the Naggarok can be destroyed by a single blast, though support from Super Acolytes will remove any doubt.
Marc Fletcher (haelix42@hotmail.com) has an other idea, this time about the two emitters above and below the Nomad Moon:
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Hi,
I was reading over your cataclysm strategy, and I just wanted to share an alternate tactic for destroying the emitters around the nomad moon.
I found that a few leechs could easily sneak in and drain the emitters of their energy, it would probably cost less than self destructing MCVs.
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Oter side notes: it is possible that Beast Cruisers won't jump into the battle, as it is possible that the Taiidan will attack the Beast fleet and the Naggarok instead of retreating. The Naggarok will eat their ships too and remember that the Heavy Cruisers and the Carriers (2 and 1, respectively) brought into the battle by the Taiidans can be infected.
Also, you can ignore the ACVs and send large numbers of Super Acolytes to follow the Naggarok while your Capital Ships destroy all other enemy vessels.
If the Naggarok spends time in eating Taiidan ships, it could be a good chance to use the Siege Cannon: a Destroyer isn't enough to fully satisfy the massive ship, and it will look for other ships. It is dangerous if you have your ships nearby, but it's another chance.
Also, If the Taiidan joined the battle, the Naggarok itself will produce Cruise
Missiles to infect all possible vessels and do additional damage; a Taiidan
Destroyer is enough for 6 Missiles, to watch out.

General tactics for very hard difficulty by David Brower
(David.Brower@oracle.com)
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My comments are based on a play-through in 'very hard'.  My general hints are Do not follow directions from tactical.  Aggressive salvage and leeching are your friends.   The Kuun-Lan can defend itself, and is very mobile.

Mission 6

This is the turning point for the game; play it well and slowly, and the rest is in the bag.  It is critical that you do not listen to directions by tactical in the game, which will provoke combat you can easily and profitably avoid.

1.  Have any workers you have repair the caal-shto; do not send them out to work.  DO NOT MOVE.  DO NOT GUARD THE
Caal Shto!
2.  Park a mimic by the base.
3.  Send two packs of as many acv's as you can build between you and the base.   Build all the support units you can.
3.  Send a recon out to the end and discover the cruiser.
Loop out to the right, and don't go in a straight line.
This will avoid most of the mines.
4.  Finding the Cruiser enables leech research.  Research them and build gobs (20-40) of them.
5.  Maybe move a processor mid-way to support the acvs and the leeches.
6.  Attack all recon waves with the ACVs.  Keep building ACVs as they get hit.  Do not let the recon waves get near the Kuun-Lan or the
Caal-Shto.
7.  Send leeches to up to the base, and patiently leech (in leech mode) all the support frigates by the carrier.  When they are done leeching, vent to destroy them, using one leech per ship to vent.
8.  Then do the same to the carrier,
9.  Then to all other capital ships at the base.
10. Then to the bunch behind the base.
11. Then to the bunch behind that bunch.

At this point, you will have reduced the base to things that will not be coming out to get you, and you will have leeched many many thousands of RUs.  Wasn't that nice?

NOW proceed slowly up the designated path, cleaning out mines and opposition with ACVs.  Don't rush.  Be sure to have 6 workers available, and quite a few SUs (I forget how many, 40?)  Send leeches to the Cruiser and drain it, but not kill it.  Move 10 leeches and a recon up to the edge of the map between the base and the cruiser.
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