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Submitted by System on 09/03/2006, 09:50. Print file.
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Continue your battle against Beast fighters until an Heavy Cruiser reaches the
Bentusi ship; quickly recall your fighters for repair and repalce any lost ships. As the Cruiser begins to attack the trading vessel with infection beams, the Bentusi will begin to descript what they feel...something ancient, which is hungry, and modifies their sings and tears them apart...the Bentusi won't be bound. They self-destruct.

The Beast fleet is completely destroyed, but the Caal-Shto was caught into the explosion. Move your fighters into a defensive position; you now should be able to research Support Modules and to build the Advanced Engineering Module: do so, and research Micro-Ships in the new module and immediately build 12 (the max available) Support Modules. Your forces now should be a group of 20
Acolytes and one group of 10 ACVs, plus one Processor and 6 Workers. No
Frigates are needed for now.

Do not send Workers to repair the Caal-Shto, but kep them harvesting resources.
Fend off all attacks against the Carrier while you move the Kuun Lan very near to the Caal-Shto and until you built your forces. Track enemy movements and move you fighters toward the Carrier producing Attack Bombers, Acolytes and
Ramming Frigates. Be sure to intercept all enemies before dealing with the
Carrier.

Once you have reached the Carrier, unlink any ACV you have and attack the enemy ship from sides, using missiles; the Carrier should retreat after a single attack. Destroy the remaining Workers, head back to the Kuun Lan and hit J to finish the mission.

MISSION 6: KADIIR NEBULA

Mission Objectives:
+ Recon enemy base
+ Control all navpoints
+ Escort the Caal-Shto to the portal
+ Destroy all Taiidan minelayers
+ Destroy all Taiidan scouts
+ Research Phased Telemetry
+ Destroy the Heavy Cruiser

The Caal-Shto is badly damaged, and only its fusion reacotr continues to work.
Hyperspace module is offline, like all weapons and construction lines. If the
Beast stages an other attack, the Caal-Shto will fall in its hands.

The only way to get the damaged Carrier out of this system is to use one of the portals located into the Kadir Nebula.

The mpa of this mission is a developed into a single, relatively thin line containing the portal where you entered (behind your back) and the Epsilon portal, where you have to escort the Caal-Shto. The portal are spyrals composed by unharvestable asteroyds.

When you arrives into the Nebula, Tactical telles you that there is an
Imperialist Taiidan base between the entrance and the exit, and orders you to send a Seeker to gather informations about the enemy forces. DO NOT do this; instead, send your Workers to harvest, and guard them with your Processor.
Build at least two groups of 20 Acolytes each. You'll need speed rather than firepower in this mission. Build three Seekers: one will remain with the Kuun
Lan and the Caal-Shto, one will guard the Workers and the other will accompain the Acolytes. The seekers are the only units with full power to sensors: the nebula radiations block all other sensors, so the Taiidan base doesn't know the right number of forces that arrived, and it will continue to send groups of 5
Interceptors to scout the area. For now, they will head toward the Workers, so use one group of Acolytes to destroy them. The other group, with the help of a
Seeker, will travel toward the Epsilon portal (proceed toward the second grey box and the continue in a straight line). Build the Armor Module and research the Force Field, too.

The Acolytes sent toward the portal will see several mines: take them down, and when you reach the portal, have them back (the Seeker too) to the Kuun-Lan and send one Seeker to scout the enemy base. The base itself produces only fighters, but has a full complement of Support, Assault and Ion Cannon Frigates plus a Carrier. After the recon is finished, the Kuun Lan will issue the move order, and the Caal-Shto will beign to move toward the portal. Move one Seeker toward the exit, and it will find a group of Minelayers and Defenders. Destroy them with the Acolytes; one group should always remain with the Command Ships, and when Tactical detects a group of Interceptors (always five in delta formation), dispatch them for a quick shoot-down. If the Interceptors repot back to the base, it will probably launch all Frigates and the Carrier to take you down. I've never did such a mistake, so I do not really know if this is true.

After destroying the Minelayers and their escort, move the Seeker close to the portal and...ta daan, an Heavy Cruiser with 10 Defenders for its escort.
Engineers are ready to research for Leech technology. This won't be a great help, unless you use ten or more Leeches to attack the Cruiser. Frigate drive will also be available, but the Hive Frigte isn't excalty what you need against an Heavy Cruiser. If you want, build one or two Ramming Frigates to move the
Cruiser away from the Defenders. Deploy all Acolytes against the Cruiser, and have them unleash missiles against it. Then engage the Defenders, and replace all losses immediately.

After the Cruiser is destroyed the Caal-Shto will enter the portal, and you'll have to hyperspace to reach it. If you want, hang on a minute to harvest some resources, but the base already launched its forces toward you: in few minutes will be on you. Hyperspace ASAP and reach the Caal-Shto.

Pete Morfill (p.morfill@btinternet.com) sent this:
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I was reading your walkthrough which is great, but I had a tip for the Kadiir
Nebula mission. When you discover the Heavy Cruiser blocking your path, research the leeches tech as instructed. Then build ten and send them to attack the cruiser. Make sure you have at least 5 or 6 workers too. By the time you reach the cruiser and it's fighters it will be damaged (assuming you got your recon ship there far enough in advance); you can then attack it and its fighters with all your acolytes and follow the attack up immediately with a salvage attempt (using all those workers!) I managed to capture the heavy cruiser which came in very handy for the next few missions, and all I lost was a few fighters, which you can rebuild anyway. Obviously you need to make sure you have enough SU's for the capture.
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Maullar.Maullar (maullar_maullar@yahoo.com) sent me this:
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Hey.  I just read your FAQ for Cataclysm on GameFAQs.



-On Mission 6, if you let any Interceptors report back to base, they WILL send their ENTIRE force at you.  I had a very hard time with it on Very Easy mode.
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If you let even an Interceptor report back (or just your units are within visual range of the base), the entire army will attack you. Also, when the
Cruiser will be under attack (or when it will be destroyed, still have to understand), the entire Taiidan force will move toward you.


MISSION 7: OUTSKIRTS OF KADIR NEBULA

Mission Objectives:
+ Check origins of the distress signal
+ Protect Convoy
+ Destroy Beast ships
+ Destroy all infected ships

Engineers aboard the Kuun Lan did whatever they could to find more infos about the Beast. The Beacon you salvaged comes from an alien explorer ship, called the Naggarok; its origins are unknown, but it surely came from an other galaxy.
This ship was usign an hyperdrive incredibly powerful. The ship came out from hyperspace infected by the virus the the Somtaaw code-named Beast, but the alien crew sacrificed themsleves as they realized the destructive potential of this "creature", and destroyed engines and communication gears. However, the automated system launched the beacon you recovered...

The Caal-Shto is now fully repaired, and enters hyperspace to report to the New
Daiamand (the Council formed of all Kiith-Sa) about the Beast. They also suggests to hide, but you recieve an help signal from Republican Taiidan convoy
DX-307. The escort has been wiped out, and the convoy is unarmed. The worst thing is that the convoy is attacked by 'unknown missiles'.

Make four groups of Acolytes (10 each), and if you want, substitute one of them with a group of 5 ACVs. Before sending the Acolytes toward the marked area, research Armor Level 2 and Quantum Charge.

The convoy is composed of 6 Colony Ships, and one is badly damaged. Keep your
Acolytes in aggressive stance and wall formation, you'll need concentrated fire, and guard the central zone of the convoy. Shortly after you reached it,
Cruise Missiles will start to attack the convoy. The Colony Ship are unarmed, like the Missiles, but if they hit their targets, they will infect it, and the infected Colony Ship will start to produce other Missiles. It is imperative to destroy these infected ships ASAP, or you'll have to face too many Missiles at once.

Engage the first wave of Missiles; each group contains 4 Cruise Missiles. Then move one group of Acolytes to protect the Kuun Lan and the Workers. EMP upgrade for ACVs should be available, now.

The second wave will have more groups of Missiles, but it's still easy.

The thrid wave will increase the number of Missile groups (plus each group will contain 5 Missiles) and they will be escorted by Interceptors (5 in delta formation; they will escort the Missiles).
You'll lose at least one Colony Ship, and you must destroy it ASAP, or the
Missiles it will launch will infect all other Ships, making your task effortlessy. Launch a volley of Missiles from all nearby Acolytes, and then finish it with normal attacks. If you want, keep one or two ACVs ready to EMP a
Colony Ship, but maintain a fighter escort on the Kuun Lan. If you managed to salvage the Heavy Cruiser in the prev mission, this mission could become a real pain: just think if the Cruiser get infected. And if not, you won't have enough
SUs to replace it with the more efficent Destroyer/Dreadnought combo;
Super-Capital ships cannot be retired, so it was all a waste of time to capture it...

If you let the infection spread, all Colony Ships will be infected, and they will start to target your Command Ship: that's way the ACVs are there. The first target is the Processor (I think that the Crusier would be the first one to fall...), the Workers and then the Kuun Lan. Seems that Cruise Missiles only do damage, but I'm not so sure...however, if you need reinforcmentes, recall on or two groups of Acolytes, but keep the other groups targeting the Colony Ships.

Eventually, you will finish this mission. After you saved the convoy, be sure that you have all 12 Support Modules installed, and expand you fleet with two
Ramming Frigates and one Acolyte group, and convert them to ACVs. Your fleet should contain one Kuun Lan (ª_ª...), one Processor, six Workers, 3 groups of
10 ACVs each and two Ramming Frigates. Be sure to have research everything too.

MISSION 8: DEEP SPACE (KORETH'S RIFT SECTOR)

Mission Objectives:
+ Harvest resources and build new ships
+ Protect the spy from the pursuiting Taiidan
+ Capture one Frigate
+ Caputer three Resource Collectors
+ Destroy all other forces before they flee.

300.000 refugees thank you and your fleet. Their escort went to investigate about a signal sent by one of the Repiblican Heavy Cruisers, apparently disapperead few days before, and the now-unprotected convoy was attacked by this new Imperial weapon. Apparently, the Imperialist Taiidan are doing research on the Beast, and the Republican sent a spy to investigate about this.
You decide to wait the spy.

The first thing to do is to send one group of Acolytes to the two purple points of the map: these points represent crystals; crystals come in small, medium and big shapes, and you need two, four and six Workers respectively to salvage and take them to the nearest Processor, Carrier and MotherShip. Research the
Crystal Harvesting Capability and have your Workers collect them.

The spy will arrive soon, and will have Taiidan ships on his tail. Use a single group of Acolytes to destroy the enemy ships. You will encounter 6 Interceptors (delta formation), 4 Multi-Gun Corvettes (wall) and 15 Defenders (wall). Your
ACVs should eat them in seconds.
The approaching vector of the spy is randomly chosen.

After this easy combat, the spy informs you that the Imperialists have a research base on a nearby planet, and they are research a bio-weapon very similar to the Beast. Too similar. However, the planet is guarded by a net of
Proximity Sensors and a large number of ships, but the spy suggests to steal some nearby ships dedicated to gathering resorces.

I think that the AI randomly generates the area where the ships are, roughly opposite the spy's approaching vector. The number and types composing the harvesting group is fixed, however: it contains 8 Resource Collectors, 2
Support Frigates, 2 Assault Firgates, 3 Ion Cannon Frigates and 1 Gravity
Wheel. You need to capture at least 3 Resource Collectors and one Frigate, but
I suggest to capture evey ship except the Gravity Wheel. You can retire all surplus ships, and capturing at least one type of Frigate (except the Support) will give you a new technology; Ion Cannon Frigates will give you Advanced Ion
Cannons (Multi-Beam Frigate), while Assault frigates will give you Energy
Cannons (upgrade for most ships). You have to do this within 15 minutes, or they will hyperspace back to their base, and your cover will colapse.

Start by destroying the Gravity Wheel with the two Ramming Frigates, or your
ACVs won't be able to move and will be an easy target for the Frigates. Then move your ACVs (one group is enough, remember, you have to capture ships) and destroy the Support Frigates. Without these units, other Firgates won't be able to repair from their damage. Then slightly damage all other crafts and send you
Workers to salvage them. You need two Workers for each Firgate and Collector.
After you took the first Ion Cannon/Assault Frigate to the Kuun Lan, the new technology will be available. Before updating or building any ship, complete
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