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Submitted by System on 09/03/2006, 09:50. Print file.
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Hitman 2: Silent Assassin (PC)
Weapons Guide
An In-Depth FAQ by CyricZ
Version 1.2
E-mail: cyricz42@yahoo.com
************************************************************************

Table of Contents

1. Introduction
2. FAQ
3. Anasthetic
4. Fiber Wire
5. Knives
- Kitchen Knife
- Combat Knife
- Scalpel
6. Melee Weapons
- Golf Club
- Katana Sword
- Fire Axe
7. Pistols
- Ballers
- 9mm Pistol
- 9mm Pistol SD
- Deagle
- Revolver
- .54 Pistol
- .22 SD
- Ballers SD
8. Automatics
- SMG
- SMG-SD6
- AK
- UZI
- M60
- M4
9. Shotguns
- Shotgun
- SP12
- Sawn-Off
10. Scoped Weapons
- R93 Sniper
- SVD Sniper
- Crossbow
- M195
- W2000 Rifle
- Custom Rifle
11. Standard Guide Stuff

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1. Introduction

Hi there, and welcome to my Weapons Guide for Hitman 2. I really wanted
to do a guide for this game, but a desire to do other guides later on
these next couple of months held me back from doing a full guide.
Still I want to write something about this game, so I decided to do an
impromptu setup on the weapons.

Okay, so I'm not much into the arms history. My thanks again to all
who've given me info. From now on, I suggest you not e-mail me with
little tidbits, but only if you feel something really needs to be said
about the weapons, because I probably won't say much more.

************************************************************************

2. FAQ

Q: How do I use weapons?

A: If you find a weapon on the ground, walk near it, and you'll see the
option to pick it up in your Action Menu. Hold E and use the mouse
wheel to scroll to it, and let go of E to pick it up. If a weapon is
in your Inventory, press the right mouse button to bring it up, and
select it from the menu to pull it out. Once you have it in your hands,
press the left mouse button to use it (ie. fire guns or swing knives).
Press Q to hide the weapon in your jacket if it's small enough, or to
place it in your left hand if it's too big. Press R to reload manually
(you'll automatically reload if you run out of ammo). Press G to drop
the weapon in hand on the ground. Press 1 to cycle through your close
combat weapons, 2 to cycle through your pistols, and 3 to cycle through
any automatics you're concealing.

Q: How many weapons can I carry?

A: You can carry and conceal an indefinite amount of knives and pistols.
You can also conceal one small automatic (SMG or UZI). Finally, you can
carry one large weapon in your hands, and if you want to use a smaller
weapon, you can transfer it to your left hand as you use the smaller
one. If you pick up a large weapon when you're already carrying one,
you'll drop the first one. It should be noted that, for some reason,
the Sawn-Off Shotgun counts as a pistol. Also, you can never carry more
than one gun of any type. If you pick up another of the same type,
you'll only take the ammunition and the gun will disappear.

Q: How does one get new weapons?

A: To earn new weapons, which will be stored in your tool shed, you
must successfully complete an individual mission and leave with the
weapon on your person. If you pick up the weapon, then put it back
down, you won't carry it over to future missions. Once you have the
weapon in your shed, it will remain there forever, unless you restore an
old saved game before you officially "earned" the weapon. There are
also a few weapons that can be received by earning the rank of Silent
Assassin in a certain number of missions.

Q: How does one earn a "Silent Assassin" rating to get new weapons?

A: It's not known precisely the stipulations to get SA, but it basically
boils down to very large Stealth and no Aggression on the ratings. To
get no Aggression, you should try to kill no one besides your target(s),
fire no shots, and alert no one. Now, you CAN fire one or two shots,
or get one alert, or kill one person quietly, but not all at once. I
do not provide SA walkthroughs here. Please go somewhere else for
those.

Q: Can I carry two pistols at once, besides the Ballers?

A: Yes. It's a bit complicated, but you can carry two different one-
handed weapons and fire them at once. First, you must have Ballers,
or Ballers SD. Drop them on the ground, and make sure one of the other
guns is on the ground. Now, pull out the other of the two guns you
want to double up. Pick up the Ballers, and you'll transfer the gun in
your hand to your left hand while you put the Ballers away. Now,
pick up the other gun and, whee, you have two pistols. There's an
added bonus (or rather a glitch) to doing this. In addition to firing
both guns at once, the gun in your right hand will not need reloading,
so you can go nuts and empty out your ammo supply for the gun in your
right hand. There's a bit of a caveat to this; if you use the Sawn-
Off Shotgun as one of your guns, you'll only be able to fire the gun in
your right hand, whether or not it's the Sawn-Off. However, it's a good
tradeoff to be able to fire a shotgun that doesn't need reloading...

Q: What's the spot above the Fiber Wire's slot for?

A: Not a clue. Rumors have linked it to a crucifix or a rosary. Don't
ask. I don't know. When I do know, it will be here.

************************************************************************

3. Anasthetic

Appearance: A clear greenish bottle.

Found: You start Anathema with it. You can also find it in the doctor's
office in Terminal Hospitality.

Use: This stuff is used to knock out a person. It takes a second to
unscrew the cap to use it properly. It helps to be sneaking to properly
use it on someone, but even if you slip up and the guy notices you, you
can still run around behind him and use the stuff. Once you've got the
bottle on his face, the "ammo" in the upper right will go down by one
bottle every couple of seconds you hold down the fire button. For every
"bottle" you use on the guy, he'll be knocked out for that many minutes.
You can take an unconscious person's clothes and drag him around as
normal, but they WILL wake up eventually, unless you complete the
mission quickly. At that point, you'll be in trouble, especially if
you took their clothes, because they'll know you're dressed up as one
of them.

Description: Not really a weapon, per se, but it needed mention. The
description in the inventory says it's chloroform, but if you read the
bottle in the inventory screen, you'll see the label says
"methoxyfluorane", a totally different compound. I suggest not thinking
about it too much.

************************************************************************

4. Fiber Wire

Appearance: A thin wire with handles.

Found: You'll find it in Gontranno Sanctuary in the weapons shed.
After that, it will stay with you forever. You cannot drop it, EVER.
It's glued to your hands!!!

Use: This is a silent killer, and it's always at hand (see above). To
use it properly, you should sneak up behind a bad guy and press and
release the fire button to use it. Some people think you need to
prepare the wire by holding down the fire button, but it's not
necessary. It takes a couple of seconds to fully strangle someone.

Description: One of 47's signature weapons, and definitely a lot of fun
to use. I'm still not sure myself if a person is asphyxiated with the
wire, or if it cuts into their neck and severs some blood vessels, or
both. Other people have suggested that it severs the spinal cord. As
this is a big ongoing debate right now, and since I have no desire to
test it out myself, I'm just going to leave it at these possibilities.
If you wanna be a know-it-all and tell me which one's "right", save it.

************************************************************************

5. Knives

All knives are used exactly the same way. When standing directly
behind a person, if you wield the knife, you'll slit their throat and
immediately kill them. In all other circumstances, you'll slash with
the knife, which will take a person down after a few hits. If you're
in first person mode, you can slash relatively faster.

---

Kitchen Knife

Appearance: A wide-bladed cutting knife.

Found: The package in Gontranno Sanctuary. Also found in Anathema in
the kitchen. Also found in Tracking Hayamoto in the room with the fugu.

Use: See above.

Description: Used mainly for cutting meat, veggies, what have you.

---

Combat Knife

Appearance: Short knife with serrated dual edges.

Found: On the general in Tubeway Torpedo.

Use: See above.

Description: This small military knife is a good all-purpose tool. It's
also known as the Pentagon Knife.

---

Scalpel

Appearance: A thin shaft ending in a small blade.

Found: Several basement locations in Terminal Hospitality.

Use: See above.

Description: Mainly used for surgery, this sterile tool can easily cut
open skin.

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6. Melee Weapons

Not all that practical, since most other enemies have guns, but they can
still kill bad guys, and they can also add to some disguises.

Also, all guns can be used as melee weapons. Get very close to an enemy
and press the fire button and you'll smack them with the butt of the
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