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Hitman 2: Silent Assassin (PC)
Weapons Guide
An In-Depth FAQ by CyricZ
Version 1.2
E-mail: cyricz42@yahoo.com
************************************************************************
Table of Contents
1. Introduction
2. FAQ
3. Anasthetic
4. Fiber Wire
5. Knives
- Kitchen Knife
- Combat Knife
- Scalpel
6. Melee Weapons
- Golf Club
- Katana Sword
- Fire Axe
7. Pistols
- Ballers
- 9mm Pistol
- 9mm Pistol SD
- Deagle
- Revolver
- .54 Pistol
- .22 SD
- Ballers SD
8. Automatics
- SMG
- SMG-SD6
- AK
- UZI
- M60
- M4
9. Shotguns
- Shotgun
- SP12
- Sawn-Off
10. Scoped Weapons
- R93 Sniper
- SVD Sniper
- Crossbow
- M195
- W2000 Rifle
- Custom Rifle
11. Standard Guide Stuff
************************************************************************
1. Introduction
Hi there, and welcome to my Weapons Guide for Hitman 2. I really wanted to do a guide for this game, but a desire to do other guides later on these next couple of months held me back from doing a full guide.
Still I want to write something about this game, so I decided to do an impromptu setup on the weapons.
Okay, so I'm not much into the arms history. My thanks again to all who've given me info. From now on, I suggest you not e-mail me with little tidbits, but only if you feel something really needs to be said about the weapons, because I probably won't say much more.
************************************************************************
2. FAQ
Q: How do I use weapons?
A: If you find a weapon on the ground, walk near it, and you'll see the option to pick it up in your Action Menu. Hold E and use the mouse wheel to scroll to it, and let go of E to pick it up. If a weapon is in your Inventory, press the right mouse button to bring it up, and select it from the menu to pull it out. Once you have it in your hands, press the left mouse button to use it (ie. fire guns or swing knives).
Press Q to hide the weapon in your jacket if it's small enough, or to place it in your left hand if it's too big. Press R to reload manually (you'll automatically reload if you run out of ammo). Press G to drop the weapon in hand on the ground. Press 1 to cycle through your close combat weapons, 2 to cycle through your pistols, and 3 to cycle through any automatics you're concealing.
Q: How many weapons can I carry?
A: You can carry and conceal an indefinite amount of knives and pistols.
You can also conceal one small automatic (SMG or UZI). Finally, you can carry one large weapon in your hands, and if you want to use a smaller weapon, you can transfer it to your left hand as you use the smaller one. If you pick up a large weapon when you're already carrying one, you'll drop the first one. It should be noted that, for some reason, the Sawn-Off Shotgun counts as a pistol. Also, you can never carry more than one gun of any type. If you pick up another of the same type, you'll only take the ammunition and the gun will disappear.
Q: How does one get new weapons?
A: To earn new weapons, which will be stored in your tool shed, you must successfully complete an individual mission and leave with the weapon on your person. If you pick up the weapon, then put it back down, you won't carry it over to future missions. Once you have the weapon in your shed, it will remain there forever, unless you restore an old saved game before you officially "earned" the weapon. There are also a few weapons that can be received by earning the rank of Silent
Assassin in a certain number of missions.
Q: How does one earn a "Silent Assassin" rating to get new weapons?
A: It's not known precisely the stipulations to get SA, but it basically boils down to very large Stealth and no Aggression on the ratings. To get no Aggression, you should try to kill no one besides your target(s), fire no shots, and alert no one. Now, you CAN fire one or two shots, or get one alert, or kill one person quietly, but not all at once. I do not provide SA walkthroughs here. Please go somewhere else for those.
Q: Can I carry two pistols at once, besides the Ballers?
A: Yes. It's a bit complicated, but you can carry two different one- handed weapons and fire them at once. First, you must have Ballers, or Ballers SD. Drop them on the ground, and make sure one of the other guns is on the ground. Now, pull out the other of the two guns you want to double up. Pick up the Ballers, and you'll transfer the gun in your hand to your left hand while you put the Ballers away. Now, pick up the other gun and, whee, you have two pistols. There's an added bonus (or rather a glitch) to doing this. In addition to firing both guns at once, the gun in your right hand will not need reloading, so you can go nuts and empty out your ammo supply for the gun in your right hand. There's a bit of a caveat to this; if you use the Sawn-
Off Shotgun as one of your guns, you'll only be able to fire the gun in your right hand, whether or not it's the Sawn-Off. However, it's a good tradeoff to be able to fire a shotgun that doesn't need reloading...
Q: What's the spot above the Fiber Wire's slot for?
A: Not a clue. Rumors have linked it to a crucifix or a rosary. Don't ask. I don't know. When I do know, it will be here.
************************************************************************
3. Anasthetic
Appearance: A clear greenish bottle.
Found: You start Anathema with it. You can also find it in the doctor's office in Terminal Hospitality.
Use: This stuff is used to knock out a person. It takes a second to unscrew the cap to use it properly. It helps to be sneaking to properly use it on someone, but even if you slip up and the guy notices you, you can still run around behind him and use the stuff. Once you've got the bottle on his face, the "ammo" in the upper right will go down by one bottle every couple of seconds you hold down the fire button. For every "bottle" you use on the guy, he'll be knocked out for that many minutes.
You can take an unconscious person's clothes and drag him around as normal, but they WILL wake up eventually, unless you complete the mission quickly. At that point, you'll be in trouble, especially if you took their clothes, because they'll know you're dressed up as one of them.
Description: Not really a weapon, per se, but it needed mention. The description in the inventory says it's chloroform, but if you read the bottle in the inventory screen, you'll see the label says "methoxyfluorane", a totally different compound. I suggest not thinking about it too much.
************************************************************************
4. Fiber Wire
Appearance: A thin wire with handles.
Found: You'll find it in Gontranno Sanctuary in the weapons shed.
After that, it will stay with you forever. You cannot drop it, EVER.
It's glued to your hands!!!
Use: This is a silent killer, and it's always at hand (see above). To use it properly, you should sneak up behind a bad guy and press and release the fire button to use it. Some people think you need to prepare the wire by holding down the fire button, but it's not necessary. It takes a couple of seconds to fully strangle someone.
Description: One of 47's signature weapons, and definitely a lot of fun to use. I'm still not sure myself if a person is asphyxiated with the wire, or if it cuts into their neck and severs some blood vessels, or both. Other people have suggested that it severs the spinal cord. As this is a big ongoing debate right now, and since I have no desire to test it out myself, I'm just going to leave it at these possibilities.
If you wanna be a know-it-all and tell me which one's "right", save it.
************************************************************************
5. Knives
All knives are used exactly the same way. When standing directly behind a person, if you wield the knife, you'll slit their throat and immediately kill them. In all other circumstances, you'll slash with the knife, which will take a person down after a few hits. If you're in first person mode, you can slash relatively faster.
---
Kitchen Knife
Appearance: A wide-bladed cutting knife.
Found: The package in Gontranno Sanctuary. Also found in Anathema in the kitchen. Also found in Tracking Hayamoto in the room with the fugu.
Use: See above.
Description: Used mainly for cutting meat, veggies, what have you.
---
Combat Knife
Appearance: Short knife with serrated dual edges.
Found: On the general in Tubeway Torpedo.
Use: See above.
Description: This small military knife is a good all-purpose tool. It's also known as the Pentagon Knife.
---
Scalpel
Appearance: A thin shaft ending in a small blade.
Found: Several basement locations in Terminal Hospitality.
Use: See above.
Description: Mainly used for surgery, this sterile tool can easily cut open skin.
************************************************************************
6. Melee Weapons
Not all that practical, since most other enemies have guns, but they can still kill bad guys, and they can also add to some disguises.
Also, all guns can be used as melee weapons. Get very close to an enemy and press the fire button and you'll smack them with the butt of the
Hitman 2: Silent Assassin (PC)
Weapons Guide
An In-Depth FAQ by CyricZ
Version 1.2
E-mail: cyricz42@yahoo.com
************************************************************************
Table of Contents
1. Introduction
2. FAQ
3. Anasthetic
4. Fiber Wire
5. Knives
- Kitchen Knife
- Combat Knife
- Scalpel
6. Melee Weapons
- Golf Club
- Katana Sword
- Fire Axe
7. Pistols
- Ballers
- 9mm Pistol
- 9mm Pistol SD
- Deagle
- Revolver
- .54 Pistol
- .22 SD
- Ballers SD
8. Automatics
- SMG
- SMG-SD6
- AK
- UZI
- M60
- M4
9. Shotguns
- Shotgun
- SP12
- Sawn-Off
10. Scoped Weapons
- R93 Sniper
- SVD Sniper
- Crossbow
- M195
- W2000 Rifle
- Custom Rifle
11. Standard Guide Stuff
************************************************************************
1. Introduction
Hi there, and welcome to my Weapons Guide for Hitman 2. I really wanted to do a guide for this game, but a desire to do other guides later on these next couple of months held me back from doing a full guide.
Still I want to write something about this game, so I decided to do an impromptu setup on the weapons.
Okay, so I'm not much into the arms history. My thanks again to all who've given me info. From now on, I suggest you not e-mail me with little tidbits, but only if you feel something really needs to be said about the weapons, because I probably won't say much more.
************************************************************************
2. FAQ
Q: How do I use weapons?
A: If you find a weapon on the ground, walk near it, and you'll see the option to pick it up in your Action Menu. Hold E and use the mouse wheel to scroll to it, and let go of E to pick it up. If a weapon is in your Inventory, press the right mouse button to bring it up, and select it from the menu to pull it out. Once you have it in your hands, press the left mouse button to use it (ie. fire guns or swing knives).
Press Q to hide the weapon in your jacket if it's small enough, or to place it in your left hand if it's too big. Press R to reload manually (you'll automatically reload if you run out of ammo). Press G to drop the weapon in hand on the ground. Press 1 to cycle through your close combat weapons, 2 to cycle through your pistols, and 3 to cycle through any automatics you're concealing.
Q: How many weapons can I carry?
A: You can carry and conceal an indefinite amount of knives and pistols.
You can also conceal one small automatic (SMG or UZI). Finally, you can carry one large weapon in your hands, and if you want to use a smaller weapon, you can transfer it to your left hand as you use the smaller one. If you pick up a large weapon when you're already carrying one, you'll drop the first one. It should be noted that, for some reason, the Sawn-Off Shotgun counts as a pistol. Also, you can never carry more than one gun of any type. If you pick up another of the same type, you'll only take the ammunition and the gun will disappear.
Q: How does one get new weapons?
A: To earn new weapons, which will be stored in your tool shed, you must successfully complete an individual mission and leave with the weapon on your person. If you pick up the weapon, then put it back down, you won't carry it over to future missions. Once you have the weapon in your shed, it will remain there forever, unless you restore an old saved game before you officially "earned" the weapon. There are also a few weapons that can be received by earning the rank of Silent
Assassin in a certain number of missions.
Q: How does one earn a "Silent Assassin" rating to get new weapons?
A: It's not known precisely the stipulations to get SA, but it basically boils down to very large Stealth and no Aggression on the ratings. To get no Aggression, you should try to kill no one besides your target(s), fire no shots, and alert no one. Now, you CAN fire one or two shots, or get one alert, or kill one person quietly, but not all at once. I do not provide SA walkthroughs here. Please go somewhere else for those.
Q: Can I carry two pistols at once, besides the Ballers?
A: Yes. It's a bit complicated, but you can carry two different one- handed weapons and fire them at once. First, you must have Ballers, or Ballers SD. Drop them on the ground, and make sure one of the other guns is on the ground. Now, pull out the other of the two guns you want to double up. Pick up the Ballers, and you'll transfer the gun in your hand to your left hand while you put the Ballers away. Now, pick up the other gun and, whee, you have two pistols. There's an added bonus (or rather a glitch) to doing this. In addition to firing both guns at once, the gun in your right hand will not need reloading, so you can go nuts and empty out your ammo supply for the gun in your right hand. There's a bit of a caveat to this; if you use the Sawn-
Off Shotgun as one of your guns, you'll only be able to fire the gun in your right hand, whether or not it's the Sawn-Off. However, it's a good tradeoff to be able to fire a shotgun that doesn't need reloading...
Q: What's the spot above the Fiber Wire's slot for?
A: Not a clue. Rumors have linked it to a crucifix or a rosary. Don't ask. I don't know. When I do know, it will be here.
************************************************************************
3. Anasthetic
Appearance: A clear greenish bottle.
Found: You start Anathema with it. You can also find it in the doctor's office in Terminal Hospitality.
Use: This stuff is used to knock out a person. It takes a second to unscrew the cap to use it properly. It helps to be sneaking to properly use it on someone, but even if you slip up and the guy notices you, you can still run around behind him and use the stuff. Once you've got the bottle on his face, the "ammo" in the upper right will go down by one bottle every couple of seconds you hold down the fire button. For every "bottle" you use on the guy, he'll be knocked out for that many minutes.
You can take an unconscious person's clothes and drag him around as normal, but they WILL wake up eventually, unless you complete the mission quickly. At that point, you'll be in trouble, especially if you took their clothes, because they'll know you're dressed up as one of them.
Description: Not really a weapon, per se, but it needed mention. The description in the inventory says it's chloroform, but if you read the bottle in the inventory screen, you'll see the label says "methoxyfluorane", a totally different compound. I suggest not thinking about it too much.
************************************************************************
4. Fiber Wire
Appearance: A thin wire with handles.
Found: You'll find it in Gontranno Sanctuary in the weapons shed.
After that, it will stay with you forever. You cannot drop it, EVER.
It's glued to your hands!!!
Use: This is a silent killer, and it's always at hand (see above). To use it properly, you should sneak up behind a bad guy and press and release the fire button to use it. Some people think you need to prepare the wire by holding down the fire button, but it's not necessary. It takes a couple of seconds to fully strangle someone.
Description: One of 47's signature weapons, and definitely a lot of fun to use. I'm still not sure myself if a person is asphyxiated with the wire, or if it cuts into their neck and severs some blood vessels, or both. Other people have suggested that it severs the spinal cord. As this is a big ongoing debate right now, and since I have no desire to test it out myself, I'm just going to leave it at these possibilities.
If you wanna be a know-it-all and tell me which one's "right", save it.
************************************************************************
5. Knives
All knives are used exactly the same way. When standing directly behind a person, if you wield the knife, you'll slit their throat and immediately kill them. In all other circumstances, you'll slash with the knife, which will take a person down after a few hits. If you're in first person mode, you can slash relatively faster.
---
Kitchen Knife
Appearance: A wide-bladed cutting knife.
Found: The package in Gontranno Sanctuary. Also found in Anathema in the kitchen. Also found in Tracking Hayamoto in the room with the fugu.
Use: See above.
Description: Used mainly for cutting meat, veggies, what have you.
---
Combat Knife
Appearance: Short knife with serrated dual edges.
Found: On the general in Tubeway Torpedo.
Use: See above.
Description: This small military knife is a good all-purpose tool. It's also known as the Pentagon Knife.
---
Scalpel
Appearance: A thin shaft ending in a small blade.
Found: Several basement locations in Terminal Hospitality.
Use: See above.
Description: Mainly used for surgery, this sterile tool can easily cut open skin.
************************************************************************
6. Melee Weapons
Not all that practical, since most other enemies have guns, but they can still kill bad guys, and they can also add to some disguises.
Also, all guns can be used as melee weapons. Get very close to an enemy and press the fire button and you'll smack them with the butt of the
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