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LOOT
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9mm pistol- On some guards, the fat guy and the cook. I'm going to stop listing these now. There's no excuse not to have one already.
SMG- On most guards, and lying around in the room next to the room with the spare cook's uniform.
MISSION 7- HIDDEN VALLEY
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I hate this mission. Whoever designed these should be shot. It's not that it's too hard. It's not that it's boring. It's not that it's riddled with bugs. It's not the uncharacteristically futuristic character design. It's the stupid idea that these guys can see through completely concealing disguises at 50 feet through heavy snow. That's just idiotic. I knew there had to be a Columbia in this game somewhere, and here it is.
Tips-
1. Disguises aren't quite as useless as before. The keep the snipers off you.
2. The guards here all walk REALLY slow, and look around quite a bit while they patrol.
3. This mission sucks.
Bugs-
I'm sure there's bugs on other missions, but they don't completely ruin the game play quite as much as they do on this mission.
1. Sometimes the trucks run over the guards in the tunnel. No, really. Stop laughing!
I'm being serious here! You'll know it's happened if you get a message like, "guards are alerted!" instead of, "nearby guards are alerted!" or if they find a body and you haven't killed anyone. Oh, guess what? Those kills count against you. Fun, eh?
2. When a guard shouts for you to stop, he won't seem to notice if you don't, and will walk to where you were and check your ID, no matter how far away you are. He will then figure out you're a round eye, even if your round eyes are 50 feet away and around a corner. If you get away from a guard while this is going on, it's only counted as a "close call" rather than an alert. They're so stuck in this routine, you can even wait til they walk up to you, walk around behind 'em and drug 'em. You know it's a well built level when exploiting bugs is the only way to beat it.
FIRST CHALLENGE- Getting a disguise
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Frankly, I wish there was an invisibility cheat. I'd just tell you to use it and be done with this piece of crap before it ruins your impression of the game.
In the absence of one, however, run over to the equipment cache. You'll notice a guard here. If you start sneaking from behind the wall the instant he turns around, you can overtake him, and wire/drug/knife him. Take his clothes, but leave his gun.
Grab the crossbow, nightvision, and bolts.
Now, check out the map of the tunnel. See in the middle, where there's a bunch of guys hanging around in the road? That's a checkpoint. If you're in there when the truck goes by, you'll be caught in the search, however, past that checkpoint, the truck is a free ride to the end of the level. See the ladder from the surface? Reaching that is your goal. On the surface map, that ladder is at the end of the small valley to the far south, with one guard at the entrance of the valley.
SECOND CHALLENGE- Part one
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METHOD A- above ground
Run toward the valley, ignoring the first, closest ladder. It doesn't really go anywhere useful. Ahead, you should see 3 ninjas a-ways off to the right, and one patrolling nearby to the left. Stay in the trees as long as you can, and then when the guy to the left has his back to you, bolt for the next ladder area. He'll probably see you and tell you to stop, but if you're quick, you'll be behind the next structure before it escalates into a full scale alarm.
I haven't been able to get around that guy without either setting him off or shooting.
METHOD B- trucking
Run back to the beginning, and stick to the trees to avoid being spotted. Climb in the back of the truck when it comes up. Stay hidden in the back of the truck until the stop right before the checkpoint, then hop out and hide behind a pillar. Nearby is a ladder up to the surface with one guard. Sneak into the ladder area. If you're lucky, you can follow the guard until you catch up with him and drug him. Shooting him works fine too. Head up the ladder. This should put you at the entrance to the little valley.
THIRD CHALLENGE- Part two
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As long as you have a disguise, the snipers won't bother you here, so all you have to worry about is the guard in the entrance to the valley. If you keep the trees between you and him, its actually pretty easy to get around him undetected. Shooting him works too. Run to the end of the valley, and start to head down the ladder. Check the map to make sure the guy below isn't in the room you're about to drop into, and head down.
The guard near this ladder is your last real obstacle. Follow him and drug him, or just sneak out into the tunnel. Shooting him works too.
Once here, watch out for the truck, and climb into the back of the one headed towards the end of the level. Stay hidden behind the boxes, and the truck will eventually take you all the way out the other end. Bail out of the truck, and run to the exit. Do a little happy dance.
SILENT ASSASSIN
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You're allowed 1 kill, 1 shot, 1 close-call, and-or 1 alert. How you spend them is up to you. It can be done easily enough. My personal best involved drugging the first guy, (for the costume) riding the truck for a while, drugging the guy by the 2nd ladder, sneaking past the guy in the valley, and sneaking past the guy by the other ladder. No kills. No alerts or close-calls. Of course, this is dependant on whether or not any of the ninjas get hit by trucks. *eyeroll* Your biggest problem getting SA (aside from the bugs) is probably keeping down the number of close-calls rather than having to kill too many people.
THE EASY WAY
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Get your disguise and crossbow-snipe the 4 ninjas between you and the little southern valley. Once there, go down the far ladder and take out the guard there with the silenced pistol, then ride the truck out.
LOOT
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Crossbow- Better take it. It's helpful on the next missions.
SMG-SD6- A cool weapon, but unfortunately made less useful but the size of the sound suppresser, which makes it act as a rifle. IE it can't be hidden and you can only carry one. Wait til later to take one.
Custom W2000- A great rifle to be sure. Sometimes you can make the snipers drop it, if you're lucky. However, the crossbow is useful next level. Take it instead. You can get a rifle later.
MISSION 8- AT THE GATES
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More psychic ninjas. This map is still pretty fun though, with plenty of nerve-wracking stealth action. Alternatively, you can do very well on this map just using the crossbow to clear a path.
Tips-
1. Disguises keep the snipers off you.
2. Trees make you almost invisible.
3. The guards outside make really broad, long, slow patrols.
4. The rafter-dwelling ninjas don't seem to be as psychic as their friends.
FIRST CHALLENGE- Getting there is half the fun
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The ninjas on this level are just as psychic as before, but luckily, they are much more spread out. In fact, using the trees, it's quite easy to move around this level with relative impunity. The snipers, however, will shoot you if you don't get a disguise.
What? You thought you had a disguise when you walked in here? No, no. You must've been thinking of someone else.
Looking out from the start, you'll see two guys around the road in front of you, and one guy on the ledge far away on the right. He's your walking clothes pole. It's easy enough to snipe him with the crossbow, but he's also fairly easy to drug, if you're patient.
Run up to the right, and go up on the ledge. Run through the trees toward the soldier.
When you get near him, if you ran right from the start of the level, you should reach a pair of trees right next to each other. Keep these between you and him, and wait for him to start walking back to the west. Go around the trees that you're hiding behind, so you come at him from behind. Start sneaking. He walks slow enough, that you can catch up on him before he reaches the other end of his route. Drug him, take his clothes, and stash his body in the trees. You don't need to drag it very far.
Now the snipers will ignore you, but you still have to worry about the other ninjas.
Run along the rest of the ledge, and hop down at the end of it. If you stick to the trees when possible, and make sure to stay as far as possible from all the guards, you should be able to make it with no problem. You're heading for the area on the right of the castle where one of the security systems is located.
SECOND CHALLENGE- The first security console
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METHOD A- kaboom
Move up the ledge by the side of the castle, and move so you can just see the guard and the generator. Bring up your crossbow and zooooooooom in. You're aiming for the roundish, yellowish part in the middle. Shoot it, and the thing will blow sky high, taking the guard with it. Doesn't count as a kill either!
METHOD B- stealth
Approach the guard and use the big rocks for cover. Be careful, because you can walk up on them sometimes and blow your cover. Start in on the guard once he turns to the north and sneak up behind him. You should have just enough time to get up behind him and drug him. Open the door on the fence, and go inside. On the back of the unit, facing the wall, is a control panel where you can turn it off.
If you're having trouble stealthing him, you could abuse a bug. Hey, they abuse YOU, right? Pull out your anesthetic, and make sure it's ready. Run up to the guy. While he's checking your ID, simply walk behind him and smother him.
THIRD CHALLENGE- And then there were two
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Head around to near the front door. This part gets tricky, because the map is screwy.
One sniper in the upper chamber shows up on the valley map, while the other one, not 3 feet away in the same room, shows up on the castle map. There's a patroller who walks back and forth through the front door area. Wait until he's heading to the left, and sneak into the anteroom behind him, turning right. Once the guard's door closes, you can start walking, but do NOT run. If you run, one of the snipers above you will turn and see you. And that will be bad.
Oh, in case you haven't noticed, this castle has a lot of secret doors in these wooden paneled areas. Such is the case on either side of the entrance. Once you go through the door, head up the stairs, and walk over to the door. You might want to back up the stairs, so you can see what goes wrong, if anything.
Once outside, and the door is closed, run over to the security panel on the right, and shut it off. Hide behind the rock so that the patrolling guard doesn't see you when he comes out.
If you drugged the very first guard, he's probably waking up about now. But don't worry; He won't cause any problems.
Now's probably your best chance to try and get a custom rifle. Get behind the big rock so that the wanderer who comes in here won't see you. Aim at the sniper above and to the right of the panel you just shut down. I wish I had more useful advice for you on this besides, "get lucky" but that's really all there is to it. Try to shoot him when the gun is somewhat out the window, and hope it bounces down to you.
FOURTH CHALLENGE- Final alarm panel
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METHOD A- stealth
Run up the ramp in the area with the 2nd console. Open the door at the top, and walk through. Don't worry about the rafter ninjas. They won't bug you. Bring up the valley map so you can watch the guy outside. See how he goes in a loop? Follow him, walking, from a safe distance, around to the far door back into the same hallway (on the other side of the rafter ninjas. Shut down the console.
Give the map a quick check for safety, then head out the near door, around the corner, and you can run to the exit.
METHOD B- let's not and say we did
Wait for the guy who patrols past the front door to poke his nose back into this area.
When he leaves, follow him (at a walk, and from a safe distance) back down the stairs, then turn left and head back outside. No, really.
Run all the way back around to the 1st generator, then keep going north past it. At the northeast corner of the wall, you'll spy another ninja patrolling alone. Simply wait til his back is turned, and run west, hugging the northern wall. You will see a door. Head through it. You will see a security laser fence blocking your path. Open up the secret panel in the wall to the right, and head through. Go out the far exit. From
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