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your little operation.
Hide the body somewhere behind the northeastern building(no one goes there).
Next go to the agency pickup point to get your weapon. After you got your weapon, move behind the stairs at the northwest building of the map. You can hide just behind the stairs with a wall on one side. Wait for the convoy to arrive and are about to exit before you take aim and take the target out. Not much room for error as the target moves much faster than the first 2 approaches due to the direction you are facing them. Once the target is out, run out of your hiding place and southwards. Go through the mosque and exit near the east side where your exit is(a hole in the wall).
Hint: if you want, you can go back to where you left your peasant clothes and change into it and walk out to the exit without anyone giving a damm about you.
Approach 04
------------
Just de-cap anyone who stands in your way. Take the weapon & wait for target to arrive. Once target has arrived in the town, take out the first convoy engine to make it stop. Next move near the limo and blast the target out before you take flight towards your exit.
Hint: if you want, you can go back to where you left your peasant clothes and change into it and walk out to the exit without anyone giving a damm about you.
------------------------------------------------------------------------
=============
Tunnel Rat
=============
---Objectives: -Access the Base
-Kill Yussef Hussein
-Transport the cargo to the surface
Weapons & items location:
..........................
Yussef Hussein --- 1 Deagle
Torture guards --- 1 Deagle
Guards --- 1 AK
Hussein's personal guards --- 1 M60
Eastern circular room --- 3 anaesthetics
Guards' room --- 1 M60, 1 AK, 2 MG ammo, 2 5.56mm ammo, 1 guard clothes
Southern most POI --- 1 nightvision googles
(special)--- No special weapon
Approach 01(best way 01)
------------------------
Note: this mission may looks easy but it takes a hell of a long time.
Head west when you regain control of Mr.47. When you reach the open field of sands, move south and around the big chunks of wall. Check the map when you reach the corner of that wall. You will see 2 guards walking away from you. One to the west and one towards the north. Your purpose is to get to the southern circular rock entrance into the underground compound. To get there should be a breeze. Make some noise like running near the guard guarding the entrance. Do not let him spot. After he has taken the bait, move along the circular rock entrance to the other side and lockpick the metal door. Get down along the long flight of stairs to reach the bottom. Wait by the side of the stairs conceal as the guard in the next area can see you if you barge in like that. Check the map and you'll see that you are at the southern most stairs. In the next room, there is a stationary guard facing the west side and a patrolling guard that simply moves around this room. Take note of another guard that moves along the southern corridor. Wait for the guard at the southern corridor to move east and the patrolling guard in the room to head north(he'll move into the western corridor). Move into the room but keep the crates between the stationary guard and you. Drop into the sewage drain.
Note: if you crouch and move in the sewage drain, Mr.47's head will bob up-down allowing him to breathe. If you stopped, his head will be below the sewage level thus causing him to drown. If that is OK for you, the noise he makes will alert any nearby guards should they hear it.
From the sewage, you main concern is to keep away from the wall. You can jolly well choose 2 directions of approach. You can either move clockwise(can get the nightvision googles at the southern most POI but it does not matter to me) or anti-clockwise along the sewage system. Just remember not to drown Mr.47 & not to let any guard sees you. You must reach the small ladder at the northern end where it is north of the center POI(where the generator is). This is a bit tricky as you have 3 guards at the northwest section and a guard facing the southeast at the generator. After you climb out of the sewage system, hide(using sneak mode) behind the crates in front of you. Toggle sneak mode and move towards the generator. Take note of the face of the guard at the generator. Once he faces his right side, moves immediately into the generator direction. Hug the right wall with the guard in front of you and move in.
Note: sometimes either the guard at the extreme northwest or the generator guard will spot you. All you need is a little luck and pray they are 'blind to you'. If they did spot you, they will try to on the alarm console but if you are quick enough to disable the power, their actions will be useless. And if you are lucky enough, they will not pursue the earlier matter(spotting you). If not, they will run after you. Cross your fingers!!!
If you moves fast enough, you will reach the generator. Toggle generator to off the power to the whole compound. Move away from the generator guard and eastward. I know it's dark but you just need the luminance of the surrounding lights(torch light). Pass the winding tunnel and into the guards' room. When you get into the room, turn right and moves till you get an action of 'Change
Clothes'. Do it to get the guard's clothes. Next back a few steps to reach a closet of weapons. Take them if you need them. By now the power will be back on and hopefully you have gotten that guard's clothes.
Note: one of the guards previously sleeping in this guards' room have awaken and will patrol the whole compound in a clockwise direction.
Move to the entrance directly opposite the winding tunnel and wait(stay a good distance away from the corridor). Check the map and you'll see that a peasant is being torture by a guard at the northeast section of the compound. He will be joined by a guard from time to time moving along the same corridor you are facing. Another guard(with M60) will move along the corridor too. Plan your window of time with both guards away from the door that leads to a circular room.
Note: do not let any of the guards sees you entering the door to the circular room. They will follow you.
Move into that room. Do not mind the guard opposite this door at the guards' room. He will not tell on you. Remember to close the door(door somehow do not have an automatic door closing system). Hit sneak mode and approach the door to the south side of the circular room. If no noise is made coming in, the target will have his back to you(admiring his collections of white boxes). Sneak in and take him out.
Hint: you can get the target's location from the tortured peasant. But that is not neccessary.
Get back to the circular room and take the anaesthetics on the table if you like. Still in sneak mode, move to the door that exit this room but do not open yet. Check the map to plan the time window where the 2 guards will move away.
Get out, close the door and move to the guards' room northeastern entrance.
Once the coast is cleared, move northwards passing the tortured peasant using the sewage drain or just stay away from the guards will do. If you think you are too close to the guards, just get into the drain and crouch. They will not be 'that' suspicious about your action(still dress in guard's clothes). Move till you are at the northwestern section with 3 guards at the same area. Move around the northern most crates passing the northern most guard. Although the threat meter will be in red but only temporary if you move away from him. Next get into the northwest room(top POI). Call the elevator and get in. Press ground floor(the flashing red light & the siren will be on) and move behind the cargo and crouch. This will fool the guards there thinking that the elevator moves on it's own. Follow it up to the ground floor. Get out of the elevator to get a cutscene. Now you have to knock out the 2 guards outside in order to clear this mission. Well there is no way to predict their movement but generally, one guard will stop for a pee just behind the rock entrance facing the structure. And the other will pee at the left side of the rock entrance.
Just follow the one that's going to pee behind the rock entrance. Knock him out before you take care of the other one. After both are out, just view the cutscene and cleared this mission.
Approach 02(best way 02)
-------------------------
Note: this mission may looks easy but it takes a hell of a long time.
Head west when you regain control of Mr.47. When you reach the open field of sands, move south and around the big chunks of wall. Check the map when you reach the corner of that wall. You will see 2 guards walking away from you. One to the west and one towards the north. Your purpose is to get to the northern circular rock entrance into the underground compound. Check the map and avoid direct path to the guards and move to the extreme north. Move around the northern most wall to the western side. The entrance should be around the corner to the south. Your aim is to move towards the northwest piece of wall.
Make sure the coast is cleared before you move there. Wait for the first guard to patrol behind the rock entrance and the other guard taking a pee to the left of the entrance. Run like hell into the entrance and down the stairs.
Hint: the good think is that you do not have to lockpick the door.
Hide yourself at the bottom stairs and check the map. You should be at the northern stairs which leads to the torture room. Wait till one of the guard moves off with only one left. Move closer but 'sticking' to the left side of the wall. Wait for a chance where the only guard here moves towards the tortured peasant for another round of punches & kicks. That's your call! Move towards the sewage drain at the northern side(from map) and dropped in. Crouch and move towards the west side where the ladder is. You must reach the small ladder at the northern end where it is north of the center POI(where the generator is). This is a bit tricky as you have 3 guards at the northwest section and a guard facing the southeast at the generator. After you climb out of the sewage system, hide behind the crates(using sneak mode) in front of you.
Toggle sneak mode and move towards the generator. Take note of the face of the guard at the generator. Once he faces his right side, moves immediately into the generator direction. Hug the right wall with the guard in front of you and move in.
Note: sometimes either the guard at the extreme northwest or the generator guard will spot you. All you need is a little luck and pray they are 'blind to you'. If they did spot you, they will try to on the alarm console but if you are quick enough to disable the power, their actions will be useless. And if you are lucky enough, they will not pursue the earlier matter(spotting you). If not, they will run after you. Cross your fingers!!!
If you moves fast enough, you will reach the generator. Toggle generator to off the power to the whole compound. Move away from the generator guard and eastward. I know it's dark but you just need the luminance of the surrounding lights(torch light). Pass the winding tunnel and into the guards' room. When you get into the room, turn right and moves till you get an action of 'Change
Clothes'. Do it to get the guard's clothes. Next back a few steps to reach a closet of weapons. Take them if you need them. By now the power will be back on and hopefully you have gotten that guard's clothes.
Note: one of the guards previously sleeping in this guards' room have awaken and will patrol the whole compound in a clockwise direction.
Move to the entrance directly opposite the winding tunnel and wait(stay a good distance away from the corridor). Check the map and you'll see that a peasant is being torture by a guard at the northeast section of the compound. He will be joined by a guard from time to time moving along the same corridor you are facing. Another guard(with M60) will move along the corridor too. Plan your window of time with both guards away from the door that leads to a circular room.
Note: do not let any of the guards sees you entering the door to the circular room. They will follow you.
Move into that room. Do not mind the guard opposite this door at the guards' room. He will not tell on you. Remember to close the door(door somehow do not have an automatic door closing system). Hit sneak mode and approach the door to the south side of the circular room. If no noise is made coming in, the target will have his back to you(admiring his collections of white boxes). Sneak in and take him out.
Hint: you can get the target's location from the tortured peasant. But that is not neccessary.
Get back to the circular room and take the anaesthetics on the table if you like. Still in sneak mode, move to the door that exit this room but do not open yet. Check the map to plan the time window where the 2 guards will move away.
Get out, close the door and move to the guards' room northeastern entrance.
Once the coast is cleared, move northwards passing the tortured peasant using the sewage drain or just stay away from the guards will do. If you think you are too close to the guards, just get into the drain and crouch. They will not be 'that' suspicious about your action(still dress in guard's clothes). Move till you are at the northwestern section with 3 guards at the same area. Move around the northern most crates passing the northern most guard. Although the threat meter will be in red but only temporary if you move away from him. Next get into the northwest room(top POI). Call the elevator and get in. Press ground floor(the flashing red light & the siren will be on) and move behind the cargo and crouch. This will fool the guards there thinking that the elevator
Hide the body somewhere behind the northeastern building(no one goes there).
Next go to the agency pickup point to get your weapon. After you got your weapon, move behind the stairs at the northwest building of the map. You can hide just behind the stairs with a wall on one side. Wait for the convoy to arrive and are about to exit before you take aim and take the target out. Not much room for error as the target moves much faster than the first 2 approaches due to the direction you are facing them. Once the target is out, run out of your hiding place and southwards. Go through the mosque and exit near the east side where your exit is(a hole in the wall).
Hint: if you want, you can go back to where you left your peasant clothes and change into it and walk out to the exit without anyone giving a damm about you.
Approach 04
------------
Just de-cap anyone who stands in your way. Take the weapon & wait for target to arrive. Once target has arrived in the town, take out the first convoy engine to make it stop. Next move near the limo and blast the target out before you take flight towards your exit.
Hint: if you want, you can go back to where you left your peasant clothes and change into it and walk out to the exit without anyone giving a damm about you.
------------------------------------------------------------------------
=============
Tunnel Rat
=============
---Objectives: -Access the Base
-Kill Yussef Hussein
-Transport the cargo to the surface
Weapons & items location:
..........................
Yussef Hussein --- 1 Deagle
Torture guards --- 1 Deagle
Guards --- 1 AK
Hussein's personal guards --- 1 M60
Eastern circular room --- 3 anaesthetics
Guards' room --- 1 M60, 1 AK, 2 MG ammo, 2 5.56mm ammo, 1 guard clothes
Southern most POI --- 1 nightvision googles
(special)--- No special weapon
Approach 01(best way 01)
------------------------
Note: this mission may looks easy but it takes a hell of a long time.
Head west when you regain control of Mr.47. When you reach the open field of sands, move south and around the big chunks of wall. Check the map when you reach the corner of that wall. You will see 2 guards walking away from you. One to the west and one towards the north. Your purpose is to get to the southern circular rock entrance into the underground compound. To get there should be a breeze. Make some noise like running near the guard guarding the entrance. Do not let him spot. After he has taken the bait, move along the circular rock entrance to the other side and lockpick the metal door. Get down along the long flight of stairs to reach the bottom. Wait by the side of the stairs conceal as the guard in the next area can see you if you barge in like that. Check the map and you'll see that you are at the southern most stairs. In the next room, there is a stationary guard facing the west side and a patrolling guard that simply moves around this room. Take note of another guard that moves along the southern corridor. Wait for the guard at the southern corridor to move east and the patrolling guard in the room to head north(he'll move into the western corridor). Move into the room but keep the crates between the stationary guard and you. Drop into the sewage drain.
Note: if you crouch and move in the sewage drain, Mr.47's head will bob up-down allowing him to breathe. If you stopped, his head will be below the sewage level thus causing him to drown. If that is OK for you, the noise he makes will alert any nearby guards should they hear it.
From the sewage, you main concern is to keep away from the wall. You can jolly well choose 2 directions of approach. You can either move clockwise(can get the nightvision googles at the southern most POI but it does not matter to me) or anti-clockwise along the sewage system. Just remember not to drown Mr.47 & not to let any guard sees you. You must reach the small ladder at the northern end where it is north of the center POI(where the generator is). This is a bit tricky as you have 3 guards at the northwest section and a guard facing the southeast at the generator. After you climb out of the sewage system, hide(using sneak mode) behind the crates in front of you. Toggle sneak mode and move towards the generator. Take note of the face of the guard at the generator. Once he faces his right side, moves immediately into the generator direction. Hug the right wall with the guard in front of you and move in.
Note: sometimes either the guard at the extreme northwest or the generator guard will spot you. All you need is a little luck and pray they are 'blind to you'. If they did spot you, they will try to on the alarm console but if you are quick enough to disable the power, their actions will be useless. And if you are lucky enough, they will not pursue the earlier matter(spotting you). If not, they will run after you. Cross your fingers!!!
If you moves fast enough, you will reach the generator. Toggle generator to off the power to the whole compound. Move away from the generator guard and eastward. I know it's dark but you just need the luminance of the surrounding lights(torch light). Pass the winding tunnel and into the guards' room. When you get into the room, turn right and moves till you get an action of 'Change
Clothes'. Do it to get the guard's clothes. Next back a few steps to reach a closet of weapons. Take them if you need them. By now the power will be back on and hopefully you have gotten that guard's clothes.
Note: one of the guards previously sleeping in this guards' room have awaken and will patrol the whole compound in a clockwise direction.
Move to the entrance directly opposite the winding tunnel and wait(stay a good distance away from the corridor). Check the map and you'll see that a peasant is being torture by a guard at the northeast section of the compound. He will be joined by a guard from time to time moving along the same corridor you are facing. Another guard(with M60) will move along the corridor too. Plan your window of time with both guards away from the door that leads to a circular room.
Note: do not let any of the guards sees you entering the door to the circular room. They will follow you.
Move into that room. Do not mind the guard opposite this door at the guards' room. He will not tell on you. Remember to close the door(door somehow do not have an automatic door closing system). Hit sneak mode and approach the door to the south side of the circular room. If no noise is made coming in, the target will have his back to you(admiring his collections of white boxes). Sneak in and take him out.
Hint: you can get the target's location from the tortured peasant. But that is not neccessary.
Get back to the circular room and take the anaesthetics on the table if you like. Still in sneak mode, move to the door that exit this room but do not open yet. Check the map to plan the time window where the 2 guards will move away.
Get out, close the door and move to the guards' room northeastern entrance.
Once the coast is cleared, move northwards passing the tortured peasant using the sewage drain or just stay away from the guards will do. If you think you are too close to the guards, just get into the drain and crouch. They will not be 'that' suspicious about your action(still dress in guard's clothes). Move till you are at the northwestern section with 3 guards at the same area. Move around the northern most crates passing the northern most guard. Although the threat meter will be in red but only temporary if you move away from him. Next get into the northwest room(top POI). Call the elevator and get in. Press ground floor(the flashing red light & the siren will be on) and move behind the cargo and crouch. This will fool the guards there thinking that the elevator moves on it's own. Follow it up to the ground floor. Get out of the elevator to get a cutscene. Now you have to knock out the 2 guards outside in order to clear this mission. Well there is no way to predict their movement but generally, one guard will stop for a pee just behind the rock entrance facing the structure. And the other will pee at the left side of the rock entrance.
Just follow the one that's going to pee behind the rock entrance. Knock him out before you take care of the other one. After both are out, just view the cutscene and cleared this mission.
Approach 02(best way 02)
-------------------------
Note: this mission may looks easy but it takes a hell of a long time.
Head west when you regain control of Mr.47. When you reach the open field of sands, move south and around the big chunks of wall. Check the map when you reach the corner of that wall. You will see 2 guards walking away from you. One to the west and one towards the north. Your purpose is to get to the northern circular rock entrance into the underground compound. Check the map and avoid direct path to the guards and move to the extreme north. Move around the northern most wall to the western side. The entrance should be around the corner to the south. Your aim is to move towards the northwest piece of wall.
Make sure the coast is cleared before you move there. Wait for the first guard to patrol behind the rock entrance and the other guard taking a pee to the left of the entrance. Run like hell into the entrance and down the stairs.
Hint: the good think is that you do not have to lockpick the door.
Hide yourself at the bottom stairs and check the map. You should be at the northern stairs which leads to the torture room. Wait till one of the guard moves off with only one left. Move closer but 'sticking' to the left side of the wall. Wait for a chance where the only guard here moves towards the tortured peasant for another round of punches & kicks. That's your call! Move towards the sewage drain at the northern side(from map) and dropped in. Crouch and move towards the west side where the ladder is. You must reach the small ladder at the northern end where it is north of the center POI(where the generator is). This is a bit tricky as you have 3 guards at the northwest section and a guard facing the southeast at the generator. After you climb out of the sewage system, hide behind the crates(using sneak mode) in front of you.
Toggle sneak mode and move towards the generator. Take note of the face of the guard at the generator. Once he faces his right side, moves immediately into the generator direction. Hug the right wall with the guard in front of you and move in.
Note: sometimes either the guard at the extreme northwest or the generator guard will spot you. All you need is a little luck and pray they are 'blind to you'. If they did spot you, they will try to on the alarm console but if you are quick enough to disable the power, their actions will be useless. And if you are lucky enough, they will not pursue the earlier matter(spotting you). If not, they will run after you. Cross your fingers!!!
If you moves fast enough, you will reach the generator. Toggle generator to off the power to the whole compound. Move away from the generator guard and eastward. I know it's dark but you just need the luminance of the surrounding lights(torch light). Pass the winding tunnel and into the guards' room. When you get into the room, turn right and moves till you get an action of 'Change
Clothes'. Do it to get the guard's clothes. Next back a few steps to reach a closet of weapons. Take them if you need them. By now the power will be back on and hopefully you have gotten that guard's clothes.
Note: one of the guards previously sleeping in this guards' room have awaken and will patrol the whole compound in a clockwise direction.
Move to the entrance directly opposite the winding tunnel and wait(stay a good distance away from the corridor). Check the map and you'll see that a peasant is being torture by a guard at the northeast section of the compound. He will be joined by a guard from time to time moving along the same corridor you are facing. Another guard(with M60) will move along the corridor too. Plan your window of time with both guards away from the door that leads to a circular room.
Note: do not let any of the guards sees you entering the door to the circular room. They will follow you.
Move into that room. Do not mind the guard opposite this door at the guards' room. He will not tell on you. Remember to close the door(door somehow do not have an automatic door closing system). Hit sneak mode and approach the door to the south side of the circular room. If no noise is made coming in, the target will have his back to you(admiring his collections of white boxes). Sneak in and take him out.
Hint: you can get the target's location from the tortured peasant. But that is not neccessary.
Get back to the circular room and take the anaesthetics on the table if you like. Still in sneak mode, move to the door that exit this room but do not open yet. Check the map to plan the time window where the 2 guards will move away.
Get out, close the door and move to the guards' room northeastern entrance.
Once the coast is cleared, move northwards passing the tortured peasant using the sewage drain or just stay away from the guards will do. If you think you are too close to the guards, just get into the drain and crouch. They will not be 'that' suspicious about your action(still dress in guard's clothes). Move till you are at the northwestern section with 3 guards at the same area. Move around the northern most crates passing the northern most guard. Although the threat meter will be in red but only temporary if you move away from him. Next get into the northwest room(top POI). Call the elevator and get in. Press ground floor(the flashing red light & the siren will be on) and move behind the cargo and crouch. This will fool the guards there thinking that the elevator
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