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-
- You cause no disruption by doing almost anything if you are a fireman during the alarm on the main floor
-In the basement, the guards will be very suspicious if you're in the surveillance rooom
-If you're quick enough, you can drop the bomb, run out of the laundry section before any guard comes in, and then be in front of the fire dept. right when the alarm starts so you have plenty of time left.
-If Duke Nukem 3D can have actual mirrors, why can't Hitman
2?
-They don't find it weird when a guy goes into the women's bathroom.
-If you go up to the counters at the beginning then you can ask each person how to get to the basement (short cutscenes).
They all say no, obviously.
-When you are the pizza boy, if you just go up to him with the pizza (don't kill him) he'll stand up, not take the pizza and then the chair he sat on moves by itself for some reason
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-
-Weapons/Items-
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--
*Items
Pizza - Food Dept.
*Weapons
Fireman's Axe - Fire Dept. 9mm Pistol - Agency Pickup
Deagle - Ground floor, southeast room
Smoke Bomb - Agency pickup
*Ammo
MAG Ammo - Ground floor, southeast room
Pistol ammo - Agency pickup, Basement storage
===============================================
M12 - Graveyard Shift
===============================================
Objectives: -Plant hacking device
-Escape
-Prelude-
Easy, short level. Get's annoying at the end with the skybridge.
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-Mission-
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--
Move forward, turn left, go towards the kitchen. Shoot at the webcam which is filming the wonderfully exciting life of a cofee pot. Hide to the right of door (of the person walking in).
Wait till the System Admin. (V.I.P. in map) gets the munchies and comes to the kitchen (although all he does is scratch his butt) then empty five bottles of anaesthetic into him. Take his clothes and get out of there and then go past the elevator you started from and through the southern exit of the little hallway you were in.
Turn right, ignore the guard and go left through the main doors that you see. You'll be in a room with a lot of cubicles. Ignore the guy on his computer and don't get close to him. Check your map and head towards the system admin. room. Get the keycard on the table. Now head towards the room marked
SERVER on your map. Plant the hacking device in the server.
Now remember on the way to the system admin room there was a big bridge type thing with lights and so on. That's the skybridge. You want to go back there. You'll notice there are no doors. You'll have to improvise, huh? Make sure there are no guards too close to you, then shoot the glass, jump through and hide behind the first tube thing. I noticed that if I shot the right window with a .22 silenced than the guards in the building weren't alarmed, even though it said "guards alarmed by sound of breaking glass".
Now on the skybridge there are two guards, you have to time their locations to move forward, all the while hiding from the gaurds looking through the window back at the building. If both guards are warming their hands through the left of the skybridge together, don't be afraid to sneak past them (Note: your noise of walking is not as easily heard because it's outside + rain). Note: Even if the guards see you if you just ignore them and keep walking towards the hatch at the end of the skybridge they forget about you.
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-Extras/Hints-
--------------------------------------------------------------------------------
-
-This method gets Silent Assassin
-The administrators are all playing games on their computers - what a fun job
-Kill everything you see works with this level
--------------------------------------------------------------------------------
-Weapons/Items-
--------------------------------------------------------------------------------
-
*Items
Keycard - System Administrator room
Nightvision goggles - North-west (!)
*Weapons 9mm Pistol - System Admin room, guards
Fire Axe - Eastern Guard room
*Ammo
Pistol ammo - Guards, eastern guard room, System admin room, northwest (!), south-right (!)
==============================================
M13 - The Jacuzzi Job
==============================================
Objectives: -Kill Charlie Sidjan
-Steal the Money
-Steal the Statue
-Prelude-
One of the easiest levels to get Silent Assassin on. This is probably by far the smalles (as in actual area size) mission
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-Mission-
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-
Uh-oh. Standing on a ledge a hundred floors up of a building isn't a really good idea, is it? Well, too bad, Mr. 47 doesn't seem to care. Move along the ledge, crouching when you get to windows. Enjoy the beatiful Malaysian cityscape as you go along (yeah right). Anywas, keep ledging along till you are the western balcony. Check your map for the northern western room with the (!) in it. You should see a green circle-point.
It's the secretary inside playing solitare. She faces south- west but when she moves from south-west to north-east, then sneak inside the room past the secretary who is checking the safe. (This is where the money you're supposed to steal is.) Now go through the door north-west of you into the hallway and into the door directly ahead. You should now be in the fuse room (generator).
Blow the fuses and everything should go dark. Rush back into the secretary's room now. If you were quick, the safe will still be open and you can get the money. If not, just open it yourself, take the money, then close it. Now rush back out to the balcony and go through the only other door in the balcony. To the right is the statue on a display. Get that. 2 objectives complete. Now we just have to get Mr. Sidjan.
Return to the first balcony that you started in (run on the ledges because it's too dark for the people inside to see.
Now go through the door, stay away from any guards. Turn left and left door and go through the hallway. The left foor in this hallway is to the jacuzzi room that Charlie is in. The other one if to the bathroom where the ladies inside go sometimes.
(Note: Call the elevator before you enter the jacuzzi room so you don't have to wait around when they find out Charlie is dead.)
Check your map. If the ladies are in the jacuzzi room, go in the jacuzzi room. If they're in the bathroom, or if even one or two are in the bathroom. Wait beside the bathroom door for them to come out. When they're all in the jacuzzi go into the jacuzzi room and hide behind the seperator to the right. Wait for them to go out. If only one or two go out, the other will sit beside Charlie, so just go up and chloroform her, then fiber-wire
Charlie. Run back to the elevator you should have called earlier and escape.
--------------------------------------------------------------------------------
-Extras/Hints-
--------------------------------------------------------------------------------
-
-The guards can still see you in the dark
-The ladies have guns
-------------------------------------------------------------------------------
-Weapons/Items-
--------------------------------------------------------------------------------
*Items
Statue - Main area
Night Vision Goggles - table in main are
Money - Safe in secretary room
*Weapons
Revolver - Ladies, room right of elevator 9mm Pistol - Guards
SMG - Backup Guards
*Ammo (none)
**********************************************
NURISTAN
**********************************************
==============================================
M14 - Murder at the Bazaar
==============================================
Objectives: - Eliminate Liuetenant Ahmed Zahir
- Get Map of Location of Warheads from Liuetenant
-Eliminate Colonel Mohammed Amin
-Get key from Colonel
-Prelude-
Welcome back to Sicily, 47. Have a good stay because we won't need you for a - wait we have a mission for you. Very funny. Anyways, this is the first in a series of bland desert levels. The objectives here are pretty easy, simplify them to kill two guys and take their stuff. Their are, as Diana says, two parts to this level. But I mean that in a different way. Their is the village, with the houses and so on, and then the Bazaar, which is the market place. One target is in the huge main area, and the other is in the Bazaar. The mission is easy enough.
-------------------------------------------------------------------------------
-Mission-
--------------------------------------------------------------------------------
Welcome to the sand country. Move left, and keep going along the path. Look to your right. Ignore the opening with the vase, and keep going until the right side buildings open up a second
-
- You cause no disruption by doing almost anything if you are a fireman during the alarm on the main floor
-In the basement, the guards will be very suspicious if you're in the surveillance rooom
-If you're quick enough, you can drop the bomb, run out of the laundry section before any guard comes in, and then be in front of the fire dept. right when the alarm starts so you have plenty of time left.
-If Duke Nukem 3D can have actual mirrors, why can't Hitman
2?
-They don't find it weird when a guy goes into the women's bathroom.
-If you go up to the counters at the beginning then you can ask each person how to get to the basement (short cutscenes).
They all say no, obviously.
-When you are the pizza boy, if you just go up to him with the pizza (don't kill him) he'll stand up, not take the pizza and then the chair he sat on moves by itself for some reason
--------------------------------------------------------------------------------
-
-Weapons/Items-
--------------------------------------------------------------------------------
--
*Items
Pizza - Food Dept.
*Weapons
Fireman's Axe - Fire Dept. 9mm Pistol - Agency Pickup
Deagle - Ground floor, southeast room
Smoke Bomb - Agency pickup
*Ammo
MAG Ammo - Ground floor, southeast room
Pistol ammo - Agency pickup, Basement storage
===============================================
M12 - Graveyard Shift
===============================================
Objectives: -Plant hacking device
-Escape
-Prelude-
Easy, short level. Get's annoying at the end with the skybridge.
--------------------------------------------------------------------------------
-
-Mission-
--------------------------------------------------------------------------------
--
Move forward, turn left, go towards the kitchen. Shoot at the webcam which is filming the wonderfully exciting life of a cofee pot. Hide to the right of door (of the person walking in).
Wait till the System Admin. (V.I.P. in map) gets the munchies and comes to the kitchen (although all he does is scratch his butt) then empty five bottles of anaesthetic into him. Take his clothes and get out of there and then go past the elevator you started from and through the southern exit of the little hallway you were in.
Turn right, ignore the guard and go left through the main doors that you see. You'll be in a room with a lot of cubicles. Ignore the guy on his computer and don't get close to him. Check your map and head towards the system admin. room. Get the keycard on the table. Now head towards the room marked
SERVER on your map. Plant the hacking device in the server.
Now remember on the way to the system admin room there was a big bridge type thing with lights and so on. That's the skybridge. You want to go back there. You'll notice there are no doors. You'll have to improvise, huh? Make sure there are no guards too close to you, then shoot the glass, jump through and hide behind the first tube thing. I noticed that if I shot the right window with a .22 silenced than the guards in the building weren't alarmed, even though it said "guards alarmed by sound of breaking glass".
Now on the skybridge there are two guards, you have to time their locations to move forward, all the while hiding from the gaurds looking through the window back at the building. If both guards are warming their hands through the left of the skybridge together, don't be afraid to sneak past them (Note: your noise of walking is not as easily heard because it's outside + rain). Note: Even if the guards see you if you just ignore them and keep walking towards the hatch at the end of the skybridge they forget about you.
--------------------------------------------------------------------------------
-Extras/Hints-
--------------------------------------------------------------------------------
-
-This method gets Silent Assassin
-The administrators are all playing games on their computers - what a fun job
-Kill everything you see works with this level
--------------------------------------------------------------------------------
-Weapons/Items-
--------------------------------------------------------------------------------
-
*Items
Keycard - System Administrator room
Nightvision goggles - North-west (!)
*Weapons 9mm Pistol - System Admin room, guards
Fire Axe - Eastern Guard room
*Ammo
Pistol ammo - Guards, eastern guard room, System admin room, northwest (!), south-right (!)
==============================================
M13 - The Jacuzzi Job
==============================================
Objectives: -Kill Charlie Sidjan
-Steal the Money
-Steal the Statue
-Prelude-
One of the easiest levels to get Silent Assassin on. This is probably by far the smalles (as in actual area size) mission
--------------------------------------------------------------------------------
-Mission-
--------------------------------------------------------------------------------
-
Uh-oh. Standing on a ledge a hundred floors up of a building isn't a really good idea, is it? Well, too bad, Mr. 47 doesn't seem to care. Move along the ledge, crouching when you get to windows. Enjoy the beatiful Malaysian cityscape as you go along (yeah right). Anywas, keep ledging along till you are the western balcony. Check your map for the northern western room with the (!) in it. You should see a green circle-point.
It's the secretary inside playing solitare. She faces south- west but when she moves from south-west to north-east, then sneak inside the room past the secretary who is checking the safe. (This is where the money you're supposed to steal is.) Now go through the door north-west of you into the hallway and into the door directly ahead. You should now be in the fuse room (generator).
Blow the fuses and everything should go dark. Rush back into the secretary's room now. If you were quick, the safe will still be open and you can get the money. If not, just open it yourself, take the money, then close it. Now rush back out to the balcony and go through the only other door in the balcony. To the right is the statue on a display. Get that. 2 objectives complete. Now we just have to get Mr. Sidjan.
Return to the first balcony that you started in (run on the ledges because it's too dark for the people inside to see.
Now go through the door, stay away from any guards. Turn left and left door and go through the hallway. The left foor in this hallway is to the jacuzzi room that Charlie is in. The other one if to the bathroom where the ladies inside go sometimes.
(Note: Call the elevator before you enter the jacuzzi room so you don't have to wait around when they find out Charlie is dead.)
Check your map. If the ladies are in the jacuzzi room, go in the jacuzzi room. If they're in the bathroom, or if even one or two are in the bathroom. Wait beside the bathroom door for them to come out. When they're all in the jacuzzi go into the jacuzzi room and hide behind the seperator to the right. Wait for them to go out. If only one or two go out, the other will sit beside Charlie, so just go up and chloroform her, then fiber-wire
Charlie. Run back to the elevator you should have called earlier and escape.
--------------------------------------------------------------------------------
-Extras/Hints-
--------------------------------------------------------------------------------
-
-The guards can still see you in the dark
-The ladies have guns
-------------------------------------------------------------------------------
-Weapons/Items-
--------------------------------------------------------------------------------
*Items
Statue - Main area
Night Vision Goggles - table in main are
Money - Safe in secretary room
*Weapons
Revolver - Ladies, room right of elevator 9mm Pistol - Guards
SMG - Backup Guards
*Ammo (none)
**********************************************
NURISTAN
**********************************************
==============================================
M14 - Murder at the Bazaar
==============================================
Objectives: - Eliminate Liuetenant Ahmed Zahir
- Get Map of Location of Warheads from Liuetenant
-Eliminate Colonel Mohammed Amin
-Get key from Colonel
-Prelude-
Welcome back to Sicily, 47. Have a good stay because we won't need you for a - wait we have a mission for you. Very funny. Anyways, this is the first in a series of bland desert levels. The objectives here are pretty easy, simplify them to kill two guys and take their stuff. Their are, as Diana says, two parts to this level. But I mean that in a different way. Their is the village, with the houses and so on, and then the Bazaar, which is the market place. One target is in the huge main area, and the other is in the Bazaar. The mission is easy enough.
-------------------------------------------------------------------------------
-Mission-
--------------------------------------------------------------------------------
Welcome to the sand country. Move left, and keep going along the path. Look to your right. Ignore the opening with the vase, and keep going until the right side buildings open up a second
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