TGDB.net - Game news, cheats, solutions, walkthroughs, trainers, saved games and much more!

Home » PC » Hitman 2 - Silent Assassin » Hitman 2 - Silent Assassin FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
Jump to page:
01 · 02 · 03 · 04 · 05 · 06 · 07 · 08 · 09 · 10 · 11 · 12 · 13 · 14

Sponsors:

Go down to the basement.  Now move southwards and to the first
POI.  Get the scalpel on the operating table.  (Note: Remember to not let any guards see you lockpick the doors)  Now go to the lowest
POI.  Go over to the switch on the generator and toggle it to off.
Now go to the area where the operations are, and find a bald guy lying on an operating table.  I played this level a couple of times and for me he was always on the bottom-right room, but I'm guessing it's different each time.  Now take out your scalpel and perform your phony operation to kill him.

Now go through the door to the right of the hallway and then through the other door to get outside again.  All you have to do now is move around the place.  Go up the stairs when the sea is blocking you, cut across the main area to the stairs that in the beginning you cut through, and go down the left stairs to your speedboat.  A guy who looks exactly like you will fire at you as you go down.  Don't follow him when he runs away, and make sure that you don't shoot him cause this will alert the guards and you can say goodbye to Silent Assassin.

Finish the level, watch the cutscene (Sergio = horrible voice acting), and you're back in your shed.

--------------------------------------------------------------------------------
-Extras/Hints-
--------------------------------------------------------------------------------

-If you follow the bald guy somehow I'm pretty sure I heard that an explosion will kill you or something (not confirmed)

-The Uzi's some guards are using are pretty good, grab em when you have the chance

--------------------------------------------------------------------------------
-Weapons/Items-
--------------------------------------------------------------------------------

*Items
Room Key - Agency Pickup
Nightvision Goggles - Agency Pickup

*Weapons


*Ammo

*********************************************
ST. PETERSBURGH
*********************************************
=============================================
M20 - St. Petersburgh Revisited
=============================================

Objectives - Kill Sergei Zavorotko
-Escape to the Metro

-Prelude-
The second-last level would be expected to be something worth looking at but you're just back at boring old St. Petersburgh.  We have a new mission going on, kill Sergio, the old supplier of your missions.  If you have a brain, and you watched the last cutscene, you would sense something fishy going on, but a mission is a mission:

--------------------------------------------------------------------------------
-Mission-
--------------------------------------------------------------------------------

Alright, you can do this mission the proper way, or the lazy-guy way.  I'll list the lazy guy way.  The proper way is more fun, though.
The proper way is to carry out your mission, go to the building where you snipe through the window, snipe the target, discover that it isn't him and then realize that there is someone shooting you.
Here's the lazy way:

You start out in the metro.  Go up the stairs and out of the metro.  Now there are two entrances to the Pushkin building area.  Choose one of them, but do not go in the broad circular are surrounding the area.
First check which side you can see a sniper through a window in the
Pushkin building.  Whichever window (one facing lake and other facing streets) he's on, go to the Pushkin building the other way.  You might want to enter one side to make him go there to snipe you, then go around the other way.  Get in through the main doors, then up the stairs at the right, you'll be in a meeting room.  Sneak up to the keyhole on the door exactly to the left on the wall of the one you came from.  The sniper is inside.  Open the door and sneak behind him, then fibre-wire him.

Watch the cutscene, then change into his clothes.  Now run like mad for the exit any way you want, although sewers are better, less shotgun-weilding guards.  Get to the metro and leave this level.


--------------------------------------------------------------------------------
-Extras/Hints-
--------------------------------------------------------------------------------

-Go to the room with the target to find out that it is just a cardboard cut of the enemy - a trick

--------------------------------------------------------------------------------
-Weapons/Items-
--------------------------------------------------------------------------------

*Items none

*Weapons
SVD Sniper - Agency pickup
W2000 Sniper Rifle - 47's clone (17)
SP12 - Guards
Deagle - Guards

*Ammo
Sniper Ammo - Agency Pickup #2

*********************************************
SICILY
*********************************************
=============================================
M21 - Redemption at Gontranno
=============================================

Objectives: -Kill all of Sergei's Bodyguards
-Save Vittorio by Killing Sergei

-Prelude-
The last level in the game.  The atmosphere is dark and chilly.  The once happy church is dark and rain drizzles onto it's roof.  Guards crawl around the church, killing anything that moves.  The birds have left.  Doesn't it sound like a horror movie?  Well this level is dripping with atmosphere and it's fun, too.  You're back at Gontranno, now, and it's up to you to save Vittorio, thanks to the two-timing betraying, no good agency.  Let's go:

--------------------------------------------------------------------------------
-Mission-
--------------------------------------------------------------------------------
(This is the last mission, not really a mission, so who cares about stealth.  The beginning stealth is only because you have no weapons.  The guards are all over the place and until you want to follow my long and boring stealth walkthrough, just go on a shooting spree with your favourite rifle)

You start in a little alcove in the courtyard.  Wait a few seconds and move forward.  Two guards are moving to the right of you.  One circles the courtyard and the other, back and forth from the door.  When he has his back to you, sneak to the door as long as he can't see.  When he starts to turn around, go through the door, behind the right door and beck and hide to the side where a little ledge covers you.  The guard on the stairway will turn around but he won't see you.

Now there is another guard who patrols down here, when he turns, hit sneak mode, and follow behind him until you're close enough.  If you started moving behind him soon enough, right when he stops to turn around, that will be the perfect time to fibre-wire him.  Drag him to where you were hiding (behind the stair)  Now go to the shed (the weapons one, not your house).   First get your crossbow.  Go outside of the shed, and aim at a guy who's sniping from the ruins.  Now when the guard infront of the doors to the courtyard is moving to the left and cannot see you, move to the ruins and snipe him out.  After he's out, go back to your shed and get your 9mm SD.

Go through the door to the church beside your shed and then go to the far locked room (stay away from the stairs!) and get the church key.  (Shoot the guard on your way their with the 9mm pistol SD)

(Note: I found that a better way to snipe the guy at the courtyard entrance was to quickly dash from the shed to behind a pillar in the little box area beside the scarecrow, then to snipe him when he turns away from you)

Now go to the courtyard doors, get your 9mm pistol, check your map and wait for the guard who circles the courtyard to go far away, than get in and shoot the patrolling guard.  Wait for the circling guard than shoot him too.  5 down.

Now go back to your shed (home shed).  Between the shed and the ruins is the door that you went through earlier.  But between your home shed and the wall of the church is a secret door.  If you can't find it, walk right up to the door to the church inbetween the ruins and your shed and then just strafe left.  Anyways, go through that door (Note:  Do not walk on wooden stairways, sneak, thay make noise).  Now when you reach the first floor (two doors on the left, wooden staircase on the right) open the door to the left, the guy should be facing away from you.  Shoot two times in the head and he'll go down.  Now move to where he was.  There is a guard on the other side of this wall.  When that guy looks the other way, move to the right a little and deliver two shots into his head.  7 down.

Now go to the door on the opposite of where you just came from.
A guard is looking in your direction but pick him off before he can do anything.  Now go up the stairs, do not go through the door on the right, take the one on the left.  Shoot the guys on the balcony by crouch-walking.  Now crouch-walk across to the next doorway and then run across the long tunnel-type thing to the next balcony and take em out too.  Pick up a sniper rifle and pick out all the guys at the bottom.  A good way to do this is to shoot them through the glass on the balcony.  They most likely will not see you.  Take all the guards out, the ones on the balconies and on the ground floor and the 1st objective is over.  Now you'll hear someone saying something about releasing the devil within or something.  This is your cue to kill Sergei and get Vittorio.  Go to your shed and pick up your good weapon (I reccomend the M4 if you have it, if not,
M60 or SP12 works good, if not that either than just get a da** rifle).

Go back to the church and go into the main area and into the confession box.  Shoot the little glass panel with a heart on it.  You'll see a little cutscene and then it's up to you to take out Sergei.  After he dies (don't expect one of those FPS boss types, he's not really that hard, if you pummel at him with an M60 he's dead in a couple of seconds.  The SP12 won't even let him shoot you) you'll see a cutscene with 47 looking down on Sergei's dead body.  Then another cutscene with 47 rescuing Vittorio.  And finally, the ending will show and the credits will come rolling down.

*****Congratulations!  You have now beaten Hitman 2*****

And that's it, you've beaten it.  Note that you get an extra savegame where you can play any mission you feel like playing.  A little extra which I found fun:  when you're in the Sicily area, you can have a little target practice with the flying birds or pigs or whatever.  Anyways, enjoy the ending and thanks for reading this walkthr- whoops, not there yet, still some more sections to go.






================
WEAPONS
================

Section Layout:
---------------------------------------------
For handheld weapons:

-Name-
Type
Game Description

Summary of Weapon
-----------------------------------------------
For shooting weapons:

-Name-

In-Game name
Jump to page:
01 · 02 · 03 · 04 · 05 · 06 · 07 · 08 · 09 · 10 · 11 · 12 · 13 · 14

Sponsors:

Other files from this game:
  1. Hitman 2 - Silent Assassin trainer by System on 14/03/2006, 06:30
  2. Hitman 2 - Silent Assassin trainer by System on 14/03/2006, 06:30
    Mega trainer
  3. Hitman 2 - Silent Assassin trainer by System on 14/03/2006, 06:30
    Ammo and saves trainer
  4. Hitman 2 - Silent Assassin savegame by System on 14/03/2006, 06:30
    All level save game
  5. Hitman 2 - Silent Assassin document by System on 14/03/2006, 06:30
  6. Hitman 2 - Silent Assassin savegame by System on 14/03/2006, 06:30
  7. Hitman 2 - Silent Assassin savegame by System on 14/03/2006, 06:30
    Uncheated save game with all weapons
  8. Hitman 2 - Silent Assassin document by System on 14/03/2006, 06:30
  9. Hitman 2 - Silent Assassin trainer by System on 14/03/2006, 06:30
    Trainer for saves, health and ammo
  10. Hitman 2 - Silent Assassin trainer by System on 14/03/2006, 06:30
    Trainer for saves, ammo and health
  11. Hitman 2 - Silent Assassin FAQ by System on 09/03/2006, 09:50
    Weapons Guide
  12. Hitman 2 - Silent Assassin solution by System on 09/03/2006, 09:50
    Solution for the demo version
  13. Hitman 2 - Silent Assassin FAQ by System on 09/03/2006, 09:50
  14. Hitman 2 - Silent Assassin FAQ by System on 09/03/2006, 09:50
  15. Hitman 2 - Silent Assassin solution by System on 09/03/2006, 09:50
  16. Hitman 2 - Silent Assassin FAQ by System on 09/03/2006, 09:50
  17. Hitman 2 - Silent Assassin cheats by System on 09/03/2006, 09:50