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Submitted by System on 09/03/2006, 09:50. Print file.
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Hitman 2: Silent Assassin
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If you want to make a contribution, email me.

Okay, first of all, Hitman 2 was created by IO Interactive and is a trademark of EIDOS Interactive.  This walkthrough is owned by me, because I wrote it.  I took the hours to make it, so before you use any part of it email me first.  It should not be remade in any way, not changed, translated, whatever the case may be.  This walkthrough was simply for those people who are too annoyed by the difficulty of this game and just want to beat it the cheap way.   This is an mission-focused walkthrough, so I'll be focusing on the missions. I've tried to add some stuff about weapons and so on too.  First I'll touch on some basics of play, then we'll go straight to the missions.  And also, there are numerous ways for completing each level, I'll just state the one I found easiest and most fun.  Also, the approximate weapon reload times in the weapons section were all timed and written by me , and they are all copyright by me, and should not be reused in anyway.

This faq was written and copyright by Riptor aka Shikamaru00 aka
ThEoNe, see "contributing" to contact me.

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Contents of This FAQ
=====================

1 - Basics

2 - Game Screens

3 - Playing Hitman 2

4 - Mission Walkthrough

5 - Weapons

6 - Items

7 - Cheats and Tricks

8 - Contributing to this FAQ

9 - Credits/Version History


================
BASICS
================

Alright, before we indulge in anything completed, let's get the basics of Hitman 2.  First of all, this game is a game of stealth, so if you're looking for a shooting fest, this is not for you.  Also, better be prepared to be very patient, because some of these missions require intense precision to beat.
Note that the game now has a scoring system for when you complete each level.  The game measures how well you completed the level, including points on how much disruption you caused, innocents killed, and so on.  In this sequel, you kill the  target, do whatever else you need to do for the mission, and get out.  Quietly.

_                      _
_Basic Movements_

W-A-S-D.  Mouse.  Nothing much more to it.  Left-mouse button attacks with whatever you're holding.  Right mouse opens your inventory.  With the space bar, you toggle sneak mode on.  Sneak mode is very important to this game.
With sneak mode on, you can avoid making any noise so you can walk up to people from behind without them knowing.  The game is precise on noise.  If run or even walk, you'll attract attention.  Oh yeah, shift is to run.  Use
R to reload.  The E button serves as a use button, when you move over something usable you will see a small list appear on the top-left.  Press E to select one of these actions.  Q is a quick inventory option.  I use this as a quick weapon holster option.  This is basically all you really need to know to play the game.

_            _
_Stealth_

This game is all about stealth.  I can't stress that enough.  If you're seen by civilians walking around with a gun, they'll run to the nearest guard to tell him.  If you act suspicious, same thing.  This isn't like other games where you could run around and even jump on top of someones head and they'll be as if nothing happened.  If you're sneaking around and someone sees you, goodbye.

_                 _
_Basic Weapons_

Fiber wire.  That is your main weapon to use in this game.
It doesn't trigger any metal detectors and it's nice, quiet and quick.  Sneak mode and Fiber wire are like brother and sister.
They're supposed to be used together.  Sneak up to a guy from behind and Fiber-wire him outta there.  Other than that, you're 9mm SD (suppressed) comes in handy a lot.
The ballers are you're trademark weapon.




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2 - GAME SCREEN
================

_              _
_In-Game_


Alright, when you're playing the game, you'll notice a whole bunch of bars and stuff at the top left corner.  Here's what they mean:

Health Bar

The bar with the + sign on the left.  This tells you how much health and  how much damage you've taken.  The lower this is, the more you better keep safe.  Note that
Hitman 2 is not like other games in that if you get shot with a pistol, you'll survive, but one or two shots with a powerful weapon will kill you instantly.  And don't even get started with Sniper rifles.

Threat Meter

This bar is very important to the game.  Basically, it tells you how suspicious the people around Mr. 47 are getting of him.  If it's at nothing, you're safe.  When it starts getting a little wider, than it's best to leave.  When the black turns red, usually it means they've almost figured out your disguise and you should beat it!

Compass

This thing is kind of self-explanatory.  I used it for this purpose, open your map and see where exactly you have to go, then follow the direction using the Compass.


_        _
_Map_

The map is not too complicated if you know wat you're doing with it.  As you may have  guessed, it's a map of your surroundings.  There are different levels for variou parts of whatever level your on.  For instance, if you are in a building with different floors, and you'r on the first floor, the map will show you the first floor.  You can look at the other floors by going to the top-left and clicking on the name of the current map, and selecting whatever other part you want to see.

Circle Points:  This is what I call those the circles with a little arrow pointing out.  The arrow refers to what direction the person is looking at (all of the circle points mean people).
Here'sa list of what the circle points mean:

Light Green:  This is Mr. 47.  You.

Red: This is your target which is to be killed.

Orange: Guards.  These are counted as enemies in the mission score.

Blue: Police.  Should not be killed.

Green: These are innocent bystanders and should not be killed.

White:  A very important person (V.I.P.).  This is usually referring to someone crucial to the game or someone you have to protect.

Exclamation Mark (In Circle) (!) :  This is a Point of Interest (referred to as (!) from this point.)These are important and they should be checked out at all times.


Blinking Red Hitman Logo: Agency Pickups.  You usually don't need to go to them to beat a mission but it sure makes it easier.

Lightning Rod: These are power generators.

Ladder with Arrow pointing up:  These are ladders.  (duh?)

Circle with Arrow pointing down: These are referring to sewer hatches.

Staircase: Staircase

Green Box bobbing up and down:  Elevators.

EXIT Sign:  After completing objects for a level, escape through the exit points to complete the level.



Alright, that's basically all you need to know.  On to the missions!


================
PLAYING HITMAN 2
================

Alright, now, you know the basics to get you started, but playing the game is a whole different matter if you don't know what you're doing.  Here's some info you'll need.

-Silent Killing-

Stealth means not drawing attention to you, and guns ablazing is not exactly stealth.  So you'll need to perform Silent Kills.  How?
It's called Fibre-wiring.  I've said this already once, to kill someone silently, you go into sneak mode by hitting space bar, than sneak up behind them and click the mouse to Fibre-wire or
Chloroform them.

-Keeping Quiet-

Noise is everything in this game.  If you run, it makes a lot of noise, and if you walk, it still makes noise, just not as much.  Sneaking or crouching makes no noise, so if you're trying to get past someone while their back is turned, do not run or walk, sneak.

-Quick and Quiet Shots-

Your 9mm SD is useful.  A well aimed shot or two to the head of an opponent will take him out only alerting anyone closeby.  Use it if there is someone you need dead but a little farther away than you.

-Alerts-
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