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Submitted by System on 09/03/2006, 09:50. Print file.
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5.13 Why do I hear nothing when I select CD audio? -You could possible have no or a broken cd audio cable in your computer.
5.14 I just applied the patch and CD audio doesn't work anymore. It worked fine before. -The patch replaces the cd audio code. Most people it helps with the skipping problems mentioned earlier. Copy the Win 95
HOMM II exe from the CD to your HOMM II directory. That will take you back to the original version of HOMMII and still allow you to use the enhanced editor.
5.15 I tried to install the patch but it failed. -Make sure the patch is in the same directory as HOMM II before installing.
5.16 Some spells never show up, is this a bug? -No, see 6.12
5.17 I summon an element to protect a resource but it doesn't work.
The computer players walk past the element like it wasn't there and I have a new monster to fight. -This bug will be fixed in the 1.23 patch that will be released soon. There is a bonus though to this spell. If you are stong enough to fight the element without taking damage, you can keep casting and attacking the element and build basically unlimited experience.
6 The Game
6.1 Why can't I split my troops into multiple stacks? -You can.
While holding down your shift key, mouse click on the stack you want to split, and drag them to an empty slot. A box will pop up asking you how many troops you want to place from the original stack into the new stack.
6.2 I can trade the Fizbin of Misfortune even though I should not be able to. Is this a bug? -Its a bug, but hey, I wouldn't complain.=)
6.3 Why is my morale so low?  -You have troops with different alignments. The troops get their alignment from the type of town they come from. refer to the HOMM II manual for more information.
6.4 Where are the wandering monsters? -They are in the game but they don't really wander. The wandering monsters are the stacks of creatures in the field without a hero leading them.  Later in the game, some weeks have a special "events" that cause new  stacks of monsters to appear. As time goes on, the stacks become very large.
6.5 Why do I lose troops when going through a whirlpool? Is it a bug?
-No, this is not a bug. Just like in HOMM I, you lose some of your weaker troops when going through a whirlpool.
6.6 Who gets the first shot? -The fastest troop goes first. If there is a tie between troops speeds of the two heroes, the attacker goes first. If there is a tie between stacks in the attackers army, then the troop stack nearest to the top goes first.
6.7 What happen to the wait button? Did I miss it?-During testing, NWC determined that the wait button got in the way of combat and added nothing. So, it was taken out of the final release.
6.8 How do alignment modifiers work? -Alignment can effect morale either in negative or positive directions. The undead have neutral morale and are not effected by positive morale bonuses from alignment.
--Positive: ---Each level of leadership adds +1 ---Troops are all the same alignment adds +1 --Negitive ---Undead + and other troop subtracts -1 ---Troops of three types of alignments subtracts -1
6.9 How is the distance a hero may travel determined? -At the beginning of each day the slowest troop in a hero's army determines how far he or she may travel in one day. If you remove slow troops and add fast troops the change takes effect the following day. Also items such as the Nomad's Boots of Mobility add to the distance a hero can travel.
6.10 How is score determined? -You get a set number of points depending on what difficulty level you start at and a little bit is taken off for each turn. Style and ability are not involved.
6.11 Can two stacks join into one stack? -Assuming they are the same type of creatures, yes. Just click on one, then click on another and they'll join.
6.12 I never seem to get spells like Town Portal. Is this a bug? -No, it isn't a bug. Some spells are very, very rare. Greg Schneider did some research on this question and posted the results to Usenet. In summery, the rare spells were; First level: none were rare Second level: Haunt and Visions Third level: Paralyze, Teleport, and View
Town Fourth Level: Set Elemental Fifth Level: Summon Elemental and
Town Portal.
6.13 What is a True Hero? -A True Hero is a hero with a large leadership stat.
7 The Map editor
7.1 Why doesn't the map editor have a random generator feature? -
The official reason is NWC just didn't think anyone used the random map generator.  Its also believed that the new game is so complicated that a decent random generator couldn't be made. Another reason why
NWC might have not included is  the random generator in the HOMM map editor had a habit of creating  unwinable situations and included trash that could crash the game. This feature has since been added with the HOMM II patch so if you don't have a button to generate a random map on your editor, you need to patch the game.
7.2 I was adding a bunch of things to my map and then it crashed. What happen? -See section 5.12
7.3 Gee, isn't the Random map feature, TOO random? -Well, yes. Another reason theorized why the random map feature wasn't added in the initial release was because that it didn't make descent maps. As it turns out, the maps aren't that good.
7.4 If the random map feature isn't that good, what is the point of having it there in the first place? -The maps its creates can still be lots of fun. Also, it can serve as a great template creation kit for home made maps.
7.5 What does the numbers mean next to the monsters and the artifacts?
-The numbers tell you how powerful the stack of monsters will be. M1 might be sprites where as M4 might be Titans. 1 is the weakest and 4 is the most powerful. R means a random power level will be picked.
7.6 Is there anyway to rotate the map graphics? -No.
7.7 Is there anyway to debug a map without playing it? -No. I would also like to state that if you are creating a map for someone else to play, you really should play it a few times. Besides working out the bugs, you might fine the map may not be fun to play to begin with.
7.8 Is there a good set of documentation for the editor? -The online help is a pretty good source.
7.9 How can I place a town or castle so it will produce a shipyard?
-One of the lower corners of the graphic must be in the water.
7.10 Can I place monsters in the water? -I didn't think it was possible but Bluntaxe@aol.com figured out a way. "Normaly you can't put monsters in the water, right.  Well if you put a  small bit of land in the water, place a monster on it.  Next you take  the water creater and fill in the land part surronding the monster (be carful not to cover the monster with water) Then the water will cover all of the land and only the monster reamains.  I have tested it too in the game and they do act like normal in combat and such."

8 Gimme more!
8.1 What web pages are dedicated to HOMM II -Most HOMM pages support
HOMM II. Check out:  -http://www.jagunet.com/~robertm/homm.html -http://www.egr.uh.edu/~yxq60120/hero/hero.htm -http://www.spyglass.com/~ddubois -http://members.aol.com/PhilMcCrum/heroes/Heroes.htm -http://www.feist.com/~combs/heroes2.html -http://members.cruzio.com/~ericd./ -http://www.mindspring.com/~kodiak/homm2/ -http://www.swweb.net/~hholmes/heroes/homamii.html -http://www.concentric.net/~hussung/heroes2.htm
8.2 What editors are out there? -Besides the nifty one that comes with the game, there is also a shareware save game editor for HOMM II.
Check it out at: http://www.ici.net/customers/overkill/overkill.htm.
Also an editor in work is at:http://www.shano.com/cheats/
8.3 Are there any Easter eggs?  -Just one has been found so far.
Judson Cohan discovered that if you click on an unlabeled door at the main option screen you'll see several screen shots with the message
"Might and Magic 6 coming in 97".
8.4 Are there any cheat codes? -Yes, lots in fact. Type any number below in the adventure screen --8675309 will show you the whole map.
--32167 will give your current hero 5 Black dragons. Repeat to get more. --911 will win the game. --1313 will lose the game --123456789 during the battle will give you luck.
8.5 Is there any information on hex editing a save game file? -Yes!
David Robinson writes: Use a hex editor to edit your saved file.  Go to the hex address indicated and change it to the value shown which gives you the amount of that item. Make sure to make a copy of your file before you edit it in case you make a mistake.  Remember hex goes:  1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F.

Item
Address
Value
Amount


Wood
350
FF
256


Mercury
354
FF
256


Rocks
358
FF
256


Sulfur
35C
FF
256


Crystal
360
FF
256


Gems
364
FF
256


Money
368
FF
$98,303



369
7F




370
01


8.6 What is next for HOMM?
-There are two things on the horizon for HOMM. First there is an Add on pack is in the making for HOMM II. It is due out late spring/early summer 1997. It will add 4 new camapains, new winning conditions, new artifacts, new heroes, new events, new skills and more monster upgrades. A major addition is the ability to higher ghost. Second,
HOMM III is in the planning stages. Almost nothing is known about it except its to be very different than HOMM I or II.
8.7 I heard that there are some command line switches. What are they? /d0 - No digital sound /i0 - No introduction screens /m0 - No midi music /r0 - No CD music

/NWC - Debug mode Win95 version only
8.8 Did New World Computing give out a free strategy guide?
-Yes and No. First, NWC did give out was a small advertising insert in the magazine PCGamer. It has some strategy tips. Also the HOMMII sold at warehouse clubs like
Sams club, BJs and
Pricecosco came with a free strategy guide.

9 Credits
9.1 A special thanks goes out to the following people for their help with this FAQ
Raymond Bingham
Bluntaxe
Ken Brammer
Tim Brierley
Jeff Bryer
Bonscott
Mike Cameron
Davy Chapman
John M Clancy
Judson Cohan
William Cunningham
AaronDF
Daniel DuBois
Daniel Evans
huMike Fournier emgreen
Pramod Gumpeni
Bill H.
Keith Hanlan
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