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Submitted by System on 09/03/2006, 09:50. Print file.
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and The Gloves of the Necromancer (see below).

#1 - The Gloves of the Necromancer:
-----------------------------------
An absolute must have for sheer "shocking" joy!  Sends bolts of lightning into anything within arm's length.  Great for saving ammo in the later levels when you've got some bats busting your chops, but be careful getting in the clenches with other creatures (most of them are still able to attack you while your "jolting" them).  No ammo involved ("infinite").

When enhanced, the color of the bolts changes from green to red and they have the added effect of transferring health from the creature you are attacking and into you.  This can let you stay in attack mode even though you are being attacked, since you will be receiving health in the process.

Note: Pressing the "1" key toggles you between wielding The Gloves of the Necromancer and the Staff.

#2 - The ElvenWand:
--------------------
Shoots little yellow crystals into your enemies.  Not the most powerful of weapons, but it only takes one or two shots to kill a gargoyle; 4 or 5 (dead on) to take care of a golem.  Normal ammo capacity is 50; increased capacity is 200.  When enhanced with the
Tome of Power, it becomes a rapid fire weapon firing more powerful streams of yellow crystals.

#3 - The Ethereal Crossbow:
---------------------------
Shoots green ethereal arrows that can "split-off" and hit more than one target.  The arrow splits into three pieces, one larger and two smaller (these two have less effect, of course).  Great for just about anything, especially from a distance.  Normal ammo capacity is
50; increased capacity is 100 (too bad - would like 200 or 300 ).
When enhanced with the Tome of Power, becomes a rapid fire weapon that sends out "streams" of arrows at a time (highly effective).


#4 - The Dragon Claw:
---------------------
A rapid fire weapon that shoots blue energy bolts into your enemies.  When not used rapid fire style, it doesn't seem to be as powerful as the Crossbow (even though it's weapon # is higher), but in rapid fire mode it is highly effective.  Since it is rapid firing, you tend to use up the ammo quicker than the other weapons, so load 'er up!  It is great for taking on just about anything, but you will waste ammo if you try to use it for long distance attack.  Normal ammo capacity is 100; increased capacity is 400.

================
Ammunition Items
================

Wand Crystal (yellow diamond):
------------------------------
Adds 10 to the ammo count of your Elvenwand.  Wand Crystals are often dropped by the Golems when they die.  Those crystals sometimes add less than 10 to the ammo count.

Crystal Geode (yellow rectangle):
---------------------------------
Adds 50 to the ammo count of your Elvenwand.

Ethereal Arrows (green cluster of arrows):
------------------------------------------
Adds 7 to the ammo count of your Ethereal Crossbow.  Ethereal
Arrows are often dropped by the Undead Warriors when they die.
Those arrows sometimes add less than 7 to the ammo count.

Quiver of Arrows (green arrows in brown quiver):
------------------------------------------------
Adds upto 30 to the ammo count of your Ethereal Crossbow.

Claw Orb (shiny blue orb):
---------------------------
Adds 15 to the ammo count of your Dragon Claw.

Energy Orb (sparkly blue orb):
------------------------------
Adds 30 to the ammo count of your Dragon Claw.

=========================================
Non-Inventory Items (immediate use items)
=========================================

Keys:
-----
You'll need these to open some doors.  They come in different colors - yellow, green, and blue - to match anything a fashionable magician would wear during any season .  Note:  Most doors are clearly marked by a post on each side with an orb at the top of the same color as the key required to open it ;->

Bag of Holding (brown satchel):
------------------------------
Increases the maximum ammo you can carry for each weapon.

Crystal Vial (blue bottle):
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Gives you 10% health (unless you are already at maximum health, in which case, being a smart magician, you decide to leave it hanging about should you need it later).

Silver Shield (ummm, looks like a shield ):
----------------------------------------------
Provides you with upto 100% armor (a lot better at absorbing the blows of your enemies than your tattered old magician's cape ).

Map Scroll (brown scroll):
--------------------------
Provides your already magical aura with a boost of E.S.P., thus allowing you to see areas on your map that you haven't even been to yet!

============================================================
Inventory Items (must be "invoked" - see Keystrokes section)
============================================================

Note about Inventory Items:
---------------------------
When moving from the current level to the next, you may notice that some of your inventory does not go with you.  This is a feature of the gameplay, so as not to make the game too easy.
You will typically lose any multiples of your items (leaving you with only one in the next level), or lose some items altogether (such as the Wings of Wrath).  At press time , the makers of Heretic are considering adding a command line option to control this feature for the next version.

On to the items ...

Quartz Flask (purple bottle):
-----------------------------
Gives you 25% health.

Tome of Power (black book):
---------------------------
Serves two purposes:
1) Weapon Enhancer.  It makes whatever weapons you have more powerful for about 30 seconds or so (see Weapons above).
2) De-Chicken-Izer.  Let's you turn yourself back into a magician if you've been turned into a chicken (see
"Morph Ovum" below).

ShadowSphere (green mask):
--------------------------
Makes you partially invisible for about 30 seconds or so.
While you are invisible, most of your enemies have a tough time aiming straight at you ;->

Ring of Invincibility (gold ring with jewel):
---------------------------------------------
Makes you invincible for about 30 seconds or so.  Your view turns pure gold, and nothing can harm you (not even those Iron
Liches!).

Wings of Wrath (golden bat):
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Gives you the ability to fly for about 60 seconds or so.  See the Keystrokes section below to learn how to maneuver yourself around while flying.

Morph Ovum (egg with wings):
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Turns any enemy it hits into a chicken (and thus makes them very easy to triumph over).  See the "Chicken Mode" section below.

Torch (ummm ... looks like a torch):
------------------------------------
Brightens your view in any room, for about 60 seconds or so.

Time Bomb of the Ancients (hourglass):
--------------------------------------
Is just that: a timebomb.  As soon as you drop it, get out of the way because it's got a pretty short fuse .  You can "drop" these whilst flying as well!

==========
Keystrokes
==========

You can run the SETUP.EXE and choose to configure the keyboard any way you wish, but for starters, these are the default keys.

Choosing your Weapon:
---------------------
Use the Number Keys (1,2,3,4,etc.) above the letters to switch the weapon you are currently holding.  See the Weapons section above.
Note: the "1" key toggles between the two "#1" weapons when you have both of them.

Inventory Access:
-----------------
To view your current inventory, press either the "[" or "]" key.
Your display will change to show you a scrollable list of your inventory items.  Each icon may have a number at the bottom right that represents how many you have (if you have more than one).  The maximum # of each item you can carry is 16.

Use the same two keys to scroll left or right thru the inventory.
When the cursor highlight is on the item you'd like to keep at the ready, press Enter.  Now that item shows up in the regular status area.  When you're ready to use (invoke) _that_ item, just press
Enter again.

Note: If it's the Morph Ovum, make sure you're looking at whatever you want "chicken-ized".  It fires a spread of 5 eggs, so you could turn multiple enemies into chickens if you're lucky!

Immediate Invocation of Inventory Items:
----------------------------------------
Some (unfortunately not all) of your inventory items can be immediately invoked with one keystroke.  These are:

BackSpace: Invokes the Tome of Power
Page Up  : Invokes the Wings of Wrath and starts you flying!

Flying keys:
------------
Insert - Fly Down (Lower your height)
Home   - Fly "Level" (Medium height)
PageUp - Fly Up (Raise your height)

Looking (and aiming) keys:
--------------------------
Delete - Look Down
End    - Look straight ahead
PgDown - Look Up (seems weird, but matches the Flying key)

Auto-Map Display:
-----------------
Press the TAB key to shift between viewing the "real world" and your own magical remembrance of areas you've visited so far.  If you've obtained the Map Scroll, you'll also see areas you haven't been to yet outlined in light grey (including secret areas).

Other Keystrokes:
-----------------
For the other keystrokes, call up help while in Heretic by using the "F1" function key.  This will explain how to increase or reduce the border area, how to zoom in/out within the map display, how to save/load games in progress, etc.


============
Chicken Mode
============
One of the best parts of Heretic is "Chicken Mode".  Not only
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