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Submitted by System on 09/03/2006, 09:50. Print file.
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/PUB/MS-DOS/GAMES/PATCHES/HARP132A.ZIP
Harpoon upgrade to v1.32a

OTHER SITES:
o On CompuServe, in GAMERS forum library 3 (user created scenarios)
o The Harpoon Scenario Warehouse BBS located near New York City.
The BBS can be accessed via modem at 516-829-2557. Currently offline, but likely to reopen once Harpoon II ships.
o The PC to MAC user scenario convertor is available on CompuServe, in library 15 of the GAMAPUB section
o America On-Line: jayg10@aol.com says that due to the dispersed nature of user created scenarios on AOL it is best to use the file searcher with the string "HARPOON" while in the software section.
Also try the PC GAMES menu and choose the INDUSTRY CONNECTION section to locate the sub-section maintained by Three-Sixty.
NOTE - To use the Harpoon v1.32a (HARP132A.ZIP) patch for Harpoon you need to already have a copy of v1.30 otherwise the patch will not work.
If anyone has any more sites or has corrections for the above then get in touch !
QU:  WHAT BOOKS ARE AVAILABLE THAT ARE USEFUL FOR PLAYING HARPOON ?
ANS: This is a list of naval books that have been mentioned in CZ over the years. Most books are written for real life military combat, and thus may not be particularly useful for Harpoon tactics, but the principle is the same. [Ian]
Recommended by Mark Lam (lam@mozart.cs.colostate.edu): o "Fighter Combat, Tactics and Manoeuvring" by Robert Shaw. o "Sub vs. Sub" I can't remember the subtitle, or the author's name.  (He was the captain who took HMS Grampus under the edge of the Arctic icepack.)
Recommended by cellar!sailor@uunet.uu.net: o "Fleet Tactics - Theory and Practice" Capt. Wayne P. Hughes, Jr
USN (Ret.), Naval Institute Press. o  There are occasional articles in Computer Gaming World magazine which offer useful ideas. o "Red Storm Rising," "The Hunt For Red October" (to a lesser degree), and Bond's own books should be used as sources for tactics. (fiction)
Recommended by (Ted Kim) tek@penzance.cs.ucla.edu:
o The "Fleet Tactics" book by Captain Hughes o "The Fundamentals of Salvo Warfare" 1990 MS Thesis by Jefferey R.
Cares Naval Postgraduate School: Monterey, CA
Recommended by Tom Comceau (tcomeau@stsci.edu): o "Red Phoenix", "Vortex" and "Cauldron", all by Larry Bond (fiction) o "The Price of Admiralty" by John Keegan, Penguin Books, 1988. o "Fleet Tactics" Capt. Wayne P. Hughes, USN, Ret., Naval Institute
Press, 1986. o "The Longest Battle:  The War at Sea, 1939-45" by Richard Hough,
Morrow & Co., 1986. o "The Battle for the Falklands" by Max Hastings and Simon Jenkins,
W.W.Norton & Co., 1983. o "The Military Balance"  yearbooks. The International Institute for Strategic Studies, Brassey's . Published in the US and Canada by Macmillan.
Recommended by Andrea Fontana (fontana@pavia.infn.it):
o Laurence Delaney, "The Triton Ultimatum", 1979 (fiction)
o Harold Coyle, "Sword Point", 1990 (fiction)
o Antony Preston, "Fighting Ships", 1989
Recommended by Patrick S. Golden (pgolden@nhgs.vak12ed.edu): o "The Med," "The Gulf," and "The Circle" by David Poyer (fiction) o  Patrick O'Brian writes of the British Navy in the Napoleonic
Wars
Recommended by Felix Hack (felixh@sunspot.ssl.berkeley.edu):
o Combat Fleets of the World (Couhat, Baker, USNI)
o World Naval Weapons Systems (Friedman, USNI)
o Modern Warship Design and Development (Friedman) (c.1980)
o Fighter Combat (Shaw, USNI)
o Harpoon, Modern Naval Wargame Rules, Larry Bond, GDW games.
o Harpoon Data Annex 1990/91, as above.
o Troubled Waters, Chris Carlson, GDW games.
o Warship Commander II, Ken Smigelski, Enola Games.
Recommended by Dennis Milbert (dennis@hecate.ngs.noaa.gov): o "The Complete Book of U.S. Fighting Power" by Lightbody & Poyer
QU:  HOW DO I GET HOLD OF "NAVAL PROCEEDINGS" ?
ANS: "Proceedings" is included with membership in the United State Naval
Institute. The cost of a one-year membership, which also includes discounts on USNI books, is/was $30.00 (US).  USNI can be reached at
800-233-8764, and will accept phone orders with Master Card or VISA.
QU:  ALL THE JARGON/ABBREVIATIONS CONFUSES ME - HELP !
ANS: I have also produced a list of jargon/military abbreviations decoded in to plain(er) English. It is fairly US Navy orientated (any volunteers to do a CIS/USSR list ?), but should be useful. It should be available in the places that this FAQ is listed as being stored (see Introduction), or E-mail me.
Emmanuel Gustin has posted a similar document to SCI.MILITARY recently, and although it is not as Harpoon specific, I must admit what it does cover is slightly superior to my list !
It can be FTP'd from BYRD.MU.WVNET.EDU
The file is /PUB/HISTORY/MILITARY/AIRFORCE/CODES.TXT

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4. HARPOON II (COMPUTER)
                        ************************

QU:  WHEN IS HARPOON II GOING TO BE RELEASED ?
ANS: It's out !!! As of June 6th in the USA (I think). Unsure of shipping dates to foreign countries :(
QU:  WHAT ARE THE NEW FEATURES PROMISED IN HARPOON II ?
ANS: This is a promo put out by Three Sixty for Harpoon II: o full motion video clips from the Department of Defense o an innovative interface designed around moveable and scalable windows with a pushbutton toolbar o an advanced "fuzzy logic" based computer opponent o high resolution military style tactical vector map of the entire world (simulating actual Combat Information Centre display systems) with multiple projection styles, including all coastlines and seasonal icepacks o neutral countries modeled along with an enforced rules of engagement o realistic weather modelling o completely revised and updated models for all sensors, missiles and communications nets o a Formation Editor which allows you to define threat axes and patrol zones for planes both in and out of formations o in-air refuelling and underway replenishment o an on-line context sensitive help/reference guide complete with hundreds of photos and specifications on platforms, weapons, and sensors o full implementation of navigation, weather, patrols, jamming, satellite passes, EMCOM, datalinks, fuels states (ships and A/C), underway replenishment, repairs, etc... o there will not be individual Battlesets as in the original game, since the game comes with the map of the entire world o the game will be multi-windowed so that you can view battles happening at different locations on the map o there will be approximately 15 scenarios included with the game, based in the Pacific o a scenario editor will be a follow-on product issued "soon" after the game is released
QU:  WHAT ARE THE SYSTEM REQUIREMENTS FOR HARPOON II ?
ANS: From some official Three-Sixty postings:
For the PC:
o The minimum amount of disk space is not finalized yet, and will vary depending on what you install.  (rough pre-guess: 17Meg, 20 Meg for full game)
o The minimum cpu required is a 386SX, any speed, but 486/33 is recommended
o The minimum memory requirement is 4 Meg, 8 Meg recommended
o The minimum amount of memory required below the 640k barrier is 64k
Harpoon II uses a DOS extender and will use as much memory as you have (the more the better)
o The minimum graphics setup is a VESA mode 101 compatible 512k video card (SVGA), a 1 Meg card is recommended
o Mouse is required, with a Microsoft or Logitech compatible driver o 100% SoundBlaster compatible card for sound support
For the Mac: o 68020 or better (LC or higher)
o System 7 or better with QuickTimeTM extension o 12" color monitor or better o 4 Mb RAM
o Approximately 20Mb on hard drive
QU:  WHAT IS VESA GRAPHICS COMPATIBILITY ?
ANS: VESA is a graphics standard. Having a card that is VESA compatible does NOT mean it has to be a VESA local bus card! It just means it complies with the "VESA" standard. The vast majority of video cards support, or can be made to support VESA mode graphics (such as
640x480x256). The newer video cards have the VESA built into the chip's BIOS. Older cards may not be recognised, so a TSR is required.
There are two files that I know of that are available to help.
VESADRV2.ZIP is available on most of the larger sites, such as
FTP.CDROM.COM or ones that mirror the larger sites.  This file contains a number of ZIPs from the card manufacturers. Most work OK.
This is an updated version of the drivers that were supplied with V for Victory, for example.
Another method, and by all accounts much better, is "UVESA32.ZIP".
Available from GODZILLA.CGL.RMIT.OZ.AU, the Virgin Games BBS, and probably lots of other places. Again a TSR, but universally compatible with the majority of cards. Opt for this one.
- Gavin Rewell (s905066@otto.bf.rmit.oz.au)
Also available on WUARCHIVE.WUSTL.EDU (), and the files is
/SYSTEMS/IBMPC/MSDOS/VGA/UVESA42.ZIP and on SRC.DOC.IC.AC.UK
(146.169.2.10), the file is
/COMPUTING/SYSTEMS/IBMPC/SIMTEL/VGA/UVESA42.ZIP [Ian]

QU:  WILL BATTLESETS/SCENARIOS FROM HARPOON V1.X BE COMPATIBLE WITH
HARPOON II ?
ANS: No.
QUS: WILL MODEM PLAY APPEAR IN HARPOON II ?
WILL CRUISE MISSILE WAYPOINT ENTRY APPEAR IN HARPOON II ?
WILL THE 255nm FORMATION EDITOR LIMIT GO IN HARPOON II ?
ANS: o Head to Head play is planned for Harpoon II, but will not make it into the initial release.  H2H play will probably be in the first upgrade for Harpoon II, scheduled for this Summer.
o Multiple waypoint capability for cruise missiles, while it will not be in the initial release of Harpoon II, may be included in the first upgrade (scheduled for this summer).
o In Harpoon II the maximum range in the formation editor is your scenario boundary--this will usually be more than 255 miles.
- Adam M. Fugman (THREE-SIXTY PACIFIC INC.)
(76711.240@CompuServe.COM)
QU:  WILL THERE BE A WINDOWS VERSION OF HARPOON II ?

ANS: No there won't. Basically Harpoon II uses a windows type interface and
DOS extender anyway, so a dedicated Windows version isn't needed.[Ian]
QU:  WHERE CAN I FIND OUT MORE ?
ANS: The online magazine "Game Bytes" carried a preview based on a test version of Harpoon II in issue 18. It also carries a screen shot of the game (very impressive IMHO). It can be downloaded from
WUARCHIVE.WUSTL.EDU (), in the directory
/SYSTEMS/IBMPC/MSDOS-GAMES/GAME_BYTES. The relevant files are GB18.ZIP and GB18-GRA.ZIP and various mirror sites, including SRC.DOC.IC.AC.UK
(146.169.2.10) in the directory
/COMPUTING/SYSTEMS/IBMPC/MSDOS-GAMES/GAMES/GAME_BYTES
The relevant files are GB18.ZIP and GB18-GRA.ZIP
I have also uploaded the preview and GIF screenshot to
BSP208.STAFFS.AC.UK, in the directory /PUB/HARPOON
QU:  HOW CAN I BECOME A BETA TESTER FOR THREE-SIXTY PRODUCTS ?

ANS: Three-Sixty uses Compuserve to communicate with its Beta Testers, as we have a section in one of the forums specifically for that purpose.
If you have a Compuserve account and are interested in being a Beta
Tester, contact our Quality Assurance Manager, Felix Pierdolla
71742,1445.
- Adam M. Fugman (THREE-SIXTY PACIFIC INC.)
(76711.240@CompuServe.COM)
                       **************************
5. HARPOON v1.X (COMPUTER)
                       **************************

5.1 GAME FEATURE QUESTIONS
                       **************************

QU:  IS  IMPLEMENTED IN V1.x OF HARPOON ?
ANS: The following features are currently not implemented in v1.x of computer Harpoon:
o Minefields
o Logistics (ie refuelling ships, a limit to the aircraft ordnance stored at airfields/on carriers etc)
o Neutral forces
o Mid-air refuelling
Although refuelling loadouts appeared in early versions of Harpoon, they could not be used, and were removed as a loadout option in later versions of the game.
It is possible/probable that all/some of these features will appear in Harpoon II (see section 5). [Ian]
QU:  WHAT DOES "HORIZ" MEAN AS A WEAPONS RANGE ?
ANS: I think HORIZ is an indication that the weapon can theoretically go much further than the horizon of the ship-based directors. Generally, this happens with semi-active radar guided SAMs pressed into an anti-surface role. In this case, the range should be the RADAR horizon distance from the ship to a surface target. Usually, surface search radars are limited by horizon rather than power. Similarly, SAM directors pressed into anti-surface roles are generally horizon limited also. I believe the displayed "best surface radar" ring is based on a medium sized ship target. Thus, it is not   accurate for ranges to smaller targets.
- Ted Kim (tek@penzance.cs.ucla.edu)
QU:  WHAT DOES ACTIVATION DISTANCE MEAN ON ASM MISSILES ?
ANS: Most active radar homing missiles use inertial (ie preprogrammed) guidance for most of the trip. Only when arriving in the "target area", does the radar go on. If the target isn't exactly where it's
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  1. Harpoon FAQ by System on 09/03/2006, 09:50