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to the truck.
The Assassins: 25 points each time The Hunted is killed.
Notes: There is a limit of 5 players on the Assassin team, and
Assassins may only choose the Sniper class.
Bodyguard team has no player limit, but Bodyguards may only choose the Soldier, Heavy Weapons Guy, and Medic classes.
Whenever The Hunted is killed or makes it to the truck, every player in the game is respawned back at their starting positions.
The truck is parked behind the doors at the edge of the
Helipad. The doors can be opened by pressing a button in either of the towers next to the doors. The doors don't stay open for long, so The Hunted needs to move fast.
Players: 4 to 24.
[1.4.6] Alpine
Alpine - Assault
Objective: Blue must penetrate the Red mountain base, retrieve the flag, and bring it back to their cave outpost. If Blue can find a way to seal off the Flag Turret, they will gain easy entree. Falls from a height can be deadly.
Scoring: 25 points if Blue captures.
10 points per minute that Red keeps their flag.
Notes: Flag carriers drop the Flag when they die. Dropped flags return to their Base after 30 seconds.
[1.4.7] The Blood Tube
The Blood Tube - Capture The Flag
Objective: Enter the enemy Base and make your way to the back of the lower level where their flag resides. Grab it and bring it back to the capture point on your roof. Place it on the raised square to capture it.
Scoring: 10 points per Capture. 10 frags to the player who captures it.
Notes: Flag carriers drop the Flag when they die. Dropped flags return to their Base after 60 seconds.
[1.4.8] Open Fire
Open Fire - Capture The Flag
Objective: Enter the enemy Base and deactivate the lasers which guard access to their Flag. Grab the flag and bring it back to your Base. Place it on the glass square to Capture it.
Scoring: 10 points per Capture.
Notes: Flag carriers drop the Flag when they die. Dropped flags return to their Base after 60 seconds. Lasers stay deactivated for only 30 seconds.
[2.1] Disclaimer
Half-Life, Half-Life: Opposing Forces is the registered trademarks of
Sierra. All other trademarks are the copywrite of their respective owners.
[2.2] Copywrite
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
IF YOU ASK 99% OF THE TIME I WILL ALLOW YOU TO USE THIS FAQ. DO NO
PLACE THIS ON A WEBSITE OR DO ANYTHING ELSE WITH IT UNLESS YOU ASK ME.
I ALWAYS FIND OUT AND I WILL DO WHATEVER IT TAKES TO MAKE SURE THAT MY
FAQ REMAINS JUST THAT--MINE.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
This FAQ is the copyright (c) of Matt Beisser. It may not be reproduced in partial or full without the consent of the author. It IS protected by the copywrite laws of the United States.
Also there are mistakes in this faq that I made on purpose. Grammer, spelling, spacing, etc. so don't even think about ripping erasing my name and putting your name on it, as I have proof that this is mine and
I WILL make sure that you don't get credit for it.
My advice don't push your luck...
[END]
The Assassins: 25 points each time The Hunted is killed.
Notes: There is a limit of 5 players on the Assassin team, and
Assassins may only choose the Sniper class.
Bodyguard team has no player limit, but Bodyguards may only choose the Soldier, Heavy Weapons Guy, and Medic classes.
Whenever The Hunted is killed or makes it to the truck, every player in the game is respawned back at their starting positions.
The truck is parked behind the doors at the edge of the
Helipad. The doors can be opened by pressing a button in either of the towers next to the doors. The doors don't stay open for long, so The Hunted needs to move fast.
Players: 4 to 24.
[1.4.6] Alpine
Alpine - Assault
Objective: Blue must penetrate the Red mountain base, retrieve the flag, and bring it back to their cave outpost. If Blue can find a way to seal off the Flag Turret, they will gain easy entree. Falls from a height can be deadly.
Scoring: 25 points if Blue captures.
10 points per minute that Red keeps their flag.
Notes: Flag carriers drop the Flag when they die. Dropped flags return to their Base after 30 seconds.
[1.4.7] The Blood Tube
The Blood Tube - Capture The Flag
Objective: Enter the enemy Base and make your way to the back of the lower level where their flag resides. Grab it and bring it back to the capture point on your roof. Place it on the raised square to capture it.
Scoring: 10 points per Capture. 10 frags to the player who captures it.
Notes: Flag carriers drop the Flag when they die. Dropped flags return to their Base after 60 seconds.
[1.4.8] Open Fire
Open Fire - Capture The Flag
Objective: Enter the enemy Base and deactivate the lasers which guard access to their Flag. Grab the flag and bring it back to your Base. Place it on the glass square to Capture it.
Scoring: 10 points per Capture.
Notes: Flag carriers drop the Flag when they die. Dropped flags return to their Base after 60 seconds. Lasers stay deactivated for only 30 seconds.
[2.1] Disclaimer
Half-Life, Half-Life: Opposing Forces is the registered trademarks of
Sierra. All other trademarks are the copywrite of their respective owners.
[2.2] Copywrite
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
IF YOU ASK 99% OF THE TIME I WILL ALLOW YOU TO USE THIS FAQ. DO NO
PLACE THIS ON A WEBSITE OR DO ANYTHING ELSE WITH IT UNLESS YOU ASK ME.
I ALWAYS FIND OUT AND I WILL DO WHATEVER IT TAKES TO MAKE SURE THAT MY
FAQ REMAINS JUST THAT--MINE.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
This FAQ is the copyright (c) of Matt Beisser. It may not be reproduced in partial or full without the consent of the author. It IS protected by the copywrite laws of the United States.
Also there are mistakes in this faq that I made on purpose. Grammer, spelling, spacing, etc. so don't even think about ripping erasing my name and putting your name on it, as I have proof that this is mine and
I WILL make sure that you don't get credit for it.
My advice don't push your luck...
[END]
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Other files from this game:
- Half-Life - Team Fortress Classic FAQ by System on 09/03/2006, 09:50
- Half-Life - Team Fortress Classic hints by System on 09/03/2006, 09:50






