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GRADUATION TIPS / FAQ
--------------------------------------------------------------------------
v1.01
Included how teaching style influences studiousness
Corrected stressed out effect
Added note on the Golden week (first week of May)
---
Written by Mstr, 9. August, 2000 - anime@email.si
Copyright 2000 by Mstr
You may not change the contents of this FAQ. You must ask permission before using this FAQ on your web page. This FAQ or parts of it may not be sold or otherwise used for profit.
-----
CONTENTS
-----
1- Gameplay
2- Stats
3- Weekend activities
4- How to win the game
-----
A quick note: there is another walkthrough/hint page on the net. Sadly,
I forgot the url, so you'll have to find it on your own. It goes into more detail and has some nice tables, but in my opinion doesn't always give the right answers (at least my observations were not the same).
For instance, it doesn't mention how your attitude when talking to the girls over the weekend influences their stat increase/decrease.
Nevertheless, if you like the game, be sure to check it out as well, especially if you don't find the answer you were looking for in this file.
-----
1- GAMEPLAY
-----
First, let me tell you a little about the game (though if you are reading this you most likely know what it is about). You are a new teacher, who is assigned a class of 5 girls one year from graduation. Your goal should be to get them all excepted in a top univerity by the end of the year.
This is not an easy task, but it is possible. The game itself is a life- sim, comparable to Tokimeki memorial or the Princess maker games. It's not quite as complicated, so you can figure it out quite easily. Winning the game is quite another matter though.
You teach the girls in 3 subjects: English, History and Math. At the start of each week od class you can choose the subject you will focus on, change the seating arrangement, change the teaching style and (depending on the teaching style) choose the focus student. This can influence how much the girls learn in the extreme, so be sure to do a good job. Over the weekend you can change the weekend plans for one girl and decide how you will be spending your weekend. If a girl spends her weekend in the same place as you, you will be able to influence her further when you meet her at the end of the day. Also, if you spend the weekend in school, you can have a talk with one of the girls before starting the week, in which you can further influence her stats. If you spend the weekend out of school, you can take one of the girls to dinner or check up on the girls, to see if they are doing something improper.
I won't be going into details, as the controls are easy, and you should get the hang of them quickly.
Depending on their stats, the girls will get various status effects.
These are bad, and can be cured by lowering the corresponding stat, or counseling the girl. Counseling removes all effects except exhaustion and sickness. Exhaustion can only be removed by resting, taking a day off, or treating the girl to dinner. Sickness cannot be removed; the girl will get healthy on her own after a while.
When meeting the girls over the weekend you can choose you answers.
Depending on what you tell them, their stats will change to a degree.
-----
2- STATS
-----
The girls all have various stats, which influence how they behave in and outside of class. Having low or very high stats is bad, as they can cause many status effects... bad ones. First, lets look at the stats:
STAMINA: Basicly, this is the energy the girl has. The maximum stamina is based on the strength stat (max stamina = strength). Every activity decreases stamina more or less. The stamina is maxed by taking a day off (only you can tell a girl to take a day off), resting, or taking the girl out to dinner. Low stamina (below 20 or so) can cause a girl to become exhausted, decreasing her speed of learning. If you let it drop too low (below 10 or so), the girl can become sick, missing class for a few days. She will return with full stamina.
STRENGTH: Strength determines the max stamina for a girl. The higher the better, as the girl will require rest less often. Strength is increased by gymnastics, or (rarely) by aerobics. There seem to be no status effects directly related to high or low strength.
FRIEND- : I combined these two stats as they are related; increasing one
SHIP AND : will usually lower the other and vice versa. There are no
RESPECT : activities that lower or decrease these directly, rather they are influenced by your stance towards the girls when you meet them at an activity. Taking a strict attitude will increase respect, while lowering friendship a little, taking a relaxed attitude does the opposite. Also, gifts, dinners and teaching style influence these stats, but the real trick in increasing these two stats is in talking to the girls often when you meet them outside of school. Low frienship or respect will cause the girl to loose her trust in you, and she might run away. This is really bad, so keep these stats high. However, this is not so easy as random special events will continualy decrease both stats (Myna is a pain here). If both stats are very high the girl can become in love with you. This does not show as a status change, but you should notice a difference in the girls expression and she will study more in class, so this is actually a good thing. It is rare though, so don't hope on it happening often.
ELEGANCE: Elegance is increased by Flower arranging and Church. Having low elegance is not really a problem, a high one is however.
High elegance can cause a girl to become stuck up, and she will learn nothing in class. Rather, her stats will decrease.
The only help to this is counseling or decreasing elegance.
CHARM: Charm is increased by Aerobics, rarely by other activities. Charm influences the relationships between girls. High charm will cause the other girls to like her more, meaning other girls will learn more if you focus on her when studying. High charm makes it more likely the girl will date over the weekend, which is REAL bad, so do not let it get too high, but unless it is in the 90's, don't bother lowering it.
STUDIOUSNESS: determines how likely the girl is to study during weekends or holydays, as well as how much she will learn in class each week. This is a bit of a two-edged sword, as you need very high studiousness to get the girls to study, but if it gets too high the girls will get stressed out and won't learn anything in class. She still learns from activities though. This is the most important stat, so keep it high (over 80, above 85 is best for free study). Teaching style can also raise or lower this stat. Lenient teaching style will increase studiousness by 2-5 points per week, strict style tends to lower it by a few points, and free study does nothing - it depends on what activities the girl takes.
ENGLISH : This shows how many points the girl has in a subject. To get in
HISTORY : a top univerity you will need to get a total score of about 1500
MATH : points combined. Also, the number of points influences the grade the girl will be getting, but this is not really that important.
Try to keep the numbers balanced though (all 3 stats around 500 by the end of the year).
There are some other status changes that seem to be more or less random.
They are:
Moodyness: the girl will learn slower. After a few days like this, it will change to...
Fight: when the girl is fighting with another girl, she will learn nothing and her stats will drop (like stuck up)
In Love: when a girl is in love she will study less, sort of like moodyness
Heartbroken: usually follows In Love, but can happen before a girl falls in love. The girl will learn nothing, and may run away.
The girl can also become unhappy if she is not learning anything in class.
This will cause studiousness to drop, and she will learn slower later on because of it. To prevent this form happening, be sure that no girl has
+0 points when assigning classes at the start of the week. Also, if the girl cuts school all 5 days in a week, she will get unhappy, but there is not much you can do about that except raising her studiousness so she'll stop cutting class. Sari can be a pain here since she cuts school often.
-----
3- WEEKEND ACTIVITIES
-----
During the weekend, each girl will pick something to do over the weekend.
Since some activities can be very bad for the stats, here are the basic meanings of them. Note that for most activities, a lot depends on how you speak with a girl if you meet her at the activity, so this will be only a basic overwiev, not an exact table.
Before starting the weekend, you can change the schedule for one girl and set how you want to spend your weekend. Generaly, you will want to meet as many of the girls as possible over the weekend, since that will let you control their stats the most. Also, this gives you the chance to let the girls do stuff they would not be doing ordinarily (like taking a day off).
-----
TUTORING
-----
This means the girl will study over the weekend. There are 3 different classes, just like in school; english, history and math. The girls don't pick this themselves, unless you warn them about their studiousness.
Each lesson will raise the coresponding stat for 9 points, and their studiousness depending on how you talk to them. This is the best way to raise studiousness.
Also, the girls might decide to brush up on their studies on their own, by going to the library, A.V. lab, or Comp Lab. This will raise the coresponding stat by 18 points, but will raise studiousness to a much lesser degree. You cannot choose these when making the schedule for a girl. (note: if you see one of these with anyone except Misa, DON'T change it. It is just about the best thing you could wish for.)
-----
LESSONS
-----
This means the girls will brush up on their other stats. These are ok, as they usually don't lower any vital stats seriously. You can also choose Gym, Aerobics or Flower Arranging when setting a girls schedule.
Gym will raise strength by about 2 points. It makes no difference how you talk to the girl when you meet her.
Flower arranging will raise elegance. Since this is usually not a good thing be carefull how you talk to the girl should you meet her. Talking strictly will cause elegance to raise up to 9 points! Talking friendly however raises it only a point or 2 (or is it the other way around? I'm not 100% on this one).
Aerobics raises charm mostly. As far as conversation goes, do the opposite than with flower aranging to raise or lower stats.
There are two other activities here, namely piano lessons and cooking lessons. You can't choose them, but you don't need to, since they seem to raise or lower elegance and charm, but that is no sure thing. Also it seems to make no difference how you talk if you meet a girl.
-----
ACTIVITIES
-----
These are activities outside of school. You want the girls to have as few of these as possible, since they will lower most stats. The only good activity is Rest, since it refills stamina.
Among the less harmful are Church and Movies. These will actually raise a few stats, so you don't have to panic. As for the other, remove them if you can.
Karaoke, Disco, Party and Cruising are very bad. They decrease stamina and all other stats like crazy. Dating is also bad, but, you can't really influence that as it shows up only after you start the weekend.
If you see two of these in a row, be sure to change the schedule.
You can lower the loss of points by talking correctly should you meet the girls (usually strict), but it is rarely worth it.
The only activity you can choose here is to take a day off. It is the same as rest, but without the drop in stats. The girls NEVER choose this on their own.
-----
Here is a quick list of all the things that the girls can do over the
GRADUATION TIPS / FAQ
--------------------------------------------------------------------------
v1.01
Included how teaching style influences studiousness
Corrected stressed out effect
Added note on the Golden week (first week of May)
---
Written by Mstr, 9. August, 2000 - anime@email.si
Copyright 2000 by Mstr
You may not change the contents of this FAQ. You must ask permission before using this FAQ on your web page. This FAQ or parts of it may not be sold or otherwise used for profit.
-----
CONTENTS
-----
1- Gameplay
2- Stats
3- Weekend activities
4- How to win the game
-----
A quick note: there is another walkthrough/hint page on the net. Sadly,
I forgot the url, so you'll have to find it on your own. It goes into more detail and has some nice tables, but in my opinion doesn't always give the right answers (at least my observations were not the same).
For instance, it doesn't mention how your attitude when talking to the girls over the weekend influences their stat increase/decrease.
Nevertheless, if you like the game, be sure to check it out as well, especially if you don't find the answer you were looking for in this file.
-----
1- GAMEPLAY
-----
First, let me tell you a little about the game (though if you are reading this you most likely know what it is about). You are a new teacher, who is assigned a class of 5 girls one year from graduation. Your goal should be to get them all excepted in a top univerity by the end of the year.
This is not an easy task, but it is possible. The game itself is a life- sim, comparable to Tokimeki memorial or the Princess maker games. It's not quite as complicated, so you can figure it out quite easily. Winning the game is quite another matter though.
You teach the girls in 3 subjects: English, History and Math. At the start of each week od class you can choose the subject you will focus on, change the seating arrangement, change the teaching style and (depending on the teaching style) choose the focus student. This can influence how much the girls learn in the extreme, so be sure to do a good job. Over the weekend you can change the weekend plans for one girl and decide how you will be spending your weekend. If a girl spends her weekend in the same place as you, you will be able to influence her further when you meet her at the end of the day. Also, if you spend the weekend in school, you can have a talk with one of the girls before starting the week, in which you can further influence her stats. If you spend the weekend out of school, you can take one of the girls to dinner or check up on the girls, to see if they are doing something improper.
I won't be going into details, as the controls are easy, and you should get the hang of them quickly.
Depending on their stats, the girls will get various status effects.
These are bad, and can be cured by lowering the corresponding stat, or counseling the girl. Counseling removes all effects except exhaustion and sickness. Exhaustion can only be removed by resting, taking a day off, or treating the girl to dinner. Sickness cannot be removed; the girl will get healthy on her own after a while.
When meeting the girls over the weekend you can choose you answers.
Depending on what you tell them, their stats will change to a degree.
-----
2- STATS
-----
The girls all have various stats, which influence how they behave in and outside of class. Having low or very high stats is bad, as they can cause many status effects... bad ones. First, lets look at the stats:
STAMINA: Basicly, this is the energy the girl has. The maximum stamina is based on the strength stat (max stamina = strength). Every activity decreases stamina more or less. The stamina is maxed by taking a day off (only you can tell a girl to take a day off), resting, or taking the girl out to dinner. Low stamina (below 20 or so) can cause a girl to become exhausted, decreasing her speed of learning. If you let it drop too low (below 10 or so), the girl can become sick, missing class for a few days. She will return with full stamina.
STRENGTH: Strength determines the max stamina for a girl. The higher the better, as the girl will require rest less often. Strength is increased by gymnastics, or (rarely) by aerobics. There seem to be no status effects directly related to high or low strength.
FRIEND- : I combined these two stats as they are related; increasing one
SHIP AND : will usually lower the other and vice versa. There are no
RESPECT : activities that lower or decrease these directly, rather they are influenced by your stance towards the girls when you meet them at an activity. Taking a strict attitude will increase respect, while lowering friendship a little, taking a relaxed attitude does the opposite. Also, gifts, dinners and teaching style influence these stats, but the real trick in increasing these two stats is in talking to the girls often when you meet them outside of school. Low frienship or respect will cause the girl to loose her trust in you, and she might run away. This is really bad, so keep these stats high. However, this is not so easy as random special events will continualy decrease both stats (Myna is a pain here). If both stats are very high the girl can become in love with you. This does not show as a status change, but you should notice a difference in the girls expression and she will study more in class, so this is actually a good thing. It is rare though, so don't hope on it happening often.
ELEGANCE: Elegance is increased by Flower arranging and Church. Having low elegance is not really a problem, a high one is however.
High elegance can cause a girl to become stuck up, and she will learn nothing in class. Rather, her stats will decrease.
The only help to this is counseling or decreasing elegance.
CHARM: Charm is increased by Aerobics, rarely by other activities. Charm influences the relationships between girls. High charm will cause the other girls to like her more, meaning other girls will learn more if you focus on her when studying. High charm makes it more likely the girl will date over the weekend, which is REAL bad, so do not let it get too high, but unless it is in the 90's, don't bother lowering it.
STUDIOUSNESS: determines how likely the girl is to study during weekends or holydays, as well as how much she will learn in class each week. This is a bit of a two-edged sword, as you need very high studiousness to get the girls to study, but if it gets too high the girls will get stressed out and won't learn anything in class. She still learns from activities though. This is the most important stat, so keep it high (over 80, above 85 is best for free study). Teaching style can also raise or lower this stat. Lenient teaching style will increase studiousness by 2-5 points per week, strict style tends to lower it by a few points, and free study does nothing - it depends on what activities the girl takes.
ENGLISH : This shows how many points the girl has in a subject. To get in
HISTORY : a top univerity you will need to get a total score of about 1500
MATH : points combined. Also, the number of points influences the grade the girl will be getting, but this is not really that important.
Try to keep the numbers balanced though (all 3 stats around 500 by the end of the year).
There are some other status changes that seem to be more or less random.
They are:
Moodyness: the girl will learn slower. After a few days like this, it will change to...
Fight: when the girl is fighting with another girl, she will learn nothing and her stats will drop (like stuck up)
In Love: when a girl is in love she will study less, sort of like moodyness
Heartbroken: usually follows In Love, but can happen before a girl falls in love. The girl will learn nothing, and may run away.
The girl can also become unhappy if she is not learning anything in class.
This will cause studiousness to drop, and she will learn slower later on because of it. To prevent this form happening, be sure that no girl has
+0 points when assigning classes at the start of the week. Also, if the girl cuts school all 5 days in a week, she will get unhappy, but there is not much you can do about that except raising her studiousness so she'll stop cutting class. Sari can be a pain here since she cuts school often.
-----
3- WEEKEND ACTIVITIES
-----
During the weekend, each girl will pick something to do over the weekend.
Since some activities can be very bad for the stats, here are the basic meanings of them. Note that for most activities, a lot depends on how you speak with a girl if you meet her at the activity, so this will be only a basic overwiev, not an exact table.
Before starting the weekend, you can change the schedule for one girl and set how you want to spend your weekend. Generaly, you will want to meet as many of the girls as possible over the weekend, since that will let you control their stats the most. Also, this gives you the chance to let the girls do stuff they would not be doing ordinarily (like taking a day off).
-----
TUTORING
-----
This means the girl will study over the weekend. There are 3 different classes, just like in school; english, history and math. The girls don't pick this themselves, unless you warn them about their studiousness.
Each lesson will raise the coresponding stat for 9 points, and their studiousness depending on how you talk to them. This is the best way to raise studiousness.
Also, the girls might decide to brush up on their studies on their own, by going to the library, A.V. lab, or Comp Lab. This will raise the coresponding stat by 18 points, but will raise studiousness to a much lesser degree. You cannot choose these when making the schedule for a girl. (note: if you see one of these with anyone except Misa, DON'T change it. It is just about the best thing you could wish for.)
-----
LESSONS
-----
This means the girls will brush up on their other stats. These are ok, as they usually don't lower any vital stats seriously. You can also choose Gym, Aerobics or Flower Arranging when setting a girls schedule.
Gym will raise strength by about 2 points. It makes no difference how you talk to the girl when you meet her.
Flower arranging will raise elegance. Since this is usually not a good thing be carefull how you talk to the girl should you meet her. Talking strictly will cause elegance to raise up to 9 points! Talking friendly however raises it only a point or 2 (or is it the other way around? I'm not 100% on this one).
Aerobics raises charm mostly. As far as conversation goes, do the opposite than with flower aranging to raise or lower stats.
There are two other activities here, namely piano lessons and cooking lessons. You can't choose them, but you don't need to, since they seem to raise or lower elegance and charm, but that is no sure thing. Also it seems to make no difference how you talk if you meet a girl.
-----
ACTIVITIES
-----
These are activities outside of school. You want the girls to have as few of these as possible, since they will lower most stats. The only good activity is Rest, since it refills stamina.
Among the less harmful are Church and Movies. These will actually raise a few stats, so you don't have to panic. As for the other, remove them if you can.
Karaoke, Disco, Party and Cruising are very bad. They decrease stamina and all other stats like crazy. Dating is also bad, but, you can't really influence that as it shows up only after you start the weekend.
If you see two of these in a row, be sure to change the schedule.
You can lower the loss of points by talking correctly should you meet the girls (usually strict), but it is rarely worth it.
The only activity you can choose here is to take a day off. It is the same as rest, but without the drop in stats. The girls NEVER choose this on their own.
-----
Here is a quick list of all the things that the girls can do over the
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- Graduation savegame by System on 14/03/2006, 06:30
Helps to survive the end sequence and unlocks a bonus menu (incl - Graduation FAQ by System on 09/03/2006, 09:50






