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Submitted by System on 09/03/2006, 09:50. Print file.
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E.1.e. The Way to Sorcha Island    [EWSA6]
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OBJECTIVES: 1.Sneak past the SNIPER GUARD POSTS.
2.Escape through the HATCH leading to Sorcha Island.

The mission begins with you positioned right in front of the hatch. Move forward. In the area in front of you there are two Verms, flying creatures that breathe fire on you if you let them get too close. Be careful to kill them, not just injure them, as they possess the ability to lay eggs are give birth to new Verms. If a Verm lays an egg, you can always shoot the egg before it hatches. Move through the big stone gate to the next are, where some small
Rippers are resting underground. Do not enter the area. Instead, lure them to your position by shooting them once or twice. This way you avoid being in the middle of the Ripper-infested area, and you save ammo. This area has two stone gates leading out of it. Both gates eventually lead to the same area. The gate on the right, as seen when first entering the area, leads to an area with some
Rippers and Reaper Guards, where a Gift Shop is located. Here you can find health syringes and ammo and restore your health. The other gate, the one on the left, leads through two areas packed with Rippers to an area with two sniper towers. Watch out for those snipers. They are dangerous, because they can kil you or any other Mecc with one shot from their sniper, not like their
Reaper "brothers", who cannot even aim correctly. When you reach the area with the two sniper towers, no matter which road you followed, proceed through the next stone gate to the final area, where you can find, apart from two or three
Rippers, the hatch leading to Sorcha Island.


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- E.2. Mecc Story 2: Hunger in the Codpiece Hills                    [EHCH0] -
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E.2.a. Starving!    [ESTA1]
 ---------------------------

OBJECTIVES: 1.Go hunt down some scrumptious but not-too-bright VIMPS. 2.return 20 PIECES OF VIMP MEAT to TIMMY'S FATHER for his dinner.

Quite an easy mission. Simply fly down the hills, straight from the entrance of the village. You should bump on some Vimps on the way, or fly above some. Three or four shots from your handgun are enough to kill each
Vimp. Once you are done killing, simply walk above the Vimp's body to get three pieces of Vimp meat. Kill your seven Vimps to get 20 pieces, then take the way back. Kill any Rippers you may encounter, then, climbing the hilltops, reach Timmy's father and end this mission.


E.2.b. The Wife    [ETWF2]
 --------------------------

OBJECTIVES: Rescue the Smartie's WIFE - the man's STARVING!!!

OK, here we go. You have to save the Smartie's wife, who has been captured by the sea Reapers. You now have a new bakpack, the Bush Pack! Nice for camouflage, but you can't fire or fly while using it. To use it, press the
Shift button. Be careful, though, because you are not entirely invisible while wearing it. You can still be seen when moving or when you are targete by a
Reaper Sniper. Go out the fron gate of the village and look down and to your left. A small settlement should be visible along the coastline. Head down towards the settlement, carefully killing any Rippers you may encounter. Once you reach the settlement, get rid of the Reaper guard walking around and also get rid of the sniper. With those out of the way, concentrate on the Rippper
Barracks. You can easily destroy such a building using the Machine Gun that can be found in the Gist Shop nearby (the Gift Shop, located next to the
Reaper Guard tower, also contains Grenades and Flares). After dealing with the foes in this area, go along the coastline (the only place accessible, since you can't climb the hills yet) and take out the turret. Three or four shots from your RPG should do just fine, although you can easily take it out using your handgun. Remember that a flare can save you from a homing missile, if released in the appropriate time. Anyway, keep following the coastline, until you can see another Barracks building in the distance. Watch put for the Guard tower on your left, on the top of that hill. There are two ways to finish this mission. You can either blast your way through the area, destoying the Reaper
Barracks and killing the Guards on your way, or you can simply climb on top of the hill with the Guard tower, take out any Reapers you can find and then clear out the next area from above. No matter which way you choose, you will eventually find a large building, in which the Smartie's wife can be found.
Either way, remember to pick up the items you find, or those that the Reapers drop (helath syringes, grenades, flares, mines). You might also want to watch out for the turret in the final area. Behind the bulding where the wife is located, you can find a health syringe. Just walk inside the building towards the wife to end the mission.


E.2.c. The Road Home (with someone's wife on your back)    [ETRH3]
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OBJECTIVES: Return the lovely FEMALE SMARTIE to her home in the mountains.

Not much to say about this small and easy mission. If you move fast enough, you should be back in the village in no time and with minimal damage. Simply go back the way you came. It is recommended that you climb the hill located close to the building where the wife was being kept (see walkthrough of previous misson), instead of moving through the area where the Reaper Barracks used to be. Also be extra careful of the Sonak, the huge beast that attack with sonic waves that shake the ground. You do not have to kill anything in this mission (including the Sonal), so simply fly above everything and return to Halfizzee (Timmy's dad) to complete the mission.


E.2.d. High Village    [EHVL4]
 ------------------------------

OBJECTIVES: Clear the infested HIGH VILLAGE by destroying all RIPPER HUSKS.

After learning about Reg and being kicked out of the Smartie's house, you must clear the Ripper infestation in the High Village. You now possess the
Nitro, made by Timmy, a most useful upgrade to your jetpack. You can use this to gain an extra boost of speed during your flight (just press Space). The
High Village is located on top of the hill that was until lately unreachable.
Using your Nitro, "walk" against the hillside to get to the High Village.
There are many spots that can lead to the High Village. One of them is close to the Gift Shop, another is close to where the Reaper Barracks used to be in the previous mission. Once you are on top of the hill, make your way through the infested High Village, destroying Barracks and killing Rippers. Medium and large Rippers can be found here. Use the RPG, as well as the Machine Gun on the Barracks and the Rippers. Kill and destroy everything, and you are done.


E.2.e. Grandpa Borjoyzee    [EGRB5]
 -----------------------------------

OBJECTIVES: Find old GRANDPA BORJOYZEE and see if he can help you get to the prison where they took Reg.

This mission belongs to the short-and-easy ones. Simply move towards
'Joyzee's location (you can see that in the map, which is accessible by pushing "C"), shooting the Reaper Guard and the Rippers along the way. All you have to kill are one Reaper Guard and three or four Rippers. Simple as that!
Move close to Borjoyzee to finish the mission.


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- E.3. Mecc Story 3: Dick Whittington Prison                         [EDWP0] -
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E.3.a. Reg's Dilemma    [ERGD1]
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OBJECTIVES: Kill the SONAK to rescue REG.
(It's not like this is the first time you've had to detach
Reg from some hairy beast.)

This area is where the next three missions are taking place. It consists of a main area surounded by hills and a circular "road" around it. Just over the hill next to your starting position, there is a Gift Shop guarded by two
Reaper Guards. This shop contains all the usual items and a new backpack: the
Shield. This upgrade draws power from your jetpack once it's activated, but protects you from incoming fire. Useful if you are in the middle of a dozen
Reaper Guards. Kill the guards, grab the upgrade and move towards the location of the Sonak patrol (you can find that marked on your map). The Sonak is constantly circling around the central area, so there should be no problem finding it. You don't have to kill all the Reapers following the Sonak, you can simply kill the beast to end the mission.


E.3.b. Borjoyzee Awaits    [EBJA2]
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OBJECTIVES: Return to BORJOYZEE and thank him for his help.
Try to al least sound sicere - he's an old Smartie with testicular problems, after all.

Nothing to say about this mission. Go back the way you came, getting rid of anything that stands in your way (mostly Rippers and the occasional Reaper
Guard). "Touch" old 'Joyzee to complete the mission.


E.3.c. The Reaper Guard Barracks    [ERGB3]
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OBJECTIVES: Destroy all 3 REAPER GUARD BARRACKS and all the GUARDS.

The objectives are plain and simple: destroy everything that is not a Mecc.
The Sniper plays a very important role in this mission. Fly to the Gift Shop, where the Sniper Gun can now be found. Kill the small Rippers that have appeared in the area and make your way towards the back of the Gift Shop. You should be able to see an opening. This opening leads to the central area, where the Guard Barracks and the Reaper Guards are located. The first building is located in fron of you, as you enter the area from the "entrace" behind the
Gift Shop, the second one can be seen up on the hill in the distance and the third one is located on your left, protected by a hill. As always, use the map to find the Barracks if you have problems doing so. Using the Sniper Gun on the Barracks (it takes five or six shots from your new toy to demolish the
Barracks) and your trusted Machine Gun on the Reaper Guards, destroy everything, successfully completing the mission.


E.3.d. The Sonac Patrols    [ETSP4]
 -----------------------------------

OBJECTIVES: Kill the 3 SONAK PATROLS.
Sonaks...Reaper Guards...everything must go!!!

You begin the mission positioned right above the three Sonak patrols. You can either use the Sniper Gun to kill the Sonaks from a distance and then utilize the Machine Gun, or you can get your hands dirty and use the Machine
Gun on both the Sonaks (it takes about four shots from the Sniper Gun to kill each Sonak) and the Reaper Guards. Remember that the Sonaks do pose a threat, due to their attack with sonic waves, which temporarily disables your Jetpack.
Keep the above in mind, and you should not have a hard time completing the mission.


E.3.e. The Log Launchers    [ETLL5]
 -----------------------------------

OBJECTIVES: Find and destroy all 3 GUARD LAUNCHERS!

Say hello to your new friend, the Rocket Launcher! This is a most valuable weapon, as it allows you to kill small teams of enemies with one or two shots, or severely damage buildings. At this point in the game, I suggest that you swap the RPG for the Rocket Launcher. Back to our mission: Cross the bridge and go through the gate. You will find yourself in a big area. The place you will be wanting to go is right on the other side of the hills you can see in the distance, in front of you. Watch out, though, because the hils are full of
Reaper Snipers, Reaper Guards and Verms. If you move to your left, you will only find some houses and a Reaper Guard with a horn. To the right you will find a patrol of Reaper Guards and beyond that a Gift Shop (nothing new in here, apart from the Rocker Launcher). As soon as you are done with those parts of the map, you should head over to the hills (towards the center of the area). Cross the narrow passage carefully (Snipers eveywhere!) and make your way to the next part of land, where the Guard Launchers are located! You can ignore the Barracks, or any other buildings and Reapers in this area and concentrate on the Launchers. Destroy them using the Sniper Gun or the Rocket
Launcher and kill any dangerous Reapers with your Machine Gun. Once all three
Guard Launchers are destroyed the mission is over.


E.3.f. Dick Whittington Lift    [EDWL6]
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OBJECTIVES: Get to the LIFT and ride it up to the GIFT SHOP.

Get ready for one of the shortest mission in the game! To complete it, simply take out the three Reaper Guards (two with Rocket Launchers), then get on the lift and let it carry you to the top of the hill. Enough said. Let's find more interesting things to do, like destroying some prison gates.


E.3.g. Dick Whittington Prison    [EDWP7]
 -----------------------------------------

OBJECTIVES: Destroy the PRISON GATES with the POP-UP BOMB.

Time to do some sniping. If you look down from the hill you are on in the beginning of this mission, you should be able to spot a big metallic building.
That is obviously the Dick Whittington prison. The Pop-Up Bomb Borjoyzee was talking about can be found in the Gift Shop nearby. Before you pick that bomb
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Other files from this game:
  1. Giants: Citizen Kabuto document by System on 14/03/2006, 06:30
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  4. Giants: Citizen Kabuto FAQ by System on 09/03/2006, 09:50