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Home » PC » Giants: Citizen Kabuto » Giants: Citizen Kabuto FAQ
Submitted by System on 09/03/2006, 09:50. Print file.
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get a better view of the enemy, press "Z" (default button) to increase zoom magnification. Zoom magnification can be increased up to two times.

Use all the weapons you are given. For example, you get the RPG at the beginning of mission 2. You can utilize the RPG to deal with enemies more effectively since mission 2.

Use the right weapons for the right missions. In the first missions, you will be using the Handgun, the RPG and the Machine Gun. In the last missions, you will be using Missile Launchers and the Millenium Gun.

DO NOT SWIM. The seas of the Island are full of Piranhas, that do not like
Meccs. Be extra careful when flying above the sea. You don't want to suddenly fall inside and get eaten by the fish.

Can't get to an isolated place, high up in a hilltop? You can "exploit" one of the game's glitches (not really a glitch, just refering to it as one) to make your life easier. All you have to do is to hold the jetpack button pushed while running up a "crack" in a hillside. Note that not all hills can be climbed this way.

Turrets too hard for you? Try using flares to draw the homing missiles and escape the deadly explosion. To use this, simply push the Drop Flare button
("K" by default) when the Missile has been locked on, in order to release the flare, that will be hit by the homing missile.

Although destroying everything is a cool way to finish a mission, you should consider using another strategy to beat the various missions.You do not have to destroy everything in your path in all missions. Try running from enemies, or try to finish the missions without shooting anything.

Want some EXTRA FUN? Try this if you are you an experienced Giants player:
Beat all the Mecc missions in the game by using only your Handgun. Could be tough in some missions, but, hey, where would the challenge be if it weren't?
You should thank Planet Moon for giving the Handgun unlimited ammo.

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- D.2.Sea Reaper Campaign strategies                                 [DRST2] -
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Are you low on health? Try swimming around a bit. Delphi is a Sea Reaper and the Piranhas of the Island will not harm her. Swimming slowly restores
Delphi's health.

Do you think that Delphi swims a bit slowly for a Sea Reaper? Try holding down the left mouse button while swimming to get an extra boost. You can swim at that pace for as long as you like.

Are you low on ammo? Consider using your sword. Delphi's sword is her most reliable weapon. Both fast and really strong, the only drawback is that you have to get close to an enemy to deal damage.

The sword combined with the Turbo ability makes killing anything much easier.
Simply target an enemy, then turbo on him and once you're close enough, cut him down with the sword.

The rule "Use the right weapon against the right enemy" is also valid on the
Sea Reaper campaign. Use your sword a lot on Rippers and Reaper Guards and use the strongest bows on Raiks, turrets, flying Reapers or large groups of enemies.

Confused after an enemy Raik has cast Teleport? If you don't know which Raik to hit, aim for the one that is moving. The projected images of the Raik are stationary. If you still can't figure out which one to hit, try the one who has a life gauge when you target it with the crosshair.

In the base building missions don't bother killing only Vimps for souls. You can defend your base and kill any Reaper Guards that are coming your way. This way you will gain some extra souls. Rippers and buildings do not provide
Delphi with extra souls, though.

Delphi has more health than any Mecc. A LOT MORE. The health "dropped" by the
Rippers and the health syringes will replenish a much smaller portion of
Delphi's health. So, you should not always rely on health syringes for health.
Swimming could prove more useful (see above).

Delphi can also use the zoom button and the zoom in function is also available in the Sea Reaper Campaign, so go ahead and use it to take out enemies from a long distance or those damn turrets.

Practise a bit with the Reaperski. Steering and shooting should be at a quite good level. You will need those skills in certain missions. And remember: the
Reaperski can also move on land (that's right!). You can use it to move fast and in style across an island.

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- D.3.Kabuto Campaign Strategies                                     [DKST3] -
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Kabuto does not like to swim. He really doesn't. It isn't because he doesn't want to be seen in a bathing swuit. And it isn't because the piranha will attack him, because they won't. He's so heavy that he sinks once he enters deep water, so keep away from the sea, just like you did in the Mecc campaign.

Are you low on health? No problem, grab a snack! Seriously, if you want some extra health, don't look for health syringes and don't try to swim. Instead, grab an enemy using the Right Mouse Button (by default) and eat him by using the Left Mouse Button. The part of your health you will restore depends on the enemy.

Remember how you could climb hills using your funky jetpack during the Mecc
Campaign? Kabuto has a similar trick. You can run against the "cracks" of a hill (you can accomplish that by pressing the Space button) and Kabuto will climb the hill in no time. This will allow you to go to areas you could not visit otherwise and will enable you to finish some missions the easy way.

Is the target too far away to reach? Is that annoying turret on an island where you can't go because you're afraid to swim? No problem, just use the adrenaline attacks. Your third level adrenaline attacks (particularly the foot attack is an excellent - but a bit slow - way to get from one place to the other, because Kabuto can jump far to reach a target. Just target the turret and attack it. So simple.

Kabuto has A LOT of health. Even more than Delphi (of course he does, he's a skyscraper-tall creature afterall). That doesn't mean he's invulnerable, though. You can probably withstand dozens of hits, but if you find yourself surrounded by Reaper Guards, snipers and turrets, better turn around and lure them to a safe place, where you can eat one or two to restore health. Then go back to the others and use some of Kabuto's legendary strentgh on them.

Raiks can use their spells on Kabuto as well (I would expect a mythical creature like Kabuto to have some sort of resistance to magic, but he hasn't.)
The way to counter these spells is the same as it was in the Sea Reaper campaign: If you're on fire wait for it to go off. Do not swim, because you'll end up drowned. Kabuto has so much health, that the spell does not affect him in the least. If you get shrunk or slowed down, though, you are will have to wait for the effect to wear off.

Kabuto can be as playful as your three-year-old sister/brother when she/he throws her/his toys at you. Replace toys with creatures such as Reaper Guards and Rippers and your little sister/brother with Kabuto and you will find that much more amusing, I am sure. Try throwing things on buildings, on other enemies, in the sea or against the ground and hills. Really funny. Now you know how your little sister/brother feels.


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 --[ E.WALKTHROUGH ]---------------------------------------------------[MWLK0]-
 ==============================================================================

 ___________________________NOTES ON THE WALKTHROUGH___________________________

During the game, you will be have the chance to play with three races: the
Meccs (you play as Baz), the Sea Reapers (you play as Delphi) and Kabuto. Each race has its own controls as well as unique items, equipment and vehicles. For more information on this, check out the "Controls" and the "Items" in the GAME
BASICS section.

The ways to beat the missions that are presented in this walkthrough are, in my opinion, the optimal ones. There are, of course, different ways to complete a mission, other than those stated in this walkthrough. Feel free to explore the world of Giants: Citizen Kabuto and discover new ways of getting around certain situations.

The layout for each mission consists of the HEADING (the name of the mission, it's TOC keyword and the number), the OBJECTIVES (taken directly from the in-game menus) and the walkthrough, which may contain NOTES.
 ______________________________________________________________________________

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- E.1. Mecc Story 1: The Search for Tel                              [EMST1] -
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E.1.a. A Boy Called Timmy    [EBCT2]
 ------------------------------------

OBJECTIVES: 1.Find the helpless little SMARTIE BOY. Hurry! He's in danger! Go!
Shoo!
2.Kill all the RIPPERS guarding him.

After watching the funny introduction you are presented with the mission objectives, which are to find a Smartie boy named Timmy and kill all the
Rippers guarding him. The only piece of equipment you currently possess is your handgun which you can use to efficiently clear the place of Rippers.
Timmy's location is northwest of where you begin the mission, right across the sea. You can't cross the sea, however, as you don't have your jetpack yet. You will have to walk, then. Move towards the mark on your map through the ripper- infested area (you can view the map by pressing the C button) and kill all the
Rippers you come across on your way to where Timmy is. These Rippers you're up against are really small ones and can easliy be killed with two or three shots fromy your handgun. To stop the little beasts from constantly coming at you, you need to destroy their nests (you can's miss them, they are cocoon-like hives on the ground that spit Rippers every once in a while). Anyway, once you are done with the hives-nests, you can move towards the village, which appears to be as ripper-infested as the area you just came from. Gun your way through the abandoned Smartie village. You will fight both tiny and huge Rippers here, so be careful, as the huge ones inflict much more damage than their little brothers. After you reach the other side of the village, cross the two bridges and kill all the Rippers you encounter. The Rippers guarding Timmy are normal- sized ones. They should not be much of a challenge.


E.1.b. The Wax Smarties    [ETWS3]
 ----------------------------------

OBJECTIVES: 1.Save 4 SMARTIES using your sexy new JETPACK.
2. Drop them off on the conveniently located SMARTIE PAD nearby.

Baz makes his way through a mineshaft along with his new friend, only to find Smarties hanging from a cliff, ready to fall to the sea below them. A bath wouldn't be much of a problem, but considering that the sea is full of hungry piranhas, it is. Using your jetpack, fly from one bit of earth to the other, until you reach the island the Smarties are on. Rescue the Smarties from the carnivorous fish by safely transfering them to the drop-off point.
Use your jetpack to do this: fly below a Smartie that's eady to fall (you can tell whether a Smartie is ready to fall when you see rocks falling off from the point where it holds on to the rock) and the Smartie should sit on your back. Catching the smarties before they fall can be a bit tricky, however, as you have to carefully choose the place and the moment to avoid casualties. The mission is over once you manage to rescue four Smarties from the teeth of the piranhas.


E.1.c. Tel's Dilemma    [ETDL4]
 -------------------------------

OBJECTIVES: Rescue TEL from the crashed Lander!
He...can't...hold on...much longer!

Tel (the guy who was piloting the spacecraft in the fisrt video) has apparently crashed on a nearby island. Serves him well for closing the hatch and letting you fall off the plane. Timmy gives you Tel's RPG which can be really effective against Rippers, as it can blow normal-sized ones up with one shot and it can easily pulverise the huge Rippers. Just make your way through the Rippers, hovering across a cliff on the way, kill everything that moves, grab the extra ammo and reach the crashed spacecraft to find Tel and successfully finish the mission.


E.1.d. The Ripper Nest    [ETRN5]
 ---------------------------------

OBJECTIVES: Find the HATCH that leads to the mineshaft.

There is not much to say about this really small mission. Again you must make your way through the mountainrange killing all the Rippers as you go. As you leave the mountains behind, the mineshaft will be on an island right in front of you. Kill the Rippers guarding it and get in. This mission is the first one that gives you the opportunity to control a mecc (Tel, that is).
Controling meccs isn't much of a problem, although they might not always follow your commands, or they might do so long after you give the command.
Anyway, these are the buttons:

Ctrl + Left mouse click  ---> Meccs attack target
Ctrl + Right mouse click ---> Meccs move to target area
Button 2 (or Ctrl + 2)   ---> Meccs regroup

These commands will not work, however if the meccs are dead. Even if they do die, though, they will respawn after a few seconds or minutes.
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Other files from this game:
  1. Giants: Citizen Kabuto document by System on 14/03/2006, 06:30
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  3. Giants: Citizen Kabuto savegame by System on 14/03/2006, 06:30
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  4. Giants: Citizen Kabuto FAQ by System on 09/03/2006, 09:50