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Garfield: Caught In The Act PC FAQ/Walkthrough v1.0 by RoyalRanger - sam4god@juno.com
11-17-00
AUTHOR'S NOTE: This FAQ is based on the Sega Genesis version of Garfield:
Caught In The Act re-released for the PC by Expert Software. Most of the information in this FAQ can probably be used for the Genesis version of the game, but it may be altered from the Genesis release or any other PC release of the game. This is not certain.
----------
CONTENTS
----------
Introduction
Options
Control
Items
Overview of Levels
Cave Cat 3,000,000 BC
Curse of Cleofatra
Count Slobula's Castle
Revenge of Orangebeard
Catsablanca
Alien Landscape
Season Finale
Bonus Round
Commercial Break
Final Notes
--------------
INTRODUCTION
--------------
Everyone's favorite fat cat, Garfield, was sitting in the living room chair while watching television. It was then that Odie came up and barked right in
Garfield's ear, scaring the cat out of his chair and right on top of the television.
With the television in hundreds of pieces, Garfield panics, trying to find a way to keep this information from reaching the ears of his owner, Jon. In a rushed effort to repair the television, Garfield and Odie attempt to put a banged up and broken television together. They did attempt to put something together, but it was far from being a real television set.
Garfield realizes that he has spare parts from the television. He throws the parts behind Jon's chair only for an electronic monster to form from and zap
Garfield into the television set, sealing the fat cat up until he can find a way out.
Now that Garfield is inside of the television set, he must navigate his way through several classic movies until he is finally out and back in his living room. This effort depends on you to control Garfield and bring him to safety.
Don't let him down.
---------
OPTIONS
---------
You can access the OPTIONS menu from the title screen.
Here is a brief description of the menu:
DIFFICULTY - This can be switched between KITTY(Easy) and NORMAL. The only big difference between the two is that KITTY mode gives you arrows to help point you in the correct direction during the game, while NORMAL doesn't have this feature.
PASSWORD - This, of course, is an option where you can enter a password for a quick skip to a later level. When choosing the PASSWORD option, you have to flip through a few characters from the Garfield comic strip and arrange three of these characters in a certain order.
MUSIC - You can listen to the several game songs here.
SFX - You can listen to the many game sound effects here.
BONUS ROUND - This is where you can practice the game's bonus round.
EXIT - This takes you back to the title screen.
----------
CONTROLS
----------
The controls in this game are adjustable, so you can set the controls to the buttons you prefer to use. I'll just list the controls you can adjust in the game and the buttons I recommend using (Of course, you don't have to use the default or the recommended controls. You can choose your own settings by choosing Keyboard Setup in the Options menu at the bar at the top of the window.) If you have a computer paddle, you can use that instead.
1) Move left (Default: LEFT ARROW | Recommended: LEFT ARROW)
2) Move right (Default: RIGHT ARROW | Recommended: RIGHT ARROW)
3) Duck | Look down (Default: DOWN ARROW | Recommended: DOWN ARROW)
4) Enter a door | Look up (Default: UP ARROW | Recommended: UP ARROW)
5) Jump (Default: A | Recommended: SPACEBAR)
5) Swing your weapon (Default: D | Recommended: ENTER)
6) Throw your ammo (Default: S | Recommended: SHIFT)
7) Pause the game (Default: PAUSE\BREAK | Recommended: P)
Bonus Round Keys:
The bonus round in this game is like the Whack-A-Mole game where you have six holes and, with a mallet, you have to hit the characters that pop out of the holes. I will go into more detail about this in the Bonus Round category of this FAQ.
1) Upper-Left Hole (Default: NUMPAD 7 | Recommended: INSERT)
2) Upper-Middle Hole (Default: NUMPAD 8 | Recommended: HOME)
3) Upper-Right Hole (Default: NUMPAD 9 | Recommended: PAGE UP)
4) Lower-Left Hole (Default: NUMPAD 4 | Recommended: DELETE)
5) Lower-Middle Hole (Default: NUMPAD 5 | Recommended: END)
6) Lower-Right Hole (Default: NUMPAD 6 | Recommended: PAGE DOWN)
-------
ITEMS
-------
The following is a list of items you can collect throughout the game:
Hamburgers and Pizza - These give you more health. Your current amount of health is displayed on a small television in the upper left corner of the screen. Your health can reach no higher than 10.
Fish bones, crucifixes, skulls, bombs, tin cans, and small rockets - These are your ammo that you can use to throw at enemies. The type of weapon you will be using depends on the level you are on.
Garfield head - Grab this for an extra life. The number of lives you have is displayed in the bottom left corner of the screen. You are allowed to have up to 9 lives at one time.
Pooky the bear - You can't grab this but you can touch it to make it spin. If you touch a Pooky, you will start from that point if you die later on in the level.
Mallet - Grab this to play a bonus round when the level is over.
Coffee Mug - This gives you temporary invincibility.
Remote control - Find and grab this to end the level you are on.
--------------------
OVERVIEW OF LEVELS
--------------------
Every level (except Season Finale) is divided into sections. A brief description of each is given here:
LEVEL START: In this section, you will be inside the television set and will have to look for a doorway to transport you to the next section of the level.
You have to watch out for electronic parts that will take some of your energy away if you touch them. These sections are so simple that I'm not even going to give a FAQ or walkthrough for them. It would be useless.
MOVIE: This is the main section of each level. In each one, you have to travel through the level to find a remote control that will take you to the last section of the level. For the movie sections of this FAQ, you will see a walkthrough to guide you through the levels and even guide you to some of the secrets. You must follow these directions very carefully because if you don't, you may become lost. The walkthroughs are not very specific as telling you when to collect certain items; so, for the most part, I'm not going to list things like collecting pizzas or killing enemies. You can do these things yourself along the way.
BOSS: This is the last section of each level. Here, you have to defeat a main enemy to travel to the next level. I will give instructions on how to beat each boss.
-----------------------
CAVE CAT 3,000,000 BC
-----------------------
-----
Movie
-----
Cave Cat 3,000,000 BC is divided into two parts, not including the boss. The first part will be described first and the second part will be described afterwards.
Part One:
TIP - If you hit the bottom of a very large palm tree once, a coconut will fall out. If you hit the bottom of a very large palm tree a few times, a pizza or hamburger will fall out.
1) Kill the crab to your right to get him out of the way.
2) Go to your left and jump on the platforms until you reach the top ledge.
Don't worry too much about falling in the water because you won't lose any energy or lives.
3) Go to the right edge of the ledge and wait for a rock to come up in the gap to your right. Jump on the rock and wait until it starts to drop. When it drops about halfway down, jump onto the tree to your right and jump to the wall of rocks to your right. This will get you an extra life.
4) Repeat step 2. When the rock comes up again, jump on it and jump to the ledge on the other side. Continue to the right.
5) When you come to a small hill in the round, jump over it and go to the right until you collect all of the objects. Turn around and head the other way until you come to the hill. Jump into it to arrive underwater. There will be a fish that will rise and fall with the water. When possible, jump on the fish and move left and right to avoid the walls until you come of the hole and are standing next to a ledge to your right. Jump on the ledge and continue to the right.
6) When you come to a bridge of white objects that look like clouds, quickly go across the bridge to the other side before you fall. If you do fall, jump on the tree branches until you are out of the hole. Continue to the right.
7) When you come to the edge of the ledge, drop to the one below it. Jump over the rock to the left and drop to another ledge for a hamburger. Jump back up and heading right, jump over the rock again. Jump over the hill on the ground. Go right until you are at the edge of the ledge. Run and jump and swing your bone at the extra life. Once you grab the extra life, immediately move to the left to land on another ledge where you can grab another extra life. Go right and fall off of the ledge into the water, which will sweep you left until you arrive at another platform. Jump onto the platform and grab the extra life above it. Jump on the platform to the right until you are directly under the hill of the ledge above you, where you will be hidden behind a rock pillar. Keep jumping until you are on top of the hill. If you missed any of the extra lives, use this procedure again.
8) Go left and jump over the rock. Push the rock onto the hill and make sure you are on the hill as well. The rock will push you up to a ledge above you.
Jump
11-17-00
AUTHOR'S NOTE: This FAQ is based on the Sega Genesis version of Garfield:
Caught In The Act re-released for the PC by Expert Software. Most of the information in this FAQ can probably be used for the Genesis version of the game, but it may be altered from the Genesis release or any other PC release of the game. This is not certain.
----------
CONTENTS
----------
Introduction
Options
Control
Items
Overview of Levels
Cave Cat 3,000,000 BC
Curse of Cleofatra
Count Slobula's Castle
Revenge of Orangebeard
Catsablanca
Alien Landscape
Season Finale
Bonus Round
Commercial Break
Final Notes
--------------
INTRODUCTION
--------------
Everyone's favorite fat cat, Garfield, was sitting in the living room chair while watching television. It was then that Odie came up and barked right in
Garfield's ear, scaring the cat out of his chair and right on top of the television.
With the television in hundreds of pieces, Garfield panics, trying to find a way to keep this information from reaching the ears of his owner, Jon. In a rushed effort to repair the television, Garfield and Odie attempt to put a banged up and broken television together. They did attempt to put something together, but it was far from being a real television set.
Garfield realizes that he has spare parts from the television. He throws the parts behind Jon's chair only for an electronic monster to form from and zap
Garfield into the television set, sealing the fat cat up until he can find a way out.
Now that Garfield is inside of the television set, he must navigate his way through several classic movies until he is finally out and back in his living room. This effort depends on you to control Garfield and bring him to safety.
Don't let him down.
---------
OPTIONS
---------
You can access the OPTIONS menu from the title screen.
Here is a brief description of the menu:
DIFFICULTY - This can be switched between KITTY(Easy) and NORMAL. The only big difference between the two is that KITTY mode gives you arrows to help point you in the correct direction during the game, while NORMAL doesn't have this feature.
PASSWORD - This, of course, is an option where you can enter a password for a quick skip to a later level. When choosing the PASSWORD option, you have to flip through a few characters from the Garfield comic strip and arrange three of these characters in a certain order.
MUSIC - You can listen to the several game songs here.
SFX - You can listen to the many game sound effects here.
BONUS ROUND - This is where you can practice the game's bonus round.
EXIT - This takes you back to the title screen.
----------
CONTROLS
----------
The controls in this game are adjustable, so you can set the controls to the buttons you prefer to use. I'll just list the controls you can adjust in the game and the buttons I recommend using (Of course, you don't have to use the default or the recommended controls. You can choose your own settings by choosing Keyboard Setup in the Options menu at the bar at the top of the window.) If you have a computer paddle, you can use that instead.
1) Move left (Default: LEFT ARROW | Recommended: LEFT ARROW)
2) Move right (Default: RIGHT ARROW | Recommended: RIGHT ARROW)
3) Duck | Look down (Default: DOWN ARROW | Recommended: DOWN ARROW)
4) Enter a door | Look up (Default: UP ARROW | Recommended: UP ARROW)
5) Jump (Default: A | Recommended: SPACEBAR)
5) Swing your weapon (Default: D | Recommended: ENTER)
6) Throw your ammo (Default: S | Recommended: SHIFT)
7) Pause the game (Default: PAUSE\BREAK | Recommended: P)
Bonus Round Keys:
The bonus round in this game is like the Whack-A-Mole game where you have six holes and, with a mallet, you have to hit the characters that pop out of the holes. I will go into more detail about this in the Bonus Round category of this FAQ.
1) Upper-Left Hole (Default: NUMPAD 7 | Recommended: INSERT)
2) Upper-Middle Hole (Default: NUMPAD 8 | Recommended: HOME)
3) Upper-Right Hole (Default: NUMPAD 9 | Recommended: PAGE UP)
4) Lower-Left Hole (Default: NUMPAD 4 | Recommended: DELETE)
5) Lower-Middle Hole (Default: NUMPAD 5 | Recommended: END)
6) Lower-Right Hole (Default: NUMPAD 6 | Recommended: PAGE DOWN)
-------
ITEMS
-------
The following is a list of items you can collect throughout the game:
Hamburgers and Pizza - These give you more health. Your current amount of health is displayed on a small television in the upper left corner of the screen. Your health can reach no higher than 10.
Fish bones, crucifixes, skulls, bombs, tin cans, and small rockets - These are your ammo that you can use to throw at enemies. The type of weapon you will be using depends on the level you are on.
Garfield head - Grab this for an extra life. The number of lives you have is displayed in the bottom left corner of the screen. You are allowed to have up to 9 lives at one time.
Pooky the bear - You can't grab this but you can touch it to make it spin. If you touch a Pooky, you will start from that point if you die later on in the level.
Mallet - Grab this to play a bonus round when the level is over.
Coffee Mug - This gives you temporary invincibility.
Remote control - Find and grab this to end the level you are on.
--------------------
OVERVIEW OF LEVELS
--------------------
Every level (except Season Finale) is divided into sections. A brief description of each is given here:
LEVEL START: In this section, you will be inside the television set and will have to look for a doorway to transport you to the next section of the level.
You have to watch out for electronic parts that will take some of your energy away if you touch them. These sections are so simple that I'm not even going to give a FAQ or walkthrough for them. It would be useless.
MOVIE: This is the main section of each level. In each one, you have to travel through the level to find a remote control that will take you to the last section of the level. For the movie sections of this FAQ, you will see a walkthrough to guide you through the levels and even guide you to some of the secrets. You must follow these directions very carefully because if you don't, you may become lost. The walkthroughs are not very specific as telling you when to collect certain items; so, for the most part, I'm not going to list things like collecting pizzas or killing enemies. You can do these things yourself along the way.
BOSS: This is the last section of each level. Here, you have to defeat a main enemy to travel to the next level. I will give instructions on how to beat each boss.
-----------------------
CAVE CAT 3,000,000 BC
-----------------------
-----
Movie
-----
Cave Cat 3,000,000 BC is divided into two parts, not including the boss. The first part will be described first and the second part will be described afterwards.
Part One:
TIP - If you hit the bottom of a very large palm tree once, a coconut will fall out. If you hit the bottom of a very large palm tree a few times, a pizza or hamburger will fall out.
1) Kill the crab to your right to get him out of the way.
2) Go to your left and jump on the platforms until you reach the top ledge.
Don't worry too much about falling in the water because you won't lose any energy or lives.
3) Go to the right edge of the ledge and wait for a rock to come up in the gap to your right. Jump on the rock and wait until it starts to drop. When it drops about halfway down, jump onto the tree to your right and jump to the wall of rocks to your right. This will get you an extra life.
4) Repeat step 2. When the rock comes up again, jump on it and jump to the ledge on the other side. Continue to the right.
5) When you come to a small hill in the round, jump over it and go to the right until you collect all of the objects. Turn around and head the other way until you come to the hill. Jump into it to arrive underwater. There will be a fish that will rise and fall with the water. When possible, jump on the fish and move left and right to avoid the walls until you come of the hole and are standing next to a ledge to your right. Jump on the ledge and continue to the right.
6) When you come to a bridge of white objects that look like clouds, quickly go across the bridge to the other side before you fall. If you do fall, jump on the tree branches until you are out of the hole. Continue to the right.
7) When you come to the edge of the ledge, drop to the one below it. Jump over the rock to the left and drop to another ledge for a hamburger. Jump back up and heading right, jump over the rock again. Jump over the hill on the ground. Go right until you are at the edge of the ledge. Run and jump and swing your bone at the extra life. Once you grab the extra life, immediately move to the left to land on another ledge where you can grab another extra life. Go right and fall off of the ledge into the water, which will sweep you left until you arrive at another platform. Jump onto the platform and grab the extra life above it. Jump on the platform to the right until you are directly under the hill of the ledge above you, where you will be hidden behind a rock pillar. Keep jumping until you are on top of the hill. If you missed any of the extra lives, use this procedure again.
8) Go left and jump over the rock. Push the rock onto the hill and make sure you are on the hill as well. The rock will push you up to a ledge above you.
Jump
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- Garfield - Caught In The Act FAQ by System on 09/03/2006, 09:50






