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Submitted by System on 09/03/2006, 09:50. Print file.
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cannon which is basically a slightly weaker knockoff of the weapon
that every Meson Guard Tower holds. It's a devastating laser blast
which takes down shields and rips away at armor rapidly. Obviously,
you'd want to grab hold of the Merc Cruiser HAWC whenever you
possibly can.

Because of its many legs, the "WidowMaker" obviously can't travel
too fast. And when it does walk, the cockpit shakes quite a bit.
This is especially annoying when trying to twist or turn the HAWC the
other way to avoid weaponry fire or something similar. The laser
cannon is a powerful shield-killer but it should be used in
conjunction with the flechette gun to rip apart at both shield and
armor.

Also, you should DEFINITELY not try to run from battle with the
Merc Cruiser HAWC. The enemy will usually be able to catch up with
you and then you'll probably be dead meat. It's just common sense.

Merc Heavy Assault HAWC ~
-----------------------

Class: Multipedal Assault
Nickname: Venom
Max Speed: 31.5 kph
Shield Strength: 70
Energy Reservoir: 1800
Height: 7.9 m.
Weight: 27.3 tons

Weaponry:
2 Swivel/Pitch RUPP laser cannons
2 Swivel/Pitch zWASP guns (500 count)
1 PUG missile rack (20 count)
1 VISOM missile rack (10 count)

The Merc Heavy Assault HAWC resembles a spider in my opinion. Well,
maybe that's where its nickname came from. Anyway, this is a good
overall HAWC with no real weaknesses except for its speed which is
pretty horrendous.

Although the "Venom" is terribly slow, it makes up for that with its
armor as well as its shields which is probably one of the highest
points overall. Yep, the Merc Heavy Assault HAWC can take a great
load of punishment. It's even fitted with a VISOM missile rack
(stolen from the Union of course) which you can guide. RUPP laser
cannons plus the Scorp zWASP machine guns make a great combo.

Merc Airborne Insurgance Platform ~
---------------------------------

Class: Hovercraft
Nickname: Razor
Max Speed: 103.5 kph
Shield Strength: 18
Energy Reservoir: 1400
Height: 3.7 m.
Weight: 4.3 tons

Weaponry:
1 Swivel/Pitch TAR12 laser cannon
1 Swivel/Pitch TCREAP gun (100 count)
1 Swivel/Pitch DASY gun (110 count)

The Merc version of the Airborne Insurgance Platform (hovercraft) is
undoubtably the single fastest HAWC there is putting all the other
hovercrafts to shame. Also, it's the most heavily armed of the
hovercrafts. The Merc Airborne Insurgance Platform is the
"definitive" hovercraft no doubt.

I've given this strategy before and I'll post it here yet again.
When using this HAWC, simply defeat your enemies by flying around
them in circles while rotating your turret to target them as you
avoid their weapon fire. Because the "Razor" is that much more
armed than other hovercrafts, you'll find your blood feud much
easier.

Merc Armored Support Vehicle ~
----------------------------

Class: Treaded Assault
Nickname: Legionnaire
Max Speed: 90 kph
Shield Strength: 25
Energy Reservoir: 1200
Height: 4.1 m.
Weight: 12 tons

Weaponry:
1 Swivel/Pitch CHUM missile launcher (40 count)
1 Swivel/Pitch FLECH gun (500 count)

This HAWC seems to have a rather close resemblence to the Merc
Airborne Insurgance Platform. I have even mistaken the two at one
point... well make that two. ;)

Anyway, here's your standard tank. Well, it is good in armor, and
overall weaponry but it's also one of the fastest tanks as well.
To beat enemies, simply ride around them and twist your turret to
fire. It might seem silly but it's effective and annoys your opponent
(considering they're carbon-based) greatly. Well, at least it's the
strategy that the AI uses so I'm happy with that. :)

-------------------------------------------------------------------------------
3.4. The Scorp [3400]
-------------------------------------------------------------------------------

The Scorp are one of the more powerful organizations around. They are rather
aggressive foes who won't hesitate to die for their cause. Apparently, they
are the ones to hold responsible for the development of the G-Nome.

Scorp Sentry HAWC ~
-----------------

Class: Bipedal Anti-Personnel
Nickname: Jinx
Max Speed: 56.25 kph
Shield Strength: 42
Energy Reservoir: 800
Height: 6.3 m.
Weight: 17.2 tons

Weaponry:
2 Pitch CETI laser cannons
2 Pitch zWASP guns (200 count)
1 SREM missile rack (20 count)

Now this HAWC looks just plain awesome. The Scorp Sentry HAWC is
mediocre in almost every category. Medium speed, medium shield,
medium weaponry power, etc. Still, it's a good all around HAWC.

There's no swiveling turret or anything of the like on the "Jinx,"
I hate to disappoint you. I don't have much for strategy. I guess
the best you can do is charge and then back up immediately guns
ablaze. Watch your shields though.

Scorp Tactical Defense HAWC ~
---------------------------

Class: Bipedal Anti-Personnel
Nickname: Predator
Max Speed: 54 kph
Shield Strength: 48
Energy Reservoir: 1700
Height: 8.9 m.
Weight: 20.7 tons

Weaponry:
2 Pitch RAID laser cannons
2 Pitch zWASP guns (500 count)
1 HSSO missile launcher (15 count)

Man, this is one ugly HAWC. Then again, it's pretty effective in
battle so I guess you can make that information irrelevant.

One thing I like about the Scorp Tactical Defense HAWC is its ability
to take on a variety of purposes or jobs. It can be used as a direct
assault HAWC, anti-infantry HAWC, or even cannon fodder. Anyway, the
"Predator" doesn't have a swiveling turret which limits your
advantage in battle. However, when faced without a swiveling weapon,
you can always use the charge strategy. It's always effective for me.
;)

Scorp Heavy Assault HAWC ~
------------------------

Class: Multipedal Cruiser
Nickname: Scorpion
Max Speed: 30 kph
Shield Strength: 72
Energy Reservoir: 1900
Height: 8.6 m.
Weight: 36.4 tons

Weaponry:
2 Swivel/Pitch zWASP guns (1000 count)
2 Swivel/Pitch LRIP laser cannons
1 HSSO missile rack (10 count)
1 SREM missile rack (30 count)
1 VISOM rocket launcher (20 count)

Ah, you notice there are three different rockets. If you understand G-Nome, you
should be aware of the fact that each HAWC can only carry four DIFFERENT
weapons. Well, I don't know the full explanation but the missiles you are
armed with is simply randomized (in network play at least). Don't ask me why,
I'm just describing it for you.

The Scorp Heavy Assault HAWC is slow, no question. I guess it must be all those
legs. I still don't see the point of more than two legs, what's wrong with
having two legs, or even wheels. It sure will make you run a lot faster.
Anyway, the "Scorpion" does have a slightly swiveling turret but it doesn't go
around that far so you might do better with a direct assault. When you have
the VISOM rockets, you'll automatically have an advantage over the same HAWC
without the VISOM rockets so consider yourself lucky if you pick one up
carrying them.

Scorp Airborne Insurgance Platform ~
----------------------------------

Class: Hovercraft
Nickname: Wasp
Max Speed: 90 kph
Shield Strength: 24
Energy Reservoir: 1500
Height: 3.7 m.
Weight: 4.1 tons

Weaponry:
1 Swivel/Pitch TAR12 laser cannon
1 Swivel/Pitch zWASP gun (200 count)

I don't know why I'm bringing this up but I just have to say, the
Scorp have terrible aesthetic taste. This is the ugliest of all the
HAWCs. I'm not kidding.

The TAR12 laser cannon isn't that effective of a laser. Others are
much more effective but it will do in your HAWC killing. Overall, I
think the Scorp version of the Airborne Insurgance Platform is pretty
much the worst. Its weapons are weak, its shields are weak (well,
that's standard for all of them), its speed is mediocre (compared to
the others), etc. Again, use the turret to fire at your opponent
while avoiding fire.

Scorp Armored Support Vehicle ~
-----------------------------

Class: Treaded Assault
Nickname: Stinger
Max Speed: 64 kph
Shield Strength: 24
Energy Reservoir: 1200
Height: 4.2 m.
Weight: 8.9 tons

Weaponry:
1 Swivel/Pitch SREM missile launcher (20 count)
1 Swivel/Pitch UNKPA missile launcher (10 count)
2 Swivel/Pitch zWASP guns (800 count)

Here's a mediocre tank. Its weapons are good, its shields are fine,
but it's probably the slowest tank. Luckily, it's one of the more
heavily armed tanks out there.

I don't have much to say. The only strategy I could possibly give for
this HAWC would be to ride around your foe and fire upon them by
rotating the turret. Yeah yeah, I know, I've given this strategy for
almost all the tanks and hovercrafts but there's not much you can do
with a tank like the "Stinger." If you try any other approach, you'll
probably get yourself killed.

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