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Submitted by System on 09/03/2006, 09:50. Print file.
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time to lock on to a target.


GTI TAG-A Missile
-----------------

ISSUE: Special Issue
TYPE: Electronic Warfare

RANGE: 2000 m

PROS: Effective in singleplayer
CONS: In range of a capital ship (3000m)
Dumbfire missile


GTI TAG-B Missile
-----------------

ISSUE: Special Issue
TYPE: Electronic Warfare

RANGE: 1500 m

PROS: Effective in single player
CONS: In range of a capital ship (3000m)


GTM-10 Piranha
--------------

ISSUE: Standard Issue
TYPE: Area Effect
Fighter Suppression Weapon

RANGE: 350 m

PROS: Can do damage to multiple fighters
CONS: Not useable in dogfights
Range


GTM-11 Infyrno
--------------

ISSUE: Standard Issue
TYPE: Area Effect
Fighter Suppression Weapon

RANGE: 800 m

PROS: Can do damage to multiple fighters
CONS: Not useable in dogfights


GTM-12 Cyclops
--------------

ISSUE: Special Issue
TYPE: Anti-Cruiser Bomb
Non-Conventional Warhead

RANGE: 2000 m

PROS: High payload
CONS: Slow speed
Slow aspect lock
20 Seconds reload time


GTM-13 Helios
-------------

ISSUE: Special Issue
TYPE: Anti-Capital Ship Weapon
Anti-Matter Torpedo

RANGE: 1950 m

PROS: Extremely high payload
CONS: Extremely slow
Extremely slow aspect lock
Launch method is critical to success
30 Seconds reload time


GTM-14 EMP Adv.
---------------

ISSUE: Advanced Missile
TYPE: Electromagnetic Pulse Weapon
General Purpose Suppression

RANGE: 1350 m

PROS: Disrupts electronic of target
CONS: No physical damage


GTM-19 Harpoon
--------------

ISSUE: Standard Issue
TYPE: Fast Target Lock

RANGE: 1200 m

PROS: Fast lock
Good against fighters
CONS: Lacks 'punch'


GTM-4 Hornet Swarm Missile
--------------------------

ISSUE: Standard Issue
TYPE: Swarm Type
All-Purpose Missile

RANGE: 1300 m

PROS: Deadly against fighters
CONS: Missile banks get depleted very fast
Misses accuracy to take out weaponry on warships


GTM-4a Tornado Missile
----------------------

ISSUE: Prototype
TYPE: Advanced Swarm Type
All-Purpose Missile

RANGE: 1600 m

PROS: Deadly against fighters
More accurate than the Hornet
CONS: Missile banks get depleted very fast
Aspect lock required to fire


GTM-43a Stiletto II
-------------------

ISSUE: Tactical Missile
TYPE: Destroys Subsystems

RANGE: 5500 m

PROS: Superior range
It does what it's meant to do...
CONS: ... But it doesn't do anything else


GTM-55 Trebuchet
----------------

ISSUE: Prototype
TYPE: Long-Range Anti-Bomber
High Payload

RANGE: 4000 m

PROS: Excellent range
Does extensive damage
CONS: 5 Second reload time
Can't load many in missile banks


GTM MX-6 Tempest Missile
------------------------

ISSUE: Standard Issue
TYPE: High-Payload Dumbfire

RANGE: 600 m

PROS: High load capacity in missile banks
CONS: Dumbfire
Lacks 'punch'


GTM MX-64 Rockeye
-----------------

ISSUE: Standard Issue
TYPE: Fire and Forget

RANGE: 1900 m

PROS: Heat seeking is better than dumbfire
CONS: Can't load many in missile banks


__________________________________________________________________________________________

===============
6.   THE SHIPS
===============

6.1 Information
________________

This ship guide is far from complete, mainly because of the lack of info Volition provides. Therefore I have only selected ships that you'll be flying. This means that only fighter and bomber class ships have been mentioned ... no destroyers, cruisers, .... This also means that no Shivan fighters are mentioned (except for the modified Terran one). You'll encounter them in a few mission, but you never get the opportunity to fly it. I also haven't included the blablabla texts
Volition has provided in the encyclopaedia.

You can find every ship listed per race and alphabetically. Just click the ship you want to watch and you'll get an overview of the ship, including a little snapshot of it.

There are abbreviations in front of the name of the ship, which contain some vital information. The abbreviation usually contains 2 components: a race component and a ship class component. If you combine both together you get the full abbreviation:


RACE                                       SHIP CLASS
====                                       ==========

GT    Galactic Terran                      AC  Armored Container
GTVA  Galactic Terran-Vasudan Alliance     B   Bomber
GV    Galactic Vasudan                     C   Cruiser / Container
NTF   Neo Terran Front                     Cv  Corvette
S     Shivan                               D   Destroyer
T     Terran (containers only)             Dr  Drone
V     Vasudan (containers only)            EP  Escape Pod
F   Fighter
Fr  Freighter
G   Gasminer
I   Installation
J   Juggernaut
M   Medical Ship
S   Support Ship
SC  Lightly Armored
Container / Research Ship
SG  Sentry Gun                                            T
Transport                                            TC  Heavily
Armored Container


Legend for gun and missiles loadout on ships:

X = Can load
- = Can't load
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