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The Rheinlanders have found you. Get Sinclair to safety.
DIFFICULTY:
The enemy is right on top of you, expect heavy resistance.
REWARD:
Survival
================================================
----------------------------
Mission 05: Flee from Sprague
New Objective:
Flee from Planet Sprague
Fly to the Waypoint Coordinates
You have to get Sinclair out of here. Flee to the Nebula!
Fly to Baxter Research Station
Baxter Station should be a good place for you to hide.
Dock with Baxter Research Station
----------------------------
After some flying around the planet, the underground dig site is finally found and both you and Juni will enter it and dock. You'll meet with Dr. Sinclair.
Apparently she's the one who found the artifact (the one you have) in an archeological (what else?) dig, but it was stolen. Well, that part of the mystery is solved.
She doesn't know where Quintaine is, but she knows a man like Quintaine won't just dissapear. Instead, he probably had went into hiding when he found out about the weird happenings and disapearrances. That doesn't exactly help, does it?
She also doesn't want to come with you. Ignoring your warnings about the
Rheinlanders, she doesn't actually believe your "fairy tale" about the cloaking
Rheinland ships. Well, that doesn't come as a surprise. Before you can even try to persuade her, you'll get news that a group of Rheinland ships appearing out of nowhere and is heading towards the dig site. You'll provide her with an ultimatum.
"Do you want to be a live scientist on the run or a dead one in the ground?"
The dig site is under attack. Sinclair, with some help from the workers of the
Dig Site, will load whatever she can on her ship (mainly her very precious alien writing/parchment that she showed you earlier), while Juni will rush to her ship followed closely behind by you heading to your ship. Juni and you will escape from the Dig Site just as a Rheinland ship drop a bomb into it, totally destroying the site and killing those that were left in there. You'll also exit the Docking Ring just as it blows up. Yep, they blew up the Docking Ring!
Apparently, Sinclair has left before you and Juni (No idea how she did it) in a
Clydesdale (In a Freighter? How the heck did she managed to do it?), and you're the last one out of the Docking Ring before it goes.
Objective is to flee from Planet Sprague, which is a very good idea. Sinclair knows a place to hide at and she'll give you a waypoint. Run and dodge using the afterburn burst tactic until you get the waypoint and when you got it, use your
Cruise mode to head there as fast as you can!
Once you're in the Nebula, it looks like you lost the Rheinlanders, for now. The good doctor will give you a waypoint towards Baxter Research Station, follow it.
Once you get there and objective says dock, dock.
You'll very soon find out that this safe haven doesn't prove to be so safe after all. The Rheinlanders have found you, and they're attacking the station.
It's exploding around you! You'll get a new mission automatically.
================================================
MISSION
================================================
OBJECTIVE:
There's no hiding from the Rheinlanders this time. You have to fight your way out.
DIFFICULTY:
The station is exploding around you. You'll be lucky to live through this.
REWARD:
Survival
================================================
----------------------------
New Objective:
Meet Juni and Sinclair in Space outside Baxter Research Station
Destroy the Rheinland Ships
Fly to the Cambridge Jump Hole
Take the Jump Hole to the Cambridge System
Fly to the Trade Lane
Follow Rheinlanders to the Leeds Jump Hole
----------------------------
The station may be exploding, but you have the time to do whatever you want before you launch. There's an Equipment Dealer, so take the opportunity to reload your Shield Batteries and Nanobots. Once you're ready, launch.
There's no running this time. Now is the time to fight. Remember the good old tactic of running and dodging while your allies pick on the enemy ships if in any time the battle becomes too hard for you. It's a good tactic to recharge your shield too, without using any shield batteries. Anyway, I don't think it'll come to that, so fight anyway you want. The head to head way, or the dodging around way.
Once they're done with, you'll be given a waypoint to head to the Cambridge
Jump Hole. Well, go there and when you reach it, take it. Once you're in
Cambridge, you'll be given a waypoint to head to a Trade Lane. Follow it.
You won't go very far before 2 Rheinland ships decloak in front of you. As your group gets ready to fire, they'll communicate with you, telling you they come in peace. Apparently, they've deserted because of a certain reason, or so they say.
I won't elaborate on the reason on this walkthrough. They'll tell you every way out of this system is blocked, but there's a Jump Hole that heads to Leeds nearby that may not be that well guarded. When asked why they're helping you, they'll say that alone, both you and them might not make it, but if the 2 groups work together, there just might be a chance we'll all survive this one.
Do you believe their story? Well, Sinclair does. Whatever doubts you have, you can just keep it to yourself, and follow those Rheinlanders. When you get close to the Jump Hole, you'll see a sight that is... not good for you. The Battleship
Wutan.
----------------------------
Mission 05: Route to Leeds
New Objective:
Wait for Rheinlanders to make Torpedo Run
Destroy the Rheinland Ships
Take the Jump Hole to the Leeds System
Fly to the Trade Lane
Dock with the Trade Lane
Dock with Planet Leeds
----------------------------
The group will automatically stop quite a distance from the enemies. Apparently your group is to play bait, making the enemy think you're easy prey. The 2
Rheinlanders will cloak and make a Torpedo Run at Battleship Wutan. Wait for them while they do it. A scene will go on, with the 2 Rheinlanders heading towards the Wutan at Cruise speed, cloaking in mid way. The Battleship will have detected your group, and is sending a Fighter Wing heading towards the group.
Just as the Fighter is heading your way, the Rheinlanders decloak right next to the Wutan and shoot their Torpedoes like there is no tomorrow. Wutan is taken by surprise and it goes down. If you don't trust them at first, this'll take away any doubts you have. Now to do your part of the bargain, help them destroy the remaining enemy fighters. You'll be done with them in no time at all.
NOTE: Only 5-6 Starkiller Torpedoes hit the Battleship. In any other event besides this storyline event, 5-6 Starkiller Torpedoes ain't enough to destroy a Battleship. You'll need around 20 or more, if I'm correct. So later on in the game when you see an enemy Battleship and you have those
Starkiller Torpedoes loaded with a Launcher on your ship, don't think you can emulate that event with just 5-6 torpedoes. That really makes me wonder what those Rheinlanders load into their torpedoes :)
Well, you're free to enter the Jump Hole now, so do it. Once you get to Leeds, both groups thank each other. The Rheinlanders is giving themselves up to a
Bretonia Battleship, hoping somebody will believe their story. I really wish them luck.
Follow the waypoint to get to Planet Leeds. It'll be a smooth ride from here on.
Once you've docked at Planet Leeds, the current mission is done. After the meeting with Tobias, Sinclair, with the help of Juni (I guess), will start studying the artifact somewhere in Tobias's Shop. Mission successful.
----------------------------
Mission Result: Success
You have advanced to Level 10
----------------------------
================================================
MISSION 05 ENDED
================================================
Once again you're free to do whatever you want. As usual, you'll be contacted once you've gain a level. Apparently Sinclair reach a point where she can't go any further without the help of Dr. Quintaine, so you really need to find him.
A Dexter Hovis, who does some jobs for Quintaine now and then, might help. Find him at Battleship Hood, Dublin.
You're a higher level pilot now than before, so you can now purchase better equipments from the shops. For me, I upgraded from Skyrail to Adv. Skyrail in whichever hard point that can hold it. Both Skyrail and Adv. Skyrail have same firing rate and projectile speed, so it's a match. Upgrade whatever you want that can be upgraded.
Well, there's nothing else you can do, except gain a level by doing mission or trading. There's no new ship to buy, and only a minor upgrade possible. That's about it. Once you've leveled, time to continue on the storyline. Follow the waypoints and head to Battleship Hood which is in the Dublin system. Once you are docked it, head to the bar. When asked, the bartender will points you to
Hovis.
/========================\
|3F: MISSION 06 |
.========================.
It's time for one of the oddest but also one of the most exciting mission of the game. It depends on how you see it. Some may say it's the most annoying one. It's time for... racing! Dexter Hovis will challenged you to a race. If you win, he'll tell you everything you want to know.
================================================
MISSION
================================================
OBJECTIVE:
Defeat Hovis in a one-lap contest of speed. Then find Quintane and bring him to
Planet Leeds to help Sinclair and Juni with the artifact.
DIFFICULTY:
Unknown. Hovis seems to be confident of his abilities.
REWARD:
Critical information about the artifact.
================================================
----------------------------
Mission 06: Hood, Dublin
New Objective:
Launch to Space when You and Your Ship Are Ready to Race
Meet Hovis in Space near the Racecourse
Beat Hovis to the Final Gate
Final Gate
----------------------------
Okay, one thing I should say is never ever use a Freighter. You can still win with it, but it's hard enough (for some) while flying a Heavy Fighter. Launch to space when you're ready to race. You'll see a scene where you automatically fly to the race course and take position at the start of it. Some explanation of the rules later and... 3... 2... 1... START! Not exactly...
Game will be paused as a tip box appears on the screen giving you tips on how to race. Once you're ready, close the box, and the race will start. Remember, you must follow the course (the rings). Press tab for a burst of speed for the first second, before pressing Ctrl+W to start your Cruise mode.
Make sure you're in Mouse Flight, and always watch 2 rings ahead of you, as to know which direction to head or be heading to as your pass the next ring. You may or may not pass Hovis during the race, but don't worry if you don't. During the last 3-4 rings, Hovis will stop and... cheat! He'll activate the Weapons
Platforms, but don't worry about it, they won't really hurt you. Continue on following the Rings till the Final Gate. You've won the race!
You should know that although Hovis stop for a while, he doesn't stop forever.
It's just a chance for you to overtake him if you fail to do so earlier in the race. He'll continue on after a while, so if you screw up on that chance by knocking a ring or missing one, you can still lose. From my experience, you can still win if you've accidentally knocked or missed one ring. You got enough time to turn back and continue the race. More than one and it's almost a sure lose.
NOTE: If you lose the first time, you'll be given a second chance to race Hovis.
You'll head back to the starting line and it'll begin after the countdown, without any pausing of the time for the Tip Box to show.
NOTE: The race requires turnings that are quite tight that are quite hard to do
DIFFICULTY:
The enemy is right on top of you, expect heavy resistance.
REWARD:
Survival
================================================
----------------------------
Mission 05: Flee from Sprague
New Objective:
Flee from Planet Sprague
Fly to the Waypoint Coordinates
You have to get Sinclair out of here. Flee to the Nebula!
Fly to Baxter Research Station
Baxter Station should be a good place for you to hide.
Dock with Baxter Research Station
----------------------------
After some flying around the planet, the underground dig site is finally found and both you and Juni will enter it and dock. You'll meet with Dr. Sinclair.
Apparently she's the one who found the artifact (the one you have) in an archeological (what else?) dig, but it was stolen. Well, that part of the mystery is solved.
She doesn't know where Quintaine is, but she knows a man like Quintaine won't just dissapear. Instead, he probably had went into hiding when he found out about the weird happenings and disapearrances. That doesn't exactly help, does it?
She also doesn't want to come with you. Ignoring your warnings about the
Rheinlanders, she doesn't actually believe your "fairy tale" about the cloaking
Rheinland ships. Well, that doesn't come as a surprise. Before you can even try to persuade her, you'll get news that a group of Rheinland ships appearing out of nowhere and is heading towards the dig site. You'll provide her with an ultimatum.
"Do you want to be a live scientist on the run or a dead one in the ground?"
The dig site is under attack. Sinclair, with some help from the workers of the
Dig Site, will load whatever she can on her ship (mainly her very precious alien writing/parchment that she showed you earlier), while Juni will rush to her ship followed closely behind by you heading to your ship. Juni and you will escape from the Dig Site just as a Rheinland ship drop a bomb into it, totally destroying the site and killing those that were left in there. You'll also exit the Docking Ring just as it blows up. Yep, they blew up the Docking Ring!
Apparently, Sinclair has left before you and Juni (No idea how she did it) in a
Clydesdale (In a Freighter? How the heck did she managed to do it?), and you're the last one out of the Docking Ring before it goes.
Objective is to flee from Planet Sprague, which is a very good idea. Sinclair knows a place to hide at and she'll give you a waypoint. Run and dodge using the afterburn burst tactic until you get the waypoint and when you got it, use your
Cruise mode to head there as fast as you can!
Once you're in the Nebula, it looks like you lost the Rheinlanders, for now. The good doctor will give you a waypoint towards Baxter Research Station, follow it.
Once you get there and objective says dock, dock.
You'll very soon find out that this safe haven doesn't prove to be so safe after all. The Rheinlanders have found you, and they're attacking the station.
It's exploding around you! You'll get a new mission automatically.
================================================
MISSION
================================================
OBJECTIVE:
There's no hiding from the Rheinlanders this time. You have to fight your way out.
DIFFICULTY:
The station is exploding around you. You'll be lucky to live through this.
REWARD:
Survival
================================================
----------------------------
New Objective:
Meet Juni and Sinclair in Space outside Baxter Research Station
Destroy the Rheinland Ships
Fly to the Cambridge Jump Hole
Take the Jump Hole to the Cambridge System
Fly to the Trade Lane
Follow Rheinlanders to the Leeds Jump Hole
----------------------------
The station may be exploding, but you have the time to do whatever you want before you launch. There's an Equipment Dealer, so take the opportunity to reload your Shield Batteries and Nanobots. Once you're ready, launch.
There's no running this time. Now is the time to fight. Remember the good old tactic of running and dodging while your allies pick on the enemy ships if in any time the battle becomes too hard for you. It's a good tactic to recharge your shield too, without using any shield batteries. Anyway, I don't think it'll come to that, so fight anyway you want. The head to head way, or the dodging around way.
Once they're done with, you'll be given a waypoint to head to the Cambridge
Jump Hole. Well, go there and when you reach it, take it. Once you're in
Cambridge, you'll be given a waypoint to head to a Trade Lane. Follow it.
You won't go very far before 2 Rheinland ships decloak in front of you. As your group gets ready to fire, they'll communicate with you, telling you they come in peace. Apparently, they've deserted because of a certain reason, or so they say.
I won't elaborate on the reason on this walkthrough. They'll tell you every way out of this system is blocked, but there's a Jump Hole that heads to Leeds nearby that may not be that well guarded. When asked why they're helping you, they'll say that alone, both you and them might not make it, but if the 2 groups work together, there just might be a chance we'll all survive this one.
Do you believe their story? Well, Sinclair does. Whatever doubts you have, you can just keep it to yourself, and follow those Rheinlanders. When you get close to the Jump Hole, you'll see a sight that is... not good for you. The Battleship
Wutan.
----------------------------
Mission 05: Route to Leeds
New Objective:
Wait for Rheinlanders to make Torpedo Run
Destroy the Rheinland Ships
Take the Jump Hole to the Leeds System
Fly to the Trade Lane
Dock with the Trade Lane
Dock with Planet Leeds
----------------------------
The group will automatically stop quite a distance from the enemies. Apparently your group is to play bait, making the enemy think you're easy prey. The 2
Rheinlanders will cloak and make a Torpedo Run at Battleship Wutan. Wait for them while they do it. A scene will go on, with the 2 Rheinlanders heading towards the Wutan at Cruise speed, cloaking in mid way. The Battleship will have detected your group, and is sending a Fighter Wing heading towards the group.
Just as the Fighter is heading your way, the Rheinlanders decloak right next to the Wutan and shoot their Torpedoes like there is no tomorrow. Wutan is taken by surprise and it goes down. If you don't trust them at first, this'll take away any doubts you have. Now to do your part of the bargain, help them destroy the remaining enemy fighters. You'll be done with them in no time at all.
NOTE: Only 5-6 Starkiller Torpedoes hit the Battleship. In any other event besides this storyline event, 5-6 Starkiller Torpedoes ain't enough to destroy a Battleship. You'll need around 20 or more, if I'm correct. So later on in the game when you see an enemy Battleship and you have those
Starkiller Torpedoes loaded with a Launcher on your ship, don't think you can emulate that event with just 5-6 torpedoes. That really makes me wonder what those Rheinlanders load into their torpedoes :)
Well, you're free to enter the Jump Hole now, so do it. Once you get to Leeds, both groups thank each other. The Rheinlanders is giving themselves up to a
Bretonia Battleship, hoping somebody will believe their story. I really wish them luck.
Follow the waypoint to get to Planet Leeds. It'll be a smooth ride from here on.
Once you've docked at Planet Leeds, the current mission is done. After the meeting with Tobias, Sinclair, with the help of Juni (I guess), will start studying the artifact somewhere in Tobias's Shop. Mission successful.
----------------------------
Mission Result: Success
You have advanced to Level 10
----------------------------
================================================
MISSION 05 ENDED
================================================
Once again you're free to do whatever you want. As usual, you'll be contacted once you've gain a level. Apparently Sinclair reach a point where she can't go any further without the help of Dr. Quintaine, so you really need to find him.
A Dexter Hovis, who does some jobs for Quintaine now and then, might help. Find him at Battleship Hood, Dublin.
You're a higher level pilot now than before, so you can now purchase better equipments from the shops. For me, I upgraded from Skyrail to Adv. Skyrail in whichever hard point that can hold it. Both Skyrail and Adv. Skyrail have same firing rate and projectile speed, so it's a match. Upgrade whatever you want that can be upgraded.
Well, there's nothing else you can do, except gain a level by doing mission or trading. There's no new ship to buy, and only a minor upgrade possible. That's about it. Once you've leveled, time to continue on the storyline. Follow the waypoints and head to Battleship Hood which is in the Dublin system. Once you are docked it, head to the bar. When asked, the bartender will points you to
Hovis.
/========================\
|3F: MISSION 06 |
.========================.
It's time for one of the oddest but also one of the most exciting mission of the game. It depends on how you see it. Some may say it's the most annoying one. It's time for... racing! Dexter Hovis will challenged you to a race. If you win, he'll tell you everything you want to know.
================================================
MISSION
================================================
OBJECTIVE:
Defeat Hovis in a one-lap contest of speed. Then find Quintane and bring him to
Planet Leeds to help Sinclair and Juni with the artifact.
DIFFICULTY:
Unknown. Hovis seems to be confident of his abilities.
REWARD:
Critical information about the artifact.
================================================
----------------------------
Mission 06: Hood, Dublin
New Objective:
Launch to Space when You and Your Ship Are Ready to Race
Meet Hovis in Space near the Racecourse
Beat Hovis to the Final Gate
Final Gate
----------------------------
Okay, one thing I should say is never ever use a Freighter. You can still win with it, but it's hard enough (for some) while flying a Heavy Fighter. Launch to space when you're ready to race. You'll see a scene where you automatically fly to the race course and take position at the start of it. Some explanation of the rules later and... 3... 2... 1... START! Not exactly...
Game will be paused as a tip box appears on the screen giving you tips on how to race. Once you're ready, close the box, and the race will start. Remember, you must follow the course (the rings). Press tab for a burst of speed for the first second, before pressing Ctrl+W to start your Cruise mode.
Make sure you're in Mouse Flight, and always watch 2 rings ahead of you, as to know which direction to head or be heading to as your pass the next ring. You may or may not pass Hovis during the race, but don't worry if you don't. During the last 3-4 rings, Hovis will stop and... cheat! He'll activate the Weapons
Platforms, but don't worry about it, they won't really hurt you. Continue on following the Rings till the Final Gate. You've won the race!
You should know that although Hovis stop for a while, he doesn't stop forever.
It's just a chance for you to overtake him if you fail to do so earlier in the race. He'll continue on after a while, so if you screw up on that chance by knocking a ring or missing one, you can still lose. From my experience, you can still win if you've accidentally knocked or missed one ring. You got enough time to turn back and continue the race. More than one and it's almost a sure lose.
NOTE: If you lose the first time, you'll be given a second chance to race Hovis.
You'll head back to the starting line and it'll begin after the countdown, without any pausing of the time for the Tip Box to show.
NOTE: The race requires turnings that are quite tight that are quite hard to do
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