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Sponsors:
LV: 55 EXP: (shared) Steal: n/a
HP: 24000 AP: (shared) Win: ??
MP: 400 Gil: (shared) Morph: ??
Control: n/a
Attacks: ??
Notes: Part of HELLTIC.
Lifeform Hojo-NA
LV: 58 EXP: (shared) Steal: n/a
HP: 30,000 AP: (shared) Win: Power Source
MP: 100 Gil: (shared) Morph: n/a
Control: n/a
Attacks: Combo, Silence
Notes: Final form of Hojo.
__________________________________ FIRST BATTLE WITH THE ULTIMATE WEAPON
Ultimate Weapon
LV: ?? EXP: 0 Steal: Curse Ring
HP: 100000 AP: 0 Win: ??
MP: ?? Gil: 0 Morph: ??
Control: ??
Attacks: Quake 2, Ultima Beam
Notes: Found in Mideel (Disc 2).
___________________________________ AIR BATTLES WITH THE ULTIMATE WEAPON
Ultimate Weapon
LV: ?? EXP: 0 Steal: Circlet
HP: continue AP: 0 Win: ??
MP: ?? Gil: 0 Morph: ??
Control: n/a
Attacks: Ultima Beam
Notes: Found in Junon Lake, Mideel, Mt. Nibel, and North Corel.
__________________________________ LAND BATTLES WITH THE ULTIMATE WEAPON
Ultimate Weapon
LV: ?? EXP: 0 Steal: Reflect Ring
HP: continue AP: 0 Win: ??
MP: ?? Gil: 0 Morph: ??
Control: n/a
Attacks: Ultima Beam, Quake 2
Notes: Found in Mideel, Condor Fort, Northern Crater, and Gongaga.
___________________________________ LAST BATTLE WITH THE ULTIMATE WEAPON
Ultimate Weapon
LV: ?? EXP: 35000 Steal: n/a
HP: ?? AP: 3500 Win: Ultima Weapon
MP: 400 Gil: 25000 Morph: n/a
Control: n/a
Attacks: Ultima Beam, Shadow Flare (Enemy Skill)
Notes: Found near Cosmo Canyon.
_________________________________________ CONDOR FORT: SIMULATION BATTLE
If you lose the Simulation Battle, you have to fight a Commander
Grand Horn. It's level and stats. depends on which battle you're playing through (there are 7 of them).
Cmd. Grand Horn
LV: 19 EXP: 200 Steal: n/a
HP: 2000 AP: 20 Win: Vagyrisk Claw
MP: 100 Gil: 2400 Morph: ??
Control: ??
Attacks: Grand Attack
Notes: (Simulation...first battle)
Cmd. Grand Horn
LV: 25 EXP: 400 Steal: n/a
HP: 4000 AP: 40 Win: n/a
MP: 200 Gil: 4800 Morph: n/a
Control: n/a
Attacks: Poison Breath
Notes: (Simulation...second battle)
Cmd. Grand Horn
LV: 37 EXP: 800 Steal: n/a
HP: 8000 AP: 80 Win: Imperial Guard
MP: 300 Gil: 9600 Morph: n/a
Control: n/a
Attacks: Poison Breath, Grand Attack
Notes: (Simulation...final battle)
Jenova*SYNTHESISA
LV: ?? EXP: 60000 Steal: n/a
HP: ?? AP: 1000 Win: ??
MP: ?? Gil: 0 Morph: n/a
Control: n/a
Attacks: Absorb; Bio2; Ultima.
Occurrence: Inside the Planet.
Notes: Will count down from 5, then cast Ultima. If this happens, the battle ends, and if you're still alive, you receive no EXP or AP.
Jenova*SYNTHESISB (Right Hand)
LV: 61 EXP: (shared) Steal: n/a
HP: 10000 AP: (shared) Win: ??
MP: 600 Gil: (shared) Morph: n/a
Control: n/a
Attacks: ??
Notes: Part of Jenova*SYNTHESIS.
Jenova*SYNTHESISC (Left Hand)
LV: 61 EXP: (shared) Steal: n/a
HP: 8000 AP: (shared) Win: ??
MP: 600 Gil: (shared) Morph: n/a
Control: n/a
Attacks: ??
Occurrence: Part of Jenova*SYNTHESIS.
____________________________________________ FIRST BATTLE WITH SEPHIROTH
Bizzaro*Sephiroth
LV: ?? EXP: n/a Steal: n/a
HP: ?? AP: n/a Win: n/a
MP: ?? Gil: n/a Morph: n/a
Control: n/a
Attacks: Bizzaro Energy.
Occurrence: ???? (bottom of Norther Cave).
Head Portion (B)
LV: 61 EXP: n/a Steal: n/a
HP: 2000 AP: n/a Win: n/a
MP: 400 Gil: n/a Morph: n/a
Control: n/a
Attacks: Demi3; Heartless Angel.
Notes: Part of Bizzaro*Sephiroth (the head).
Core (C)
LV: 61 EXP: n/a Steal: n/a
HP: 10000 AP: n/a Win: n/a
MP: 400 Gil: n/a Morph: n/a
Control: n/a
Attacks: Stigma.
Notes: Part of Bizzaro*Sephiroth (the yellow core).
Right Magic (D)
LV: 61 EXP: n/a Steal: n/a
HP: 4000 AP: n/a Win: n/a
MP: 400 Gil: n/a Morph: n/a
Control: n/a
Attacks: Bolt3; Ice3; Quake3.
Notes: Part of Bizzaro*Sephiroth (the right wing).
Left Magic (E)
LV: 61 EXP: n/a Steal: n/a
HP: 4000 AP: n/a Win: n/a
MP: 400 Gil: n/a Morph: n/a
Control: n/a
Attacks: Fire3; Stop.
Notes: Part of Bizzare*Sephiroth (the left wing).
___________________________________________ SECOND BATTLE WITH SEPHIROTH
Safer*Sephiroth
LV: ?? EXP: n/a Steal: n/a
HP: ?? AP: n/a Win: n/a
MP: ?? Gil: n/a Morph: n/a
Control: n/a
Attacks: Wall; Shadow Flare; Pale Horse; Super Nova; Break;
DeSpell; Deen.
Occurrence: His HP level is tripled (?) if Cloud is at level 98 or 99.
_____________________________________________ LAST BATTLE WITH SEPHIROTH
(Sephiroth)
LV: ?? EXP: n/a Steal: n/a
HP: 0 AP: n/a Win: n/a
MP: ?? Gil: n/a Morph: n/a
Control: n/a
Attacks: (sword attack)
Notes: You can only attack him using Cloud's Level 4 Limit Break (even if you don't have it yet). Even an attack that does 0 points of damage will kill him (via a GameShark :)).
Sephiroth cannot kill you, even if you let him strike first.
And if he does, you will automatically counterattack.
There's no way to lose this battle, in other words.
-------------------------------------------------------------------------
7.5 game shark code list
-------------------------------------------------------------------------
You need a Game Shark or a Pro Action Replay with version 1.98 software or later. Some of these codes don't work on a PAR, I don't know why. Don't forget to enter the Master Code (80000000 - 0000) first.
CHARACTER SELECT - 3RD POSITION 8009CBDE - FF0x
-------------------------------------------------------------------------
Enter this code, but replace the last digit with one of the following: x = 0 - Cloud Strife
1 - Barret Wallace
2 - Tifa Lockheart
3 - Aeris Gainsborough
4 - Red 13
5 - Yuffie Kisaragi
6 - Cait Sith (sometimes, Young Cloud)
7 - Vincent Valentine (sometimes, Sephiroth)
8 - Cid Hiwind
9 -
A -
B -
C - (Now Printing)
D - (Now Printing)
When you turn on the code, the character in the 3rd position will turn into whatever character you specified. You may want to go into the
PHS menu, turn off the code, and put the character in/out of the PHS groups a few times to 'debug' it a bit. When you return to the Main
Menu screen, that person will have the portrait/stats. of the desired character.
It is HIGHLY recommended that you have the 3rd space EMPTY when you use this code as in some cases, a preexisting character may overlap with the selected one. The result is that, when you enter a battle, that character does not appear, cannot interact, and his/her HP drops steadily until it hits zero.
Using this code:
Characters all start off at their 'base' level (1). If you use this code to get a character that you don't have at the moment (say picking
Aeris while in Disc 2 or 3), they'll have the same stats and abilities as they did when you last had them in your party. If you level them up, change their equipment, etc., then save the game and use the code to replace them with another character and put them back in, any changes you made will be saved, too. Note that if you use this code to get a character you already have (say, if Cid is in the 3rd position and you put in the code for Cid), you'll get multiple copies of the character.
This also happens if you have the code on while you try to pull a character in/out of the active group. Copied characters disappear when you exit the PHS menu. This code also has a chance of starting up the 'error checker' feature (see the 'Super Select' code for details).
Yes, if you save the game, you save the added characters. The only way to remove them is to use the code to 'select' a new character, or to put them in PHS (inactive party) and then return to your Main Menu.
Also note that sticking a 'selected' character in the first position will make Cloud disappear on-screen (you can still use the cursor).
Finally, note that if you enter a conversation/event with a character you're not supposed to have (say, Sephiroth outside of the flashback or Aeris after Disc 1), the game may (and probably will) crash. The only exception to this are the 'general' quotes which a character will say automatically, regardless of who he/she is.
Specific Character info.:
Both Cloud and Aeris become 'permanent' members of either your active party or the inactive party. To remove them, you'll have to stick them in the third position (use Order), and put in a code for one of your normal characters.
Sephiroth is still controlled by the computer, although you can take or change his equipment and Materia. As he only has one weapon (Masamune), using the 'Item Select' code to have this item is useless as it's the only weapon he can equip. Although it will act as if he and Young Cloud have Limit Breaks, they don't in actuality (if you look, you'll see that it's Vincent's and Cait's Breaks instead).
This code has trouble realizing who is Cait Sith/Young Cloud and who is Vincent/Sephiroth, because of the way the characters' data is stored. As a result, you may not always get the character you want when trying to get either of these characters.
The 'Chocobo' and 'Now Printing' are not real characters. They have no weapons, statistics, etc. (if you look, you'll see that they borrow the stats. of another character, usually your leader). If you try to enter a battle with one of them in your party, you get the 'overlap' result described above (as they are not playable).
ITEM SELECT 8009CCxx - yzzz
-------------------------------------------------------------------------
Please take note: As long as you follow the below guidelines (remember to be careful when putting in the two 'location' digits), this code should work. Several people have been complaining that they can't get the code to work--even the people with the same GS and version number as mine (1.98). If you've _carefully_ tried this code and can't get any results, then you may simply not be able to use the code on your game.
I have NO IDEA what causes this and I'm sorry I can't offer more help to those with problems concerning this code or the Materia Select code (they both work in the same manner).
And yes, saving your game with this code _will_ save the items into memory--you'll still have to be careful that you don't end up with the 'battle' glitch' described below (although it seems as if it's not in the English version).
An example code would be 8009CCA8 - 202A for the Ghost Hand item, for those of you who don't understand how the x/y/z entries work. xx = Location where item appears on the Item Select Screen. You can change this number to enter the code multiple times to have multiple items of your choice, but you _must_ use EVEN numbers (i.e. C2, 9A, or 88) or the game may glitch. Also, if this code would put an item over an occupied space and not a blank one, the game may freeze or the item may not appear. Finally, try to keep the location range between 8_ and C_ or the game may crash. y = No. of items; you'll have an infinite amount unless you turn the switch off (usually). The number you enter is converted to hexidecimal form (so what you put in won't correlate with the # of items you get). Keep in mind that 0 is a valid number and can be used. zzz = Item name:
000 = Potion 0A0 = Gatling Gun
001 = Hi-Potion 0A1 = Assault Gun
002 = X-Potion 0A2 = Cannon Ball
003 = Ether 0A3 = Atomic Scissorss
004 = Turbo Ether 0A4 = Heavy Vulcan
005 = Elixir 0A5 = Chainsaw
006 = Megalixir 0A6 = Microlaser
007 = Phoenix Down 0A7 = A*M Cannon
008 = Antidote 0A8 = W Machine Gun
009 = Soft 0A9 = Drill Arm
00A = Maiden's Kiss 0AA = Solid Bazooka
00B = Cornucopia 0AB = Rocket Punch
00C = Echo Screen 0AC = Enemy Launcher
00D = Hyper 0AD = Pile Banger
00E = Tranquilizer 0AE = Max Ray
00F = Remedy 0AF = Missing Score
010 = Smoke Bomb 0B0 = Mythril Clip
011 = Speed Drink 0B1 = Diamond Pin
012 = Hero Drink 0B2 = Silver Barrette
013 = Vaccine 0B3 = Gold Barrette
014 = Grenade 0B4 = Adaman Clip
015 = Shrapnel 0B5 = Crystal Comb
016 = Right arm 0B6 = Magic Comb
017 = Hourglass 0B7 = Plus Barrette
018 = Kiss of Death 0B8 = Centclip
019 = Spider Web 0B9 = Hairpin
01A = Dream Powder 0BA = Seraph Comb
01B = Mute Mask 0BB = Behimoth Horn
01C = War Gong 0BC = Spring Gun Clip
01D = Loco weed 0BD = Limited Moon
01E = Fire Fang 0BE = Guard Stick
01F = Fire Veil 0BF = Mythril Rod
020 = Antarctic Wind 0C0 = Full Metal Staff
021 = Ice Crystal 0C1 = Striking Staff
022 = Bolt Plume 0C2 = Prism Staff
023 = Swift Bolt 0C3 = Aurora Rod
024 = Earth Drum 0C4 = Wizard Staff
025 = Earth Mallet 0C5 = Wizer Staff
026 = Deadly Waste 0C6 = Fairy Tale
027 = M-Tentacles 0C7 = Umbrella
028 = Stardust 0C8 = Princess Guard
029 = Vampire Fang 0C9 = Spear
02A = Ghost Hand 0CA = Slash Lance
02B = Vagyrisk Claw 0CB = Trident
02C = Light Curtain 0CC = Mast Axe
02D = Lunar Curtain 0CD = Partisan
02E = Mirror 0CE = Viper Halberd
02F = Holy Torch 0CF = Javelin
030 = Bird Wing 0D0 = Grow Lance
031 = Dragon Scales 0D1 = Mop
032 = Impaler 0D2 = Dragoon Lance
033 = Shrivel 0D3 = Scimitar
034 = Eye drop 0D4 = Flayer
035 = Molotov 0D5 = Spirit Lance
036 = S-mine 0D6 = Venus Gospel
037 = 8inch Cannon 0D7 = 4-point Shuriken
038 = Graviball 0D8 = Boomerang
039 = T/S Bomb 0D9 = Pinwheel
03A = Ink 0DA = Razor Ring
03B = Dazers 0DB = Hawkeye
03C = Dragon Fang 0DC = Crystal Cross
03D = Cauldron 0DD = Wind Slash
03E = Sylkis Greens 0DE = Twin Viper
03F = Reagan Greens 0DF = Spiral Shuriken
040 = Mimett Greens 0E0 = Superball
041 = Curiel Greens 0E1 = Magic Shuriken
042 = Pahsana Greens 0E2 = Rising Sun
043 = Tantal Greens 0E3 = Oritsuru
044 = Krakka Greens 0E4 = Conformer
045 = Gysahl Greens 0E5 = Yellow M-phone
046 = Tent 0E6 = Green M-phone
047 = Power Source 0E7 = Blue M-phone
048 = Guard Source 0E8 = Red M-phone
049 = Magic Source 0E9 = Crystal M-phone
04A = Mind Source 0EA = White M-phone
04B = Speed Source 0EB = Black M-phone
04C = Luck Source 0EC = Silver M-phone
04D = Zeio Nut 0ED = Trumpet Shell
04E = Carob Nut 0EE = Gold M-phone
04F = Porov Nut 0EF = Battle Trumpet
050 = Pram Nut 0F0 = Starlight Phone
051 = Lasan Nut 0F1 = HP Shout
052 = Saraha Nut 0F2 = Quicksilver
053 = Luchile Nut 0F3 = Shotgun
054 = Pepio Nut 0F4 = Shortbarrel
055 = Battery 0F5 = Lariat
056 = Tissue 0F6 = Winchester
057 = Omnislash 0F7 = Peacemaker
058 = Catastrophe 0F8 = Buntline
059 = Final Heaven 0F9 = Long Barrel R
05A = Great Gospel 0FA = Silver Rifle
05B = Cosmo Memory 0FB = Sniper CR
05C = All Creation 0FC = Supershot ST
05D = Chaos 0FD = Outsider
05E = Highwind 0FE = Death Penalty
05F = 1/35 Soldier 0FF = Masamune
060 = Super Sweeper 100 = Bronze Bangle
061 = Masamune Blade 101 = Iron Bangle
062 = Save Crystal 102 = Titan Bangle
063 = Combat Diary 103 = Mythril Armlet
064 = Autograph 104 = Carbon Bangle
065 = Gambler 105 = Silver Armlet
066 = Desert Rose 106 = Gold Armlet
067 = Earth Harp 107 = Diamond Bangle
068 = Guide Book 108 = Crystal Bangle
069 = 109 = Platinum Bangle
06A = 10A = Rune Armlet
06B = 10B = Edincoat
06C = 10C = Wizard Bracelet
06D = 10D = Adaman Bangle
06E = 10E = Gigas Armlet
06F = 10F = Imperial Guard
070 = 110 = Aegis Armlet
071 = 111 = Fourth Bracelet
072 = 112 = Warrior Bangle
073 = 113 = Shinra Beta
074 = 114 = Shinra Alpha
075 = 115 = Four Slots
076 = 116 = Fire Armlet
077 = 117 = Aurora Armlet
078 = 118 = Bolt Armlet
079 = 119 = Dragon Armlet
07A = 11A = Minerva Band
07B = 11B = Escort Guard
07C = 11C = Mystile
07D = 11D = Ziedrich
07E = 11E = Precious Watch
07F = 11F = Chocobracelet
080 = Buster Sword 120 = Power Wrist
081 = Mythril Saber 121 = Protect Vest
082 = Hardedge 122 = Earring
083 = Butterfly Edge 123 = Talisman
084 = Enhance Sword 124 = Choco Feather
085 = Organics 125 = Amulet
086 = Crystal Sword 126 = Champion Belt
087 = Force Stealer 127 = Poison Ring
088 = Rune Blade 128 = Touph Ring
089 = Murasame 129 = Circlet
08A = Nail Bat 12A = Star Pendant
08B = Yoshiyuki 12B = Silver Glasses
08C = Apocalypse 12C = Headband
08D = Heaven's Cloud 12D = Fairy Ring
08E = Ragnarok 12E = Jem Ring
08F = Ultima Weapon 12F = White Cape
090 = Leather Glove 130 = Sprint Shoes
091 = Metal Knuckle 131 = Peace Ring
092 = Mythril Claw 132 = Ribbon
093 = Grand Glove 133 = Fire Ring
094 = Tiger Fang 134 = Ice Ring
095 = Diamond Knuckle 135 = Bolt Ring
096 = Dragon Claw 136 = Tetra Elemental
097 = Crystal Glove 137 = Safety Bit
098 = Motor Drive 138 = Fury Ring
099 = Platinum Fist 139 = Curse Ring
09A = Kaiser Knuckle 13A = Protect Ring
09B = Work Glove 13B = Cat's Bell
09C = Powersoul 13C = Reflect Ring
09D = Master Fist 13D = Water Ring
09E = God's Hand 13E = Sneak Glove
09F = Premium Heart 13F = HypnoCrown
- Codes ending in 069 - 07F give you these items. As of right now,
I don't know what their purpose is (they may be disabled Key
Items, I think).
- Codes ending in 080 - 08F are swords for Cloud.
- Codes ending in 090 - 09F are claws for Tifa.
- Codes ending in 0A0 - 0AF are cannons for Barret.
- Codes ending in 0B0 - 0BD are combs for Red XIII.
- Codes ending in 0BE - 0C8 are rods for Aeris.
- Codes ending in 0C9 - 0D6 are spears for Cid.
- Codes ending in 0D7 - 0E4 are shurikens for Yuffie.
- Codes ending in 0E5 - 0F1 are M-phones for Cait Sith.
- Codes ending in 0F2 - 0FE are handguns for Vincent.
The code ending in 0FF looks like a gun, but it is in fact Sephiroth's Masamune blade.
- Codes ending in 100 - 11F are defensive bracelets.
- Codes ending in 120 - 13F are accessories you equip.
- Codes ending in 140 - FFF are 'glitch' items that don't exist and have no purpose/effect on the game.
HP: 24000 AP: (shared) Win: ??
MP: 400 Gil: (shared) Morph: ??
Control: n/a
Attacks: ??
Notes: Part of HELLTIC.
Lifeform Hojo-NA
LV: 58 EXP: (shared) Steal: n/a
HP: 30,000 AP: (shared) Win: Power Source
MP: 100 Gil: (shared) Morph: n/a
Control: n/a
Attacks: Combo, Silence
Notes: Final form of Hojo.
__________________________________ FIRST BATTLE WITH THE ULTIMATE WEAPON
Ultimate Weapon
LV: ?? EXP: 0 Steal: Curse Ring
HP: 100000 AP: 0 Win: ??
MP: ?? Gil: 0 Morph: ??
Control: ??
Attacks: Quake 2, Ultima Beam
Notes: Found in Mideel (Disc 2).
___________________________________ AIR BATTLES WITH THE ULTIMATE WEAPON
Ultimate Weapon
LV: ?? EXP: 0 Steal: Circlet
HP: continue AP: 0 Win: ??
MP: ?? Gil: 0 Morph: ??
Control: n/a
Attacks: Ultima Beam
Notes: Found in Junon Lake, Mideel, Mt. Nibel, and North Corel.
__________________________________ LAND BATTLES WITH THE ULTIMATE WEAPON
Ultimate Weapon
LV: ?? EXP: 0 Steal: Reflect Ring
HP: continue AP: 0 Win: ??
MP: ?? Gil: 0 Morph: ??
Control: n/a
Attacks: Ultima Beam, Quake 2
Notes: Found in Mideel, Condor Fort, Northern Crater, and Gongaga.
___________________________________ LAST BATTLE WITH THE ULTIMATE WEAPON
Ultimate Weapon
LV: ?? EXP: 35000 Steal: n/a
HP: ?? AP: 3500 Win: Ultima Weapon
MP: 400 Gil: 25000 Morph: n/a
Control: n/a
Attacks: Ultima Beam, Shadow Flare (Enemy Skill)
Notes: Found near Cosmo Canyon.
_________________________________________ CONDOR FORT: SIMULATION BATTLE
If you lose the Simulation Battle, you have to fight a Commander
Grand Horn. It's level and stats. depends on which battle you're playing through (there are 7 of them).
Cmd. Grand Horn
LV: 19 EXP: 200 Steal: n/a
HP: 2000 AP: 20 Win: Vagyrisk Claw
MP: 100 Gil: 2400 Morph: ??
Control: ??
Attacks: Grand Attack
Notes: (Simulation...first battle)
Cmd. Grand Horn
LV: 25 EXP: 400 Steal: n/a
HP: 4000 AP: 40 Win: n/a
MP: 200 Gil: 4800 Morph: n/a
Control: n/a
Attacks: Poison Breath
Notes: (Simulation...second battle)
Cmd. Grand Horn
LV: 37 EXP: 800 Steal: n/a
HP: 8000 AP: 80 Win: Imperial Guard
MP: 300 Gil: 9600 Morph: n/a
Control: n/a
Attacks: Poison Breath, Grand Attack
Notes: (Simulation...final battle)
Jenova*SYNTHESISA
LV: ?? EXP: 60000 Steal: n/a
HP: ?? AP: 1000 Win: ??
MP: ?? Gil: 0 Morph: n/a
Control: n/a
Attacks: Absorb; Bio2; Ultima.
Occurrence: Inside the Planet.
Notes: Will count down from 5, then cast Ultima. If this happens, the battle ends, and if you're still alive, you receive no EXP or AP.
Jenova*SYNTHESISB (Right Hand)
LV: 61 EXP: (shared) Steal: n/a
HP: 10000 AP: (shared) Win: ??
MP: 600 Gil: (shared) Morph: n/a
Control: n/a
Attacks: ??
Notes: Part of Jenova*SYNTHESIS.
Jenova*SYNTHESISC (Left Hand)
LV: 61 EXP: (shared) Steal: n/a
HP: 8000 AP: (shared) Win: ??
MP: 600 Gil: (shared) Morph: n/a
Control: n/a
Attacks: ??
Occurrence: Part of Jenova*SYNTHESIS.
____________________________________________ FIRST BATTLE WITH SEPHIROTH
Bizzaro*Sephiroth
LV: ?? EXP: n/a Steal: n/a
HP: ?? AP: n/a Win: n/a
MP: ?? Gil: n/a Morph: n/a
Control: n/a
Attacks: Bizzaro Energy.
Occurrence: ???? (bottom of Norther Cave).
Head Portion (B)
LV: 61 EXP: n/a Steal: n/a
HP: 2000 AP: n/a Win: n/a
MP: 400 Gil: n/a Morph: n/a
Control: n/a
Attacks: Demi3; Heartless Angel.
Notes: Part of Bizzaro*Sephiroth (the head).
Core (C)
LV: 61 EXP: n/a Steal: n/a
HP: 10000 AP: n/a Win: n/a
MP: 400 Gil: n/a Morph: n/a
Control: n/a
Attacks: Stigma.
Notes: Part of Bizzaro*Sephiroth (the yellow core).
Right Magic (D)
LV: 61 EXP: n/a Steal: n/a
HP: 4000 AP: n/a Win: n/a
MP: 400 Gil: n/a Morph: n/a
Control: n/a
Attacks: Bolt3; Ice3; Quake3.
Notes: Part of Bizzaro*Sephiroth (the right wing).
Left Magic (E)
LV: 61 EXP: n/a Steal: n/a
HP: 4000 AP: n/a Win: n/a
MP: 400 Gil: n/a Morph: n/a
Control: n/a
Attacks: Fire3; Stop.
Notes: Part of Bizzare*Sephiroth (the left wing).
___________________________________________ SECOND BATTLE WITH SEPHIROTH
Safer*Sephiroth
LV: ?? EXP: n/a Steal: n/a
HP: ?? AP: n/a Win: n/a
MP: ?? Gil: n/a Morph: n/a
Control: n/a
Attacks: Wall; Shadow Flare; Pale Horse; Super Nova; Break;
DeSpell; Deen.
Occurrence: His HP level is tripled (?) if Cloud is at level 98 or 99.
_____________________________________________ LAST BATTLE WITH SEPHIROTH
(Sephiroth)
LV: ?? EXP: n/a Steal: n/a
HP: 0 AP: n/a Win: n/a
MP: ?? Gil: n/a Morph: n/a
Control: n/a
Attacks: (sword attack)
Notes: You can only attack him using Cloud's Level 4 Limit Break (even if you don't have it yet). Even an attack that does 0 points of damage will kill him (via a GameShark :)).
Sephiroth cannot kill you, even if you let him strike first.
And if he does, you will automatically counterattack.
There's no way to lose this battle, in other words.
-------------------------------------------------------------------------
7.5 game shark code list
-------------------------------------------------------------------------
You need a Game Shark or a Pro Action Replay with version 1.98 software or later. Some of these codes don't work on a PAR, I don't know why. Don't forget to enter the Master Code (80000000 - 0000) first.
CHARACTER SELECT - 3RD POSITION 8009CBDE - FF0x
-------------------------------------------------------------------------
Enter this code, but replace the last digit with one of the following: x = 0 - Cloud Strife
1 - Barret Wallace
2 - Tifa Lockheart
3 - Aeris Gainsborough
4 - Red 13
5 - Yuffie Kisaragi
6 - Cait Sith (sometimes, Young Cloud)
7 - Vincent Valentine (sometimes, Sephiroth)
8 - Cid Hiwind
9 -
A -
B -
C - (Now Printing)
D - (Now Printing)
When you turn on the code, the character in the 3rd position will turn into whatever character you specified. You may want to go into the
PHS menu, turn off the code, and put the character in/out of the PHS groups a few times to 'debug' it a bit. When you return to the Main
Menu screen, that person will have the portrait/stats. of the desired character.
It is HIGHLY recommended that you have the 3rd space EMPTY when you use this code as in some cases, a preexisting character may overlap with the selected one. The result is that, when you enter a battle, that character does not appear, cannot interact, and his/her HP drops steadily until it hits zero.
Using this code:
Characters all start off at their 'base' level (1). If you use this code to get a character that you don't have at the moment (say picking
Aeris while in Disc 2 or 3), they'll have the same stats and abilities as they did when you last had them in your party. If you level them up, change their equipment, etc., then save the game and use the code to replace them with another character and put them back in, any changes you made will be saved, too. Note that if you use this code to get a character you already have (say, if Cid is in the 3rd position and you put in the code for Cid), you'll get multiple copies of the character.
This also happens if you have the code on while you try to pull a character in/out of the active group. Copied characters disappear when you exit the PHS menu. This code also has a chance of starting up the 'error checker' feature (see the 'Super Select' code for details).
Yes, if you save the game, you save the added characters. The only way to remove them is to use the code to 'select' a new character, or to put them in PHS (inactive party) and then return to your Main Menu.
Also note that sticking a 'selected' character in the first position will make Cloud disappear on-screen (you can still use the cursor).
Finally, note that if you enter a conversation/event with a character you're not supposed to have (say, Sephiroth outside of the flashback or Aeris after Disc 1), the game may (and probably will) crash. The only exception to this are the 'general' quotes which a character will say automatically, regardless of who he/she is.
Specific Character info.:
Both Cloud and Aeris become 'permanent' members of either your active party or the inactive party. To remove them, you'll have to stick them in the third position (use Order), and put in a code for one of your normal characters.
Sephiroth is still controlled by the computer, although you can take or change his equipment and Materia. As he only has one weapon (Masamune), using the 'Item Select' code to have this item is useless as it's the only weapon he can equip. Although it will act as if he and Young Cloud have Limit Breaks, they don't in actuality (if you look, you'll see that it's Vincent's and Cait's Breaks instead).
This code has trouble realizing who is Cait Sith/Young Cloud and who is Vincent/Sephiroth, because of the way the characters' data is stored. As a result, you may not always get the character you want when trying to get either of these characters.
The 'Chocobo' and 'Now Printing' are not real characters. They have no weapons, statistics, etc. (if you look, you'll see that they borrow the stats. of another character, usually your leader). If you try to enter a battle with one of them in your party, you get the 'overlap' result described above (as they are not playable).
ITEM SELECT 8009CCxx - yzzz
-------------------------------------------------------------------------
Please take note: As long as you follow the below guidelines (remember to be careful when putting in the two 'location' digits), this code should work. Several people have been complaining that they can't get the code to work--even the people with the same GS and version number as mine (1.98). If you've _carefully_ tried this code and can't get any results, then you may simply not be able to use the code on your game.
I have NO IDEA what causes this and I'm sorry I can't offer more help to those with problems concerning this code or the Materia Select code (they both work in the same manner).
And yes, saving your game with this code _will_ save the items into memory--you'll still have to be careful that you don't end up with the 'battle' glitch' described below (although it seems as if it's not in the English version).
An example code would be 8009CCA8 - 202A for the Ghost Hand item, for those of you who don't understand how the x/y/z entries work. xx = Location where item appears on the Item Select Screen. You can change this number to enter the code multiple times to have multiple items of your choice, but you _must_ use EVEN numbers (i.e. C2, 9A, or 88) or the game may glitch. Also, if this code would put an item over an occupied space and not a blank one, the game may freeze or the item may not appear. Finally, try to keep the location range between 8_ and C_ or the game may crash. y = No. of items; you'll have an infinite amount unless you turn the switch off (usually). The number you enter is converted to hexidecimal form (so what you put in won't correlate with the # of items you get). Keep in mind that 0 is a valid number and can be used. zzz = Item name:
000 = Potion 0A0 = Gatling Gun
001 = Hi-Potion 0A1 = Assault Gun
002 = X-Potion 0A2 = Cannon Ball
003 = Ether 0A3 = Atomic Scissorss
004 = Turbo Ether 0A4 = Heavy Vulcan
005 = Elixir 0A5 = Chainsaw
006 = Megalixir 0A6 = Microlaser
007 = Phoenix Down 0A7 = A*M Cannon
008 = Antidote 0A8 = W Machine Gun
009 = Soft 0A9 = Drill Arm
00A = Maiden's Kiss 0AA = Solid Bazooka
00B = Cornucopia 0AB = Rocket Punch
00C = Echo Screen 0AC = Enemy Launcher
00D = Hyper 0AD = Pile Banger
00E = Tranquilizer 0AE = Max Ray
00F = Remedy 0AF = Missing Score
010 = Smoke Bomb 0B0 = Mythril Clip
011 = Speed Drink 0B1 = Diamond Pin
012 = Hero Drink 0B2 = Silver Barrette
013 = Vaccine 0B3 = Gold Barrette
014 = Grenade 0B4 = Adaman Clip
015 = Shrapnel 0B5 = Crystal Comb
016 = Right arm 0B6 = Magic Comb
017 = Hourglass 0B7 = Plus Barrette
018 = Kiss of Death 0B8 = Centclip
019 = Spider Web 0B9 = Hairpin
01A = Dream Powder 0BA = Seraph Comb
01B = Mute Mask 0BB = Behimoth Horn
01C = War Gong 0BC = Spring Gun Clip
01D = Loco weed 0BD = Limited Moon
01E = Fire Fang 0BE = Guard Stick
01F = Fire Veil 0BF = Mythril Rod
020 = Antarctic Wind 0C0 = Full Metal Staff
021 = Ice Crystal 0C1 = Striking Staff
022 = Bolt Plume 0C2 = Prism Staff
023 = Swift Bolt 0C3 = Aurora Rod
024 = Earth Drum 0C4 = Wizard Staff
025 = Earth Mallet 0C5 = Wizer Staff
026 = Deadly Waste 0C6 = Fairy Tale
027 = M-Tentacles 0C7 = Umbrella
028 = Stardust 0C8 = Princess Guard
029 = Vampire Fang 0C9 = Spear
02A = Ghost Hand 0CA = Slash Lance
02B = Vagyrisk Claw 0CB = Trident
02C = Light Curtain 0CC = Mast Axe
02D = Lunar Curtain 0CD = Partisan
02E = Mirror 0CE = Viper Halberd
02F = Holy Torch 0CF = Javelin
030 = Bird Wing 0D0 = Grow Lance
031 = Dragon Scales 0D1 = Mop
032 = Impaler 0D2 = Dragoon Lance
033 = Shrivel 0D3 = Scimitar
034 = Eye drop 0D4 = Flayer
035 = Molotov 0D5 = Spirit Lance
036 = S-mine 0D6 = Venus Gospel
037 = 8inch Cannon 0D7 = 4-point Shuriken
038 = Graviball 0D8 = Boomerang
039 = T/S Bomb 0D9 = Pinwheel
03A = Ink 0DA = Razor Ring
03B = Dazers 0DB = Hawkeye
03C = Dragon Fang 0DC = Crystal Cross
03D = Cauldron 0DD = Wind Slash
03E = Sylkis Greens 0DE = Twin Viper
03F = Reagan Greens 0DF = Spiral Shuriken
040 = Mimett Greens 0E0 = Superball
041 = Curiel Greens 0E1 = Magic Shuriken
042 = Pahsana Greens 0E2 = Rising Sun
043 = Tantal Greens 0E3 = Oritsuru
044 = Krakka Greens 0E4 = Conformer
045 = Gysahl Greens 0E5 = Yellow M-phone
046 = Tent 0E6 = Green M-phone
047 = Power Source 0E7 = Blue M-phone
048 = Guard Source 0E8 = Red M-phone
049 = Magic Source 0E9 = Crystal M-phone
04A = Mind Source 0EA = White M-phone
04B = Speed Source 0EB = Black M-phone
04C = Luck Source 0EC = Silver M-phone
04D = Zeio Nut 0ED = Trumpet Shell
04E = Carob Nut 0EE = Gold M-phone
04F = Porov Nut 0EF = Battle Trumpet
050 = Pram Nut 0F0 = Starlight Phone
051 = Lasan Nut 0F1 = HP Shout
052 = Saraha Nut 0F2 = Quicksilver
053 = Luchile Nut 0F3 = Shotgun
054 = Pepio Nut 0F4 = Shortbarrel
055 = Battery 0F5 = Lariat
056 = Tissue 0F6 = Winchester
057 = Omnislash 0F7 = Peacemaker
058 = Catastrophe 0F8 = Buntline
059 = Final Heaven 0F9 = Long Barrel R
05A = Great Gospel 0FA = Silver Rifle
05B = Cosmo Memory 0FB = Sniper CR
05C = All Creation 0FC = Supershot ST
05D = Chaos 0FD = Outsider
05E = Highwind 0FE = Death Penalty
05F = 1/35 Soldier 0FF = Masamune
060 = Super Sweeper 100 = Bronze Bangle
061 = Masamune Blade 101 = Iron Bangle
062 = Save Crystal 102 = Titan Bangle
063 = Combat Diary 103 = Mythril Armlet
064 = Autograph 104 = Carbon Bangle
065 = Gambler 105 = Silver Armlet
066 = Desert Rose 106 = Gold Armlet
067 = Earth Harp 107 = Diamond Bangle
068 = Guide Book 108 = Crystal Bangle
069 = 109 = Platinum Bangle
06A = 10A = Rune Armlet
06B = 10B = Edincoat
06C = 10C = Wizard Bracelet
06D = 10D = Adaman Bangle
06E = 10E = Gigas Armlet
06F = 10F = Imperial Guard
070 = 110 = Aegis Armlet
071 = 111 = Fourth Bracelet
072 = 112 = Warrior Bangle
073 = 113 = Shinra Beta
074 = 114 = Shinra Alpha
075 = 115 = Four Slots
076 = 116 = Fire Armlet
077 = 117 = Aurora Armlet
078 = 118 = Bolt Armlet
079 = 119 = Dragon Armlet
07A = 11A = Minerva Band
07B = 11B = Escort Guard
07C = 11C = Mystile
07D = 11D = Ziedrich
07E = 11E = Precious Watch
07F = 11F = Chocobracelet
080 = Buster Sword 120 = Power Wrist
081 = Mythril Saber 121 = Protect Vest
082 = Hardedge 122 = Earring
083 = Butterfly Edge 123 = Talisman
084 = Enhance Sword 124 = Choco Feather
085 = Organics 125 = Amulet
086 = Crystal Sword 126 = Champion Belt
087 = Force Stealer 127 = Poison Ring
088 = Rune Blade 128 = Touph Ring
089 = Murasame 129 = Circlet
08A = Nail Bat 12A = Star Pendant
08B = Yoshiyuki 12B = Silver Glasses
08C = Apocalypse 12C = Headband
08D = Heaven's Cloud 12D = Fairy Ring
08E = Ragnarok 12E = Jem Ring
08F = Ultima Weapon 12F = White Cape
090 = Leather Glove 130 = Sprint Shoes
091 = Metal Knuckle 131 = Peace Ring
092 = Mythril Claw 132 = Ribbon
093 = Grand Glove 133 = Fire Ring
094 = Tiger Fang 134 = Ice Ring
095 = Diamond Knuckle 135 = Bolt Ring
096 = Dragon Claw 136 = Tetra Elemental
097 = Crystal Glove 137 = Safety Bit
098 = Motor Drive 138 = Fury Ring
099 = Platinum Fist 139 = Curse Ring
09A = Kaiser Knuckle 13A = Protect Ring
09B = Work Glove 13B = Cat's Bell
09C = Powersoul 13C = Reflect Ring
09D = Master Fist 13D = Water Ring
09E = God's Hand 13E = Sneak Glove
09F = Premium Heart 13F = HypnoCrown
- Codes ending in 069 - 07F give you these items. As of right now,
I don't know what their purpose is (they may be disabled Key
Items, I think).
- Codes ending in 080 - 08F are swords for Cloud.
- Codes ending in 090 - 09F are claws for Tifa.
- Codes ending in 0A0 - 0AF are cannons for Barret.
- Codes ending in 0B0 - 0BD are combs for Red XIII.
- Codes ending in 0BE - 0C8 are rods for Aeris.
- Codes ending in 0C9 - 0D6 are spears for Cid.
- Codes ending in 0D7 - 0E4 are shurikens for Yuffie.
- Codes ending in 0E5 - 0F1 are M-phones for Cait Sith.
- Codes ending in 0F2 - 0FE are handguns for Vincent.
The code ending in 0FF looks like a gun, but it is in fact Sephiroth's Masamune blade.
- Codes ending in 100 - 11F are defensive bracelets.
- Codes ending in 120 - 13F are accessories you equip.
- Codes ending in 140 - FFF are 'glitch' items that don't exist and have no purpose/effect on the game.
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